Jump to content
FORUMS
Sign in to follow this  
Stan

45 Bugs in Dragonflight Talent Trees

Recommended Posts

BJUfgDc.jpg

Rextroy deep dives into the new talent trees and shares 45 bugs he discovered in the Dragonflight pre-patch. His latest video focuses on Plate wearers.

Originally, Rextroy planned a video for every class, but that would be too time-consuming, so he went for armor types and the first one focuses on Plate wearers with a total of 45 bugs. 

Short Description of All Bugs

Retribution Paladin:

  1. Sanctified Ground can be permanent, works through talent change
  2. Crusade damage boost works without avenging wrath
  3. Ashes to Ashes weird tooltip

Protection Paladin:

  1. Avenger's Shield procs precognition
  2. Blessed Hammer DMG reduction not working
  3. Inner Light DMG not working
  4. Inspiring Vanguard only gives 2% BASE strength
  5. Bastion of Light consumes Divine Purpose
  6. Sentinel duration is reduced with Aura of Reckoning procs
  7. Gift of the Golden Valkyr doesn't work with Guardian of the Forgotten Queen PvP talent
  8. Bulwark of Righteous fury tooltip range / radius bug
  9. Moment of Glory only counts auto hits

Holy Paladin:

  1. Glimmer of Light is inconsistent
  2. Divine Resonance stops working if you use it offensively, then have no target (screws over mouseover healing)
  3. Avenging Crusader works worse than intended

General Paladin:

  1. Seal of Order gives a bigger boost to Blessing of Dawn than intended
  2. Aspiration of Divinity stacks, not overlaps
  3. Obduracy speed has diminishing returns, probably avoidance too

Blood Death Knight:

  1. Voracious somehow makes the minimum heal of death strike become 37% stronger, not 15% like tooltip says.
  2. Tightened Grasp debuff is 10% damage increase, not 5% like tooltip says.

Unholy Death Knight:

  1. Coil of Devastation doesn't work in Arena
  2. Unholy Aura second point doesn't benefit pets other than main pet
  3. Viscera does less damage than intended
  4. Life and Death does not work on all healing

Frost Death Knight:

  1. Frost fever makes you stuck in combat sometimes

General Death Knight:

  1. Insidious Chill INCREASES the enemy attack speed, not decrease it.
  2. Unholy Bond makes hysteria only give 23 runic power, not 24 (also doesn't work with Razorice on hit damage)

Protection Warrior:

  1. Unnerving Focus doesn't benefit many rage gainers
  2. Brace for impact tooltip is misleading, its not 25% more damage blocked, more like 10%
  3. Enduring Alacrity only gives 3.4% armor instead of 5%
  4. Dance of Death duration increase doesn't work?
  5. Battle-Scarred Veteran has no cooldown tooltip

Fury Warrior:

  1. Reckless Abandon empowered raging blow doesn't work with Battle Trance PvP talent
  2. Recklessness doesn't benefit onslaught
  3. Tenderize doesn't specify slaughtering strikes as requirement

Arms Warrior:

  1. Warlord's Torment recklessness doesn't benefit Bloodsurge
  2. Sweeping Strike doesn't reduce rend damage done to secondary targets Dance of Death stops working when you change sub zone.

Overall Oversights:

  1. Hammer of the Righteous is inferior to Blessed Hammer, but they are a choice node
  2. Touch of Light scaling probably bugged or very bad
  3. Razorice scaling outdated? Based on weapon dmg
  4. Apocalypse DK enchant very undertuned
  5. Death Pact is "useless" at high dampening or healing reduction
  6. Some % based heals doesn't scale with versa (Indomitable) but some does?
  7. Storm of Steel damage reduction but no CD reduction?

The video showcasing all 45 bugs is nearly 21 minutes long.

  • Like 1

Share this post


Link to post
Share on other sites

And that's only for 3 classes. The real beta started when they released the pre-patch on live servers. Blizzard has been doing that for 3 expansions now, we just started the 4th one. We pay to beta test their expansions live.

  • Thanks 1

Share this post


Link to post
Share on other sites
3 hours ago, mtmf said:

And that's only for 3 classes. The real beta started when they released the pre-patch on live servers. Blizzard has been doing that for 3 expansions now, we just started the 4th one. We pay to beta test their expansions live.

There are many Bugs resolved and there will be many more Bugs to come its pretty normal that not every bug gets resolved before Live tbh if you can do it better Send you Working application to blizzard it seems they need to recruit you.

  • Haha 1

Share this post


Link to post
Share on other sites
21 minutes ago, Selika said:

There are many Bugs resolved and there will be many more Bugs to come its pretty normal that not every bug gets resolved before Live tbh if you can do it better Send you Working application to blizzard it seems they need to recruit you.

Blizz did better before beta was a PR stunt and they half derriered everything out the door.

Share this post


Link to post
Share on other sites
Uncommon Patron

Many...if not all...of these bugs are not something most players would recognize during beta. Only someone purposely looking for them...like Rextroy...would find them.

Share this post


Link to post
Share on other sites

Rextroy has the uncanny ability to look between the lines on character building.  He's done it alot on his Paladin during Legion, BFA, and did do some work on some alternative characters during SL.  I'm not angry at the man just impressed that he puts in more time per build, per class, per specialization on his Characters than the average player does on a day or even on a weekly basis.  

  • Like 1

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Blizzard is adding dynamic eye glare in Patch 10.1.5 with light bouncing off the iris, adding another layer of depth to the characters' eyes.
      Screenshot
      Eyes have been updated with an additional layer of lightning placed on top of the iris that bounces off depending on the angle.

      You will find a better preview of dynamic glare in the video below, courtesy of Reddit user Maragondi.
       
      Source: Reddit
    • By Stan
      We're looking at all the mounts you can unlock from Time Rifts in Patch 10.1.5.
      Time Rifts are a new feature available in Patch 10.1.5 where you visit alternate realities to earn mounts, pets, cosmetics, and gear. Today, we're looking at all the mounts you can add to your collection in Fractures in Time!
      The mounts either have a chance to drop from Time Rift bosses or you can buy them for 7,000 Paracausal Flakes each from Time Rift quartermasters.
      Felstorm Dragon
      The Burning Legion defeated dragons in a distant timeway. These foul fel wyrms chose corruption and servitude over destruction.

      Gold-Toed Albatross
      Soaring from a distant timeway, this never-before-seen avian variant was born in a world of order.

      Perfected Juggernaut
      Perfection, like beauty, is in the eye of the beholder, but eyesight can be surgically enhanced.

      Reins of the Ravenous Black Gryphon (Alliance)
      War corrupted these once-proud creatures. The susurration of their wings now whispers omens of imminent demise.

      Horn of the White War Wolf  (Horde)
      Can a wolf's hunger ever be satiated? Lupine brutes seek and devour the enemies of the Horde.

      Reins of the Scourgebound Vanquisher
      Once bound in service to the Scourge, Vanquishers spread death, disease, and destruction across Azeroth.

      Sulfur Hound's Leash
      The Black Empire subjugated these humbled and hateful hounds. Utterly obedient, they still serve the strong.

    • By Starym
      The final hotfixes of the week bring some Priest changes!
      June 9 (Source)
      Classes
      Priest Discipline Fixed an issue where Radiant Providence from the Discipline Priest 4-piece set bonus would reset on when engaging a dungeon boss. Holy Fixed an issue where the duplicated Prayer of Mending from the Holy Priest 2-piece set bonus would cost twice as much mana.
    • By Stan
      We're checking out the cosmetic ensembles added in the latest Patch 10.1.5 build that will be available in the Trading Post in the future.
      Ensemble: Slumbering Caldera Regalia (Hunter, Evoker, Shaman Set)


      Ensemble: Helarjar Berserker Warplate (Death Knight, Paladin, Warrior Set)


      Ensemble: Vagabond's Carrot Threads (Contains Hood & Cloak)


      Ensemble: Wanderer's Carrot Trappings (Contains Scarf & Cloak)


    • By Starym
      We have smaller fixes for classes and Aberrus, as well  as some PvP item tuning in today's hotfixes.
      June 8 (Source)
      Classes
      Monk Brewmaster Fixed an issue causing Blackout Kick to double-dip on its recent buffs. Dungeons and Raids
      Aberrus, the Shadowed Crucible Scalecommander Sarkareth The contribution of damage towards Blazing Blast and Void Blast is now properly reduced by absorbs. Items and Rewards
      Nasz’uro, the Unbound Legacy’s primary stat and Speed granted to allies reduced by 70% in PvP Combat. Djaradin Elder Spear’s damage reduced by 50% in PvP Combat. Fixed an issue where Ominous Chromatic Essence would continue to reapply to other allies when two players shared the same alignment.
×
×
  • Create New...