Jump to content
FORUMS
Sign in to follow this  
Starym

Dragonflight Patch 10.0.2 Hotfixes: December 9th

Recommended Posts

69809-official-dragonflight-expansion-pa
 

We have the long-awaited upgrade of the quest log cap in today's hotfixes, as well as Cobalt Assembly tuning, gnolls getting less aggro-happy, class, quest, profession fixes, dungeon improvements, you ca gain Tuskarr reputation by simply turning in fish, and more!

Blizzard LogoDecember 9 (Source)

Achievements

  • Fixed an issue where The Best at What I Do The Best at What I Do would lose or reset progress. Unfortunately, current achievement progress will reset for this fix.

Classes

  • Mage
    • Fixed an issue where Energized Barriers Energized Barriers was removing auras instead of just the associated snare effect.
  • Monk
  • Priest
  • Shaman
  • Warlock
    • Soulburn Soulburn now lasts 20 seconds and can no longer be canceled.
    • Spells affected by Soulburn Soulburn are now correctly highlighted.

Creatures and NPCs

  • Fixed an issue where Brackenhide Gnolls in the Azure Span could pursue players over a much greater distance than intended.

Dragonriding

  • Fixed the target of the parachute when using ride-along. The passenger will now correctly get the parachute, not the driver.

Dungeons and Raids

  • Brakenhide Hollow
    • Sentiu now shows up to help players out of the dungeon after they defeat Decatriarch Wratheye.
  • Hackclaw’s War-Band
    • Reduced damage for Rira Hackclaw’s Savage Charge on Normal and Heroic, allowing players a better chance to survive if things go wrong. The damage is not changed on Mythic.
  • Halls of Infusion
    • Gulp Swog Toxin no longer kills creatures and can only affect players.
    • Improved the visual for the Primalist Galesinger’s Thunderstorm so it is easier to see when placed in the water.
  • Nokhud Offensive
    • The Raging Tempest
      • Fixed a bug where Orb of Power does not grant players Surge of Power if the Stormsurge Totem is destroyed.
  • Return to Karazhan
    • Opera Hall: Westfall Story
      • Corrected an issue where Thunder Ritual and Wash Away were doing an incorrectly high amount of damage in Mythic (but non-Keystone) difficulty.
  • Ruby Life Pools
    • Lord Stormsong
      • Fixed an issue that was causing Ancient Mindbender to require too much damage to break.

Items and Rewards

  • Fixed an issue where Furious Ragefeather Furious Ragefeather was not triggering from various damaging spells.
  • Fixed an issue where Infurious Legwraps of Possibility Infurious Legwraps of Possibility was providing the incorrect amount of Haste when triggered.
  • Fixed an issue where some Dragonflight toys were not getting added to the collection.

Professions

  •  Fishing
    • With the increase in fishing activity in the Dragon Isles, the Tuskarr at the watering holes are now looking for 20 fish (was 10) to restock their best fishing holes. They will be granting the following rewards:
      • 200 Iskaara Tuskarr reputation for the first turn-in of Islefin Dorado Islefin Dorado.
      • 100 Iskaara Tuskarr reputation for the first turn-in of each type of common fish.
      • 5 Iskaara Tuskarr reputation for subsequent turn-ins of all fish.
    • The rare summoned lunkers are already immune to death grip, but the Elite lunkers are not which can make them trivial to defeat. The Elite lunkers (the ones summoned at fishing holes with Ominous Conchs) are now immune to Death Grip.
      • Developers’ Note: Normal lunkers randomly found while Tuskarr are fishing (and those available in world quests) are still susceptible to Death Grip.

Quests

  • The maximum number of quests that a player-character may have has been increased to 35 (was 25).
    • Developers’ notes: We’ve seen feedback about the quest log cap for a long time, and we agree. It’s time to increase it. Have fun taking on (up to) 10 additional adventures!
  • Fixed an issue where players were unable to see PvP World Quests while in Valdrakken.
  • Ohn’ahran Plains
    • Fixed an issue that occasionally caused multiple Grand Hunts to run at the same time in the Ohn’ahran Plains.
  • Thaldraszus
    • Fixed an issue where credit was not being shared among party members during “Flying Rocs.”
    • Fixed the interact range for objectives on “Time-Locked Timewalkers.”
    • World Quests
      • Updated tooltip to include Digging Spot on “Forgotten Grotto Relics.”
  • The Waking Shores
    • Fixed an issue where Djaradin in the Burning Ascent were not correctly giving credit for the quest objective in “Make a Statement.”
    • Fixed an issue where multiple instances of NPCs would remain after turning in “The Shadow of His Wings.”

Reputation

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      The Fatebout Hero Talent tree available to Assassination and Outlaw Rogues has been enabled for testing on the War Within Alpha, and so we're looking at the new talents!
      Talents with the NYI tag have not yet been implemented.
      Rogue
      Mean Streak (new) - Fatebound Coins flipped by Envenom multiple times in a row are 33% more likely to match the same outcome as the last flip. Edge Case (new) - Activating Deathmark causes your next Fatebound Coin flip to land on its edge, counting as both Heads and Tails. Tempted Fate (new) - You have a chance equal to your critical strike chance to absorb 10% of any damage taken, up to a maximum chance of 40%. Chosen's Revelry (new) - Leech increased by 0.5% for each time your Fatebound Coin has flipped the same face in a row. Deal Fate (new) - Sinister Strike generates an additional combo point when it strikes an additional time. Delivered Doom (new) - Damage dealt when your Fatebound Coin flips tails is increased by 35% while Blade Flurry is not active. Fateful Ending (new) - When your Fatebound Coin flips the same face for the seventh time in a row, the lucky coin grants 1% increase to all primary, secondary, and tertiary stats until you leave combat for 10 seconds. Threads of Fate [NYI] (new) - Dispatch critical strikes duplicate 20% of their damage to 2 additional nearby enemies. If there are no additional nearby targets, duplicate 20% to the primary target instead. Double Jeopardy (new) - Your first Fatebound Coin flip after breaking Stealth flips two coins that are guaranteed to match the same face. Inexorable March [NYI] (new) - You cannot be slowed below 70% of normal movement speed while your Fatebound Coin flips have an active streak of at least 2 flips matching the same face. Death's Arrival [NYI] (new) - Grappling Hook may be used a second time within 3 sec, with no cooldown. Inevitability [NYI] (new) - Cold Blood now benefits the next 2 abilities but only applies to Dispatch. Fatebound Coins flipped by these abilities are guaranteed to match the same face as the last flip. Destiny Defined (new) - Sinister Strike has 5% increased chance to strike an additional time and your Fatebound Coins flipped have an additional 5% chance to match the same face as the last flip.
    • By Staff
      To celebrate the next week's Patch 10.2.7 launch, Blizzard provided us with a code for the Lucky Quilen Cub pet that we're giving away on Twitter. Find out how to enter the giveaway!
      Blizzard was kind enough to provide us with 1x Lucky Quilen Cub battle pet code and we're giving it away via Twitter.
      Giveaway Rules
      For a chance to win, simply like and retweet the tweet linked below and follow our Twitter account. Act fast—the giveaway ends on May 7, 2024, at 2:00 PM Paris time. This code can be redeemed in either the EU or US. We’ll select the winner randomly after the contest concludes and reach out via Twitter DM.
      Placeholder for tweet 1786720824600190996 Lucky Quilen Cub

    • By Stan
      Blizzard added new Hero Talents for Priests in the latest War Within Alpha build.
      Priest
      Halo- Discipline, Holy, Initial: Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for [ 161% of Spell Power ] and dealing [ 144.2% of Spell Power ] Shadow damage to enemies. Healing reduced beyond 6 targets. Shadow: Creates a ring of Shadow energy around you that quickly expands to a 30 yd radius, healing allies for [ 161% of Spell Power ] and dealing [ 144.2% of Spell Power ] Shadow damage to enemies. Healing reduced beyond 6 targets. Generates 10 0 Insanity. Word of Supremacy (new) - Power Word: Fortitude grants you an additional 5% stamina. Heightened Alteration (new) - Increases the duration of Dispersion by 2 sec. Manifested Power (new) - Creating a Halo grants Surge of Light. Empowered Surges (new) - Increases the healing done by Flash Heals affected by Surge of Light by 30%. Energy Cycle (new) - Consuming Surge of Insanity has a 100% chance to conjure Shadowy Apparitions. Concentrated Infusion (new) - Your Power Infusion effect grants you an additional 10% haste. Resonant Energy (new) - Allies healed by your Halo receive 10% increased healing from you for 5 sec. Shock Pulse (new) - Halo damage reduces enemy movement speed by 25% for 5 sec, stacking up to 2 times. Perfected Form (new) - Your damage dealt is increased by 10% while Dark Ascension is active and by 15% while Voidform is active. Incessant Screams (new) - Psychic Scream creates an image of you at your location. After 4 sec, the image will let out a Psychic Scream. Sustained Potency (new) - Creating a Halo extends the duration of Dark Ascension or Voidform by 1 sec. If Dark Ascension and Voidform are not active, up to 6 seconds is stored and applied the next time you gain Dark Ascension or Voidform.
    • By Staff
      We've all seen the giant Hallowfall crystal and just how great it looks, but as it turns out, the light emanating from it actually changes in a sort of strange day/night cycle, and we get a really awesome transition into Void light animation! 
      First off we can see a snippet of the change in Blizzard's official short preview of the zone:
      And then there's this extended look at the switch, showcasing just how impressive the animations are, by PreachGaming's Chunkeyninja:
      And here's a slightly better look at the Void to Light transition, courtesy of Kexman:
      The exact timing on the cycle isn't 100% clear, but MrGM noted how it works on the Alpha right now, with a 3 hour cycle, as the Void part remains active for 30 minutes:

      Hopefully we'll also get some lore to go with the transition, as the light into void thing is pretty thematically interesting, as well as being really visually impressive.
    • By Stan
      We've summarized all Paladin changes that went live in the third War Within Alpha build. Check them out!
      Paladin
      Mastery: Highlord's Judgment (Spec Aura) - Increases Holy damage done by 12.0%. Judgment has a 12.0% 6.0% chance to blast the target with the Light, dealing [ 120% of Attack Power ] Holy damage. Templar Strikes - Crusader Strike becomes a 2 part combo. Templar Strike slashes an enemy for [ 72.29% 90.37% of Attack Power ] Radiant damage and gets replaced by Templar Slash for 5 sec. Templar Slash strikes an enemy for [ 88.89% 111.12% of Attack Power ] Radiant damage, and burns the enemy for 50% of the damage dealt over 4 sec. Aegis of Protection- Divine Protection reduces damage you take by an additional 20% 10% and Shield of Vengeance absorbs 10% more damage. Boundless Judgment- Judgment generates 1 additional Holy Power and has a 50% increased chance to trigger Mastery: Highlord's Judgment. Radiant Glory (new) - Wake of Ashes grants you Avenging Wrath for 10 sec. Your other damaging abilities have a chance to grant you Avenging Wrath for 5 sec.
×
×
  • Create New...