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Starym

Dragonflight Patch 10.0.2 Hotfixes: December 20th

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Medium-size hotfixes?! What sorcery is this?? We have plenty of dungeon and raid changes, more Primal Chaos Primal Chaos from Mythic+, achievement, quest, profession and reputation fixes and more.

Blizzard LogoDecember 20 (Source)

Achievements

  • I'm Playing All Sides I'm Playing All Sides was erroneously awarding credit for turning keys into Bazentus at the Obsidian Forge. The has been corrected and may require turning in another key to gain that credit.
  • For Honor Our Ancestors Honor Our Ancestors, Dihar the Unyielding asks for 5 tier 2 Writhebark. The text will be updated to specify this next patch.

Classes

  • Evoker
    • Devastation
      • Fixed an issue where Pyre Pyre could occasionally not be cast despite having enough essence.

Dungeons and Raids

  • The Azure Vaults
    • Adjusted the Shrieking Whelps so that while they are out of combat, they are not considered targets for area of effect or chain abilities, unless they are directly targeted by them.
    • Umbrelskul
      • Oppressive Miasma no longer breaks stealth on Mythic difficulty.
  • The Nokhud Offensive
    • Primal Thunderbeast’s Chain Lightning damage reduced by 30% on Mythic+ difficulty.
  • Vault of the Incarnates
    • Dathea, Ascended
      • Reduced the melee damage of Volatile Infusers by 50% on Normal difficulty.
      • Reduced the number of Unstable Gusts on Normal difficulty.
      • Conductive Mark now targets 4 players regardless of raid group size.
      • Conductive Mark periodic damage now scales with raid group size.
    • Kurog Grimtotem
      • Abilities like Soul Healing and Death Strike should now properly account for the damage of Kurog’s Sundering Strike.
    • Raszageth
      • The health of the following enemies has been reduced by 50%:
        • Surging Ruiner Oathsworn
        • Vanguard Stormseeker
        • Acolyte Frostforged
        • Zealot Flamesworn Herald

Professions

  • Fixed and issue where players could wear more than 2 Embellished pieces of gear under certain conditions.
  • We have increased the amount of Primal Chaos Primal Chaos gained in much of M+, particularly in the mid levels (5-15) to reduce the total runs needed to earn enough Primal Chaos to craft equivalent levels of profession gear.

Quests

  • Ohn’ahran Plains
    • Fixed an issue where “Academic Acquaintances” was not able to be completed for some players.
  • Thaldraszus
    • Increased the spawn rate of water elementals for the world quest “Depth Charge.”
  • Valdrakken
    • The weekly “Relic Recovery” and “Preserving the Past” dungeon quests will now appear on the map for Valdrakken.

Reputation

  • Fixed an issue where Tuskarr fishing nets occasionally yielded no fish.
  • Like 1

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That’s it for nerfs? Has anyone tried a ruby in a 10 or above, or doing an academy 10? The ruby boss was hitting us for like 2/3 or more of our health on almost every ability she did, the the damn tree boss, the tiny adds have like double or more health then the bigger add like wtf! We all was doing 70k plus on the add phase and still had little adds up that shits crazy those little adds having that much health.

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