Jump to content
FORUMS
Sign in to follow this  
Stan

Priest Changes in Patch 10.0.5 Build 47118

Recommended Posts

15291-artifact-series-priest.jpg

Priests received many class changes in the first Patch 10.0.5. Check them out!

Priest

  • Petrifying Scream Petrifying Scream (new talent) - Psychic Scream causes enemies to tremble in place instead of fleeing in fear.

Discipline

  • Divine Star Divine Star - Throw a Divine Star forward 24 27 yds, healing allies in its path for [ 70% of Spell Power ] and dealing [ 56% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.
  • Power Infusion Power Infusion - Infuses the target with power for 20 sec, increasing haste by [ 25 + 25% of Spell Power ]%. Can only be cast on players.
  • Mind Blast Mind Blast - Now costs 1.6% of Base Mana (was 2.5%).
  • Power of the Dark Side Power of the Dark Side - Shadow Word: Pain and Purge the Wicked have a chance to empower your next Penance with Shadow, increasing its effectiveness by 30% 50%.
  • Power Word: Solace Power Word: Solace - Strikes an enemy with heavenly power, dealing [ 80% 68% of Spell Power ] Holy damage and restoring 1% of your maximum mana.
  • Shadow Covenant Shadow Covenant - Make a shadowy pact, healing the target and 4 other injured allies within 30 yds for [ 165% of Spell Power ]. For 7 sec, your Shadow spells deal 25% increased damage and healing, and Halo, Divine Star, and Penance are converted to Shadow spells.
  • Pain Transformation Pain Transformation - Pain Suppression also heals your target for 12% 25% of their maximum health and applies Atonement.
  • Protector of the Frail Protector of the Frail Pain Suppression gains an additional charge. Power Word: Shield reduces the cooldown of Pain Suppression by 3 sec.
  • Light's Wrath Light's Wrath now costs 2% of Base Mana.
  • Painful Punishment Painful Punishment - Each Penance bolt extends the duration of Shadow Word: Pain and Purge the Wicked on enemies hit by 0.7 1.5 sec.
  • Embrace Shadow Embrace Shadow - Shadow Covenant lasts an additional 4 8 sec.
  • Twilight Corruption Twilight Corruption has been reworked. Shadow Covenant increases Shadow spell damage and healing by an additional 10%.
  • Dark Reprimand Dark Reprimand can be cast on players.
  • Stolen Psyche has been renamed to Abyssal Reverie Abyssal Reverie and reworked. Atonement heals for 10% more when activated by Shadow spells.
  • Blaze of Light Blaze of Light now also increases the damage of Power Word: Solace in addition to Penance and Smite.
  • Weal and Woe Weal and Woe increases the damage of Power Word: Solace in addition to Smite.
  • Wrath Unleashed Wrath Unleashed increases the damage of Power Word: Solace in addition to Smite.
  • Harsh Discipline Harsh Discipline has been reworked. Every 10 casts of Smite, your next Penance is free and fires an additional 3 bolts. Your next Penance fires an additional 3 bolts and costs no Mana after 10 casts of Smite, Power Word: Solace, or Mind Blast.
  • Void Summoner Void Summoner can now trigger from Power Word: Solace in addition to Mind Blast, Penance, and Smite.

Holy

  • Divine Star Divine Star - Throw a Divine Star forward 24 27 yds, healing allies in its path for [ 70% of Spell Power ] and dealing [ 56% of Spell Power ] Holy damage to enemies. After reaching its destination, the Divine Star returns to you, healing allies and damaging enemies in its path again. Healing reduced beyond 6 targets.
  • Burning Vehemence Burning Vehemence and Searing Light Searing Light swapped positions in the talent tree. 
  • Searing Light Searing Light is a 1-point talent. The damage increase is unchanged.
  • Burning Vehemence Burning Vehemence is now a 2-point talent and has been redesigned. Increases the damage of Holy Fire by 25% 15%Holy Fire deals 25% of its initial damage to all nearby enemies within 12 yards of your target. Damage reduced beyond 5 targets.
  • Prayers of the Virtuous Prayers of the Virtuous increases the maximum stack count of Prayer of Mending by 2 per point.

Shadow

  • Shadow Priest Shadow Priest (Spec Aura) 
    • Increases periodic damage/healing by 10% 21%: Shadow Word: Pain
    • Increases damage/healing by 10% 21%: Shadow Word: Pain
    • Increases damage/healing by 10% 32%: Mind Blast
    • Increases damage/healing by 10% 25%Shadow Word: Death
    • Decreases damage/healing by 12%: Shadow Word: Death
  • Mind Flay Mind Flay - Assaults the target's mind with Shadow energy, causing [ 141.24% 169.49% of Spell Power ] Shadow damage over 4.5 sec and slowing their movement speed by 50%.
  • Void Bolt Void Bolt -  Sends a bolt of pure void energy at the enemy, causing [ 198% 237.6% of Spell Power ] Shadow damage.
  • Shadowy Apparitions Shadowy Apparitions - When your Shadow Word: Pain damage over time critically strikes, you also create a shadowy version of yourself that floats towards the target and deals [ 18.7% 20.57% of Spell Power ] Shadow damage.
  • Devouring Plague Devouring Plague - Afflicts the target with a disease that instantly causes [ 70.12% 77.13% of Spell Power ] Shadow damage plus an additional [ 116.56% 128.22% of Spell Power ] Shadow damage over 6 sec. Heals you for 50% 30% of damage dealt.
  • Vampiric Touch Vampiric Touch - A touch of darkness that causes [ 141.37% 155.51% of Spell Power ] Shadow damage over 21 sec, and heals you for 50% 30% of damage dealt. If Vampiric Touch is dispelled, the dispeller flees in Horror for 3 sec.
  • Divine Star Divine Star now generates 6 Insanity.
  • Halo Halo now generates 10 Insanity.
  • Mindgames generates 10 Insanity.

PvP Talents

  • Blaze of Light Blaze of Light - The damage of your Smite, Power Word: Solace, and Penance is increased by 8%, and Penance increases or decreases your target's movement speed by 25% for 2 sec.
  • Void Volley Void Volley - After casting Void Eruption or Dark Ascension, send a slow-moving bolt of Shadow energy at a random location every 0.5 sec for 3 sec, dealing [ 100% 70% of Spell Power ] Shadow damage to all targets within 8 yds, and causing them to flee in Horror for 3 2 sec.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Here's another nice addition to the game coming in the new expansion, with some really interesting mole mounts being added! Keyboardturn found all their variations and their mount special animations as well, so let's take a look. 
      And here's the mount special:

      Unfortunately ground mounts are getting very out-classed with the Dynamic Riding feature, but we're still hoping for that rumored dynamic ground mounts feature! Perhaps these could dig down and move below ground?
    • By Staff
      A lot has been covered from the War Within Alpha press event, so here's everything we have from it so far. 
      Interviews and Collector's Edition:
      The War Within Developer Group Interview Summary: April 16th A First Look at the War Within 20th Anniversary Collector's Edition New Systems and UI Previews:
      More Classes for the Dracthyr Race in The War Within (New) Warbands: Account-Wide Everything in The War Within War Within Warbands Feature Preview (Official) New Character Select Screen in The War Within New "All Crab" Arachnophobia Accessibility Setting in War Within Alpha Spellbook Revamp in War Within Alpha Dungeons and Raids
      New Dungeons and Loot Item Levels in The War Within Season 1 Nerub'ar Palace Raid Bosses and Item Level of Rewards War Within Season 1 Nerub'ar Palace Tier Sets Sneak Peek Nerub'ar Palace Raid Environments and Enemies (War Within Alpha) Heroic Raid Week Returns With Nerub'ar Palace in War Within Season 1! Mounts
      War Within Dynamic Flight Preview (Official) (New) The War Within Season 1 Vicious Mounts Preview Gladiator Mounts in The War Within Season 1&2: Gold/Silver Armored Fel Bat Delver's Dirigible: Customizable Mounts from the Delves Story
      Important Lore Character Dies in the War Within? The Fate of Dalaran in The War Within Pre-Patch Event New Alleria, Anduin, and Xal'atath Models in The War Within The World
      Earthen Racials in The War Within (New) War Within Zone Screenshots A Look at the Earthen Allied Race
    • By Staff
      Here are this week's Patch 10.2.7 development notes containing User Interface and Accessibility updates.
      (Source)
      Here are this week’s updates to the Dark Heart PTR:
      USER INTERFACE AND ACCESSIBILITY
      Several changes have been made to improve the experience of finding Mythic+ groups in Premade Group Finder: Advanced filters will now only appear for max level characters. Filter options will now save between sessions. Language filters will no longer appear for characters on North American realms. Declined applications will now save between refreshes. When previewing an ensemble or arsenal, the Dressing Room will now show a list of items included in the bundle. Each item can be viewed independently by clicking its name in the list. Solo Shuffle scoreboards will now show the results of the match (Victory, Draw, or Defeat) in the title.
    • By Staff
      Game Director Ion Hazzikostas has confirmed that the Dracthyr race will have more class options in The War Within. However, this feature may not be ready in time for the expansion's launch.
      This update was highlighted in a tweet by MrGM, who shared insights from a London content creator interview about the Dracthyr.
      The plan is to introduce the ability for Dracthyr to play as other classes in War Within. Emphasis on playing in Visage form. Required animations for other classes are actively being worked on. The implementation is unlikely to happen at launch, but targeted for early in the expansion cycle. Placeholder for tweet 1780748422066188399
    • By Staff
      Blizzard showcase the new Dynamic Flight system, showing off many of the 440+ newly dynamic-enabled mounts, as well as explaining the level unlocks, when it becomes available in the new content and more.
×
×
  • Create New...