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There is no Catalyst charge catch-up in Dragonflight. If you haven't completed last week's Catalyst quest, you will be only granted 1 charge this week upon completing the weekly.
Many players wondered if they could catch up on Catalyst charges when they did not complete last week's Catalyst quest. Unfortunately, the answer here is no.
Completing the weekly quest will only grant you 1 Catalyst charge this week. However, the good news is all your alts will be given a charge when you complete the weekly quest on your main and all characters on your account can contribute to the weekly quest progress. Every character can accumulate a maximum of 6 charges.
This week, you can pick up the weekly Catalyst quest conveniently at the Great Vault in Valdrakken.
Blizzard have posted some new known issues regarding the Trading Post, after having re-enabled refunds earlier today.
Known Issues (Source)
There are some issues that have affected the Trading Post and we wanted to provide an update along with where we are at in resolving them.
We are aware of an issue where the completion credit for activities in the Traveler’s Log is occasionally resetting. We are actively working on addressing this issue and expect to have it resolved this week. Some players who complete the Traveler’s Log are not receiving the Ash’adar mount reward immediately in their chest at the Trading Post. We aim to have this resolved this week. Thank you for your patience.
We have a big change to Mythic+ rating gains for +21 keys, Vault improvements, as well as class, quest, PvP changes and some Wrath Classic action as well in today's solid batch of hotfixes!
February 1 (Source)
Evoker Fixed an issue where some Echoes could occasionally not be consumed by spell casts. Dungeons and Raids
Vault of the Incarnates Fixed an issue preventing players from returning to other areas of the raid when returning to an instance with Broodkeeper Diurna already defeated. Kalecgos now summons a portal that will return players to the raid entrance after Broodkeeper Diurna has been defeated. Mythic+ Completing a Mythic 21 or higher dungeon, but exceeding the target time, now awards Mythic+ Rating as if the dungeon were a Mythic 20. Developers’ note: We award partial Mythic Rating credit for untimed dungeons (up to 40% over the target time) to recognize the skill and effort involved, and to encourage groups to stick together even if it seems like they’re going to fall a bit short of the timer. But at the very high end of the system, we’ve heard feedback that sometimes the surest path to further incremental Rating increases lies in seeking out keys a group may have no hope of clearing within the timer. We don’t want to change the way the system works for the vast majority of players who are working their way towards new Valor upgrade tiers, or cosmetic unlocks, but past the Mythic 20 threshold, there are no further tangible rewards other than the leaderboards and eventual end-of-season competition for the Thundering Hero title. The goal of this change is thus to ensure that the way to climb the leaderboards and earn a title meant for the best Mythic+ players in the world is by successfully completing dungeons within the allotted time, without negatively impacting the majority of players using the system. When this change takes effect, some players who are just barely at 2400 rating, with some of that rating coming from untimed 21+ keys, may drop below 2400 and need to re-earn that Rating in order to continue to upgrade new items to Rank 13. Items and Rewards
Fixed an issue where certain item upgrade previews would display higher item levels than intended. Player versus Player
Druid Feral Fixed an issue that could cause Leader of the Pack to not always apply correctly to the character while in Cat Form. Mage Frost Fixed an issue where Snowdrift would inconsistently be applied on elevated terrain. Quests
Fixed an issue where Benthic gear could not be upgraded preventing the completion of “Create Your Own Strength.” System
Fixed an issue that caused performance decreases when using certain addons.
Wrath of the Lich King Classic
Items and Rewards Stormjewels are now correctly unique-equippable. The Blood of the Old God trinket now has the correct attack power value trigger in its tooltip.
Blizzard have announced that Trading Post items are now once again refundable (in the Americas, so it's unclear if the fix is also in for EU servers, as there has been no blue post there).
Trading Post (Source)
Update: Any items purchased from the Trading Post in the Americas are now be refundable. Items that were purchased during the non-refundable window can be refunded through the weekend to ensure affected players have the time to login and make any desired changes to their Trading Post purchases.
We've looked at this week's Mythic+ Tier List based on the data from Subcreation.
The following post is based on statistics provided by Subcreation, a website that gathers various Mythic+ data from live servers. Please note that the tier list is biased toward the top end because it only looks at the top 100 keys per dungeon per affix and ignores keys below +16 and untimed runs.
For the reasons mentioned above, the data presented here will always differ from the Mythic Tier Lists maintained by Petko.
The data used in the post comes from Subcreation, a site maintained by Alcaras. Subcreation provides statistical analysis of Mythic+ dungeons, raids, and PvP in Shadowlands, and the data is provided via the Warcraft Logs API and Raider.io. If you'd like to support Subcreation, you can check out their Patreon.
How the Data is Calculated
The site looks at the top 100 keys per dungeon per affix across all regions and examines their raider.io scores. For each dungeon and specialization, the site takes the lower bound of a 95% confidence interval of the top 100 runs for each specialization. The site then averages these lower bounds, one per dungeon, to get an overall average lower bound for each spec, which is finally used to create the tier list.
The site takes the lower bounds of the 95% confidence interval calculated and then clusters them into 6 buckets using the Ckmeans algorithm. You can find more information by reading the site's FAQ.
Tanks, Healers, Melee, and Ranged are all on the same scale. They're just shown separately for easier comparison across roles.
Mythic+ Tier List for Dragonflight Season 1: Week #8
The specs are ranked based on their lb_ci which stands for the lower bound of a 95% confidence interval. If a certain tier is missing, it's not occupied by any specialization.
The following tier list is for this week's affixes: Tyrannical, Spiteful, Quaking, and Thundering.
Tank Tier List
Based on 1,600 runs, ranging in difficulty from +18 to +26.
S-Tier: Protection Warrior (179.14) Protection Paladin (178.20) A-Tier: Blood Death Knight (177.69) Brewmaster Monk (177.15) Vengeance Demon Hunter (176.24) F-Tier: Guardian Druid (148.03)
Healer Tier List
Based on 1,599 runs, ranging in difficulty from +18 to +26.
S-Tier: Preservation Evoker (179.40) Restoration Druid (178.74) C-Tier: Restoration Shaman (174.42) Holy Paladin (174.13) Discipline Priest (174.05) Holy Priest (173.86) F-Tier: Mistweaver Monk (147.58)
Melee DPS Tier List
Based on 1,567 runs, ranging in difficulty from +18 to +26.
S-Tier: Outlaw Rogue (179.47) Subtlety Rogue (179.25) Havoc Demon Hunter (178.91) Enhancement Shaman (178.67) Windwalker Monk (178.39) A-Tier: Fury Warrior (176.55) B-Tier: Feral Druid (175.96) Unholy Death Knight (175.04) C-Tier: Arms Warrior (173.90) Retribution Paladin (173.89) F-Tier: Assassination Rogue (102.11) Frost Death Knight (76.38) Survival Hunter (18.87)
Ranged DPS Tier List
Based on 1,402 runs, ranging in difficulty from +18 to +26.
S-Tier: Shadow Priest (179.08) Balance Druid (178.76) A-Tier: Beast Mastery Hunter (177.07) Destruction Warlock (176.63) Frost Mage (176.60) B-Tier: Marksmanship Hunter (175.17) C-Tier: Devastation Evoker (174.35) Fire Mage (173.93) Demonology Warlock (173.57) Arcane Mage (173.00) D-Tier: Elemental Shaman (168.68) F-Tier: Affliction Warlock (41.27)