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Stan

Tier Set Bonus Changes in Patch 10.1 Build 48898

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An overview of changes made to the Aberrus Tier Set Bonuses in this week's Patch 10.1 Build 48898.

Death Knight

  • Death Knight Frost 10.1 Class Set 2pc Death Knight Frost 10.1 Class Set 2pc (Aberrus Set Bonus) - Howling Blast damage increased by 10% 20%. Consuming Rime increases the damage of your next Frostwyrm's Fury by 5%, stacking 10 times. Pillar of Frost calls a Frostwyrm's Fury at 40% effectiveness that cannot Freeze enemies.
  • Death Knight Frost Class Set 2pc Death Knight Frost Class Set 2pc (Vault Set Bonus) - Obliterate and Frostscythe critical strike damage is increased by 15% 10%.

Demon Hunter

  • Demon Hunter Havoc Class Set 4pc Demon Hunter Havoc Class Set 4pc - Chaos Strike and Blade Dance have a 20% chance to increase damage you deal by 8% 5% for 6 sec. Chaos Strike and Blade Dance critical strikes increase this chance to 40%.

Hunter

  • Hunter Survival Class Set 2pc Hunter Survival Class Set 2pc - Raptor Strike, Carve, and Butchery damage increased by 15% 12%.
  • Hunter Survival Class Set 4pc Hunter Survival Class Set 4pc - Raptor Strike, Carve, and Butchery have a 20% chance to make your next Raptor Strike, Carve, or Butchery cost no Focus and deal 50% increased damage 10 less Focus and deal 40% increased damage.

Monk

  • Monk Windwalker 10.1 Class Set 4pc Monk Windwalker 10.1 Class Set 4pc (New Aberrus Set Bonus) - Fists of Fury deals 25% increased damage to the primary target and increases Shadow and Fire damage you deal to all targets hit by 40% for 15 sec.

Priest

  • Priest Discipline 10.1 Class Set 2pc Priest Discipline 10.1 Class Set 2pc - Shadow Word: Pain damage increased by 25%. Power Word: Shield absorbs 20% additional damage Radiance healing increased by 15%.
  • Priest Discipline 10.1 Class Set 4pc Priest Discipline 10.1 Class Set 4pc - Every 3 casts of Power Word: Shield cause your next Atonement grated by Power Word: Shield to last an additional 15 sec and heal 20% more. Atonements applied by Power Word: Radiance last 3 sec longer. Your spells have a chance to cause your next Power World: Radiance to be instant and cost 100% less mana. Can accumulate up to 2 charges.
  • Priest Holy 10.1 Class Set 2pc Priest Holy 10.1 Class Set 2pc - Prayer of Mending has a 20% chance to duplicate to another nearby target when it jumps. When you cast Prayer of Mending, there is a 35% chance its effect is duplicated to another ally.
  • Priest Holy 10.1 Class Set 4pc Priest Holy 10.1 Class Set 4pc - When Prayer of Mending jumps or expires, it increases the damage and healing of your next Holy Word by 4%, stacking up to 15 times.

Rogue

Warlock

  • Warlock Demonology 10.1 Class Set 4pc Warlock Demonology 10.1 Class Set 4pc - Grimoire: Felguard deals 20% additional damage damage increased by 20%. While Grimoire: Felguard is active, all of your demons deal 20% additional damage.
  • Warlock Destruction 10.1 Class Set 4pc Warlock Destruction 10.1 Class Set 4pc - Demonfire bolts increase the Fire damage you deal by 1% for 13 sec for each bolt cast, stacking up to 8 times. Gaining a stack does not refresh the duration. Demonfire bolts increase your Fire damage by 1% for 13 sec, stacking up to 8 times. Gaining a stack does not refresh the duration. Casting Channel Demonfire resets this effect.

Warrior

  • Warrior Arms 10.1 Class Set 4pc Warrior Arms 10.1 Class Set 4pc - Deep Wounds critical strikes have a chance to increase the damage of your next Slam by 15%. This stacks up to 10 times, and causes Slam to damage up to 4 additional targets for 50% of its damage. Deep Wounds critical strikes increase the damage of your next Mortal Strike by 10% and cause it to deal [ 38.6% of Attack Power ] Physical damage to nearby enemies, stacking up to 3 times. Damage reduced above 5 targets.
  • Warrior Fury 10.1 Class Set 4pc Warrior Fury 10.1 Class Set 4pc - Ramage critical strikes against your primary target cause your next Bloodthirst to deal 50% increased damage and generate 2 additional Rage, stacking up to 4 times. It also has a 100% chance to critically strike. Rampage causes your next Bloodthirst to have a 10% increased critical strike chance, deal 25% increased damage and generate 2 additional Rage. Stacking up to 10 times.
  • Warrior Protection 10.1 Class Set 4pc Warrior Protection 10.1 Class Set 4pc - For 10 sec after Last Stand ends, Shield Slam unleashes a wave of force dealing [ X% 45% of Attack Power ] Physical damage to enemies in front of you and reducing damage they deal to you by 5% for 5 sec.

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