Jump to content
FORUMS
Sign in to follow this  
Stan

Tier Set Bonus Changes in Patch 10.1 Build 49190 & 49222

Recommended Posts

LID1GPJ.png

We've recapped all Aberrus Tier Set Bonus changes that went live in both Patch 10.1 Release Candidate Builds released this week.

Patch 10.1 Build 49222 Tier Set Bonus Changes

Last night, we've had the second 10.1 Release Candidate Build hit the PTR servers with additional Tier Set Bonus changes:

Rogue

Patch 10.1 Build 49190 Tier Set Bonus Changes

The following Tier Set Bonus changes went live in the first 10.1 Release Candidate Build released earlier this week:

Death Knight

  • Death Knight Frost 10.1 Class Set 2pc Death Knight Frost 10.1 Class Set 2pc - Howling Blast damage increased by 20%. Consuming Rime increases the damage of your next Frostwyrm's Fury by 5%, stacking 10 times. Pillar of Frost calls a Frostwyrm's Fury at 40% 30% effectiveness that cannot Freeze enemies.
  • Death Knight Frost 10.1 Class Set 4pc Death Knight Frost 10.1 Class Set 4pc - Frostwyrm's Fury causes enemies hit to take 25% 20% increased damage from your critical strikes for 12 sec.
  • Death Knight Unholy 10.1 Class Set 4pc Death Knight Unholy 10.1 Class Set 4pc - Army of the Dead grants 20 stacks of Master of Death. When Death Coil or Epidemic consumes Sudden Doom gain 2 1 extra stacks of Master of Death and 10% Mastery for 6 sec.

Hunter

  • Hunter Survival 10.1 Class Set 2pc Hunter Survival 10.1 Class Set 2pc - Wildfire Bomb damage increased by 10%, and throwing a Wildfire Bomb increases the damage of your next Kill Command by 50% 40%.
  • Hunter Survival 10.1 Class Set 4pc Hunter Survival 10.1 Class Set 4pc - Every 25 Focus spent reduces the cooldown of Wildfire Bomb by 1.0 sec, and the target of your latest Kill Command takes 100% 75% increased damage from Wildfire Bomb for 8 sec.

Monk

  • Monk Windwalker 10.1 Class Set 2pc Monk Windwalker 10.1 Class Set 2pc - Rising Sun Kick deals 12% 10% increased damage and goes nova, dealing [ 80% 83% of Attack Power ] Shadowflame damage to all enemies within 8 yds.
  • Monk Windwalker 10.1 Class Set 4pc Monk Windwalker 10.1 Class Set 4pc - Fists of Fury deals 25% 30% increased damage to the primary target and increases Shadowflame Nova damage you deal to all targets hit by 100% 50% for 15 sec.

Priest

  • Priest Discipline 10.1 Class Set 4pc Priest Discipline 10.1 Class Set 4pc - Atonements applied by Power Word: Radiance last 3 sec longer. Your spells have a chance to cause your next Power Word: Radiance to be instant and cost 100% 50% less mana. Can accumulate up to 2 charges.

Shaman

  • Shaman Elemental 10.1 Class Set 2pc Shaman Elemental 10.1 Class Set 2pc - Gain Stormkeeper every 40 50 sec.
  • Shaman Elemental 10.1 Class Set 4pc Shaman Elemental 10.1 Class Set 4pc - For 8 sec after you consume Stormkeeper, your Lightning Bolt, Lava Burst, Icefury, and Frost Shock generate 100% 75% more Maelstrom, and your Chain Lightning, Lava Beam, and Earthquake deal 20% increased critical damage.
  • Shaman Enhancement 10.1 Class Set 4pc Shaman Enhancement 10.1 Class Set 4pc - Sundering increases your Physical and Fire damage dealt by 30% 20% for 15 sec and your next 3 2 Chain Lightning casts deal 100% increased damage and refund 50% of Maelstrom Weapon stacks consumed.

Warrior

  • Warrior Protection 10.1 Class Set 2pc Warrior Protection 10.1 Class Set 2pc - Shield Slam deals 15% increased damage and reduces the cooldown of Last Stand by 1 2 sec. During Last Stand these effects are doubled.
  • Warrior Protection 10.1 Class Set 4pc Warrior Protection 10.1 Class Set 4pc - For 10 20 sec after Last Stand ends, Shield Slam unleashes a wave of force dealing [ 45% 135% of Attack Power ] Physical damage to enemies in front of you and reducing damage they deal to you by 5% for 5 sec.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      The Tusks of Mannoroth cosmetic cannot be learned by non-plate wearers in MoP Remix. Find out what Blizzard had to say about the issue.
      Starting with the War Within pre-patch, you can easily collect transmog for other classes, but since MoP Remix gear will be gone and the inventory wiped when the limited-time event ends, many players were left wondering what's going to happen with their Tusks of Mannoroth cosmetic when the characters are ported over to retail.
      It turns out Blizzard will fix the item soon, but have no ETA on when that will happen.
      (Source)
      Common Problems
      I purchased the Tusks tranmog item on my shaman and cannot use it

      This issue is currently planned to be fixed in a future patch. While Customer Support cannot provide the release date of future patches, please keep an eye on our official blogs and social media channels for announcements from our developers.
      If you discover a new issue, please submit a new Bug report.
      Note: Bugs submitted in-game do not receive a personal response. Instead, they'll be directed to the teams responsible for addressing them.
    • By Starym
      There's been many a hyperspawn in Pandaria, granting players with different amount of Bronze per hour. Everyone's been swarming every new potential spot while Blizzard scrambles to shut them all down as fast as possible. The original hyperspawn sin, the frog farm, even elicited a round of nerfs to a whole lot of people, but it also brought in a specific piece of compensation, which made a certain other farm pretty great.
      With all the post-frog changes, it turns out that leveling alts could be the next best Bronze farm, as Blizzard keep shutting every other one down. The biggest change came in the form of three new quests at levels 50, 60 and 70, granting 3,000, 7,000 and 30,000 of the currency. Added to the approximately 30-ish thousand Bronze players gather up through leveling, that comes out to 70,000 Bronze per alt.
      But the Bronze quests weren't the only things buffed since the frog apocalypse, as XP gains and level scaling has also been adjusted.
      Hotfixes (Source)
      Enemy power scaling, particularly in group content, has been adjusted to be less aggressive. This is particularly applicable in the player level 40 - 70 range, before players have been able to power up their cloak, upgrade their gems, and increase their item level. The first-time bonus for queueing each LFR wing will grant a Thread of Experience in addition to the existing Lesser Bronze Cache. Developers’ notes: This should improve LFR as a viable choice for leveling main characters and alts, without players feeling like they need to grind the same LFR wing repeatedly. We have added bonus experience to each boss in normal dungeons and scenarios so they are a viable alternative to questing. Bonus experience has also been adding to the last boss of Heroic Scenarios. Heroic dungeon bosses will continue to drop bonus experience. For everyone that did not take advantage of the frog farming, we’re providing three additional quests with large Bronze rewards for reaching levels 50, 60, and 70. These quests will become available from Momentus the item upgrader at the Jade Forest Infinite Bazaar. These milestone quests will grant characters an additional 3,000, 7,000, and 30,000 Bronze, respectively. What this now means is that via regular dungeon spamming (Normal and Heroic), as well as the first-time Look for Raid XP bonuses for each raid, you can get to level 70 pretty quickly, with some players getting it done in around 5 hours! Now sure, these fast leveling times include the cloak XP bonus, but that's relatively easy to get on at least one character, and you probably already have it if you've been playing. The Infinite Growth II, III and IV quests pop up at the Jade Forest Bazaar and are marked on your map with the new purple quest marker, so you can't miss them.
      There's nothing particularly special here, it really is just spamming dungeons and running the LFR for the first clear bonuses when the queue pops. You can also do regular quests or the daily quests, as the give a pretty solid chunk of XP, and you can do those while you wait for the LFR queue as well.
      So if you're taking 5 hours to level an alt, with a presumed 30K Bronze while leveling and the 40K from quests, that comes in at around 14K an hour. Granted that's nowhere near the 60K an hour from the original frogs, but it's not that extremely far away from the new hyperspawns. Plus it's not infinite boring and you get a bunch of level 70 chars as a bonus!  There probably are a few more hyperspawn farms available that are significantly better, but since those keep popping up and being knocked down by Blizzard, this seems a lot more stable, especially long-term.

      Considering leveling alts fast was the primary reason to even play Remix for a lot of players, this is a real win-win. As many players commented, it seems the best way to farm Bronze is... to play MoP Remix as intended!
    • By Stan
      Rogues received some new talents in this week's War Within Alpha build!
      Rogue
      Deal Fate- Sinister Strike generates generate an 1 additional combo point when it strikes they strike an additional time. Sanguine Stratagem (New)- Gain 1 additional max combo point. Your finishing moves that consume more than 5 combo points have increased effects, and your finishing moves deal 5% increased damage. Follow the Blood (New)- Fan of Knives, Shuriken Storm, Crimson Tempest, and Black Powder deal 20% additional damage while 3 or more enemies are afflicted with Rupture. Bait and Switch (New)- Evasion reduces magical damage taken by 20%. Cloak of Shadows reduces physical damage taken by 20%. Symbolic Victory (New)- Symbols of Death additionally increases the damage of your next Eviscerate or Black Powder by 10%. Shroud of Night (New)- Shroud of Concealment duration increased by 5 sec.
    • By Stan
      Proving Grounds in MoP Remix are easy to complete and reward you with 3 prestigious titles!
      You're probably asking why the hell would someone want to complete Proving Grounds in MoP Remix. Well, for one, there are 3 achievements (1 per role) that award titles and they are account-wide, so if you did not complete them on live servers yet, you can do that in MoP Remix and it will be much simpler.
      Let's break down the achievements and titles:
      Proving Yourself: Endless Tank (Wave 30) - Rewards "the Proven Defender" title. Proving Yourself: Endless Healer (Wave 30) - Rewards "the Proven Healer" title. Proving Yourself: Endless Damage (Wave 30) - Rewards "the Proven Assailant" title.  
      To enter the Proving Grounds, speak with Trial Master Rotun inside the Temple of the White Tiger in Kun-Lai Summit in MoP Remix.
    • By Stan
      Discover the steps to get the Theramore Tabard and the Mini-Mana Bomb toy in the MoP Remix event!
      Players have discovered that the Theramore Tabard and Mini Mana Bomb toy are available in the MoP Remix event. However, these items cannot be purchased from vendors.
      To obtain them, you need a Level 35 character and must complete the "Theramore's Fall" scenario. After completing the scenario, the toy or tabard will be mailed to you, depending on your faction.
      Unfortunately, there's currently a bug where characters who reach Level 36 during the scenario won't receive the rewards.
      To avoid reaching Level 36 inside the scenario, simply unequip your cloak to remove the XP buff. This will make you weaker, but it ensures you earn the rewards.
      Hopefully, Blizzard will soon release a hotfix to address this issue.
×
×
  • Create New...