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Diablo 4 Will Have a Pinnacle Final Boss Encounter Requiring the Best Gear

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It seems we will have a final challenge to face even once we get to max level and get all the best gear for our build(s) in Diablo 4, as Associate Game Director Joe Piepiora talked about in a recent group interview. 

As reported by GamesRadar, Diablo 4 will feature a "pinnacle boss encounter" designed for the very best builds at level 100:

"At level 100, we do have a pinnacle boss encounter we want players to engage with that's been balanced so that it's extraordinarily, extraordinarily challenging. Players that reach level 100 are going to have an extremely difficult time on this boss encounter. And the expectation is that you take your class, you understand your build, you've maximized everything that you possibly can about it, and you really have learned encountered very well. And that's going to be the way that you can maybe take it down." - Associate Game Director Joe Piepiora

The boss won't have significantly powerful loot rewards either, as it's intended as a final challenge for players, and not as something to farm for gear - however it might have some cosmetic drops players will want.

Piepiora also mentioned that Diablo 4 isn't intended to be grinded for loot "forever", as the difficulty scaling will stop and even the Nightmare dungeons will no longer get more difficult. 

"[Diablo 4] is not intended to be played forever. So there are creatures that you will continue to fight at higher and higher difficulties [beyond level 100], but this is content where you'll be kind of pushing yourself to see how far you can take your build, rather than trying to reach some endless grind of rewards as time goes on beyond level 100."

All of this will most likely play into the seasonal structure of the game, as new challenges will come along with each new season, and perhaps we also might see new pinnacle boss encounters such as the one mentioned here. 

Check out more from the interview over at GamesRadar.

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52 minutes ago, Prophet001 said:

That's cool but I dont' think this is world of warcraft stuff.

Staff was just so surprised by this news that he went "wow!", hence the tag.

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Sounds good, Kinda what I wanted them to do. Definitely more interesting goal to pursue than farming lvl 99 or greater rift numbers. Beating bosses in games is always exciting.

Edited by Kaelos

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1 hour ago, Kaelos said:

Sounds good, Kinda what I wanted them to do. Definitely more interesting goal to pursue than farming lvl 99 or greater rift numbers. Beating bosses in games is always exciting.

Unfortunately, the pinnacle boss requires solid balance between all classes. I doubt that D4 team has any chance to do that, either they will be balancing classes around that pinnacle boss or something else. Have fun Druids.

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I like this idea. I find the whole reward based "carrot on a stick" model more than a little annoying (and juvenile). I would rather they make the encounters challenging and interesting than just a gear funnel. Balance shouldn't be a problem since it can be individually tuned for each class if they want it to be. I would like to see some of this in their other titles.

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5 hours ago, Lithari said:

Meh, not getting the game, it feels too much like Diablo Immortal and that is a pile of Garbage.

Not to be that guy, but how on earth does D4 look like Diablo Immortal? DI looks exactly like D3 and D4 does not look like D3 at all. Have you actually played DI or D4?

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17 hours ago, Starym said:

Not to be that guy, but how on earth does D4 look like Diablo Immortal? DI looks exactly like D3 and D4 does not look like D3 at all. Have you actually played DI or D4?

Perhaps he meant monetization model, but even that shouldn't be as bad as in Immortal.

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17 minutes ago, Arcling said:

Perhaps he meant monetization model, but even that shouldn't be as bad as in Immortal.

Even that has 0.0 to do with DI. There's the battle pass and presumably you'll be able to buy cosmetics directly at some point. In DI you literally buy power and items and rewards. So it's not even on the same planet 😄 It's as if people don't understand what a mobile game is...

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3 hours ago, Starym said:

Even that has 0.0 to do with DI. There's the battle pass and presumably you'll be able to buy cosmetics directly at some point. In DI you literally buy power and items and rewards. So it's not even on the same planet 😄 It's as if people don't understand what a mobile game is...

Especially when Diablo Immortal was designed to be just a mobile money grab from china and few other places. "Fans" demanded this to be a PC title and crap all over it after when they saw monetization of it. What a suprise to have something designed one way to blind so many other people on game like Diablo which is linear not a "spin off" of some kind like Immortal was.

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