Jump to content
FORUMS
Sign in to follow this  
Staff

Dragonflight Season 2 Updates and Reminders

Recommended Posts

72411-dragonflight-season-2-hero-rewards

Blizzard have posted all the updates and changes coming with Dragonflight Season 2, including the Revival Catalyst, Great Vault and Mythic+ key drops in the seasonal rollover.

Blizzard LogoSeason 2 (Source)

Greetings all!

As we prepare for the launch of Embers of Neltharion, we want to bring attention to a few upcoming Season 2 updates so that players can best prepare for all of the new content.

M+ Keystones

At the beginning of Season 2 (May 9 in this region), Keystones will drop 9 levels in addition to any normal weekly reduction that may have occurred. Here’s what that might look like:

  • Example 1: You completed a +15 the week of May 2-9, but didn’t time it. The resulting key would normally drop by 1 level, because your highest key wasn’t timed (15->14). It will then drop an additional 9 levels due to the season rollover decay (14->5).
  • Example 2: You timed a +15 the week of May 2-9. The resulting key would normally be level 15, because you had timed the 15 last week. But would then drop the additional 9 levels due to season rollover decay (15->6).

Revival Catalyst

When the Catalyst opens the week of June 13, all players will receive a charge for every one of their characters. These will function the same as they always have - if your Main spends a few to convert items early in the season, it doesn’t impact your alt (or any alt characters you may make in the future).

Unlike in Shadowlands Season 3, there will be no cost associated beyond the charge spent. No Cosmic Flux, no Dragon Isles Supplies, no Apexis Crystals - if you’ve done the work of obtaining a convertible item, that’s enough.

We’re also working to make it possible for players to convert Season 1 items for transmog purposes. This functionality, however, will be disabled for a few weeks as the Catalyst will be unavailable for a time, starting when Season 1 ends. Our goal is that players who are trying to use Season 1-level gear to get their Season 1 transmog set will only need an appropriate piece to convert. The cost will be free and players would not need to accumulate any kind of charges.

Great Vault

Going forward, for raid slots, killing a boss will now give you a chance at all of the previous bosses’ loot. For example, if you’re invited to a kill on Sarkareth, you’ll be 1/9 towards vault progress for that week. However, you’ll now have the loot from the entire raid in your vault pool for the raid slots. This change will go into effect with the first week of the Aberrus raid in Season 2.

Thanks again for your continued input, and please leave any feedback you have regarding these updates below. We are very excited for everyone to experience Embers of Neltharion next week!

Share this post


Link to post
Share on other sites
5 hours ago, Staff said:

Going forward, for raid slots, killing a boss will now give you a chance at all of the previous bosses’ loot. For example, if you’re invited to a kill on Sarkareth, you’ll be 1/9 towards vault progress for that week. However, you’ll now have the loot from the entire raid in your vault pool for the raid slots. This change will go into effect with the first week of the Aberrus raid in Season 2.

So, no more of that "Use X character to kill only Y Boss to increase chances of getting Z in Great Vault" bullshit?
Sad but fair. 🤔

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      Players have been gathering in masses to farm out all the (many) drops the Diablo crossover event goblins are dropping, and it seems there's one drop Blizzard didn't specifically mention in their event overview.
      As spotted by DesMephisto and many others, it seems the treasure part of their name doesn't only refer to all the items and cosmetics they drop, but also gold! 500-1000 or so, in fact:
      Not exactly astronomical numbers, but considering how quickly they die, it might be worth the hassle. Players have been gathering in large numbers, trying to get everything from the mount, pet, bag and all the cosmetics (although the charms have lost some of their appeal since Blizzard disabled them in instanced content).
      And while the low, low framerates when that many people gather up are problematic, others have found a different sort of fun, as faction warfare sometimes ensues!
      Despite some players getting quickly bored with the event, it's still quite a lot of free loot to get, so it's not all bad. What do you think of it all? Too simple and boring or "thanks for the free stuff"?
      If you're looking for their spawn times and locations, you can check out a Weakaura for that here.
    • By Starym
      The final hotfixes for the week bring the already announced Zskarn nerfs, as well as some Snail quest action!
      May 26 (Source)
      Dungeons and Raids
      Aberrus, the Shadowed Crucible The Vigilant Steward, Zskarn’s health reduced by an additional 10% on Mythic difficulty, for a total 25% health reduction. Quests
      Big Slick in the City should now no longer anger the local wildlife during “Snail Mail.” The speed up bonus now lasts twice as long during “Snail Mail.”
    • By Staff
      Update: Blizzard have further reduced Zskarn's health by 10%.
      Zskarn (Source)
      We reduced Mythic Zskarn’s health by an additional 10%, to a total 25% health reduction.
      Original post:
      Zskarn (Source)
      Greetings raiders.
      We will be addressing an emerging tactic that trivializes certain aspects of the Vigilant Steward, Zskarn encounter. We’re planning on implementing these changes live tomorrow, May 26.
      We hope that these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty.
      Dungeons and Raids
      Aberrus, the Shadowed Crucible Developers’ note: The Zskarn changes address an emerging tactic that trivializes certain aspects of the encounter. We hope these changes will encourage more interaction with the encounter’s existing mechanics, while maintaining its prior level of difficulty. The Vigilant Steward, Zskarn The Vigilant Steward, Zskarn health reduced by 15% on Mythic difficulty. Dragonfire Golem health reduced by 15% on Mythic difficulty. Zskarn will now Berserk on all difficulties. Adjusted the position of Dragonfire Traps. Shrapnel Bomb reduced to 3 on Mythic difficulty (was 4). Fixed an issue that could cause an inappropriate amount of Shrapnel Bombs to spawn. Zskarn no longer activates Tactical Destruction based on his location.
    • By Staff
      Blizzard have given players a preview of the upcoming 10.1.5 PTR build where they are giving Demonology some buffs after the very bad reaction the community had to recent changes.
      While Affliction and Destruction are also getting some changes, Demonology is the star of the show, as it will be receiving many changes to compensate for the recent massive nerfs. Let's take a look!
      Warlocks (Source)
      Greetings Warlocks,
      We’ve been reading through the feedback provided over the past week and want to provide an update with a look at the changes you’ll see in the next PTR build.
      Affliction
      Unstable Affliction damage increased by 10%.
      Seed of Corruption’s cast time has been reduced to 2 seconds (was 2.5 seconds).
      Demonology
      Shadowflame Acolyte has been removed.
      Fel Covenant has been removed.
      Demonic Knowledge has been re-added and is now located where Shadowflame Acolyte was.
      Demonic Knowledge now more reliably procs at a 15% chance.
      Shadow's Bite has been re-added and is now located where Fel Covenant was.
      Hand of Gul'dan damage increased by 25%.
      Implosion damage increased by 15%.
      Call Dreadstalkers damage increased by 15%.
      Demonbolt damage increased by 20%.
      Bilescourge Bombers’ Soul Shard cost has been reduced to 0 (was 2).
      Umbral Blaze now has a 15/30% chance of occurring (was 8/15%).
      Umbral Blaze now retains remaining damage when reapplied.
      2-piece tier set bonus adjusted – Demonbolt damage increased 20% (was 15%). Consuming a Demonic Core reduces the cooldown of Grimoire: Felguard by 1 second. This has no effect in PVP combat.
      Dirty Hands has been renamed to Malefic Impact.
      Destruction
      Crashing Chaos redesigned – Summon Infernal increases the damage of your next 8 casts of Chaos Bolts by 50% (10% in PvP combat) or your next 8 casts of Rain of Fire by 70% (15% in PvP combat).
      Dimensional Rift damage increased by 15%.
      Ripped through the Portal
      Regarding Demonology, these adjustments are being made to compensate for Ripped through the Portal not returning to the Demonology talent tree. We want talents to be competitive options against one another and, given the synergistic value of Ripped through the Portal, it’s very difficult for us to adjust it in a way that it becomes an option rather than the right choice.
      Demonic Cores
      The removal of Demonic Knowledge, Demonic Meteor, and Ripped through the Portal was too much of a push in the direction of reining in Demonology’s mobility. Demonbolt is a cool spell that enables Demonology to be reactive. We don’t want to create a drought of Demonic Cores, but at the same time we don’t want it to be the only generator you cast. By re-adding Demonic Knowledge, the cadence of Demonic Cores should be in a healthier place.
      Conclusion
      The feedback provided has been extremely helpful and we appreciate the community’s thoughts on the changes we’re making in Fractures in Time. Thank you for the insights provided and we’ll continue to watch for further discussion.
    • By Stan
      Blizzard has updated the Character Select Screen in Patch 10.1.5 with a new drag and drop function that lets you easily move your characters around.
      If you'd like to change the order of your characters as they appear on the Select Screen in Patch 10.1.5, you can do so easily by drag and dropping them where you'd like.

×
×
  • Create New...