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Starym

Dragonflight Patch 10.1 Hotfixes, May 11th

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A huge set today, as we see many Mythic+ changes being the focus, from nerfs to timer changes, fixes and more. We also have class and raid adjustments, with Amalgamation Chamber and Sarkareth getting tuned, with the usual quest, item, profession tweaks in here as well. 

There's also some WotLK Classic improvements down at the bottom.

Blizzard LogoMay 11 (Source)

Classes

  • Paladin
    • Holy
    • Retribution
      • Fixed an issue that prevented Hammer of Wrath Hammer of Wrath from correctly striking additional enemies when Heartfire Sentinel’s Authority 4-Set is equipped.
  • Priest
    • Holy
      • Fixed an issue where Inspired Word would be granted without having the Holy 4-Set bonus.
  • Rogue
    • Fixed an issue that prevented Nightstalker’s damage bonus from applying in its intended circumstances.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Amalgamation Chamber
      • After a soft reset, the door from Amalgamation Chamber to Experiments of Dracthyr will now properly open if you have defeated the Amalgamation.
      • Adjusted the damage of Umbral Detonation and Blistering Twilight to scale appropriately with group size on Normal and Heroic Difficulties.
    • Scalecommander Sarkareth
      • Adjusted the damage of Echoing Howl to scale appropriately with group size.
        • Developers’ notes: We discovered an issue that was causing the total damage Echoing Howl was doing to all players was scaling too high in larger raid sizes and too low in smaller raid sizes. This change works to even out the damage and make the difficulty more consistent across all raid sizes.
  • Mythic+
    • Developers’ notes: We have been closely monitoring live data and player feedback since the launch of Dragonflight season 2. Based on this, we’ve made a number of targeted adjustments to outlier bosses as well as reduced some of the timers that we feel better reflect the difficulty of certain dungeons.

    • The time to complete The Underrot has been reduced to 30 minutes (was 32 minutes).

    • The time to complete Freehold has been reduced to 30 minutes (was 31 minutes).

    • The time to complete Uldaman: Legacy of Tyr has been reduced to 35 minutes (was 38 minutes).

    • Brackenhide Hollow

      • Decatriarch Wratheye
        • Decaying Strength will be cast more consistently.
        • Decaying Strength now only increases Physical damage done.
        • Decaystrike can be cast while moving.
        • Decaystrike absorbs 30% less healing.
        • Rotburst Totem health reduced by 25%.
        • Withering Rot damage reduced by 20%.
        • Withering Rot reduces damage done by 2% per stack (was 5%).
      • Treemouth
        • Consume absorbs 25% less damage.
    • Freehold

      • Alliance characters trying to access Kul Tiras to enter Freehold should no longer be teleported back to Stormwind.
    • Halls of Infusion

      • Fixed an issue that allowed Containment Apparatus’ Containment Beam to target pets.
    • Neltharion’s Lair

      • Naraxas
        • Toxic Retch damage reduced by 30%.
        • Hurling Rocks damage reduced by 20%.
      • Dargrul the Underking
        • Increased the cast time of Magma Wave to 2.5 seconds (was .25 seconds).
        • Lava Geysers now persist for 60 seconds (Was infinite).
        • Flame Gout occurs every 3 seconds (was 2.5 seconds).
    • Vortex Pinnacle

      • Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
      • Altairus
        • Biting Cold damage reduced by 25%.

Enemies and NPCs

  • Fixed an issue where Primal Nightflames could stop players from eating at Suffusion Camps just by looking at them.

Items and Rewards

Player versus Player

  • Battlegrounds
    • Ashran
      • Resolved an issue with capturing the Risen Spirits during events in Ashran.
    • Classes

Professions

Quests

  • During the cave dive “Successful Interventions” Mr. Sunflower will be far more welcoming.
  • Cast Off Shells in the world quest “Shell Corporation” should now only be lootable by the player who feeds a Redolent Whelk a Succulent Looking Deepcap.

Scenarios

  • Horrific Visions
    • Fixed an issue where Sanity was being drained too quickly in Horrific Visions.

Wrath of the Lich King Classic

  • Sara will now receive a message on Vezax’s death that forces her to spawn immediately.
    • Developers’ notes: This should prevent the issue that a few rocket boot equipped players experience where it’s currently possible, if you run fast enough into Yogg’s room after Vezax’s death, that you start the encounter before Sara has spawned and results in a Yogg fight that can’t progress past phase 1. Thanks speedrunners!

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Neltharion’s Lair

  • Naraxas
    • Toxic Retch damage reduced by 30%.
    • Hurling Rocks damage reduced by 20%

What about the poison puddles not slowing tanks? and disappearing...

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15 hours ago, MiNiGiANT said:

Neltharion’s Lair

  • Naraxas
    • Toxic Retch damage reduced by 30%.
    • Hurling Rocks damage reduced by 20%

What about the poison puddles not slowing tanks? and disappearing...

Never had issues with the poison puddles as tank, only immune to the slow if you used immune abilities for slow, like bof and they are not inifinite, thats normal behaviour, you need to look out the puddles which spawn latest far away.

Edited by Baharok

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