Jump to content
Sign in to follow this  

Aberrus Mythic Race to World First Day 3: 4/9, Liquid Enter, Many Guilds Compete

Recommended Posts


It was another big day in the race and this time we even had quite a few top guilds enter and get some kills! Liquid ended the day strong but there were more guilds progressing on un-killed bosses than ever, with some World Firsts on the menu as well.

The first part of the day was all about the Forgotten Experiments, as more and more guilds ran up against the first real test of the raid. 3/9 was now a common spot be in, with over 90 guilds ending the day there. A very intense battle took place across the (CET) day and into the evening, as guilds like Conspiracy, Tony Halme Pro Skater, Sabotage, Veneration, Vesper, Melee Mechanics, Honolulu and more trying to get that World First. However, in the (CET) evening some top guilds decided to finally join the fray, first with FatSharkYes moving into Mythic, followed by BDG.

The two quickly overtook the other guilds and one-shot most bosses leading up to the Experiments, and in the end it was the obese sharks that took the fourth boss down World First, after a 1% wipe and 12 pulls:

BDG also moved past the other guilds, some of whom had been working on the boss for 1-2 days, and grabbed the World 2nd.


Rashok, the Elder had been almost entirely ignored up until that point, despite being available at the same time as the Experiments, but now he was the only way forward, so we once again saw a buildup of guilds gathering. FSY and BDG gave up after a few tries, the EU guild going to sleep and the US one back to splits and Mythic+. This once again created some serious competition for the World First, and this time it was Vesper, Melee Mechanics, Vision and Instant Dollars going at it. Vesper held the lead a while, but as soon as Instant Dollars got to the boss it just clicked for them. Previously the first few tries for any guild came to around 50-60%, and the then best was around 45%. But, at pull 2 of Rashok, Instant Dollars just destroyed the boss's health and managed to get it down to 21%, a pretty incredible feat. The next pulls weren't as spectacular, but ID later proved that it wasn't just a fluke, as they got another great pull, this time at 23%.


While all this was happened Liquid had entered the raid. After almost 3 days of non-stop splits the guild had racked up 442 boss kills between Normal and Heroic to gear up their characters, with the help of... well their helpers. As they 1-shot the first two bosses they went directly to the Forgotten Experiments, and while we may have been expecting just another 1-shot, the boss actually was much harder than the others, even for Liquid! It took them 5 pulls to take it down, and they headed to the Zaqali after, actually wiping there once. After that it was time for a break, but progress continued and they found themselves in front of Rashok, the Elder.

Here's the item levels and tier set bonuses for the guilds that pushed on Rashok:


Liquid's very first pull instantly became the best on the boss, as they got him down to under 20%. The second pull was even lower, as Liquid dropped a healer to try and take the boss before the scaling damage got to be too much, and they got the boss to 15% on pull 2, and then even further down to 8% on pull 3.

Liquid is still going at it right now, still at their 8% best, so if you want to catch that potential World First, head on over to their stream.

Update: After two 1.6-1.7% wipes, this happened:

Aaaand then this:

I can't really express just how great it's been covering all these different and new guilds fighting for World Firsts, despite everyone being aware that whenever the top guilds arrived they would grab whatever was available in terms of WFs. Even the progress graphic is looking much more colorful and cool, with many different guild claiming first kills! The rest of the logos on there will almost definitely be white and/or orange, but this same-week Mythic isn't quite as bad as I had feared. Splits as a GOOD thing for us viewers? Now that's a weird one.

At the end of the day we had 10 guilds in the top 4/9 pack, all standing in front of Rashok. Echo and Method came in but are still on their splits/Mythic+ regiment, but we should be seeing them in Mythic by the end of the day. Make sure to check out Raider.IO's live coverage, with even more clips, stats and analysis!


  • Like 1

Share this post

Link to post
Share on other sites
9 hours ago, Starym said:

I can't really express just how great it's been covering all these different and new guilds fighting for World Firsts

Yeah this is pog champ :D

  • Like 1

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      The War Within pre-patch event will start on July 30th!
      Blizzard hasn't officially announced the release date for the War Within pre-patch, but the latest splash screen suggests otherwise.
      Called Radiant Echoes, the War Within pre-patch event begins on July 30, 2024. This gives players four weeks to join in before the new expansion officially drops on August 26 (or August 22 for Early Access holders).
      We expect the pre-patch to hit live servers on or before July 30!
      Check out the full splash screen in all its glory!
      Placeholder for tweet 1803346055330750635
    • By Stan
      Conzil FTP has completed Scholomance in 13.3 seconds in MoP Remix with a Level 20 character.
      While we understand that clipping isn't ideal, it's commonly used by most speedrunners in MoP Remix, and this run is no exception. Conzil defeated only the final boss of Scholomance in just 13.3 seconds.
      Why Level 20? Trial characters in Remix are capped at Level 20, allowing players to continue growing in power without surpassing that level, effectively creating an overpowered twink.
    • By Stan
      Over the past two decades, WoW saw 10 expansions, each bringing new content and increasing storage demands. From the original "Vanilla" release in 2004, requiring just 4 GB, to the upcoming "The War Within" expansion in 2024, which demands at least 128 GB SSD storage, Blizzard's iconic MMORPG continues to grow. 
      Today, we're diving into how the storage demands for World of Warcraft have grown over the past 20 years. While the original game needed only 4 GB of storage, two decades of new content and improvements have significantly increased this requirement. Now, you'll need at least 128 GB of SSD storage to enjoy the latest expansion!
      The following timeline highlights the release dates and storage requirements of each WoW expansion from its inception with "Vanilla" to the highly anticipated "The War Within" in 2024. 

      Below is a recap of minimum storage requirements for all expansions. Thanks to Reddit user factor3x for the data!
      2004: World of Warcraft (Vanilla)
      Release Date: November 23, 2004 Storage Requirement: ~4 GB 2007: The Burning Crusade
      Release Date: January 16, 2007 Storage Requirement: ~10 GB 2008: Wrath of the Lich King
      Release Date: November 13, 2008 Storage Requirement: ~15 GB 2010: Cataclysm
      Release Date: December 7, 2010 Storage Requirement: ~25 GB 2012: Mists of Pandaria
      Release Date: September 25, 2012 Storage Requirement: ~30 GB 2014: Warlords of Draenor
      Release Date: November 13, 2014 Storage Requirement: ~35 GB 2016: Legion
      Release Date: August 30, 2016 Storage Requirement: ~45 GB 2018: Battle for Azeroth
      Release Date: August 14, 2018 Storage Requirement: ~70 GB 2020: Shadowlands
      Release Date: November 23, 2020 Storage Requirement: ~100 GB 2022: Dragonflight
      Release Date: November 28, 2022 Storage Requirement: ~120 GB 2024: The War Within
      Release Date: August 26, 2024 Storage Requirement: ~128 GB As you can see, the storage requirements have skyrocketed, but Blizzard has also improved their file system. They now use the same data for both retail and PTR, which has notably reduced the size of the clients. In the past, having separate retail and PTR clients took up a lot more disk space!
    • By Stan
      The requirements for The Great Vault have been updated in the Beta for the first War Within Season!

      For raids, you'll need to defeat 2, 4, or 6 bosses from Nerub'ar Palace to unlock the slots. For dungeons, you must complete 1 Heroic, Mythic, or Timewalking Dungeons to unlock the slots. The PvP category has been removed from the Great Vault and replaced with a World tab. To unlock items in the World Tab, you need to complete 3, 6, or 12 Delves or World Activities. You’re probably familiar with Delves, but World Activities are new. Under World Activities, think of events like Researchers Under Fire or Superblooms in Dragonflight.
      Overall, the World Tab is a great option for players who don't participate in raids or dungeons. You can still unlock your 3 item slots by completing Delves or other outdoor events.
    • By Stan
      Paladins didn't go unnoticed in this week's War Within Beta Build. Read on to find out more about the latest class changes!
      Latest Paladin Changes
      Laying Down Arms - When an Armament fades from you, the cooldown of Lay on Hands is reduced by 15.0 sec and you gain Shining Light or Infusion of Light. Holy Shock - Has an additional 10% critical strike chance. Generates 1 Holy Power. Triggers a burst of Light on the target, dealing [ 48.96% of Spell Power ] Holy damage to an enemy, or [ 147.36% 190% of Spell Power ] healing to an ally Grand Crusader - Reduces the cooldown of Judgment by 3 sec. Normal, Blessed Hammer : When you avoid a melee attack or use Crusader Strike, you have a 15% chance to reset the remaining cooldown on Avenger's Shield Shield. + . Crusader's Judgment : When you avoid a melee attack or use Crusader Strike, you have a 15% chance to reset the remaining cooldown on Avenger's Shield Shining Light - Every 3 Shields of the Righteous make your next Word of Glory cost no Holy Power. Maximum 2 stacks. Dawnlight - 10% of Dawnlight's damage and healing radiates to nearby allies or enemies, reduced beyond 5 targets. Casting Holy Prism or Barrier of Faith causes your next 2 Holy Power spending abilities to apply Dawnlight on your target, dealing [ 300% of Spell Power ] Radiant damage or [ 600% 480% of Spell Power ] healing over 8 sec Hand of Divinity - Call upon the Light to empower your spells, causing your next 2 Holy Lights to heal 40% 30% more, cost 50% less mana, and be instant cast. Tyr's Deliverance - Allies healed also receive 10% increased healing from your Holy Light, Flash of Light, and Holy Shock spells for 12 sec. Releases the Light within yourself, healing 5 injured allies instantly and an injured ally every 1 sec for 20 sec within 40 yds for [ 35% 30% of Spell Power ] Valiance - Consuming Shining Light or Infusion of Light reduces the cooldown of Holy Armaments by 3.0 sec. Blessing of the Forge - Avenging Wrath summons an additional Sacred Weapon, and during Avenging Wrath your Sacred Weapon casts spells on your target and echoes the effects of your Holy Power spenders. abilities. Divine Favor (New) - After casting Barrier of Faith or Holy Prism, the healing of your next Holy Light or Flash of Light is increased by 40%, its cast time is reduced by 30%, and its mana cost is reduced by 50%.
  • Create New...