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Character Stat Customization: Enchanting, Gemming, and Food

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With the removal of reforging in patch 6.0.2 and the reduction of available gem sockets on level 91+ gear in Warlords, customizing what stats are most predominant on your gear has become both more streamlined and limited. Rather than having the ability to micromanage your stats on a piece-by-piece basis, you are now limited to three distinct ways of choosing what secondary stats are most valuable to you: enchants, gems, and food.





Enchants


The easiest way to customize your gear in Warlords is through Enchanting. Unlike previous expansions where nearly every piece of gear was able to have enchants (or other profession equivalents), in Warlords there are only 4 gear slots that will accept enchants: Neck, Back, Rings, and Weapons. Each of these gear slots have enchants that increase the secondary stat of your choice, rather than a mix of primary and secondary stats.

Neck, Cloak, and Ring enchants come in two variants: a less expensive version ("Breath of") with fewer stats that costs 1xinv_enchanting_wod_crystalshard3.jpgLuminous Shard and gives fewer stats or lacks a secondary effect (run speed for Cloaks), and a more expensive version ("Gift of") that costs 4xinv_enchanting_wod_crystal.jpgTemporal Crystal plus 3xinv_tradeskillitem_sorcererswind_tong.jpSorcerous Air, 3xinv_tradeskillitem_sorcerersearth_tong.jSorcerous Earth, 3xinv_tradeskillitem_sorcerersfire_tong.jpSorcerous Fire, or 3xinv_tradeskillitem_sorcererswater_tong.jSorcerous Water.
 

Neck Enchants

Stat +40 (Inexpensive) +75 (Expensive)
Critical Strike inv_misc_note_01.jpgBreath of Critical Strike inv_misc_note_01.jpgGift of Critical Strike
Haste inv_misc_note_01.jpgBreath of Haste inv_misc_note_01.jpgGift of Haste
Mastery inv_misc_note_01.jpgBreath of Mastery inv_misc_note_01.jpgGift of Mastery
Multistrike inv_misc_note_01.jpgBreath of Multistrike inv_misc_note_01.jpgGift of Multistrike
Versatility inv_misc_note_01.jpgBreath of Versatility inv_misc_note_01.jpgGift of Versatility

Cloak Enchants

Stat +100 (Inexpensive) +100 and +10% Movement Speed (Expensive)
Critical Strike inv_misc_note_01.jpgBreath of Critical Strike inv_misc_note_01.jpgGift of Critical Strike
Haste inv_misc_note_01.jpgBreath of Haste inv_misc_note_01.jpgGift of Haste
Mastery inv_misc_note_01.jpgBreath of Mastery inv_misc_note_01.jpgGift of Mastery
Multistrike inv_misc_note_01.jpgBreath of Multistrike inv_misc_note_01.jpgGift of Multistrike
Versatility inv_misc_note_01.jpgBreath of Versatility inv_misc_note_01.jpgGift of Versatility

Ring Enchants

Stat +30 (Inexpensive) +50 (Expensive)
Critical Strike inv_misc_note_01.jpgBreath of Critical Strike inv_misc_note_01.jpgGift of Critical Strike
Haste inv_misc_note_01.jpgBreath of Haste inv_misc_note_01.jpgGift of Haste
Mastery inv_misc_note_01.jpgBreath of Mastery inv_misc_note_01.jpgGift of Mastery
Multistrike inv_misc_note_01.jpgBreath of Multistrike inv_misc_note_01.jpgGift of Multistrike
Versatility inv_misc_note_01.jpgBreath of Versatility inv_misc_note_01.jpgGift of Versatility

Weapon Enchants


Weapon enchants in Warlords each offer a unique secondary stat proc or places a bleed on your target. Unlike the Neck, Cloak, and Ring enchants listed above, these enchants only have one strength each and cost 15xinv_enchanting_wod_crystal.jpgTemporal Crystal plus 10xinv_tradeskillitem_sorcererswind_tong.jpSorcerous Air, 10xinv_tradeskillitem_sorcerersearth_tong.jSorcerous Earth, 10xinv_tradeskillitem_sorcerersfire_tong.jpSorcerous Fire, or 10xinv_tradeskillitem_sorcererswater_tong.jSorcerous Water. The one exception to this is inv_misc_note_01.jpgMark of the Shattered Hand which costs only 1xinv_enchanting_wod_crystal.jpgTemporal Crystal but does not grant any secondary stats.
 

Stat Enchant Notes
Bonus Armor inv_misc_note_01.jpgMark of Blackrock 30% Proc Chance, 40 second ICD
Critical Strike inv_misc_note_01.jpgMark of the Thunderlord 2.5 RPPM; while active, critical heals and attacks extend the duration by 2 seconds, up to 3 times
Damage + Bleed inv_misc_note_01.jpgMark of the Shattered Hand 3.5*Haste RPPM
Haste inv_misc_note_01.jpgMark of Warsong 1.15 RPPM; 1 stack is lost every 2 seconds
Mastery inv_misc_note_01.jpgMark of Bleeding Hollow 2.3 RPPM
Multistrike inv_misc_note_01.jpgMark of the Frostwolf 3.0 RPPM; can stack up to 2 times
Spirit inv_misc_note_01.jpgMark of Shadowmoon 25% Proc Chance on Damage or Heal, 40 second ICD

Gems


The next, albeit less predictable, method to customizing your character's secondary stats comes in the form of gems. Gem sockets are no longer guaranteed and instead are randomly found on pieces of gear. Unlike in previous expansions there are no longer gem socket colors, only prismatic sockets. Additionally, each gem color is tied to a specific secondary stat. Gems, just like Neck, Cloak, and Ring enchants above, come in two different variants:

The less expensive uncommon-quality that grants +35 of secondary stat or Stamina and costs 1xinv_jewelcrafting_taladitecrystal.jpgTaladite Crystal plus 5xinv_misc_herb_fireweed.jpgFireweed, 5xinv_misc_herb_frostweed.jpgFrostweed, 5xinv_misc_herb_starflower.jpgStarflower, 5xinv_misc_herb_arrowbloom.jpgNagrand Arrowbloom, 5xinv_misc_herb_taladororchid.jpgTalador Orchid, or 5xinv_misc_herb_flytrap.jpgGorgrond Flytrap.

The more expensive rare-quality that grants +50 of a secondary stat or Stamina costs 50xinv_jewelcrafting_taladitecrystal.jpgTaladite Crystal plus 10xinv_tradeskillitem_sorcererswind_tong.jpSorcerous Air plus 5xinv_misc_herb_fireweed.jpgFireweed, 5xinv_misc_herb_frostweed.jpgFrostweed, 5xinv_misc_herb_starflower.jpgStarflower, 5xinv_misc_herb_arrowbloom.jpgNagrand Arrowbloom, 5xinv_misc_herb_taladororchid.jpgTalador Orchid, or 5xinv_misc_herb_flytrap.jpgGorgrond Flytrap.
 

Stat +35 (Inexpensive) +50 (Expensive)
Critical Strike inv_jewelcrafting_43.jpgCritical Strike Taladite inv_jewelcrafting_49.jpgGreater Critical Strike Taladite
Haste inv_jewelcrafting_48.jpgHaste Taladite inv_jewelcrafting_54.jpgGreater Haste Taladite
Mastery inv_jewelcrafting_47.jpgMastery Taladite inv_jewelcrafting_53.jpgGreater Mastery Taladite
Multistrike inv_jewelcrafting_45.jpgMultistrike Taladite inv_jewelcrafting_51.jpgGreater Multistrike Taladite
Stamina inv_jewelcrafting_46.jpgStamina Taladite inv_jewelcrafting_52.jpgGreater Stamina Taladite
Versatility inv_jewelcrafting_44.jpgVersatility Taladite inv_jewelcrafting_50.jpgGreater Versatility Taladite

Food


The third and final way of customizing your character's secondary stats is through food. Unlike in previous expansions where food gave a primary stat bonus, in Warlords food grants a specific secondary stat instead. With feasts your highest secondary stat is always choosen. As with enchants and gems above, food comes in two different variants:

The less expensive food grants +75 of a secondary stat or +112 Stamina. There are two different recipes for each stat. One set requires land-based components, either 5xinv_misc_food_draenor_rawtalkbukflesh.jpRaw Boar Meat, 5xinv_misc_food_draenor_rawclefthoofflesh.Raw Clefthoof Meat, 5xinv_misc_food_draenor_rawelekflesh.jpgRaw Elekk Meat, 5xinv_misc_food_draenor_rawboarflesh.jpgRaw Talbuk Meat, 5xinv_misc_food_draenor_rawriverbeastfleshRaw Riverbeast Meat, or 5xinv_misc_food_draenor_rawrylakegg.jpgRylak Egg. The other requires fishing-based components, either 10xinv_fishing_innards_meat_gulper.jpgAbyssal Gulper Eel Flesh, 10xinv_fishing_innards_meat_sturgeon.jpgBlind Lake Sturgeon Flesh, 10xinv_fishing_innards_meat_sleeper.jpgFat Sleeper Flesh, 10xinv_fishing_innards_meat_ammonite.jpgFire Ammonite Tentacle, 10xinv_fishing_innards_meat_skulker.jpgJawless Skulker Flesh, or 10xinv_fishing_innards_meat_seascorpion.jpgSea Scorpion Segment.

There are two feast recipes available as well, inv_tradeskill_cooking_feastofblood.jpgFeast of Blood which requires 10x of each land-based component, or inv_tradeskill_cooking_feastofthewater.jFeast of the Waters which requires 10x of each fishing-based component.

The more expensive food grants +100 of a secondary stat or +150 Stamina. Each of these require 5x of both versions of the less expensive food plus an herb, either 1xinv_misc_herb_fireweed.jpgFireweed, 1xinv_misc_herb_frostweed.jpgFrostweed, 1xinv_misc_herb_flytrap.jpgGorgrond Flytrap, 1xinv_misc_herb_arrowbloom.jpgNagrand Arrowbloom, 1xinv_misc_herb_starflower.jpgStarflower, or 1xinv_misc_herb_taladororchid.jpgTalador Orchid.

You can get +100 of a secondary stat or +150 Stamina from eating a inv_tradeskill_cooking_feastofblood.jpgSavage Feast. This is obtained by having a level 3 Barn in your Garrison and placing a work order on a trapped Wetland Trampler.

As of Patch 6.1, +125 secondary stat food is now available. Each of these consist of 6xinv_fishing_innards_meat_saberfish.jpgCrescent Saberfish Flesh plus 12x of a specific fish flesh.
Stat +50 (Inexpensive) +100 (Expensive) +125 (Very Expensive)
Critical Strike inv_misc_blackrockham.jpgBlackrock Ham
inv_misc_food_draenor_grilledgulper.jpgGrilled Gulper
inv_misc_blackrockbarbeque.jpgBlackrock Barbecue inv_misc_food_162_fish_90blue.jpgPickled Eel
Haste inv_misc_panseardtalbuk.jpgPan-Seared Talbuk
inv_misc_food_draenor_sturgeonstew.jpgSturgeon Stew
inv_misc_frostystew.jpgFrosty Stew inv_misc_food_draenor_saltedskulker.jpgButtered Sturgeon
Mastery inv_misc_braisedriverbeast.jpgBraised Riverbeast
inv_misc_food_draenor_fatsleepercakes.jpFat Sleeper Cakes
inv_misc_sleepersurprise.jpgSleeper Surprise inv_misc_food_161_fish_white.jpgSleeper Sushi
Multistrike inv_misc_rylakcrepes.jpgRylak Crepes
inv_misc_food_draenor_fierycalamari.jpgFiery Calamari
inv_misc_calamaricrepes.jpgCalamari Crepes inv_misc_food_meat_cooked_04.jpgSalty Squid Roll
Stamina (+112/+150/+125) inv_misc_heartyelekksteak.jpgHearty Elekk Steak
inv_misc_food_draenor_steamedscorpion.jpSteamed Scorpion
inv_misc_taladorsurfandturf.jpgTalador Surf and Turf inv_misc_food_155_fish_78blue.jpgWhiptail Fillet
Versatility inv_misc_clefhoofsausages.jpgClefthoof Sausages
inv_misc_food_draenor_whiptailchowder.jpSkulker Chowder
inv_misc_gorgrondchowder.jpgGorgrond Chowder inv_misc_food_164_fish_seadog.jpgJumbo Sea Dog
Feast (Best Stat) inv_tradeskill_cooking_feastofblood.jpgFeast of Blood
inv_tradeskill_cooking_feastofthewater.jFeast of the Waters
inv_tradeskill_cooking_feastofblood.jpgSavage Feast  
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This is going to make enchanting a bear again.  

 

I'll be there when it goes live next week, but seems like they are making enchanting hard again.

 

Not so much about the limitations, but I bet gathering mats is going to suck.  Reminds me of Burning Crusade.  Looks like we are going to have BC 2.0 . . .

Edited by SkuulzonVelen

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Thanks for pointing that out, JvChequer!

 

Flasks weren't included as they are only available as primary stats. Earlier in beta they were granting secondary stats, but the devs did not like players having quite *that much* control over their secondaries. I may add them (flasks, and maybe potions?) to this post so that it becomes a one-stop-consumables-shop, so to speak, as it is related.

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      Hurl Blight will hit players at random. Fungal Bloom will leave a few clear areas on initial impact before spreading. Ivus will remain immune to damage while Petrified. Dispatch all active Plaguelings to make Ivus end the Petrification. Loot Tables
      The boss drops ilvl 400 loot.
      Petrified Ironbark Crown Warring Ancient's Mask Forest Protector's Shoulderguards Garments of the Forest Lord Gnarled Bough Gauntlets Ivus' Tanglemoss Waistcord Protector's Tangleroot Belt Stoneroot Stompers Ancient Knot of Wisdom Forest Lord's Razorleaf Knot of Ancient Fury Ivus the Forest Lord (Horde Boss)
      Overview
      Ivus the Forest Lord often uses abilities to attack several players at random and will retreat to the safety of his Petrify when at low health.
      Tanks
      Ivus will cast Frost Breath in your direction, leaving a Frost Patch on the ground beneath you. Lunar Strike  will leave a few clear areas on initial impact before spreading. Wisps summoned while Ivus is Petrified fixate on players at random and cannot be controlled through threat generation. Healers
      Hurl Boulder will hit players at random. Lunar Strike  will leave a few clear areas on initial impact before spreading. Wisps will channel Ancient Spark on a random player until they are dispatched. Damage Dealers
      Hurl Boulder will hit players at random. Lunar Strike  will leave a few clear areas on initial impact before spreading. Ivus will remain immune to damage while Petrified. Dispatch all active Wisps to make Ivus end the Petrification. Loot Tables
      The boss drops ilvl 400 loot.
      Petrified Ironbark Crown Warring Ancient's Crown Forest Protector's Shoulderguards Garments of the Forest Lord Gnarled Bough Gauntlets Ivus' Tanglemoss Waistcord Protector's Tangleroot Belt Stoneroot Stompers Ancient Knot of Wisdom Forest Lord's Razorleaf Knot of Ancient Fury
    • By Stan
      G.M.O.D. (Gallywix's Mech of Death) is a new mount that has a small chance to drop from High Tinker Mekkatorque in Battle of Dazar'alor as personal loot, similar to Antorus' Antoran Charhound from Hounds of Sargeras or Sassz'ine's Abyss Worm back in Tomb of Sargeras.
      Check out our Tides of Vengeance hub for the latest Patch 8.1 news!
      G.M.O.D.
      Garishly sporting extreme amounts of goblin flair, Gallywix commissioned his Mech of Death to one up Mekkatorque in combat and more importantly in style.

      Animations (Run / Fly)

      Do you like this mount? Let us know your thoughts in the comments!