Jump to content
FORUMS
Sign in to follow this  
Twintop

Character Stat Customization: Enchanting, Gemming, and Food

Recommended Posts

7425-gear-customization-in-warlords.jpg

With the removal of reforging in patch 6.0.2 and the reduction of available gem sockets on level 91+ gear in Warlords, customizing what stats are most predominant on your gear has become both more streamlined and limited. Rather than having the ability to micromanage your stats on a piece-by-piece basis, you are now limited to three distinct ways of choosing what secondary stats are most valuable to you: enchants, gems, and food.





Enchants


The easiest way to customize your gear in Warlords is through Enchanting. Unlike previous expansions where nearly every piece of gear was able to have enchants (or other profession equivalents), in Warlords there are only 4 gear slots that will accept enchants: Neck, Back, Rings, and Weapons. Each of these gear slots have enchants that increase the secondary stat of your choice, rather than a mix of primary and secondary stats.

Neck, Cloak, and Ring enchants come in two variants: a less expensive version ("Breath of") with fewer stats that costs 1xinv_enchanting_wod_crystalshard3.jpgLuminous Shard and gives fewer stats or lacks a secondary effect (run speed for Cloaks), and a more expensive version ("Gift of") that costs 4xinv_enchanting_wod_crystal.jpgTemporal Crystal plus 3xinv_tradeskillitem_sorcererswind_tong.jpSorcerous Air, 3xinv_tradeskillitem_sorcerersearth_tong.jSorcerous Earth, 3xinv_tradeskillitem_sorcerersfire_tong.jpSorcerous Fire, or 3xinv_tradeskillitem_sorcererswater_tong.jSorcerous Water.
 

Neck Enchants

Stat +40 (Inexpensive) +75 (Expensive)
Critical Strike inv_misc_note_01.jpgBreath of Critical Strike inv_misc_note_01.jpgGift of Critical Strike
Haste inv_misc_note_01.jpgBreath of Haste inv_misc_note_01.jpgGift of Haste
Mastery inv_misc_note_01.jpgBreath of Mastery inv_misc_note_01.jpgGift of Mastery
Multistrike inv_misc_note_01.jpgBreath of Multistrike inv_misc_note_01.jpgGift of Multistrike
Versatility inv_misc_note_01.jpgBreath of Versatility inv_misc_note_01.jpgGift of Versatility

Cloak Enchants

Stat +100 (Inexpensive) +100 and +10% Movement Speed (Expensive)
Critical Strike inv_misc_note_01.jpgBreath of Critical Strike inv_misc_note_01.jpgGift of Critical Strike
Haste inv_misc_note_01.jpgBreath of Haste inv_misc_note_01.jpgGift of Haste
Mastery inv_misc_note_01.jpgBreath of Mastery inv_misc_note_01.jpgGift of Mastery
Multistrike inv_misc_note_01.jpgBreath of Multistrike inv_misc_note_01.jpgGift of Multistrike
Versatility inv_misc_note_01.jpgBreath of Versatility inv_misc_note_01.jpgGift of Versatility

Ring Enchants

Stat +30 (Inexpensive) +50 (Expensive)
Critical Strike inv_misc_note_01.jpgBreath of Critical Strike inv_misc_note_01.jpgGift of Critical Strike
Haste inv_misc_note_01.jpgBreath of Haste inv_misc_note_01.jpgGift of Haste
Mastery inv_misc_note_01.jpgBreath of Mastery inv_misc_note_01.jpgGift of Mastery
Multistrike inv_misc_note_01.jpgBreath of Multistrike inv_misc_note_01.jpgGift of Multistrike
Versatility inv_misc_note_01.jpgBreath of Versatility inv_misc_note_01.jpgGift of Versatility

Weapon Enchants


Weapon enchants in Warlords each offer a unique secondary stat proc or places a bleed on your target. Unlike the Neck, Cloak, and Ring enchants listed above, these enchants only have one strength each and cost 15xinv_enchanting_wod_crystal.jpgTemporal Crystal plus 10xinv_tradeskillitem_sorcererswind_tong.jpSorcerous Air, 10xinv_tradeskillitem_sorcerersearth_tong.jSorcerous Earth, 10xinv_tradeskillitem_sorcerersfire_tong.jpSorcerous Fire, or 10xinv_tradeskillitem_sorcererswater_tong.jSorcerous Water. The one exception to this is inv_misc_note_01.jpgMark of the Shattered Hand which costs only 1xinv_enchanting_wod_crystal.jpgTemporal Crystal but does not grant any secondary stats.
 

Stat Enchant Notes
Bonus Armor inv_misc_note_01.jpgMark of Blackrock 30% Proc Chance, 40 second ICD
Critical Strike inv_misc_note_01.jpgMark of the Thunderlord 2.5 RPPM; while active, critical heals and attacks extend the duration by 2 seconds, up to 3 times
Damage + Bleed inv_misc_note_01.jpgMark of the Shattered Hand 3.5*Haste RPPM
Haste inv_misc_note_01.jpgMark of Warsong 1.15 RPPM; 1 stack is lost every 2 seconds
Mastery inv_misc_note_01.jpgMark of Bleeding Hollow 2.3 RPPM
Multistrike inv_misc_note_01.jpgMark of the Frostwolf 3.0 RPPM; can stack up to 2 times
Spirit inv_misc_note_01.jpgMark of Shadowmoon 25% Proc Chance on Damage or Heal, 40 second ICD

Gems


The next, albeit less predictable, method to customizing your character's secondary stats comes in the form of gems. Gem sockets are no longer guaranteed and instead are randomly found on pieces of gear. Unlike in previous expansions there are no longer gem socket colors, only prismatic sockets. Additionally, each gem color is tied to a specific secondary stat. Gems, just like Neck, Cloak, and Ring enchants above, come in two different variants:

The less expensive uncommon-quality that grants +35 of secondary stat or Stamina and costs 1xinv_jewelcrafting_taladitecrystal.jpgTaladite Crystal plus 5xinv_misc_herb_fireweed.jpgFireweed, 5xinv_misc_herb_frostweed.jpgFrostweed, 5xinv_misc_herb_starflower.jpgStarflower, 5xinv_misc_herb_arrowbloom.jpgNagrand Arrowbloom, 5xinv_misc_herb_taladororchid.jpgTalador Orchid, or 5xinv_misc_herb_flytrap.jpgGorgrond Flytrap.

The more expensive rare-quality that grants +50 of a secondary stat or Stamina costs 50xinv_jewelcrafting_taladitecrystal.jpgTaladite Crystal plus 10xinv_tradeskillitem_sorcererswind_tong.jpSorcerous Air plus 5xinv_misc_herb_fireweed.jpgFireweed, 5xinv_misc_herb_frostweed.jpgFrostweed, 5xinv_misc_herb_starflower.jpgStarflower, 5xinv_misc_herb_arrowbloom.jpgNagrand Arrowbloom, 5xinv_misc_herb_taladororchid.jpgTalador Orchid, or 5xinv_misc_herb_flytrap.jpgGorgrond Flytrap.
 

Stat +35 (Inexpensive) +50 (Expensive)
Critical Strike inv_jewelcrafting_43.jpgCritical Strike Taladite inv_jewelcrafting_49.jpgGreater Critical Strike Taladite
Haste inv_jewelcrafting_48.jpgHaste Taladite inv_jewelcrafting_54.jpgGreater Haste Taladite
Mastery inv_jewelcrafting_47.jpgMastery Taladite inv_jewelcrafting_53.jpgGreater Mastery Taladite
Multistrike inv_jewelcrafting_45.jpgMultistrike Taladite inv_jewelcrafting_51.jpgGreater Multistrike Taladite
Stamina inv_jewelcrafting_46.jpgStamina Taladite inv_jewelcrafting_52.jpgGreater Stamina Taladite
Versatility inv_jewelcrafting_44.jpgVersatility Taladite inv_jewelcrafting_50.jpgGreater Versatility Taladite

Food


The third and final way of customizing your character's secondary stats is through food. Unlike in previous expansions where food gave a primary stat bonus, in Warlords food grants a specific secondary stat instead. With feasts your highest secondary stat is always choosen. As with enchants and gems above, food comes in two different variants:

The less expensive food grants +75 of a secondary stat or +112 Stamina. There are two different recipes for each stat. One set requires land-based components, either 5xinv_misc_food_draenor_rawtalkbukflesh.jpRaw Boar Meat, 5xinv_misc_food_draenor_rawclefthoofflesh.Raw Clefthoof Meat, 5xinv_misc_food_draenor_rawelekflesh.jpgRaw Elekk Meat, 5xinv_misc_food_draenor_rawboarflesh.jpgRaw Talbuk Meat, 5xinv_misc_food_draenor_rawriverbeastfleshRaw Riverbeast Meat, or 5xinv_misc_food_draenor_rawrylakegg.jpgRylak Egg. The other requires fishing-based components, either 10xinv_fishing_innards_meat_gulper.jpgAbyssal Gulper Eel Flesh, 10xinv_fishing_innards_meat_sturgeon.jpgBlind Lake Sturgeon Flesh, 10xinv_fishing_innards_meat_sleeper.jpgFat Sleeper Flesh, 10xinv_fishing_innards_meat_ammonite.jpgFire Ammonite Tentacle, 10xinv_fishing_innards_meat_skulker.jpgJawless Skulker Flesh, or 10xinv_fishing_innards_meat_seascorpion.jpgSea Scorpion Segment.

There are two feast recipes available as well, inv_tradeskill_cooking_feastofblood.jpgFeast of Blood which requires 10x of each land-based component, or inv_tradeskill_cooking_feastofthewater.jFeast of the Waters which requires 10x of each fishing-based component.

The more expensive food grants +100 of a secondary stat or +150 Stamina. Each of these require 5x of both versions of the less expensive food plus an herb, either 1xinv_misc_herb_fireweed.jpgFireweed, 1xinv_misc_herb_frostweed.jpgFrostweed, 1xinv_misc_herb_flytrap.jpgGorgrond Flytrap, 1xinv_misc_herb_arrowbloom.jpgNagrand Arrowbloom, 1xinv_misc_herb_starflower.jpgStarflower, or 1xinv_misc_herb_taladororchid.jpgTalador Orchid.

You can get +100 of a secondary stat or +150 Stamina from eating a inv_tradeskill_cooking_feastofblood.jpgSavage Feast. This is obtained by having a level 3 Barn in your Garrison and placing a work order on a trapped Wetland Trampler.

As of Patch 6.1, +125 secondary stat food is now available. Each of these consist of 6xinv_fishing_innards_meat_saberfish.jpgCrescent Saberfish Flesh plus 12x of a specific fish flesh.
Stat +50 (Inexpensive) +100 (Expensive) +125 (Very Expensive)
Critical Strike inv_misc_blackrockham.jpgBlackrock Ham
inv_misc_food_draenor_grilledgulper.jpgGrilled Gulper
inv_misc_blackrockbarbeque.jpgBlackrock Barbecue inv_misc_food_162_fish_90blue.jpgPickled Eel
Haste inv_misc_panseardtalbuk.jpgPan-Seared Talbuk
inv_misc_food_draenor_sturgeonstew.jpgSturgeon Stew
inv_misc_frostystew.jpgFrosty Stew inv_misc_food_draenor_saltedskulker.jpgButtered Sturgeon
Mastery inv_misc_braisedriverbeast.jpgBraised Riverbeast
inv_misc_food_draenor_fatsleepercakes.jpFat Sleeper Cakes
inv_misc_sleepersurprise.jpgSleeper Surprise inv_misc_food_161_fish_white.jpgSleeper Sushi
Multistrike inv_misc_rylakcrepes.jpgRylak Crepes
inv_misc_food_draenor_fierycalamari.jpgFiery Calamari
inv_misc_calamaricrepes.jpgCalamari Crepes inv_misc_food_meat_cooked_04.jpgSalty Squid Roll
Stamina (+112/+150/+125) inv_misc_heartyelekksteak.jpgHearty Elekk Steak
inv_misc_food_draenor_steamedscorpion.jpSteamed Scorpion
inv_misc_taladorsurfandturf.jpgTalador Surf and Turf inv_misc_food_155_fish_78blue.jpgWhiptail Fillet
Versatility inv_misc_clefhoofsausages.jpgClefthoof Sausages
inv_misc_food_draenor_whiptailchowder.jpSkulker Chowder
inv_misc_gorgrondchowder.jpgGorgrond Chowder inv_misc_food_164_fish_seadog.jpgJumbo Sea Dog
Feast (Best Stat) inv_tradeskill_cooking_feastofblood.jpgFeast of Blood
inv_tradeskill_cooking_feastofthewater.jFeast of the Waters
inv_tradeskill_cooking_feastofblood.jpgSavage Feast  
  • Like 3

Share this post


Link to post
Share on other sites

This is going to make enchanting a bear again.  

 

I'll be there when it goes live next week, but seems like they are making enchanting hard again.

 

Not so much about the limitations, but I bet gathering mats is going to suck.  Reminds me of Burning Crusade.  Looks like we are going to have BC 2.0 . . .

Edited by SkuulzonVelen

Share this post


Link to post
Share on other sites

Thanks for pointing that out, JvChequer!

 

Flasks weren't included as they are only available as primary stats. Earlier in beta they were granting secondary stats, but the devs did not like players having quite *that much* control over their secondaries. I may add them (flasks, and maybe potions?) to this post so that it becomes a one-stop-consumables-shop, so to speak, as it is related.

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      This is a weird one, even by weird bug standards. Apparently there's a bug in the Anniversary Event Firelands raid that will randomly teleport any rogue that uses Killing Spree during the Ragnaros encounter to another part of the Firelands. The devs are aware of the issue and are working on a hotfix, but for now maybe don't use Killing Spree Rag!
      Check out our WoW 15-year Anniversary Event guide to get all the rewards from it!
      Outlaw in Firelands (source)
      Could somebody explain how this works? I queued for all 3 stood around and waited for 15 minutes. I then proceed to kill 2.5 bosses, with the 3rd being ragnaros. However I randomly get teleported out to firebreach or something and then i just hang around there for a few minutes until everyone leaves the raid. What am i doing wrong? This keeps happening and it’s not like i’m dying or something. It’s also happened with another instance but the rag 1 has happened like 4 times now.
      Just to add some Blue to this, we have seen an issue that causes Outlaw Rogues to be teleported to another part of the Firelands after using Killing Spree during the Ragnaros fight of the Anniversary Event.
      It’s something the WoW Team are looking into and working on a fix for, in the meantime another spec or simply not using Killing Spree in that encounter should let you finish it off.
      Sorry for any hassle there, will try update again with any news but keep an eye on the Hotfix posts too incase it’s posted there before I get a chance to share it.
       
    • By Stan
      A compilation of everything we know about the alternative to Titanforging coming in Patch 8.3.
      Note that Patch 8.3 won't be out before next year and the current iteration of the system will be changed in future builds.
      The Successor to Warforging and Titanforging
      In Visions of N'Zoth and Mythic Season 4, Blizzard is effectively changing Warforging/Titanforging to a system called Corrupted items, which:
      Come with Benthic-like effects in three tiers (Tier 1/2/3); Come with a +Corruption stat in three tiers (Tier 1/2/3) which activates negative effects based on your Total Corruption accumulated on all gear; Random Corruption ranges have become changed to static in the recent 8.3 PTR build.
      "Benthic" Effects on Corrupted Items
      Corrupted items have the following Benthic-like effects on them:
      Avoidance
      Tier 1: Your Avoidance is increased by an amount equal to 3% of your Haste. Tier 2: Your Avoidance is increased by an amount equal to 6% of your Haste. Tier 3: Your Avoidance is increased by an amount equal to 10% of your Haste. Critical Strike
      Tier 1: Increases the amount of Critical Strike you gain from all sources by 2%. Tier 2: Increases the amount of Critical Strike you gain from all sources by 3%. Tier 3: Increases the amount of Critical Strike you gain from all sources by 4%. Critical Damage Bonus
      Tier 1: Increases the damage you deal with Critical Strikes by 2%. Tier 2: Increases the damage you deal with Critical Strikes by 3%. Tier 3: Increases the damage you deal with Critical Strikes by 4%. Damage Taken Reduction
      Tier 1: Reduces your damage taken from periodic effects by 2%. Tier 2: Reduces your damage taken from periodic effects by 4%. Tier 3: Reduces your damage taken from periodic effects by 6%. Haste
      Tier 1: Increases the amount of Haste you gain from all sources by 2%. Tier 2: Increases the amount of Haste you gain from all sources by 3%. Tier 3: Increases the amount of Haste you gain from all sources by 4%. Healing Received Increase
      Tier 1: Increases your healing received from all sources by 2%. Tier 2: Increases your healing received from all sources by 4%. Tier 3: Increases your healing received from all sources by 6%. Health Regen
      Tier 1: 20% of total Health regeneration now continues during combat. Tier 2: 30% of total Health regeneration now continues during combat. Tier 3: 40% of total Health regeneration now continues during combat. Leech
      Tier 1: Increases your Leech by 2%. Tier 2: Increases your Leech by 4%. Tier 3: Increases your Leech by 6%. Mastery
      Tier 1: Increases the amount of Mastery you gain from all sources by 2%. Tier 2: Increases the amount of Mastery you gain from all sources by 3%. Tier 3: Increases the amount of Mastery you gain from all sources by 4%. Versatility
      Tier 1: Increases the amount of Versatility from all sources by 2%. Tier 2: Increases the amount of Versatility from all sources by 3%. Tier 3: Increases the amount of Versatility from all sources by 4%. Spell Cast
      Tier 1 & Tier 2: Not Available / Implemented Yet? Tier 3: Your spells and abilities have a chance to grant you a Flash of Clarity, reducing the cooldown of your next 3 spells cast by 2 sec. Corruption Stat
      Based on your Total Corruption accumulated from all gear, there are four side effects that activate at various Corruption Levels:
      Corruption Level Side Effect Description 10+ Corruption Grasping Tendrils Taking damage has a chance to slow your movement speed for 5 sec. The magnitude of the slow increases with further Corruption. 20+ Corruption Corrupted Zone Your spells and abilities have a chance to create a corrupted zone at your location, dealing Shadow damage to you every 2 sec. The size and damage of the corrupted zone increases with higher Corruption. 40+ Corruption Grand Delusions Taking damage has a chance to summon a Thing from Beyond, which pursues you for 10 seconds. Its speed increases with further Corruption. 60+ Corruption Creeping Death Damage taken increased by 10% and healing reduced by 10%. The negative effects are not static and grow in power with increasing Corruption on your gear. For example, Creeping Death at Corruption Level 106 increases your damage taken and reduces your healing taken by 56%, which is a significant increase over 10% at Corruption Level 60.

      Higher Corruption increases the number of side effects and their strengths.
      Character Appearance
      Your character becomes darker and pulses with Void energy based on your Corruption Level.

      Azerite Powers
      We datamined the Heart of Darkness Azerite Power which increases all your secondary stats by 54 while your Corruption Level is 25 or higher.
      Corrupted Rings in Patch 8.3
      Certain rings from Ny'alotha come with Benthic-like effects and a debuff with side effects.
      Corrupted Ring - Face the Truth Corrupted Ring - Last Grasp Corrupted Ring - Masochistic Corrupted Ring - Mesmerizing Corrupted Ring - Overconfident Corrupted Ring - Revel in Violence Corrupted Ring - Spontaneous Fury Corrupted Ring - Thing From Beyond Corrupted Weapons in Patch 8.3
      Certain weapons from Ny'alotha also have Benthic-like effects and a flat +25 Corruption Stat Increase which isn't currently reflected on the tooltip.
      Weapon Effect Description An'zig Vra Devour Vitality Your autoattacks bite into the target's soul, dealing 2% of your health in damage and healing you for that amount. Devastation's Hour Twilight Devastation Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 5% of your health to all enemies in front of you.
      Eyestalk of Il'gynoth Ineffable Truth Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 20% for 12 sec. Faralos, Empire's Dream Searing Flames Your damaging abilities build stacks of Searing Flames. When you reach 30 stacks, exhale a Searing Breath, dealing damage equal to 5% of your health to all targets in front of you. Mar'kowa, the Mindpiercer Flash of Insight Your mind's true potential is unlocked, causing your spells to grant you flashes of insight. Gain between 1% and 8% Intellect at all times. Qwor N'lyeth Echoing Void Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain. Shard of the Black Empire Twisted Appendage Your attacks have a chance to spawn a tentacle which Mind Flays your target for [ 3,110 + 25% of Spell Power ] Shadow damage every second for 10 sec. Shgla'yos, Astral Malignity Infinite Stars Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing [ 60% of Spell Power ] Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. Sk'shuul Vaz Obsidian Skin Gain Obsidian Skin, increasing your Armor by 5%. Every 100% of your Max Health lost, explode with Obsidian Destruction, dealing Shadow damage equal to 1,000% of your Armor to all enemies within 20 yds. Unguent Caress Lash of the Void Your attacks have a chance to lash your target with a living tentacle, dealing [ 30% of Attack Power ] Shadow damage and snaring them by 30% for 6 sec. Vorzz Yoq'al Void Ritual Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 10 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. Whispering Eldritch Bow Whispered Truths Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.0 sec. Corruption Resistance
      There are various ways to decrease your Corruption Level in Patch 8.3:
      New 8.3 Essences will reduce your Corruption by 10. You can talk to MOTHER and cleanse an item off Corruption, but that will also remove its beneficial effect. Ashjra'kamas, Shroud of Resolve (Wrathion's Legendary Cloak) comes with +5 Corruption Resistance at Rank 1. The Heart of Azeroth will have an infinite trait to aid you against N’Zoth’s Corruption at max level (Purity of the Worldsoul). The trait's available at HoA Level 85 and more details can be found here. Blizzard's Goals with Corrupted Items
      Finally, Blizzard shared their thoughts on the new Corrupted Items system in a blue post on October 24.
      Blizzard (Source)
      The most recent PTR build introduced an early version of our Corrupted Items system, and we’d like to highlight a few aspects of how the Corruption system works, and our goals as we iterate on it.
      How Corruption Works
      Items from Ny’alotha, Mythic Keystone dungeons in Season 4, BfA PvP Season 4, the Heroic Darkshore Warfront, and other new sources of loot that are updated with Season 4 will not be able to Warforge or Titanforge. Items from older content will retain an effective “ceiling” of item level 455, as they do today.
      There will be a chance for these new items to be Corrupted by N’Zoth. A Corrupted item has a powerful beneficial property, similar to many of the Benthic effects seen in Nazjatar, but has a new detrimental stat: Corruption. Items can have varying levels of Corruption, with the amount of Corruption present correlating directly with the power of the beneficial upside (for example: an item might give 4% Critical Strike damage and 10 Corruption, or 6% Critical Strike damage and 15 Corruption).
      Corruption represents the influence of N’Zoth, which will have negative effects on the wearer. As Corruption increases, a series of drawbacks are activated. You might remember how Corruption worked on the Cho’gall encounter back in Bastion of Twilight – that was a source of inspiration here. The drawbacks currently on the PTR are works-in-progress and not-yet-tuned, and we have changes already implemented in the next PTR build. Our general intent is for low Corruption to activate a minor effect that most people can play around without too much difficulty, medium levels of Corruption to activate a couple more effects that have a higher skill cap (nd may be more situational in where and when someone can handle having them active), and high levels of Corruption to be prohibitive, and virtually never worth it.
      Gear that makes your character worse when you equip it doesn’t sound terribly appealing, but fortunately there will be a few ways of dealing with Corruption. The legendary cloak that players will earn from Wrathion early on in Visions of N’Zoth will negate some Corruption, and can be upgraded through entering and completing Horrific Visions to provide even more of a bulwark against Corruption.
      Early on, we expect that players might wear one or maybe two pieces of Corrupted gear at a time. Later on, three or four pieces might be manageable. The vast majority of the gear players wear, even later on, will not be Corrupted. And these perks aren’t planned to be slot-restricted, so if there’s a specific power you want, there should never be a concern that your item needs to roll with that affix to be useful.
      We also never want an item that would otherwise be an upgrade to feel unusable as a result of being Corrupted, so any Corrupted items can be taken to the Heart Forge and purified without restriction . If you get that trinket you’ve been hoping for, but it’s Corrupted with a beneficial effect you don’t like, or wearing it would push you above a Corruption threshold you’re comfortable with, just purify the item and carry on.
      Itemization Philosophy
      With itemization, we’re always looking for opportunities to create moments of excitement and choices and options to customize your gameplay to suit your playstyle and the content you choose to play. Warforging created some of this by allowing useful rewards to come from a wide range of content, and ensuring that there was almost always at least the chance of an upgrade from any repeat boss kill or other source of loot. However, as we’ve seen and heard clearly in feedback over the past years, it has also brought significant downsides: Progression feels less rewarding, as players killing a raid boss on a new difficulty for the first time often disenchant much of the loot because they have equal or better Warforged items from lower difficulties or other sources. In addition, the feeling that a given item could have Warforged more and been even better can leave a sense of disappointment at what should have been a clear reward moment. And the sense that these systems are out of players’ direct control makes it harder to work towards a clear goal or state of completion.
      The Corruption system isn’t a permanent addition to World of Warcraft, but it is an extension of the theme of N’Zoth’s pervasive and growing influence over Azeroth. As we explore this over the course of the PTR, we’d love to hear feedback about the initial round of powers showing up on items, Corruption drawbacks that may be excessively punitive, and the system as a whole.
      Please feel free to reply with your feedback here in this thread. Thank you very much!
      Check out our Patch 8.3 Hub for more information about Visions of N'Zoth.
      Here's everything we know so far about the Corrupted items system coming in Visions of N'Zoth.
    • By Stan
      Visions of N'Zoth is Battle for Azeroth's final major content patch, where we take the battle to N'Zoth himself and visit Ny'alotha. Our hub covers everything you need to know about Patch 8.3 and helps you stay on track if you haven't been playing the game for a while.
      Patch 8.3 Release Date
      Blizzard revealed after BlizzCon that Patch 8.3 will go live in January 2020.
      Game Director Ion Hazzikostas talked about Visions of N'Zoth in the latest Content Preview on October 7. We learned pretty much everything about the new patch, and in the following section, you're going to find its main features:
      Assaults
      Invasions return to the game once more, and this time, they're called Assaults. The Vale of Eternal Blossoms and Uldum will be periodically under assault by N'Zoth's forces, and your goal is to drive them back by completing quests and interacting with various objectives to complete the "emissary." Blizzard uses technology and everything they've learned from Mechagon and Nazjatar in this new iteration of Assaults to ensure dynamic replayability. Assaults are mandatory if you want to enter Horrific Visions.
      Initial Preview of Assaults in Visions of N'Zoth Horrific Visions
      Described as alternate realities where N'Zoth's power is ascendant, these are 1-5 player "scenarios" of Stormwind and Orgrimmar, where you need to complete various objectives for rewards. Horrific Visions revolve around a new mechanic called Sanity, which starts draining as soon as you enter a Horrific Vision. Your goal is to complete as many side objectives as possible and defeating the mini-boss before your Sanity is completely depleted.
      To help you with that, we've got Wrathion with a new Legendary Cloak and a Titanic Research Archive for Horrific Visions with perks that gradually trivialize the feature. You will be also able to buy various items from Wrathion after completing the Black Empire intro questline.
      Wrathion Selling Various Items in Patch 8.3 Ny'alotha, the Waking City
      We will be facing N'Zoth in Ny'alotha, the new twelve-boss raid located in Uldum. It comes with a raid skip quest after you defeat the first boss.
      Check out the sets you will be able to obtain in the new raid:
      Ny'alotha Cloth Sets Preview Ny'alotha Leather Sets Preview Ny'alotha Mail Sets Preview Ny'alotha Plate Sets Preview In the raid, we find out N'Zoth's true size and interesting loot which revolves around Corruption:
      Corrupted Weapons from Ny'alotha, the Waking City We've also covered the continuation of the story in Patch 8.3 and what happens in the raid in the articles below:
      New Forsaken Leadership in Patch 8.3 (Spoilers) Azshara's Bargain and the Key to Defeating N'Zoth (Spoilers) I'lgynoth's Whispers in Patch 8.3 (Analysis) Tyrande Whisperwind VO (Patch 8.3) N'Zoth's in-game model has been updated multiple times and you can check out N'Zoth's VO as well if you're interested what the Old God has to say based on the latest sound files.
      Rewards Updates
      Visions of N'Zoth comes with two new factions, six new Essences, a brand new Mythic Season, a new Seasonal affix, Profession updates, and more that we'll cover soon. On top of that, Essences from Mechagon and Nazjatar will be easier to acquire for alts. You can also add your own sockets to gear which currently does not have any, and more.
      Add Sockets to Your Gear in Patch 8.3 Heart of Azeroth will have a new Minor slot, two Stamina nodes, the maximum level increased to 85 (was 70). Coming in a later PTR update, Blizzard will be adding an infinite progression slot to aid you against N'Zoth's corruption at max level.
      New Factions
      Uldum and Vale of Eternal Blossoms will be under attack by N'Zoth's forces and both zones host new factions. You'll learn more about the Rajani in Pandaria and Uldum Accord resides in Ramkahen.
      Rajani & Uldum Accord Overview New Allied Races: Vulpera & Mechagnomes
      Another pair of Allied Races will become available in Visions of N'Zoth. Alliance players will be able to recruit Mechagnomes, and their Horde counterpart are the Vulpera of Vol'dun.
      Official Mechagnomes & Vulpera Preview Mechagnomes & Vulpera Racials Mechagnomes & Vulpera Unlock Requirements Vulpera Heritage Armor Preview Mechagnome Heritage Armor Preview Mechagnome & Vulpera Dance Animations Vulpera Tidbits: Racial Mount, Shaman Totems, Hunter Pet New Heritage Armor: Goblins & Worgen
      Goblins and Worgen received new models and animations in Patch 8.2.5, but no Heritage Armor, which is added in Patch 8.3.
      Goblin & Worgen Heritage Armor Sets Preview Auction House Overhaul
      The Auction House will be completely revamped. No more lag caused by the system being clogged with single stacks. Stackable items are no longer purchased or sold in stacks; copper is no longer displayed in the Auction House, but used for calculations. If you regularly forget the name of goods, you can create a shopping list, and more!
      Auction House Revamp Preview The Alternative of Titanforging
      The Corrupted Items System is the alternative to Warforging and Titanforging in Patch 8.3. Items that would Warforge/Titanforge will drop with a +Corruption stat which grants side effects at various Corruption Levels.
      Everything We Know About the Corrupted Items System So Far Cleansing Corrupted Items Class Changes
      No patch would be complete without some class changes, and you can find all class changes planned for Visions of N'Zoth here.
      Allied Race & Pandaren Death Knights
      We found encrypted sound files of Bolvar and Mograine together with Death Knight creature textures for Allied Races and the Pandaren, and new Death Knight Swords of the Ebon Blade.It was confirmed at BlizzCon that all races will be able to roll Death Knights in Patch 8.3. The new Allied Races Death Knights will have a slightly updated starting experience similar to intros of Allied Races.
      Decrypted Bolvar & Darion Mograine Sound Files Improved Eye Glow for Night Elves and Death Knights Mythic Season 4 Season
      A brand new Season awaits in Visions of N'Zoth and players will be able to earn a title and a mount!
      New Mythic Season 4 Achievements & Rewards Quaking Affix Changes New Mounts
      As usual, with every content update, multiple mounts are coming with placeholder descriptions, sources, and whatnot.
      Alpaca Mounts - Presumably, new reputation mounts available for purchase at Exalted. Chalcedony Cloud Serpent - A new recolor of the existing serpent, possibly tied to the Assault on Vale. N'Zoth Serpent - New Stormsong Valley Rare Mount from the Adherent of the Abyss. Aqir Flying Mount Ahead of the Curve N'Zoth Mount: Uncorrupted Voidwing Mythic N'Zoth Mount (Ny'alotha Allseer), Glory of the Ny'alotha Raider (Wriggling Parasite) Island Expedition Vendors
      In Patch 8.3, you will be able to purchase Island-specific and Invasion-specific crates for Dubloons.
      New Dubloon Vendors Selling Island Expedition and Invasion Crates 3 New World Bosses
      Blizzard is adding three new world bosses to the game, which drop item level 445 loot.
      New World Bosses in Visions of N'Zoth Miscellaneous
      Other minor things planned for Patch 8.3 include:
      A new PvP event where players can serve N'Zoth, similar to Talon's Vengeance. Heroic difficulty for the Darkshore Warfront. Division of Operation: Mechagon into two wings, each with Heroic and Mythic Keystone difficulties. Darkmoon Arcade, allowing you to play your favorite mini-games at the Darkmoon Faire. Deepwind Gorge updated to be a capture point map. New Battle Pets and Pet Battle Dungeon - Blackrock Depths. New Story Quests: Rise of N'Zoth ...and more! We'll be periodically updating this hub with more details!
      Vision of N'zoth is the final major content patch of BfA, and here's our hub with everything you need to know.
    • By Stan
      In this week's 8.3 PTR build, five new Corrupted weapons have been added to the game.
      These include:
      Devastation's Hour (2H-Sword); Qwor N'lyeth (Polearm); Shard of the Black Empire (1H-Dagger); Shgla'yos, Astral Malignity (1H-Sword); Unguent Caress (Fist Weapon). Corrupted Weapons in Patch 8.3
      Certain weapons from Ny'alotha come with a static +25 Corruption Stat Increase and Benthic-like effects. You can learn more about the Corrupted Items System in our preview.
      Weapon Effect Description An'zig Vra Devour Vitality Your autoattacks bite into the target's soul, dealing 2% of your health in damage and healing you for that amount. Devastation's Hour Twilight Devastation Your attacks have a chance to trigger a beam of Twilight Devastation, dealing damage equal to 5% of your health to all enemies in front of you.
      Eyestalk of Il'gynoth Ineffable Truth Your Spells and Abilities have a chance to show you the Ineffable Truth, increasing the rate your cooldowns recover by 20% for 12 sec. Faralos, Empire's Dream Searing Flames Your damaging abilities build stacks of Searing Flames. When you reach 30 stacks, exhale a Searing Breath, dealing damage equal to 5% of your health to all targets in front of you. Mar'kowa, the Mindpiercer Flash of Insight Your mind's true potential is unlocked, causing your spells to grant you flashes of insight. Gain between 1% and 8% Intellect at all times. Qwor N'lyeth Echoing Void Your damaging abilities build the Echoing Void. Each time it builds, Echoing Void has a chance to collapse, dealing 1% of your Health as Shadow damage to all nearby enemies every 1 sec until no stacks remain. Shard of the Black Empire Twisted Appendage Your attacks have a chance to spawn a tentacle which Mind Flays your target for [ 3,110 + 25% of Spell Power ] Shadow damage every second for 10 sec. Shgla'yos, Astral Malignity Infinite Stars Your spells and abilities have a chance to strike a nearby enemy with an Infinite Star, dealing [ 60% of Spell Power ] Arcane damage and increasing their damage taken from your Infinite Stars by 25%, stacking up to 10 times. Sk'shuul Vaz Obsidian Skin Gain Obsidian Skin, increasing your Armor by 5%. Every 100% of your Max Health lost, explode with Obsidian Destruction, dealing Shadow damage equal to 1,000% of your Armor to all enemies within 20 yds. Unguent Caress Lash of the Void Your attacks have a chance to lash your target with a living tentacle, dealing [ 30% of Attack Power ] Shadow damage and snaring them by 30% for 6 sec. Vorzz Yoq'al Void Ritual Gain Void Ritual, giving your spells and abilities a chance to increase all secondary stats by 10 every sec for 20 sec. This chance is increased if at least 2 nearby allies also have Void Ritual. Whispering Eldritch Bow Whispered Truths Your auto-shots reduce the remaining cooldown of a random Hunter ability by 1.0 sec. Check out our Visions of N'Zoth Hub for the latest Patch 8.3 news!
    • By Stan
      Wrathion will be selling three items in Patch 8.3 that you can purchase with the new currencies.

      Once you complete the introductory questline for Horrific Visions you can talk to Wrathion in the Chamber of Heart and buy the following items:
      Vessel of Horrific Visions for 1,000 Coalescing Visions. The item is required to enter Horrific Visions. Gouged Eye of N'Zoth for 25,000 Corrupted Mementos. The item can be used to add a socket to an item of your choice which currently does not have one. Wicked Swarmer (Aqir mount) for 100,000 Corrupted Mementos. Note that the cost of items is not final and may change at any time.

      Check out our Patch 8.3 Content Hub for the latest news!
×
×
  • Create New...