Jump to content
FORUMS
Sign in to follow this  
Staff

Chris Metzen Now Full-Time Executive Creative Director of the Warcraft Universe

Recommended Posts

23183-chris-metzen-to-retire-from-blizza

Update: Metzen has now commented on the news himself!

Original post:

Chris Metzen has taken on a full-time role as Executive Creative Director of the Warcraft universe!

Blizzard today announced via Twitter that Chris Metzen is now the Executive Creative Director of the Warcraft universe who is supporting the Warcraft Leadership in crafting the next generation of adventures.

Placeholder for tweet 1706715323867541734

Back in December 2022, Chris Metzen has rejoined the Warcraft Leadership Team as a Creative Advisor.

  • Like 3

Share this post


Link to post
Share on other sites

I fail to see how this could be a good thing. The old guard led retail WoW down the road to where it currently sits. Just feels like fresh ideas with an understanding of what matters to players is the play for retail.

Share this post


Link to post
Share on other sites
32 minutes ago, TheRagingwolf said:

I fail to see how this could be a good thing. The old guard led retail WoW down the road to where it currently sits. Just feels like fresh ideas with an understanding of what matters to players is the play for retail.

Well, he was mainly responsible for stories (not all, there were many authors), but let's not forget he is behind some very bad parts of Cataclysm (Green Jesus) and all that mess with alternate Draenor. Anyway, it depends how much he is actually going to write. It seems Danuser and others are still there, so perhaps Metzen's involvement will still be somewhat limited. Not that these other writers are great.

And this was also the guy who was supposedly "unaware" of things described in that California lawsuit.

Edited by Arcling

Share this post


Link to post
Share on other sites
Uncommon Patron

even he won't be able to save the train wreck of WoW's story. There is no way he is going to be able to go back to how warcraft was, we'll be lucky if he can slip something by them that is higher than a Y-7 rated content.

Share this post


Link to post
Share on other sites

They need to fix the broken core gameplay i dont know if he will have anything to do with that but hopefully they will listen to his knowledge instead of profits. 

Edited by Guz

Share this post


Link to post
Share on other sites

Ill never forget when he shaved thrall's head

Anyway, he could simply delete shadow lands, say it was just a nightmare that nzoth shoved in our head.

  • Like 2

Share this post


Link to post
Share on other sites
2 hours ago, TheRagingwolf said:

I fail to see how this could be a good thing. The old guard led retail WoW down the road to where it currently sits. Just feels like fresh ideas with an understanding of what matters to players is the play for retail.

Alex Afrasabi, the former Creative Director a couple others were the primary bad roots of the old guard. not Metzen. Alex led the shtshow that was some of Legion to BFA/SL Sylvanas. Danuser tried to salvage SL Sylvanas but couldnt undo Afrasabi's damage to her character, at least not yet. To blame Metzen would be stupid.

  • Like 5

Share this post


Link to post
Share on other sites
2 hours ago, Arcling said:

Well, he was mainly responsible for stories (not all, there were many authors), but let's not forget he is behind some very bad parts of Cataclysm (Green Jesus) and all that mess with alternate Draenor. Anyway, it depends how much he is actually going to write. It seems Danuser and others are still there, so perhaps Metzen's involvement will still be somewhat limited. Not that these other writers are great.

And this was also the guy who was supposedly "unaware" of things described in that California lawsuit.

Again, Metzen was NOT the problem. The problem with the story was FORMER Creative director Alex Afrasabi.

  • Like 1

Share this post


Link to post
Share on other sites
1 hour ago, Emris87 said:

Alex Afrasabi, the former Creative Director a couple others were the primary bad roots of the old guard. not Metzen. Alex led the shtshow that was some of Legion to BFA/SL Sylvanas. Danuser tried to salvage SL Sylvanas but couldnt undo Afrasabi's damage to her character, at least not yet. To blame Metzen would be stupid.

Quote

Again, Metzen was NOT the problem. The problem with the story was FORMER Creative director Alex Afrasabi.

He was the Senior VP of Story and Franchise Creative Design and Story Development. I'd say Metzen had his hands deep in everything and the authority to make a difference.

EDIT: Corrected after referencing official sources.

Edited by TheRagingwolf

Share this post


Link to post
Share on other sites
26 minutes ago, TheRagingwolf said:

He was the Senior VP of Story and Franchise Development. I'd say Metzen had his hands deep in everything and the authority to make a difference.

To be fair that is mainly wild speculating. personally i like Metzen and i would say he has a good reputation with the employees, but that also is just guessing / speculation.

Share this post


Link to post
Share on other sites
1 hour ago, Emris87 said:

Again, Metzen was NOT the problem. The problem with the story was FORMER Creative director Alex Afrasabi.

AFAIK, a lot of Blizzard employees used to play Everquest and this is how they met some people who were later brought into Blizzard. Alex Afrasiabi was introduced to Blizzard through Jeff Kaplan. Metzen was above Afrasiabi, he was VP, so it's strange if he didn't know anything.

Many stories were written by Metzen, and a lot of them weren't good. Thrall's story in Cataclysm and his wedding even somewhat mirrored events that happened in Metzen's life. Of course, not everything Metzen made was bad, there were good stories and they worked when they used to be simple (albeit very derivative, heavily inspired by D&D and Marvel), but it all lost a lot of consistency when they tried to introduce masterminds behind other masterminds and so on. Also Metzen kept forgetting his own lore, "isn't Falstad dead?", was among the most famous quotes.

So let's not idealize him or anyone from the "old guard". Mistakes and bad things happened even during their "golden era".

Edited by Arcling

Share this post


Link to post
Share on other sites

At worst though you can say he was there when the higher quality of vanilla -> icecrown storyline was written.    Cataclysm was bad-ish in places but also dictated by the direction taken to "re do" the world...which probably wasn't easy.    bead wearing Hippie Thrall was bad, yes. 

Still, after the dumpster fires of bfa and shadowlands, I'm more than willing to say there's only uphill from here.    Dragonflight's been ok, at least, though they've swerved hard whenever they touch the old characters again (like that fever-dream plotline of Malfurion having to sacrifice himself for Ysera).

Share this post


Link to post
Share on other sites
46 minutes ago, Baharok said:

To be fair that is mainly wild speculating.

What are you referencing as "mainly wild speculating"? Because, it's published by Blizzard that Metzen was the VP of Creative Design and Story Development.

Quote

personally i like Metzen

That's great and all, but liking someone and them being good for/at their role are very different things.

 

Share this post


Link to post
Share on other sites
10 minutes ago, TheRagingwolf said:

That's great and all

If you quote me to attack me, then read the whole sentence please. I even did the "thats speculating as well" thing, which should have told you that i be objective here over subjective. 🙄

  • Like 1
  • Thanks 1
  • Confused 1

Share this post


Link to post
Share on other sites
Uncommon Patron
1 hour ago, TheRagingwolf said:

He was the Senior VP of Story and Franchise Creative Design and Story Development. I'd say Metzen had his hands deep in everything and the authority to make a difference.

EDIT: Corrected after referencing official sources.

by the time they were developing legion+ he was already working on overwatch which was supposed to be his swan song, he was handing over the reins at that point of warcraft.

Share this post


Link to post
Share on other sites

I'm just happy that Icy-veins.com exists so some ppl can come here and rant and insult and trash talk WoW on every SINGLE news and post.

If you check their entire comments history you wont find even one positive comment, mention, story , opinion ... nothing just trash talking the game

There are actually positive good changes, events, stuff gets added to the game that at the least hurts no one considering how good Dragonflight is but still they ALWAYS find some asinine excuse to attack the game and developers 

More like this guys have no life but coming here and talk *filtered* about WoW 

There is no way this ppl are playing World of Warcraft with such hatred they have toward the game, the company and developers.

It's just plain stupid.

Share this post


Link to post
Share on other sites
1 hour ago, Baharok said:

If you quote me to attack me, then read the whole sentence please. I even did the "thats speculating as well" thing, which should have told you that i be objective here over subjective. 🙄

That wasn't an attack. It was a statement that liking someone has nothing to do with them being good at their job or even the right person for it.

Share this post


Link to post
Share on other sites
1 hour ago, Dreamcatcher said:

I'm just happy that Icy-veins.com exists so some ppl can come here and rant and insult and trash talk WoW on every SINGLE news and post.

If you check their entire comments history you wont find even one positive comment, mention, story , opinion ... nothing just trash talking the game

There are actually positive good changes, events, stuff gets added to the game that at the least hurts no one considering how good Dragonflight is but still they ALWAYS find some asinine excuse to attack the game and developers 

More like this guys have no life but coming here and talk *filtered* about WoW 

There is no way this ppl are playing World of Warcraft with such hatred they have toward the game, the company and developers.

It's just plain stupid.

Not sure who your target is but, I play one iteration of WoW daily whether it be retail, classic, or hardcore. I still enjoy WoW very much but that doesn't mean I am going to agree with everything Blizzard does nor am I obligated to agree with it. People are permitted to have opinions, good or bad.

  • Like 1

Share this post


Link to post
Share on other sites

I'm not hoping that Warcraft should go and revert to earlier forms of storytelling from previous expansions....I am hopeful that it goes into a better direction.  

  • Thanks 1

Share this post


Link to post
Share on other sites
3 hours ago, Ragingwolf said:

I'm not hoping that Warcraft should go and revert to earlier forms of storytelling from previous expansions....I am hopeful that it goes into a better direction.  

Yeah, this is certainly not the way. Early WoW burned through villains and some heroes rather quickly. But later they went the opposite way and now almost no one important dies and some were even brought back, so it feels like there are no stakes (only newly introduced villains that barely anyone cares about may die, heroes are getting plot armor). Neither way is good, so they need to change this, which is unlikely.

Share this post


Link to post
Share on other sites
Uncommon Patron

I loved Metzen until about the time of his asinine meltdown of regret and indecision over making the female dragon aspects sexy because his dang kid asked why they're wearing bikinis, which made his brain go full derp freeze.  His balls were completely lopped off from that point forward.  I'll never not be annoyed about it.  

That said, I do like Metzen overall and am glad he's back and am glad he has the position he now has.  If I'm honest, I'm a little excited about it and wish him the best. 

Share this post


Link to post
Share on other sites
Uncommon Patron

Having had the experience that some people can learn from experience, even their own bad past, I'm at least looking forward to some sort of coherent core and command structure about the story lines.

A single guiding mind would be nice.

A hodgepodge of dev groups who either ignore their QA groups and PTR comments, or cut them off at the ankles as soon as a marketing roadmap says "we might miss xmas", has (in my not terribly humble opinion) been the norm for most of WoW's lifespan.

The tech debt that results from that every single xpac is not just story.  It's mechanics.  It's recipes meant to have flavor text or reasons to get, that became inaccessible or instantly useless.   It's "story" side threads full of bad puns and sometimes even worse ideas, while Story main threads sometimes stopped cold clearly 2/3 complete.

I think that coherence been missing for a long time
and
feel that a lack of trying, would just be giving up

So I'm gonna call this reserved optimism and we can see how it goes.
 

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Plenty of changes for Rogues went live in the latest War Within Alpha build. Check them out!
      Rogue
      Mean Streak- Fatebound Coins flipped by Envenom multiple times in a row are 33% more likely to match the same outcome face as the last flip. Threads of Fate [NYI]- Fate Intertwined duplicates 15% of Dispatch critical strikes duplicate 20% of their damage as Cosmic to 2 additional nearby enemies. If there are no additional nearby targets, duplicate 20% 15% to the primary target instead. Delivered Doom- Damage dealt when your Fatebound Coin flips tails is increased by 35% while Blade Flurry is not active  21% if there are no other enemies near the target. Inevitability [NYI]- Cold Blood now benefits the next 2 two abilities but only applies to Dispatch. Fatebound Coins flipped by these abilities are guaranteed to match the same face as the last flip. Assassination Rogue- Assassination Rogue core passive Increases damage/healing by 7%: Ambush, Blade Rush, Deadly Poison, Death from Above, Eviscerate, Feint, Gloomblade, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Main Gauche, Mind-Numbing Poison, Poison Bomb, Secret Technique, Shiv, System Shock, Wound Poison Increases periodic damage/healing by 7%: Ambush, Blade Rush, Deadly Poison, Death from Above, Eviscerate, Feint, Gloomblade, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Main Gauche, Mind-Numbing Poison, Poison Bomb, Secret Technique, Shiv, System Shock, Wound Poison Decreases Increases damage/healing by 3%: Ambush, Blade Rush, Deadly Poison, Death from Above, Eviscerate, Feint, Gloomblade, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Main Gauche, Mind-Numbing Poison, Poison Bomb, Secret Technique, Shiv, System Shock, Wound Poison Decreases Increases periodic damage/healing by 3%: Ambush, Blade Rush, Deadly Poison, Death from Above, Eviscerate, Feint, Gloomblade, Improved Shiv, Instant Poison, Internal Bleeding, Killing Spree, Main Gauche, Mind-Numbing Poison, Poison Bomb, Secret Technique, Shiv, System Shock, Wound Poison Hand of Fate- Flip a Fatebound Coin each time a damaging finishing move consumes 5 or more combo points. Heads increases the damage of your attacks by 5%, lasting until you flip Tails. Tails deals Cosmic damage to your targets target. struck. Each effect is increased by 20% each time your Fatebound Coin flip matches the same outcome as the last flip.
    • By Stan
      Find out which specs were the most popular during the third week of Season 4.

      DISCLAIMER
      The following post is based on data taken from u.gg, which has combined thousands of parses from live servers.
      The Most Popular Specializations for Mythic+ in Season 4 Week 3
      This week's affixes are Fortified, Afflicted, and Raging.
      An upward arrow (▲) represents an increase in popularity, while a downward arrow (▼) represents a decrease, compared to the previous week.
      The Most Popular DPS Specializations
      Shadow Priest saw a significant increase in popularity this week. Other DPS specs like Fire Mage or Beast Mastery Hunter slightly decreased in popularity.
      Shadow Priest - 17.9% (▲2.9%) Retribution Paladin - 13.9% (▲0.1%) Augmentation Evoker - 11.0% (▲3.1%) Destruction Warlock - 6.4% (▲0.6%) Fire Mage - 5.6% (▼0.3%) Frost Mage - 4.9% (▲1.1%) Beast Mastery Hunter - 3.7% (▼1.1%) Outlaw Rogue - 2.9% (▼0.9%) Devastation Evoker - 2.7% (▼0.9%) Demonology Warlock - 2.6% (▼1.1%) Balance Druid - 2.5% (▲0.2%) Havoc Demon Hunter - 2.4% (▼0.7%) Arms Warrior - 2.4% (▼1.0%) Windwalker Monk - 2.1% (▼0.5%) Elemental Shaman - 2.0% (▼0.1%) Fury Warrior - 1.8% (▼0.1%) Unholy Death Knight - 1.7% (▼0.2%) Enhancement Shaman - 1.6% (▼0.2%) Arcane Mage - 1.5% (▼0.2%) Assassination Rogue - 1.5% (▼0.1%) Subtlety Rogue - 1.5% (▼0.1%) Feral Druid - 1.5% (▼0.1%) Marksmanship Hunter - 1.5% (▼0.2%) Frost Death Knight - 1.5% (▼0.1%) Survival Hunter - 1.4% (▼0.2%) Affliction Warlock - 1.4% (▼0.1%)
      The Most Popular Tanks
      Vengeance DH saw a notable increase in popularity this week while other tank specs saw a decrease.
      Vengeance Demon Hunter - 64.7% (▲5.4%) Protection Paladin - 9.5% (▼1.4%) Blood Death Knight - 7.8% (▼1.8%) Guardian Druid - 7.3% (▼0.9%) Protection Warrior - 5.5% (▼0.3%) Brewmaster Monk - 5.1% (▼1.1%)
      The Most Popular Healers
      We see Restoration Druid rising in popularity among the healers by nearly 5% this week. 
      Restoration Druid - 36.0% (▲4.9%) Mistweaver Monk - 16.2% (▼0.7%) Holy Priest - 14.2% (▼0.1%) Restoration Shaman - 12.6% (▼1.7%) Preservation Evoker - 7.3% (▼1.3%) Discipline Priest - 6.9% (▼0.4%) Holy Paladin - 6.8% (▼0.7%)
    • By Stan
      Blizzard has added a completely new category to the Great Vault in the War Within. Find out more about the updated requirements!
      While we can't bring up the UI on the Alpha, based on datamining, we were able to figure out that the PvP row has been completely removed and replaced with a World row, as indicated by the new global strings for Build 54675.
      GREAT_VAULT_REWARDS_WORLD_INCOMPLETE - Complete %1$d more |4delve:delves; or |4world activity:world activities; this week to unlock a Great Vault reward. World activities count as Tier 0.|n|nThe item level of your reward will be based on your highest run this week.1 GREAT_VAULT_REWARDS_WORLD_COMPLETED_FIRST - Complete %1$d more |4delve:delves; or |4world activity:world activities; this week to unlock a second Great Vault reward. World activities count as Tier 0.1 GREAT_VAULT_REWARDS_WORLD_COMPLETED_SECOND - Complete %1$d more |4delve:delves; or |4world activity:world activities; this week to unlock a third Great Vault reward. World activities count as Tier 0.1 WEEKLY_REWARDS_THRESHOLD_WORLD - Complete %d |4Delve:Delves; or |4World Activity:World Activities; GREAT_VAULT_WORLD_TIER - Tier %s WEEKLY_REWARDS_ITEM_LEVEL_WORLD - Item Level %1$d - (Tier %2$d) WEEKLY_REWARDS_COMPLETE_WORLD - Complete a Tier %1$d delve or higher to increase this reward's item level. New World Category
      As you can see, you can complete delves or other world activities to unlock items in the new World row, which is cool for players who do not want to do Mythic+ or Raids.
      To unlock items in the new row, you must complete 3/6/12 delves or world activities. Completing world activities will be equivalent to completing a certain Tier of delves.
      To increase the reward's item level, you must complete Delves at a higher tier. We have 9 tiers in total with the last two being only for bragging rights (awarding cosmetics).
      Great Vault Requirements in the War Within
      Here are the updated requirements for the weekly chest in the War Within.
      Raids
      Defeat 2/4/6 raid bosses to unlock slots 1-3. Dungeons
      Complete 1/4/8 Heroic, Mythic, or Timewalking dungeons to unlock slots 1-3. World
      Complete 3/6/12 Delves or world activities to unlock slots 1-3.
    • By Stan
      Struggling in delves? The new Determination buff has got your back in the War Within.
      If you’ve ever done LFR, you’re probably familiar with the Determination buff. When your raid wipes, your damage, healing, and health get a boost. Now, this same mechanic is coming to delves, which is surprising given that delves can be tackled solo or in a group.
      Delver's Determination is a buff you receive when you die too much in delves. It increases your damage, healing, and health by 5%, stacking. Every delve ends with a boss fight. If you’re finding the final boss too challenging, don’t worry. You’ll gain a stack of Delver's Determination every time the boss defeats you, giving you a better chance to succeed on your next try.

    • By Stan
      Here is a recap of the latest Shadow Priest changes from the War Within Alpha.
      Priest
      Entropic Rift- Mind Blast tears open an Entropic Rift that follows the enemy for 10 8 sec. Enemies caught in its path suffer [ 80% of Spell Power ] Shadow damage every 1 sec while within its reach. Void Empowerment- Summoning an Entropic Rift empowers your next Power Word: Shield to be 80% more effective  extends the duration of your 5 shortest Atonements by 1 sec. Darkening Horizon- Void Blast increases the duration of Entropic Rift by 1.0 sec, up to a maximum of 5 3 sec. Shadow Crash- Hurl a bolt of slow-moving Shadow energy at the destination, your target, dealing [ 63.11% of Spell Power ] Shadow damage to all enemies within 8 yds. Generates 6 Insanity. Depth of Shadows- Shadow Word: Death has a high chance to summon a Shadowfiend for 5 sec Chance is increased against lower health targets. when damaging targets below 20% health
×
×
  • Create New...