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Starym

Dragonflight 10.2 Hotfixes, November 14th: New Class Tuning

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The big class tuning pass has arrived, but we have more than just the announced changes, as some specs got even more! There's also the change to consumable use in rated PvP, item adjustments and more, so let's dive in. The Amirdrassil tier set bonus changes were not included, however, so you'll have to head on over to the original tuning announcement for those.

Blizzard LogoNovember 14 (Source)

Classes

  • Death Knight
  • Demon Hunter
    • Havoc
      • Chaotic Disposition Chaotic Disposition has been reworked to directly benefit the damage of affected abilities instead of duplicating portions of the damage they dealt. The amount of damage generated by the effect has not changed.
      • Chaotic Disposition Chaotic Disposition : Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 3/7 total times.
    • Vengeance
  • Druid
    • Guardian
      • Mangle Mangle now grants 12 Rage (was 10).
      • Cat Form Cat Form energy regeneration increased by 50% (was 35%).
    • Balance
      • Cat Form Cat Form energy regeneration increased by 50% (was 35%).
    • Restoration
      • Rip Rip damage increased by 140%. Does not apply in PvP Combat.
      • Rake Rake damage increased by 60%.
      • Shred Shred damage increased by 140%.
      • Ferocious Bite Ferocious Bite damage increased by 200%. Does not apply in PvP Combat.
      • Cat Form Cat Form energy regeneration increased by 50% (was 35%).
  • Evoker
    • Augmentation
    • Developers’ notes: The amount of utility that Augmentation Evoker brings on top of its high damage has proven to be too powerful despite recent changes. Therefore we are further reducing their damage contributions to the group in order to balance them against other specializations.
  • Hunter
    • Various pet abilities that deal damage such as Kill Command Kill Command, Bite Bite, and Flanking Strike Flanking Strike will now properly reattribute damage to an Augmentation Evoker who has buffed the Hunter in the combat log.
    • Beast Mastery
      • Corrected an issue where the Bloody Frenzy Bloody Frenzy talent was granting the effects of Beast Cleave Beast Cleave for longer durations than intended and was not properly updating the personal nameplate Beast Cleave icon.
  • Paladin
    • Retribution
      • All ability damage increased by 3%.
  • Priest
    • Discipline
    • Developers’ notes: Discipline healing throughput (particularly in raids) is slightly higher than we would like, given their damage and utility contributions to the group. To balance them, we’re reducing some talents that are giving a lot of power for only 1 talent point. The goal is to improve talent balance while also bringing them in line with other healers.
  • Rogue
  • Warlock
    • Destruction
    • Demonology
      • Aberrus, the Shadowed Crucible 2-piece Set Bonus now reduces the cooldown of Grimoire: Felguard Grimoire: Felguard by 0.5 second (was 1 second).
      • Developers’ notes: We’re reducing the power of Demonology’s previous set bonus to bring it in line with other set bonuses from Aberrus.

Items

  • Renown items purchased from Moon Priestess Lasara should now be eligible for conversion at the Revival Catalyst.
  • Fixed a bug that prevented Emerald Dream pets from being caged.
  • Seedbloom Seedbloom now stacks.
  • Jewelcrafting

Player versus Player

  • Fixed a bug that prevented the first-win-of-the-day bonus from being properly awarded in Battleground Blitz.
  • Battlegrounds
    • The following items will be enabled for unrated battlegrounds and battleground brawls, excluding Battleground Blitz:
    • Engineering Bombs:
      • The chance for bomb malfunctions is now standardized to 5% for all players while in a battleground, regardless of other factors.
      • Grease Grenade
      • Primal Deconstruction Charge
      • Polarity Bomb
      • Gravitational Displacer
      • Sticky Warp Grenade
        • and their EZ-Thro counterparts.
    • War Mode Consumables:
      • Curious Primordial Fungus
      • Pest Fogger
      • Wild Dragon Fruit
      • Wild Truffle
        • Duration reduced to 12 seconds (was 20 seconds).
      • Energized Temporal Spores
      • Gritty Stone Potion
        • Speed penalty reduced to 15% (was 30%).
      • Warbanner of Ire
        • Now on the Battle Standard cooldown of 10 minutes.
        • Bonus primary stat reduced to 5% (was 10%).
      • Prismatic Snail Mucus
        • Critical strike chance bonus reduced to 30% (was 50%).
      • Soothing Emerald Tea
        • Now on the Healing Potion cooldown of 5 minutes.
        • Immediate health increased to 25% (was 20%). Health over time increased to 40% (was 15%).
      • Volatile Crimson Embers
        • Damage bonus increased to 30% (was 25%).
        • Damage taken over time reduced to 1% every 3 seconds (was 3% every 3 seconds).
        • Duration increased to 24 seconds (was 15 seconds).
    • Additionally, War Mode consumables have been adjusted to no longer be Unique and no longer have charges. These will be stackable items all the way up to 200, and their cost has been reduced from 100 Bloody Tokens down to 50 for a stack of 5. Seltherex now offers these items for 500 Honor for a stack of 5.

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7 hours ago, Borgoff33 said:

mid/big lists for classes... but Paladin is just 3% damage LOL

Be happy for something 🙂 paladins are realy strong now.

I am w8ing nearly 3months for blizz to fix "Master of the Elemens" which is comsumed by Flame Shock (while it shouldnt) 😭

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