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10.2 Class Tuning: November 28th

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Blizzard has announced some more class changes coming with this week's reset! 4 classes are affected in both PvE and PvE, with Frost Death Knights getting the most changes, including set bonuses from both Aberrus and Amirdrassil getting tweaked.

Blizzard LogoTuning (Source)

We continue to closely monitor data on class performance in-game as well as player feedback. With scheduled weekly maintenance in each region, we’ll make the following adjustments to classes that are over- and under-performing in group content and PvP.


  • Death Knight
    • Frost
      • Aberrus, the Shadow Crucible 2-piece set
      • Amirdrassil, the Dream’s Hope 4-piece set
        • Chill Streak Chill Streak can bounce 3 additional times (was 2 times).
        • The chance to proc a bonus effect increased to 35% (was 30%).
      • Chill Streak Chill Streak damage increased by 10%.
      • Obliterate Obliterate damage increased by 8%.
      • Enduring Chill Enduring Chill chance to bounce increased to 25% (was 20%).
      • Piercing Chill Piercing Chill damage increased to 12% (was 10%).
  • Druid
    • Restoration
      • All healing increased by 3%. Not applied to PvP combat.
  • Priest
    • Shadow
      • All damage increased by 5%. Not applied to PvP combat.
  • Warlock
    • Affliction
      • All damage dealt by you and your pet’s abilities increased by 6%. Not applied to PvP combat.
    • Destruction
      • All damage dealt by you and your pet’s abilities increased by 6%. Not applied to PvP combat.

Player versus Player

  • Demon Hunter
    • Havoc
      • Chaotic Disposition Chaotic Disposition (talent) now has a 33.33% chance (base 7.77%) to increase damage by 4% (base 17%) in PvP combat, providing the same average damage bonus with significantly less variance.
  • Druid
    • Feral
      • Regrowth Regrowth healing is now reduced by 20% in PvP combat (was 43%).
  • Evoker
    • Azure Strike Azure Strike damage increased by 40% in PvP combat.
    • Time Stop Time Stop (PvP talent) cooldown reduced to 45 seconds (was 1 minute).
    • Chrono Loop Chrono Loop (PvP talent) cooldown reduced to 45 seconds (was 1 minute).
    • Augmentation
      • Upheaval Upheaval damage reduced by 10% in PvP combat.
      • Eruption Eruption damage increased by 15% in PvP combat.
    • Preservation
      • Dream Flight Dream Flight healing increased by 100% in PvP combat.
      • Mana regeneration now reduced by 5% in PvP Combat (was 10%).
  • Priest
    • Holy
      • All healing increased by 6% in PvP Combat.

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