Jump to content
Sign in to follow this  

Huge 10.2 Class Tuning: December 5th

Recommended Posts


Here comes the class tuning pass for next week! We have 11 classes getting changes in PvE, including Amirdrassil set bonus adjustments, with Death Knghts, Monks and Priests getting the most, and 9 in PvP.

Blizzard LogoTuning (Source)

As we continue to closely monitor data on class performance as well as player feedback, we’ve developed the following adjustments to classes that are over- and under-performing in group content and PvP. These changes will go into effect with scheduled weekly maintenance in each region.


  • Death Knight
    • Blood
      • Aberrus Class Set bonus: Heart Strike and Blood Boil deal 10% increased damage (was 20%) and have a 5% chance (was 10%) to grant Vampiric Blood for 5 seconds.
    • Unholy
      • Virulent Plague Damage increased by 15%. Not applied to PvP combat.
      • Epidemic Damage increased by 12%.
      • Festering Strike damage increased by 20%.
      • Festering Wound damage increased by 12%. Not applied to PvP combat.
      • Ghoul – Sweeping Claws damage increased by 15%.
  • Demon Hunter
    • Havoc
      • Fel Rush damage reduced by 12%.
      • Immolation Aura damage reduced by 12%.
      • Fel Barrage damage reduced by 12%.
      • Fixed an issue when talented into A Fire Inside that caused any cast of Immolation Aura beyond the first to not enforce its intended GCD.
  • Druid
    • Restoration
      • Ferocious Bite damage decreased by 20%. Not applied to PvP combat.
      • Rip damage decreased by 15%. Not applied to PvP combat.
      • Rake damage decreased by 10%.
      • Shred damage decreased by 10%.
  • Evoker
    • Devastation
      • All damage spells increased by 5%.
      • Regenerative Magic increases leech by 5% for Devastation only (was 3%).
      • Draconic Legacy increases stamina by 8% for Devastation only (was 6%).
  • Hunter
    • Beast Mastery
      • Amirdrassil, the Dream’s Hope 4-piece set bonus
        • Dire Beast’s Kill Command damage reduced by 30%.
        • Beast Cleave gained by Dire Beast effectiveness reduced by 30%.
  • Monk
    • Mistweaver
      • Mana Tea now reduces the mana cost of spells by 25% (was 50%).
      • Upwelling can now stack up to 15 times (was 18).
      • Essence Font healing decreased by 10%.
      • Invigorating Mist healing decreased by 10%.
      • Calming Coalescence now increases the absorb amount of Life Cocoon by 2% per stack (was 3%).
      • Vivify primary healing increased by 5%.
      • Ancient Concordance now increases the chance for Blackout Kick to reset Rising Sun Kick by 12% (was 10%).
    • Windwalker
      • All ability damage increased by 6%.
  • Paladin
    • Holy
      • Crusader Strike now costs 0.6% base mana (was 1.6%) and deals 25% increased damage.
      • Hammer of Wrath now costs 0.6% base mana (was 1%) and deals 20% increased damage.
  • Priest
    • Discipline
      • All healing reduced by 3%.
      • All damage reduced by 3%.
    • Holy
      • All healing increased by 4%.
      • Burning Vehemence now causes Holy Fire to deal 75% of its initial damage to nearby enemies (was 60%).
      • Amirdrassil 2-piece set bonus: Renews caused by Serenity now last 18 seconds (was 14 seconds) and Renews caused by Sanctify now last 6 seconds (was 5 seconds).
  • Rogue
    • Assassination
      • Kingsbane damage reduced by 15%.
      • Blindside effect chance reduced to 15% (was 20%) and 30% against low-health targets (was 40%).
  • Shaman
    • Restoration
      • Healing Surge now costs 4.4% base mana (was 4.8%).
      • Chain Lightning damage increased by 20%.
      • Acid Rain damage increased by 10%.

Player versus Player

  • Death Knight
    • Unholy
      • Rotten Touch’s effectiveness reduced by 40% in PvP combat.
  • Druid
    • Restoration
      • Amirdrassil 4 set bonus now casts Nourish at 50% effectiveness (was 100%) in PvP combat.
      • Mastery: Harmony is now reduced by 15% in PvP combat.
  • Hunter
    • Marksmanship
      • Survival of the Fittest now reduces damage taken by an additional 10% in PvP combat.
      • Exhilaration now heals for 40% of max health (was 30%) in PvP combat.
  • Monk
    • Fixed an issue that caused Fortifying Brew’s damage reduction to be higher than intended in PvP combat.
    • Mistweaver
      • Amirdrassil 2 set bonus: Chi Harmony now increases healing received by 15% (was 25%) in PvP combat.
      • Healing Elixir now heals for 10% of maximum health (was 20%) in PvP combat.
      • Yu’lon’s Grace now creates an absorb for 1% of your maximum health (was 2%) in PvP combat.
      • Dampen Harm’s minimum damage reduction is no longer increased in PvP combat (was 25%).
      • Fortifying Brew’s damage reduction is no longer increased in PvP combat (was 30%).
      • Diffuse Magic now reduces magic damage taken by 40% (was 60%).
  • Priest
    • Discipline
      • Amirdrassil 4 set bonus: Now has a 100% chance to cast another Smite (was 50%) in PvP combat.
  • Shaman
    • Enhancement
      • Thorim’s Invocation now increases Lightning Bolt and Chain Lightning damage by 10% in PvP Combat (was 20%).
      • Lava Lash damage is now increased by 25% in PvP combat (was 12%).
      • Elemental Blast damage is now reduced by 6% in PvP combat (was 15%).
      • Stormweaver now causes Chain Heal and Healing Surge to gain 150% of the benefits of Maelstrom Weapon based on the stacks consumed (was 100%).
    • Elemental
      • Lava Burst damage from the the Amirdrassil 4-piece set bonus is now reduced by 40% in PvP combat (was 50%).
    • Restoration
      • Amirdrassil 2 set bonus: Effectiveness no longer reduced in PvP combat (was reduced by 50%).
  • Rogue
    • Subtlety
      • Shadow Blades extra Shadow damage reduced to 15% (base 20%) in PvP combat
      • Thief’s Bargain (PvP Talent) cooldown reduction value reduced to 20% (was 33%)
  • Warlock
    • Demonology
      • Fel Obelisk (PvP Talent) now increases attack and cast speed by 10% (was 20%).
      • Master Summoner (PvP Talent) reduces the cast time of Call Dreadstalkers, Summon Vilefiend, and Summon Demonic Tyrant by 15% (was 20%).
      • Antoran Armaments now increases your Felguards damage by 10% (was 20%) in PvP Combat.
      • Doom Brand from the Amirdrassil 2-piece set bonus is now undispellable.
      • The debuff duration reduction for Doom Brand from the Amirdrassil 2-piece set bonus is no longer reduced in PvP combat.
      • Damage effects from the Amirdrassil 2-piece and 4-piece set bonus are now reduced by 40% in PvP combat (was 50%).
    • Destruction
      • Flame Rift damage from the Amirdrassil 4-piece set bonus is no longer reduced in PvP combat (was 50%).
  • Warrior
    • Fury
      • Rampage now deals 40% additional damage in PvP (was 30%).
      • Execute now deals 50% additional damage in PvP (was 40%).
      • Crushing Blow no longer deals reduced damage in PvP (was 20%).
      • Raging Blow deals 15% additional damage in PvP.
      • Annihilator deals 15% additional damage in PvP.

Share this post

Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Danta is back with another soloing guide, this time, covering how to obtain Glory of the Uldir Raider achievement that rewards a crawg mount!
      Glory of the Uldir Raider rewards the Bloodgorged Crawg mount and you must enter Uldir, the first Battle for Azeroth raid, to earn the achievement and get the mount.
      Here's what the mount looks like:
      Bloodgorged Crawg
      This crawg was left alone to feast on G'huun's corrupted blood and rot. He was so happy.

      The Uldir meta-achievement requires players to complete a total of 8 achievements (1 per boss). For more details, you can watch Danta's video linked below.
      In case you've missed it, there's also a guide on how to solo the Tomb raider meta-achievement.
    • By Starym
      It's surprising to learn just how many racial abilities have been removed from WoW over the years (or changed/nerfed enough as to basically be a different ability). Today we have hirumaredx going over some of the most overpowered and fun ones.
      The first one triggers me greatly, as the idea of tauren just running around really fast instead of mounting was one of the reasons I even installed WoW back in the day in the first place! The video also talks about Priest-specific racial spells , some that don't fit the OP or fun description of the video, the Blood Elf ones you knew would be featured, and more.
    • By Stan
      We're looking at the most popular specs for Mythic+ this week. Check out how your spec's performing!

      The following post is based on data taken from u.gg, which has combined thousands of parses from live servers.
      The Most Popular Specializations for Mythic+ in Season 3 Week 15
      This week's affixes are Fortified, Entangling, and Bolstering.
      The Most Popular DPS Specializations
      Retribution Paladin - 16.9% Fire Mage - 9.2% Augmentation Evoker - 8.9% Havoc Demon Hunter - 8.1% Shadow Priest - 6.3% Outlaw Rogue 6.2% Demonology Warlock - 4.5% Beast Mastery Hunter - 4.4% Fury Warrior - 3.9% Balance Druid - 3.1% Windwalker Monk - 2.9% Destruction Warlock - 2.3% Enhancement Shaman - 2.0% Frost Mage - 2.0% Arms Warrior - 1.9% Elemental Shaman - 1.9% Unholy Death Knight - 1.8% Arcane Mage - 1.6% Frost Death Knight - 1.6% Feral Druid - 1.5% Assassination Rogue - 1.5% Survival Hunter - 1.5% Marksmanship Hunter - 1.5% Devastation Evoker - 1.5% Affliction Warlock - 1.5% Subtlety Rogue - 1.4%
      The Most Popular Tanks
      Vengeance Demon Hunter - 55.9% Protection Paladin - 18.6% Blood Death Knight - 8.8% Guardian Druid - 6.4% Protection Warrior - 5.5% Brewmaster Monk 4.8%
      The Most Popular Healers
      Mistweaver Monk - 31.4% Restoration Druid - 20.2% Discipline Priest 17.0% Restoration Shaman - 11.6% Holy Priest - 8.9% Holy Paladin - 6.3% Preservation Evoker - 4.6%
    • By Staff
      Blizzard is nerfing Mythic Tindral with next week's maintenance, reducing his health and the health of Fiery Vines by 10%.
      During our next scheduled weekly maintenance, we’ll make the following adjustments:
      Amirdrassil, the Dream’s Hope
      Tindral Sageswift Tindral’s health reduced by 10% in Mythic difficulty. Fiery Vines’ health reduced by 10% in Mythic difficulty.
    • By Stan
      During one raid, we got to see the Fyr'alath bad luck protection buff work wonders, yielding 12 drops from a single Fyrakk kill.
      Sacolas shared an interesting shot on Reddit, showing 12 Fyr'alaths dropping simultaneously! This might just be the record for the most Fyr'alath the Dreamrender drops we've seen from a single kill to date. Sadly, the original poster missed out on the quest item, and looted instead a Greater Ember of Fyr'alath. Here's hoping for better luck next week!

      What's the highest number of Fyr'alaths you've seen drop from one kill? Let us know in the comments below!
      Source: Reddit
  • Create New...