Vlad

Mists of Pandaria Preview: Warrior Talents

Sign in to follow this  

3 posts in this topic

The Mists of Pandaria Beta is moving along at a steady pace. We feel that its content is now sufficiently stable and polished as to allow us to truly begin our work on it.

Today, we present you with an overview of the talents for Warriors, and our thoughts and feelings on each of the relevant choices. Note that Beta content is a work in progress, so this could change at any time.

Most of the talents have no actual effect on your performance (DPS for Arms and Fury and survival for Protection). In the cases where the talents do have relevance, all of the talents in the tier seem to be very evenly matched.

Feel free to share your thoughts on both the talents and our initial evaluation of them.

Tier 1 (level 15)

    [*]Juggernaut (reduces the cooldown of Charge by 8 seconds) [*]Double Time (Charge twice before triggering the cooldown) [*]Warbringer (Charge stuns the target for 3 seconds)

Arms, Fury and Protection: the right choice is most likely going to be based on what the encounter requires of you, with Juggernaut seeming slightly more valuable. If there's a need to Charge twice in a row (such as to cross a large distance quickly), Double Time may prove useful. Warbringer could be of value against stunnable adds.

Tier 2 (level 30)

    [*]Enraged Regeneration (20% of max health self-heal, 1 minute cooldown) [*]Second Wind (passive self-heal when below 35% health) [*]Impending Victory (10% of max health self-heal, 30 second cooldown)

Arms, Fury and Protection: Impending Victory seems to be the best choice in almost every conceivable situation. The low cooldown allows rather free usage at the precise moment when the heal is needed. It costs a low amount of rage and deals a decent amount of damage, as well. Enraged Regeneration may prove useful, as it heals for more and can be free of rage cost if you are enraged (but extremely costly, at 60 rage, otherwise). Making sure that it is available and that you are enraged exactly when you need it might be rather difficult.

Tier 3 (level 45)

    [*]Staggering Shout (roots all snared enemies within 20 yards) [*]Piercing Howl (snares all enemies within 15 yards, 50% slow) [*]Disrupting Shout (interrupts and locks out all spellcasters within 10 yards)

Arms, Fury and Protection: all of these talents are highly situational, but generally seem to be irrelevant for raiding.

Tier 4 (level 60)

    [*]Bladestorm (75% weapon damage per second for 6 seconds to all enemies within 8 yards, immunity to stuns and movement impairing effects) [*]Shockwave (AoE frontal cone 4 second stun and damaging ability) [*]Dragon Roar (AoE damage and 3 second stun)

Arms, Fury and Protection: Dragon Roar seems like the obvious choice, since it deals a much higher amount of damage than the other two (it is a guaranteed critical strike). Shockwave may be useful for fights where you must stun adds, whereas Bladestorm's uses seem to be mostly PvP oriented (immunity to stuns, fears etc.)

Tier 5 (level 75)

    [*]Mass Spell Reflection (causes Spell Reflection to extend to your whole party/raid) [*]Safeguard (reduces the damage taken by the target of your Intervene by 20% for 6 seconds) [*]Vigilance (tranfers 30% of the damage taken by the target to you for 12 seconds; your Taunt has no cooldown and attacks against the target enrage you)

Arms and Fury: the choice here is rather difficult. Mass Spell Reflection seems like the most useless of the three, but it must still be seen how many spells can be reflected in the Mists of Pandaria raid encounters. As a DPS, you will probably prefer Vigilance. It can ease the damage on the tank, or even save him, while the healers keep you alive. Safeguard will probably be unusable by non-tanks, since the transfered melee hit could be a critical strike against you and instantly kill you.

Protection: Safeguard looks like an excellent choice for Protection Warriors, allowing you to effectively gain an "external cooldown" to help mitigate the damage taken by your fellow tank. Depending on the situation (for instance, the fight requiring a single tank), you may opt for one of the other two talents.

Tier 6 (level 90)

    [*]Avatar (damage done increased by 20% and rage generation increased by 50% for 20 seconds; immune to stuns and movement impairing effects) [*]Bloodbath (for 12 seconds, all your special attacks cause the target to bleed for an additional 30% damage and move 50% slower) [*]Storm Bolt (deals 100% weapon damage to the target and stuns it for 3 seconds; deals 400% weapon damage to bosses)

Arms, Fury and Protection: Tier 6 talents are not available on the Beta (since the character level cap is still 89), so testing them is not possible. Still, it appears that the decision will come down between Avatar and Storm Bolt, depending on which deals the most damage.

Here is a sample of what a proper Warrior talent build might look like:

Posted Image

Share this post


Link to post
Share on other sites

Is dual talent specialization still possible in MoP? I mean, can I pick a diferent set of talents for each tree?

In my case, I'm Dual talented into Protection-PvE-Tank and Protection-PvP-Pain-in-the-butt-for-casters-and-near-immortal-for-melee, and I would like to maintain both specializations for MoP.

And so far, I can see multiple talents combinataions that can be of use on PvE and others useful in PvP.

What I would like to know is if I can have two Protection specializations each with diferent talents.

Edited by Gaghiel

Share this post


Link to post
Share on other sites

Dual talent specialization still exists in MoP, yes. So far, it works exactly like it does in Cataclysm.

So, you can have two Protection specs each with different talents, or an Arms and Protection spec or whatever you want. But you are limited to two.

Edit: you can also make an individual change to just one talent tier, without having to get a complete re-spec, now. There are some "tomes" you can buy (kind of like Dust of Disappearance), that allow you to reset a single tier. They aren't very costly.

Edited by Vlad
added content

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Fibonacci's Odd Control Warrior deck.
    • By Violentravi
      Hello,
      The Sworn is recruiting range DPS & Tank. We are a Horde guild on Arthas and our current progression is 7/11 Mythic Antorus. We only raid two nights a week, Tuesday and Wednesday from 9:15 PM until 12:15 AM Eastern. Currently, our main goal is to push Mythic progression & finish out the raid before next patch, please keep this in mind if you wish to join us, because we will not be doing Heroic or anything like that.
      From you, we would expect 100% attendance during your trial period; after that if you cannot make a raid or will be late it is mandatory to keep the raid leader updated. In order to continue making good progression while raiding only two nights a week, we expect that you know your class inside-out and will research any bosses you are unfamiliar with prior to raids.
      As far as classes are concerned, at this time, we do not have ANY rogues, DPS warriors, havoc DH, or wind walkers.
      If you are interested, add me to battle tag and we will talk (violentravi#1826), I will accept mostly anyone who wants to be a bench or casual, but for raiding purposes, you must be able to provide logs.  If you cannot get ahold of me in game, I work nights, please shoot me an email, I check it at work often and I can get ahold of other officers via text/discord if it's urgent! violentnacho@gmail.com
      Thank you for your consideration
      Xoxo
      Violentnacho
    • By Casdon
      [US] Stormreaver — Skunkworks
      Tuesdays & Thursdays: 7:00 P.M. to 11:00 P.M. (pst) || 9-1 (cst) || 10-2 (est)
       
      Progression
      10/11M Antorus
      9/9M ToS
      10/10M Nighthold
      3/3M Trial of Valor
      7/7M Emerald Nightmare
       
      Website
      skunkworksguild.com
       
      About Us
      Skunkworks is a guild for players who can not or do not want to commit to the time-intensive raid schedules of traditional "hardcore" guilds.
      However, we still maintain a high caliber player environment and make an efficient use of our raiding time.
      We raid Tuesdays and Thursdays from 7:00 - 11:00 PST, just 8 hours a week and never more.
       
      We are very protective of our guild environment and selective in recruitment. We are looking for solid players mechanically as well as intellectually.
      We all get paid to deal with idiots, why should we pay to spend our leisure time with them as well?
       
      Skunkworks has been around for multiple expansions and has historically always been at the top of the 2-night raiding guild scene.
       
      Past Raiding Achievements
       
      #US 199 Mythic KJ #US 186 Mythic Archimonde #131 US Heroic Garrosh #68 US Heroic Ra-den #77 US Heroic Lei Shen #86 US Heroic Sha of Fear #106 US Heroic Madness of Deathwing #99 US Heroic Ragnaros #147 US Sinestra #91 US Heroic The Twilight Destroyer (Halion) #71 US Heroic Fall of the Lich King #247 US Tribute to Insanity #160 US Alone in the Darkness Current Guild Needs
      Amazing Range DPS ---Exceptional Candidates always considered regardless of recruiting needs.
       
      How to Apply
      Apply with Google Forms
      https://docs.google.com/forms/d/e/1FAIpQLSeL-LW1-7rRK28Z3Nswg4xD3-jjQWrIsCh77rYOdxKwY0oPPQ/viewform.
      All applications are kept private.
      Please include at least the following.
          Prominent links to relevant armory pages ]A guild history with reasons for departure
          The reason(s) you have chosen to apply to this guild
          Warcraft Logs
          UI screenshots or fraps/Stream footage
       
      Contact Information
      Shadaka (GM)
      Real ID:Shadak#1881
       
      Aerivore (Recruitment Officers)
      Real ID:  Aerivore#1581
       
      Sovm
      Real ID: Sov#1192
    • By LazioB
      Hi everyone! This is my first time playing endgame content, thanks to some veteran friends who invited me to play with them. I started with a Fury Warrior, and now that I feel comfortable, I started logging the runs. 

      Here is a part of Antorus Normal ( I accidentaly deleted the file later which included the rest of the bosses :( ) 
      https://www.warcraftlogs.com/reports/8pkvRmdHBzjNAFXQ

      Would anyone please take a look at it to see where I have room for improvement (probably everything) and how can I tackle those issues?

      Thanks!!
      PD: Im lacking one of the BiS leggos, and ever since I have the Convergance of Fates trinket, I lost my rotation, cant seem to find when to fire each ability now.
    • By Xulbehemoth
      Hello fellow warriors. I'm looking for some input on my DPS and my issues with it. I currently sim 1.8m on Raidbots, but I'm only able to pull 1.2-1.3m consistently. I feel like I have a good grasp on the rotation: 100Rage Rampage > BT > RB/FS > RB/FS > BT > Rampage. I pop my CDs (all 3) either before my first Rampage or right after I use Rampage for two Rampage in a row. Odyn's Fury comes right after my Rampages with Battle Cry. 
      I finally got my Pantheon trinket last week and it killed my haste. It's down to 20% from 25%, which didn't make my DPS drop (it went up 100-300k). I have my 4 piece and BiS Leggos. I plan on TRYING to replace my belt with a Haste one (if I can get one to drop). 
      Here are my character's logs:
      https://www.warcraftlogs.com/character/us/dalaran/xulbehemoth
      I don't have an updated raid to go on since I forgot to log my last Normal.