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Blizzard Clarify Warrior Colossus Hero Talent Tree Questions

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Update: Blizzard have further clarified some details on yesterday's Warrior Heroic talent tree discussion.

Blizzard LogoColossus Tree (Source)

This is true, and I’ve removed the reference to it from yesterday’s reply. That was a mistake.

Additionally, please note that Demolish will be cancelable. You can cancel Demolish if you decide you need to move or do something else while unleashing the attacks.

 

We have some answers to frequent questions players have been asking since the reveal of the Warrior Colossus Hero talent tree coming in the War Within, focusing on Demolish and Unstoppable Force.

Blizzard LogoColossus Hero Tree (Source)

We’ve noticed a few common questions about Colossus, and we’d like to clarify some points.

First, on the flavor, Colossus Warriors are big and mighty, but they are also veterans of countless battles and have the expertise to use that brawn most effectively. They are the fearsome combination of raw physical ability and mastery of warfare that no one wants to face on the battlefield. Mechanically, Colossus will aim to deliver some of the biggest melee hits around, and sometimes those big hits come from knowing precisely when and where to hit their target for maximum effectiveness.

Regarding Demolish:

  • Demolish is a 2 second channel, and the Warrior is unable to move or use other abilities while channeling, similar to Eye Beam. A Colossus player will have to think tactically about when and where is optimal to use it. This is an intentional part of the flavor of the ability.
  • Every hit of Demolish will hit hard, so you’ll want to use it as soon as you can.
  • The “you are grounded” terminology in Unstoppable Force was intended to reflect granting an immunity to stuns and knockbacks. The tooltip has been updated with more clear language.
  • The visuals for Demolish are still being iterated on, but to give an idea of where we’re going for currently:
    • The channel starts with a quick two-strike combo leading into a big windup into a massive overhead slam that cracks the ground in the affected area.
    • The two initial strikes should feel like you’re ramping yourself up and putting the target off-balance so you can land the massive final hit.
    • We’re explicitly trying to avoid feeling like Rampage or the flurry attack from Fyr’alath.

The Warrior class tree will receive a significant re-arrangement in The War Within, and we are pleased to confirm that it is possible and easy to take Storm Bolt and Shockwave at once. We’d also like to add that we are positioning Shockwave primarily as a utility ability, so the bonus damage passive talent will be be removed.

For those Warriors interested in more interactions with Execute, keep your eye out for Slayer :wink: Thanks to all for the feedback!

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2 hours ago, Staff said:

Demolish is a 2 second channel, and the Warrior is unable to move or use other abilities while channeling, similar to Eye Beam or Fists of Fury.

I don't see how that's anything like Fists of Fury given during FoF you can move freely but using another ability will cancel any normal channel which demolish doesn't allow. I don't want to come across as complaining about the ability itself but it seems like an odd example to use is all.

Edited by Q
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I have little to no faith in Prot Warrior's capability or the incompetence that balances them after the absolute trash heap they've been in the last 2 expansions, props to anyone who did cutting edge sepulchre when the Rhygelon tank buster was mathematically impossible for prot warriors to mitigate without externals for the 2 seasons it was current content, or even this season with the Rezan bleed that chomps through 105 rage worth of IP in a tick or the crushing grip in Darkheart Thicket that often kills you through shield wall, D-Shout and IP spamming

They've also been 5-6th place in the weekly tier list posted on this very forum for 38 weeks running now 🙂

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