Jump to content
FORUMS
Staff

Important Lore Character Dies in the War Within?

Recommended Posts

Sn-mka-obrazovky-2024-04-17-o-14-58-30.j

The Internal Alpha for The War Within recently unveiled a potential death of a beloved character lore character. Be warned, this post contains significant lore spoilers, so proceed at your own discretion!

Unlike traditional cutscenes, Alpha relies on text to convey its narrative. The details shared here are extracted from an ART (Animated Real-Time Cutscene), tentatively titled 11.0 [TJR] Thrall and Jaina Leave for Reinforcements, which discloses the following events:

"Thrall, Jaina, Alleria, and Anduin gather in Dornogal to discuss the loss of their joint strike force.

They take a moment for Khadgar."

WoWScrnShot_041524_175736.jpg

"Thrall and Jaina say they will return home and work to rally their naval fleets to Khaz Algar, asking Anduin and Alleria to stay behind for the survivors."

WoWScrnShot_041524_175742.jpg

It appears Archmage Khadgar dies in the Dalaran crash, but based on 1 line, we can't be 100% certain. However, it's worth noting we didn't see Khadgar at all after this cutscene text.

 

You can check out all our War Within Alpha preview content in the hub.

  • Like 1

Share this post


Link to post
Share on other sites

Maybe the line "they take a moment for khadgar" isnt about him dieing ! maybe they are waiting for him ? blizz cant kill him like that ! blizz would never do that ......  

Share this post


Link to post
Share on other sites

Alright, I will be "That person", the annoying one, the one peopl will throw potatoes on:
They are POTENTIALLY killing off a super powerful white cis male. (Hopefully Khad gets to stay, he is a cool friendly dude)
I can't say I would be shocked... considering other choices the gaming industry, and blizzard, have made.
And I say that as a woman, just pointing out something shifty from the outside once you've been dipped in the weird ways of gaming etc nowadays... 💫 

Edited by TheCake
  • Thanks 1

Share this post


Link to post
Share on other sites

Dev 1 - How do I describe they are waiting for Khadgar?
Dev 2 - Let's use "They take a moment for Khadgar" 
Dev 1 - But that makes it sound like he's dead
Dev 2 - (hunched over, rubbing his hands together) Exactly! Muahahahahaha!

 

Share this post


Link to post
Share on other sites
1 hour ago, TheCake said:

Alright, I will be "That person", the annoying one, the one peopl will throw potatoes on:
They are POTENTIALLY killing off a super powerful white cis male. (Hopefully Khad gets to stay, he is a cool friendly dude)
I can't say I would be shocked... considering other choices the gaming industry, and blizzard, have made.
And I say that as a woman, just pointing out something shifty from the outside once you've been dipped in the weird ways of gaming etc nowadays... 💫 

Same energy with Tirion Fordring in the beginning of the Legion expansion...

But let's hope Khadgar will live, we just guessing here. They take a moment for khadgar setting up a plan etc idk..

Share this post


Link to post
Share on other sites
1 hour ago, TheCake said:

Alright, I will be "That person", the annoying one, the one peopl will throw potatoes on:
They are POTENTIALLY killing off a super powerful white cis male. (Hopefully Khad gets to stay, he is a cool friendly dude)
I can't say I would be shocked... considering other choices the gaming industry, and blizzard, have made.
And I say that as a woman, just pointing out something shifty from the outside once you've been dipped in the weird ways of gaming etc nowadays... 💫 

How many main cisgender, ‘characters of colour’ are there available for them to kill off instead? Given the game hasn’t been particularly inclusive until more recently, the cast is mostly white and cisgender - so odds are if they want to kill off a character, they’ll tick those boxes. Nothing sinister about it.

Share this post


Link to post
Share on other sites
1 hour ago, zigrifid said:

Maybe the line "they take a moment for khadgar" isnt about him dieing ! maybe they are waiting for him ? blizz cant kill him like that ! blizz would never do that ......  

They rarely kill characters these days. It would be nice though if not all of them had plot armor, villains should feel like a threat, yet in recent expansions no one important died. Only some newly introduced factions leader that we barely knew.

  • Like 1

Share this post


Link to post
Share on other sites

Maybe they'll simply "Dalaran was merely a setback", and if he's "supposedly" killed, he'll be back later in the expansion.

Sorry, but I'm still sore after them killing off Deckard Cain.

Share this post


Link to post
Share on other sites
1 hour ago, jmduk said:

How many main cisgender, ‘characters of colour’ are there available for them to kill off instead? Given the game hasn’t been particularly inclusive until more recently, the cast is mostly white and cisgender - so odds are if they want to kill off a character, they’ll tick those boxes. Nothing sinister about it.

The game has always been inclusive, just because some people can't relate to a character over their skin color or any superficial traits like that doesn't mean the game was ever exclusionary.

  • Thanks 2

Share this post


Link to post
Share on other sites
8 hours ago, TheCake said:

Alright, I will be "That person", the annoying one, the one peopl will throw potatoes on:
They are POTENTIALLY killing off a super powerful white cis male. (Hopefully Khad gets to stay, he is a cool friendly dude)
I can't say I would be shocked... considering other choices the gaming industry, and blizzard, have made.
And I say that as a woman, just pointing out something shifty from the outside once you've been dipped in the weird ways of gaming etc nowadays... 💫 

Honestly wouldn't surprise me. They've been grooming Jaina to take his position over for awhile now. Maybe someone is pulling a Danuser and is jealous Khadgar is way more liked than her.

Share this post


Link to post
Share on other sites
11 hours ago, jmduk said:

How many main cisgender, ‘characters of colour’ are there available for them to kill off instead? Given the game hasn’t been particularly inclusive until more recently, the cast is mostly white and cisgender - so odds are if they want to kill off a character, they’ll tick those boxes. Nothing sinister about it.

Way to shift the goalpost and sneak in female without the original comment mentioning female 😬

Share this post


Link to post
Share on other sites
16 hours ago, jmduk said:

How many main cisgender, ‘characters of colour’ are there available for them to kill off instead? Given the game hasn’t been particularly inclusive until more recently, the cast is mostly white and cisgender - so odds are if they want to kill off a character, they’ll tick those boxes. Nothing sinister about it.

They have replaced quite a lot of White straight characters over the years now.
Some small "unnoticable" ones are walkers and randos in example Stormwind, where we had plenty who are now black and used to be white.
Then we have the entire gay-switch with Matthias Shaw... who used to be head-over-heals focused on a certain red dressed elf lady.
Don't get me started on Chromie.
The list is long.

We really do not need this.
WoW has been very inclusive, as most things ever changed by the Woke-Agenda-spread.

They are now introducing a completely new Lothar to the scene, Faerin Lothar. Lothar was white; But this relative is black, a woman, and with a manly-hairdo of choice.
I am honestly not surprised if she is also on the spectrum of sexuality and that has to be pointed out to us, cause apparently we all need to know what people enjoy in their bedroom nowadays as a Main Trait of a human.... Personality?? Pishposh!! I have the flag!

Basically, no -- We do not need more of this.
It's blatantly obvious what is going on in media world... and plenty of people are tired of it.

We love normal inclusivity, like it used to be; Not when whites get killed and/or replaced/repainted.
Even Faerina would be a nice implementation if we had any story on it that made sense, but Lothar was the last in his line.
Then the entire ball of "Include everything ever in 1 character"-clownfiesta is not helping...
I'd love to see a black woman with womanly features and behaviour who actually is interesting and a nice new addition; Not reduction/replacement.

End of rant.

Edited by TheCake
  • Like 2

Share this post


Link to post
Share on other sites
15 hours ago, TheCake said:

They have replaced quite a lot of White straight characters over the years now.

Some small "unnoticable" ones are walkers and randos in example Stormwind, where we had plenty who are now black and used to be white.

They only changed some of these random npcs when they introduced more customization options. No one from the main cast was changed.

15 hours ago, TheCake said:

Then we have the entire gay-switch with Matthias Shaw... who used to be head-over-heals focused on a certain red dressed elf lady.
Don't get me started on Chromie.
The list is long.

Matthias might have been bisexual, so this might not be a change. Flynn was confirmed as bi before.

Chromie is most likely a retcon, but her short story also seemed like a one. Dragons simply assumed different forms whenever they needed them, they never had any celebration of just choosing their non-draconic form.

15 hours ago, TheCake said:

WoW has been very inclusive, as most things ever changed by the Woke-Agenda-spread.

Woke has no meaning, because now people use this word for whatever they don't like. Original meaning of woke is to be aware of racial and systemic discrimination, and opposing it. I'm curious, how would you define "woke"? Because it has nothing to do with "turning my video game characters gay".

15 hours ago, TheCake said:

We love normal inclusivity, like it used to be;

When was that? A lot of the older shows have aged badly, for example there used to be a popular stereotype of "funny black friend" just inserted into these movies. Tokenization in media is nothing new, but people today who call almost everything "woke" often are doing so for malicious reasons.

Edited by Arcling

Share this post


Link to post
Share on other sites
14 hours ago, Arcling said:

They only changed some of these random npcs when they introduced more customization options. No one from the main cast was changed.

Matthias might have been bisexual, so this might not be a change. Flynn was confirmed as bi before.

Chromie is most likely a retcon, but her short story also seemed like a one. Dragons simply assumed different forms whenever they needed them, they never had any celebration of just choosing their non-draconic form.

Woke has no meaning, because now people use this word for whatever they don't like. Original meaning of woke is to be aware of racial and systemic discrimination, and opposing it. I'm curious, how would you define "woke"? Because it has nothing to do with "turning my video game characters gay".

When was that? A lot of the older shows have aged badly, for example there used to be a popular stereotype of "funny black friend" just inserted into these movies. Tokenization in media is nothing new, but people today who call almost everything "woke" often are doing so for malicious reasons.

Let's just say; Agree to disagree. Because all your points prove nothing and is purely opinion.

As for how I define Woke; People who are "Aware" of racial and systemic discrimination; Eventho it does not exist where it is being applied.
Or worse, they are being racist or sexist; just to the "Wrong" type according to themself.
They simply have a different opinion, and push an agenda.
I have zero care for what people use it for, it is appropriate here.

So, you and I are on completely different seats of this view;
You do not consider replacing a white character with a black character bad, or change a characters sexuality whenever to fit their agenda as something absolutely dumb.

The fact that you call out that people who disagree with this behaviour as Malicious tells me enough that you and I will never agree, so I do not wish to discuss it further.

This is also a WoW focused forum, so this discussion has run its course purely based on that. Please refrain from even answering to save the forum from spam.
This place does not have an ignore function as for what I know, but based on your answers here, I would have placed you on ignore if I could because we simply have nothing good to talk about.

Nevermind, I found the ignore function! 💙

End of that.

Edited by TheCake
  • Haha 1

Share this post


Link to post
Share on other sites
6 hours ago, TheCake said:

Let's just say; Agree to disagree. Because all your points prove nothing and is purely opinion.

Except they did prove a lot. I provided the correct and original definition. You simply remain ignorant.

6 hours ago, TheCake said:

As for how I define Woke; People who are "Aware" of racial and systemic discrimination; Eventho it does not exist where it is being applied.

Way to miss the point. You are using "woke" randomly. You've probably watched way too many of these anti-sjw youtubers, because your posts sound exactly like something they would say. Throwing around a word that has no clear definition makes it entirely pointless, you are literally using it for "anything I don't like".

6 hours ago, TheCake said:

Or worse, they are being racist or sexist; just to the "Wrong" type according to themself.
They simply have a different opinion, and push an agenda.

Who is pushing this agenda? Giving more customization options is wrong? Also the idea that there is some "agenda" is just ridiculous. Companies only care about money, they are giving these options in order to appeal to wider groups of people.

6 hours ago, TheCake said:

You do not consider replacing a white character with a black character bad, or change a characters sexuality whenever to fit their agenda as something absolutely dumb.

No one is being replaced. Everyone from the main cast remains the same, they only changed some random npcs who have no story, just for the world to be more diverse (and to show the new options they added). Also, there are plenty of random npcs in game who change their skin and even species randomly (some guards and event vendors).

6 hours ago, TheCake said:

The fact that you call out that people who disagree with this behaviour as Malicious tells me enough that you and I will never agree, so I do not wish to discuss it further.

Very often this is just a thinly veiled homophobia. You certainly do have issues with black people and gays/bi just being there. And should they remove these customizations then just to please people like you?

6 hours ago, TheCake said:

This is also a WoW focused forum, so this discussion has run its course purely based on that. Please refrain from even answering to save the forum from spam.

This is still related to the game though. Also people respond on forums when not asked. It's always been like that. Congratulations, you just discovered how internet forums work! You won't see this, but at least others will see how wrong you are here. And probably homophobic too.

You are such a coward for blocking someone who simply explained how you are using the term "woke" incorrectly. You've been proved wrong and you decided to run away. Way to go! And you guys are calling the left and liberals snowflakes.

Anyway, if "woke" destroyed your game you can just quit. You won't be missed. "Go woke, go broke!", as your types like to say.

Edited by Arcling

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Staff
      Earthen do not leave skeletons behind when they die!
      When you plan on rolling an Earthen in the War Within, you will be quite surprised when you die! While other races leave skeletons, you will leave behind a pile of rocks! Here's a screenshot from the Alpha by MrGM.
      Placeholder for tweet 1784981440167334340
    • By Starym
      The April 29th hotfixes bring many dungeon changes to retail, as well as an NPC that can return your legendary weapon in case you lost it, as well as some Season of Discovery class adjustments.
      April 29 (Source)
      Dungeons and Raids
      Algeth’ar Academy Fixed an issue where Vile Lasher’s Detonation Seed was not spawning on the ground. Neltharus Lava Flare’s Melt now goes on cooldown after the cast is interrupted. Chargath, Bane of Scales Fiery Focus’s Fire damage reduced by 25%. Uldaman: Legacy of Tyr The Mythic+ timer increased by 1 minute. Vault of the Incarnates Cuzolth now provides their item upgrade services to players in Vault of the Incarnates. Terros Fixed an issue where Explosive Reaction was hitting pets on Mythic difficulty. Items
      Libergo, Head Librarian of the Azure Archives Annex in Valdrakken, has been watching your actions closely and now offers to reacquaint you with your legendary weapon if you happened to misplace it. PvP staves now properly filter for Warlocks on vendors. Season of Discovery
      Shaman Rolling Thunder can now trigger from Overload versions of Lightning Bolt and Chain Lightning. Warlock Felguards summoned by Warlocks will now have their appropriate demon names, instead of just ‘Felguard’. This name will not be permanent like other Warlock pets, and the Felguard’s name will change upon every summon.
    • By Stan
      Blizzard is set to introduce modifications to addon communications in Patch 10.2.7 for World of Warcraft, with notable implications for role-playing (RP) addons.
      The proposed adjustments will implement stricter server-side rate limiting on addon communications, essential for addons like Total RP 3 that support character role-playing and interactions, as highlighted by keyboardturn on Twitter.
      Placeholder for tweet 1785049580230574093 The new rate-limiting measures are expected to slow down these addons, significantly increasing the time required to load profiles—from a few seconds to potentially minutes.
      The update is designed to decrease server load and prevent misuse of addon communication systems. However, Blizzard has not provided explicit reasons for these changes, leading to speculation and concerns within the community regarding the lack of detailed communication and consideration for RP enthusiasts.
    • By Stan
      While this year's Children's Week brought no changes, we at least have a list of activities you can complete in May to earn Trader's Tender!
      Trading Post Activities
      You can earn 500 Tender by completing the following Children's Week activities.
      Activity Description Trader's Tender Children's Week: Complete a Quest From April 29th - May 6th complete a Children's Week quest. 100 Children's Week: Complete Daily Quests Alongside an Orphan From April 29th - May 6th complete daily quests while you have an orphan alongside you. 100 Children's Week: Land Lunkers with a Harpoon Alongside an Orphan From April 29th - May 6th use a harpoon to land lunkers while you have an orphan alongside you. 50 Children's Week: Complete Quests From April 29th - May 6th complete 4 Children's Week quests. 150 Children's Week: /cheer at Paera Finebreeze Alongside an Orphan From April 29th - May 6th emote /cheer at Paera Finebreeze in Iskaara while you have an orphan alongside you. 50 Children's Week: Complete Mythic+ Dungeons Alongside an Orphan From April 29th - May 6th complete Mythic+ dungeons while you have an orphan alongside you. 100
    • By Stan
      Here is an overview of all class changes that went live in the second War Within Alpha build.
      Druid
      Berserk: Frenzy - During Berserk your combo point-generating abilities bleed the target for an additional 150% 135% of their direct damage over 8 sec. Death Knight
      Vampiric Aura - Your Leech is increased by 3%. While Lichborne is active, the Leech bonus of this effect is increased by 100%, and it affects 4 allies within 12 yds. Hunter
      Sentinel - Your attacks have a chance to apply Sentinel on the target, stacking up to 10 times. While Sentinel stacks are higher than 3, applying Sentinel has a chance to trigger an implosion, causing a stack to be consumed on the target every sec to deal [ 26.1% 39.15% of Attack Power ] Arcane damage. Mage
      Frost Mage - Frost Mage core passive Increases damage/healing by 9%: Arcane Echo, Arcane Missiles, Arcane Orb, Arcanosphere, Blast Wave, Blizzard, Comet Storm, Conflagration, Ebonbolt, Flame Patch, Flurry, Frost Bomb, Frost Nova, Frostbolt, Frozen Orb, Glacial Spike, Ice Lance, Living Bomb, Mastery: Icicles, Meteor, Nether Tempest, Ray of Frost, Snowdrift, Supernova Increases periodic damage/healing by 9%: Arcane Echo, Arcane Missiles, Arcane Orb, Arcanosphere, Blast Wave, Blizzard, Comet Storm, Conflagration, Ebonbolt, Flame Patch, Flurry, Frost Bomb, Frost Nova, Frostbolt, Frozen Orb, Glacial Spike, Ice Lance, Living Bomb, Mastery: Icicles, Meteor, Nether Tempest, Ray of Frost, Snowdrift, Supernova Scorch - Scorches an enemy for [ 24.4% of Spell Power ] Fire damage. Scorch is a guaranteed critical strike and increases your movement speed by 30% for 3 sec when cast on a target below 30% health. Castable while moving. Living Bomb - The target becomes a Living Bomb, taking [ 58.79% of Spell Power ] Fire damage over 4 sec, and then exploding to deal an additional 0 Fire damage over 2 sec, and reduced damage to all other enemies within 10 yds. Other enemies hit by this explosion also become a Living Bomb, but this effect cannot spread further. Frozen Orb - Launches an orb of swirling ice up to 40 yds forward which deals up to [ 226.6% 240% of Spell Power ] Frost damage to all enemies it passes through over 15 sec. Deals reduced damage beyond 8 targets. Grants 1 charge of Fingers of Frost when it first damages an enemy. Enemies damaged by the Frozen Orb are slowed by 30% for 3 sec. Critical Mass - Your spells have a 15% 10% increased chance to deal a critical strike. You gain 20% 15% more of the Critical Strike stat from all sources. Comet Storm - Calls down a series of 7 icy comets on and around the target, that deals up to [ 321.5% 350% of Spell Power ] Frost damage to all enemies within 6 yds of its impacts. Flame On - Reduces the cooldown of Fire Blast by 2 sec and increases the maximum number of charges by 1. Increases the maximum number of Fire Blast charges by 2. Feel the Burn - Fire Blast and Phoenix Flames increase your mastery by [ 300% 200% of mas ]% for 5 6 sec. This effect stacks up to 3 times. Improved Scorch - Casting Scorch on targets below 30% health increase the target's damage taken from you by 4% for 12 sec, stacking up to 3 times. Additionally, Scorch critical strikes increase your movement speed by 30% for 3 sec. Casting Scorch on targets below 4% health increase the target's damage taken from you by 4% for 12 sec. This effect stacks up to 2 times. Controlled Destruction - Pyroblast's damage is increased by 5% when the target is above 70% health or below 30% health. Damaging a target with Pyroblast increases the damage it receives from Ignite by 2%. Sun King's Blessing - After consuming 8 10 Hot Streaks, your next non-instant Pyroblast or Flamestrike cast within 30 sec grants you Combustion for 6 sec and deals 260% additional damage. Fervent Flickering - Ignite's damage has a 5% chance to reduce the cooldown of Fire Blast by 1 sec. Fire Blast's cooldown is reduced by 2 sec. Unleashed Inferno - While Combustion is active your Fireball, Pyroblast, Fire Blast, Scorch, and Phoenix Flames deal 50% increased damage and reduce the cooldown of Combustion by 1.25 sec. While Combustion is active, Flamestrike deals 25% increased damage and reduces the cooldown of Combustion by 0.25 sec for each critical strike, up to 1.25 sec. Convection - Each time Living Bomb explodes it has a 30% chance to reduce its cooldown by 2.0 sec. When a Living Bomb expires, if it did not spread to another target, it reapplies itself at 100% effectiveness. A Living Bomb can only benefit from this effect once. Splintering Sorcery - When you consume Nether Precision Tempest, conjure an Arcane Splinter that fires at your target. Arcane Splinter : Conjure raw Arcane magic into a sharp projectile that deals [ 70% of Spell Power ] Arcane damage. Arcane Splinter s embed themselves into their target, dealing [ 41.6% of Spell Power ] Arcane damage over 16 sec. This effect stacks. Look Again - Displacement has a 50% longer duration, 25% longer range, and leaves behind a Mirror Image. Displacement has a 50% longer duration and 25% longer range. Spellfire Spheres - Every 4 times you consume Clearcasting, conjure a Spellfire Sphere. While you're out of combat, you will slowly conjure Spellfire Spheres over time. Spellfire Sphere Increases your spell damage by 4% 2%. Stacks up to 3 times. Mana Addiction - Consuming Clearcasting grants you 3% Haste for 10 sec. Stacks up to 10 times. Multiple instances may overlap. Memory of Al'ar - While your Arcane Phoenix is active, you gain twice as many stacks of Mana Addiction. When your Arcane Phoenix expires, it empowers you, granting Arcane Soul for 3 sec, plus an additional 1 sec for each exceptional spell it had cast. Arcane Soul : Arcane Missiles has a 100% chance to proc Clearcasting. While your Arcane Phoenix is active, you gain twice as many stacks of Mana Addiction. When your Arcane Phoenix expires, it empowers you, granting Arcane Soul for 3 sec, plus an additional 0.5 sec for each exceptional spell it had cast. Arcane Soul : Arcane Barrage costs no mana, grants Clearcasting, and generates 4 Arcane Charges. Mark of the Fire Lord (new) - Flamestrike and Living Bomb apply Mastery: Ignite at 100% increased effectiveness. Monk
      Windwalker Monk - Windwalker Monk core passive Increases damage/healing by 3%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Invoke Xuen, the White Tiger, Press the Advantage, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Thunderfist, Tiger Palm, Whirling Dragon Punch Increases periodic damage/healing by 3%: Blackout Kick, Breath of Fire, Chi Burst, Chi Wave, Crackling Jade Lightning, Eye of the Tiger, Fist of the White Tiger, Fists of Fury, Flying Serpent Kick, Invoke Xuen, the White Tiger, Press the Advantage, Rising Sun Kick, Rushing Jade Wind, Special Delivery, Spinning Crane Kick, Thunderfist, Tiger Palm, Whirling Dragon Punch  Increases periodic damage/healing by 150%: 22%: Eye of the Tiger Palm Increases damage/healing by 188%: Spinning Crane Kick Increases damage/healing by 26%: Fist of the White Tiger and Tiger Palm Increases damage/healing by 36%: 20%: Rising Sun Kick Increases damage/healing by 20%: Blackout Kick, Fist of the White Tiger, Tiger Palm Decreases damage/healing by 5%: Spinning Crane Kick Combat Wisdom - While out of combat, your Chi balances to 2 instead of depleting to empty. Every 15 sec, your next Tiger Palm also casts Expel Harm and deals 30% additional damage. Expel Harm Brewmaster: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Draws in the positive chi of all your Healing Spheres to increase the healing of Expel Harm. Windwalker, Mistweaver, Initial: Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Reverse Harm : Expel negative chi from your body, healing for [ 120% of Spell Power ] and dealing 10% of the amount healed as Nature damage to an enemy within 20 yards. Generates [ 120% of Spell Power + 1 ] Chi. Whirling Dragon Punch - Performs a devastating whirling upward strike, dealing [ 375% 525% of Attack Power ] damage to all nearby enemies and an additional [ 230% 300% of Attack Power ] damage to the first target struck. Damage reduced beyond 5 targets. Only usable while both Fists of Fury and Rising Sun Kick are on cooldown. Crane Vortex - Spinning Crane Kick damage increased by 10% 20% and its radius is increased by 15%. Jadefire Harmony - Enemies and allies hit by Jadefire Stomp are affected by Jadefire Brand, increasing your damage and healing against them by 12% 8% for 10 sec. Glory of the Dawn - Rising Sun Kick has a chance equal to 100% of your haste to trigger a second time, dealing [ 50% 135% of Attack Power ] Physical damage and restoring 1 Chi. Thunderfist - Strike of the Windlord grants you 4 stacks of Thunderfist and an additional stack for each additional enemy struck. Thunderfist discharges upon melee strikes, dealing [ 350% of Attack Power ] Nature damage. Drinking Horn Cover - The duration of Storm, Earth, and Fire is extended by 0.4 0.5 sec for every Chi you spend." Xuen's Bond - Abilities that activate Combo Strikes reduce the cooldown of Invoke Xuen, the White Tiger by 0.2 0.1 sec, and Xuen's damage is increased by 10%. Skytouch - Tiger Palm now has a 10 yard range. Tiger Palm also applies an effect which increases your critical strike chance by 50% 15% for 6 sec on the target. This effect cannot be applied more than once every 60 30 sec per target. Heart of the Jade Serpent - Consuming causes Yu'lon to decrease the cooldown time of by 100% 75% for 8 sec. Paladin
      Mastery: Highlord's Judgment - Increases Holy damage done by 12.0%. Judgment has a 12.0% chance to blast the target with the Light, dealing [ 80% 120% of Attack Power ] Holy damage. Beacon of Virtue - Apply a Beacon of Light to your target and 4 injured allies within 30 yds for 8 sec. All affected allies will be healed for 15% of the amount of your other healing done. Your Flash of Light and Holy Light on these targets will also grant 1 Holy Power. Judge, Jury and Executioner - Increases the critical strike chance of Judgment 10%. Divine Storm has a 40% chance to cause your next Templar's Verdict to hit an additional 3 targets. Vanguard of Justice - Templar's Verdict and Divine Storm cost 1 additional Holy Power and deal 20% increased damage. Enemies hit by Templar's Verdict take 30% increased damage from your next Divine Storm. Hammerfall - Your Holy Powers spending abilities call Templar's Verdict and Divine Storm calls down an Empyrean Hammer on a nearby enemy. While Shake the Heavens is active, this effect calls down an additional Empyrean Hammer. Priest
      Atonement - Power Word: Shield, Flash Heal, Renew, Power Word: Radiance, and Power Word: Life apply Atonement to your target for 15 sec. Your spell damage heals all targets affected by Atonement for 40% 35% of the damage done. Healing increased by 50% 70% when not in a raid. Collapsing Void - Each time Penance damages or heals, Entropic Rift is expanded by 1 yd. After Entropic Rift ends, it collapses, rapidly dealing [ 120% of Spell Power ] Shadow damage up to 8 times to a random enemy, based on how many times it expanded. Each time Penance damages or heals, Entropic Rift is empowered, increasing its damage and size by 20%. After Entropic Rift ends, it collapses, dealing [ 500% of Spell Power ] Shadow damage split between all nearby enemies. Shaman
      Restoration Shaman - Restoration Shaman core passive Increases damage/healing by 13%: 8%: Ascendance, Chain Heal, Earth Shield, Healing Rain, Healing Stream Totem, Restorative Mists, Surge of Earth, Earth Shield, Healing Rain, Healing Stream Totem, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Increases periodic damage/healing by 13%: 8%: Ascendance, Chain Heal, Earth Shield, Healing Rain, Healing Stream Totem, Restorative Mists, Surge of Earth, Tidebringer, Unleash Life, Wellspring Tempest Strikes - Stormstrike, Ice Strike, and Lava Lash have a 100% chance to discharge electricity at your target, dealing [ 35% of Attack Power ] Nature damage." Ancestral Swiftness (new) - Your next healing or damaging spell is instant, costs no mana, and deals 10% increased damage and healing. If you know Nature's Swiftness, it is replaced by Ancestral Swiftness and causes Ancestral Swiftness to call an Ancestor to your side. (Instant, 45 sec cooldown) Warlock
      Soul Leech (new) - Normal: All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt for 15 sec, up to 5% of maximum health. Demon Skin : All single-target damage done by you and your minions grants you and your pet shadowy shields that absorb 3% of the damage dealt, up to 10% of maximum health." Fel Pact - Reduces the cooldown of Fel Domination by 30 60 sec. Grim Feast renamed to Pact of Gluttony and changed: Drain Life now channels 30% faster and restores health 30% faster. Healthstones you conjure for yourself are now Demonic Healthstones and can be used multiple times in combat. Demonic Healthstones cannot be traded. Demonic Healthstone Instantly restores 25% health. 60 sec cooldown. Withering Bolt - Shadow Bolt and Drain Soul deal 7% 15% increased damage, up to 21% 45%, per damage over time effect you have active on the target. Sacrolash's Dark Strike - Corruption damage is increased by 7% 15%, and each time it deals damage any of your Curses active on the target are extended by 0.5 sec. Malevolent Visionary - Darkglare increases its damage by an additional 3% for each damage over time effect active. Darkglare lasts an additional 5 sec. Increases the damage of your Darkglare by 70%. When Darkglare extends damage over time effects it also sears the target for [ 790.37% of Spell Power ] Shadow damage. Kindled Malice - Malefic Rapture and Seed of Corruption deal an additional 4% damage. Malefic Rapture damage increased by 4%. Corruption damage increased by 10%. Oblivion (new) - Unleash wicked magic upon your target's soul, dealing [ 798% of Spell Power ] Shadow damage over 3 sec. Deals 10% increased damage, up to 30%, per damage over time effect you have active on the target. (3 sec cast, 40 yd range, costs 2 Soul Shards) Shadow Embrace - Shadow Bolt applies Shadow Embrace, increasing your damage dealt to the target by 1.5% 4% for 16 sec. Stacks up to 3 2 times. Drain Soul : Drain Soul applies Shadow Embrace, increasing your damage dealt to the target by 1.5% 2% for 16 sec. Stacks up to 3 4 times. Warrior
      Improved Heroic Throw has been removed. Lightning Strikes - Damaging enemies with Thunder Clap, Revenge, Raging Blow, or Execute has a 15% 25% chance to also strike one with a lightning bolt, dealing [ 40% 60% of Attack Power ] Nature damage. Lightning Strikes occur 50% more often during Avatar. Ground Current - Lightning Strikes also deal [ 20% 30% of Attack Power ] to enemies near their target. Damage reduced beyond 5 targets. Thorim's Might - Lightning Strikes generate 3 5 Rage. Revenge, Raging Blow, and Execute damage increased by 15%. Gathering Clouds - Your attacks trigger Lightning Strikes 15% 30% more often. Keep Your Feet on the Ground - Thunder Blast reduces damage you take by 4% 8% for 5 sec.
×
×
  • Create New...