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Retribution Paladin Changes and Explanations in the War Within Alpha: May 2nd

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Here come the Paladin adjustments for this week's Alpha build, with Retribution getting all the attention. 

Blizzard LogoMay 2nd (Source)

Hello, Retribution Paladins.

This week’s update is about quality of life improvements.

Wake of Ashes
Retribution Paladin relies on Wake of Ashes for both of their Hero Talent trees, and it is core to Retribution’s rotation. With these in mind, we moved Wake of Ashes before the 2nd gate. Additionally, we’ve noticed that aiming Wake of Ashes caused frustrations when strafing and we’ve made changes to make it feel good while strafing as well.

Expurgation and Templar Slash
Blade of Justice and Templar Strikes are deeply connected to the Holy Power economy, and they both have talent and stat interactions that makes you press them more often. The damage over time effects from these abilities were losing value due to being reapplied in a short cadence. Which in return made pressing your core buttons feel worse. We’ve decided to make the damage over time effects roll over their remaining damage value into the next application.

Templar Strikes
We’re increasing the cooldown of Templar Strikes because it requires you to press more buttons than your usual rotation. We’re compensating by increasing its damage. We believe this change will be beneficial to the health of the rotation.

And here are the actual changes from the development notes:

Blizzard Logo(Source)

  • PALADIN
    • Retribution
      • New Talent: Radiant Glory – Replaces Avenging Wrath/Crusade. Wake of Ashes grants you Avenging Wrath/Crusade for 10/12 seconds. Your other damaging abilities have a chance to grant you Avenging Wrath/Crusade for 5/6 seconds.
        • Wake of Ashes and Avenging Wrath/Crusade from this talent will function with Herald of the Sun hero talent tree’s keystone and capstone talents.
      • Expurgation now rolls over the remaining damage value when reapplied.
      • Templar Slash damage over time effect now rolls over the remaining damage value when reapplied.
      • Boundless Judgment now additionally increases the chances of your Judgments chances to trigger Highlord’s Judgment by 50%.
      • Templar Strikes damage increased by 25%.
      • Templar Strikes cooldown increased by 2.25 seconds.
      • Wake of Ashes now sends its cone attacks (including Seething Flames) towards where your camera is facing rather than where your character is facing.
      • Shield of Vengeance is now a choice node with Aegis of Protection after the 2nd talent gate.
      • Aegis of Protection now only increases the effectiveness of Divine Protection by 20% (was 10% and was also affecting Shield of Vengeance).
      • Avenging Wrath/Crusade moved up to where Shield of Vengeance was in the talent tree.
      • Wake of Ashes moved up to where Avenging Wrath/Crusade was in the talent tree, before the 2nd talent gate.
      • Seething Flames moved up to where Wake of Ashes was in the talent tree.

 

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