Jump to content
FORUMS
Stan

Skiriding Abilities Tuning in War Within Alpha Build 54605

Recommended Posts

78642-how-skydiving-works-in-the-war-wit

The fourth War Within Alpha build brought some changes to Skyriding powers.

Skyriding Power Changes

  • Skyriding Basics- While falling from a high location, your mount Dragon Isles drake extends its wings to propel you both forward. Pointing yourself downward grants more momentum. Evening out can transfer that momentum forward. Pointing yourself upward slows you down. When at your slowest, you will start to fall slowly toward the ground. You also gain access to the following abilities: Surge Forward Flap forward. Skyward Ascent Flap upward.
  • Skyrider's Initiative- While dragonriding skyriding at middle speed and above, you gain stacks of Dragonrider's Skyrider's Initiative, up to 10. When landing at mid-to-high speeds, you create a shockwave, damaging enemies for [ Greater of {72% of Spell Power} or {72% of Attack Power * (1 + 0) / 10} ] per stack, split among them, and disorienting them for 3 sec. Landing at low speeds cancels Dragonrider's Skyrider's Initiative.
  • Skyrider's Hunt- Defeating an enemy increases your Vigor  will grant your you 1 vigor. Vigor recharge rate by 10% for 3 sec. This effect can only occur once every 10 sec.
  • Ground Skimming- When dragonriding skyriding near the ground, you regenerate 1 Vigor every 30 sec. This effect does not occur while affected by Thrill of the Skies unless Swift Skimming is learned.
  • Thrill of the Skies- While dragonriding skyriding at high speeds, you regenerate 1 Vigor every 15 sec.
  • Vigor- Dragonriding Skyriding abilities spend Vigor. Spending time on the ground, whether mounted or dismounted, regenerates 1 Vigor every 30 sec.
  • Skyrider's Cultivation- Gathering herbs or minerals increases your Vigor recharge rate by 400% for 3 sec will replenish 1 vigor.
  • Skyrider's Compassion- While airborne on a Skyriding mount, Dragon Isles drake, you gain stacks of Dragonrider's Skyrider's Compassion, up to 10. When you dismount, you gain a shield worth 1% of your health and gain 1% movement speed per stack, lasting 30 sec
  • Lift Off- When mounted on a dragonriding skyriding mount, double jump to launch upward and start gliding forward.

Skyriding Skill Track

In the War Within expansion, the Dragonriding Skill Track has been updated:

  • Dragonriding Glyphs have been renamed to Skyriding power (current PH name is Dragon Power)
  • You will gain extra Skyriding power as you level.
  • The costs of all Skyriding Powers has been reduced to 1 Dragon Power. A premade Level 70 template character starts with 20 Skyriding power and can unlock all the perks in the tree.

Snímka obrazovky 2024-05-10 o 22.00.10.jpg

On the right side, you can enable/disable the Ride Along feature and the second node lets you pick between Whirling Surge and Lightning Rush at no cost.

  • Like 1

Share this post


Link to post
Share on other sites
Quote

A premade Level 70 template character starts with 20 Skyriding power and can unlock all the perks in the tree.

So, assuming they meant what they said, by granting Dragon... Skyriding, at Level 10, does this mean you essentially gain 1 point, every 3 levels (from 10 to 70) ?

Share this post


Link to post
Share on other sites
37 minutes ago, Stan said:

You will gain extra Skyriding power as you level.

That's going to suck big time for new players.

DragonSkyriding is pretty bad in its initial state and only becomes great once you get most of the skills. Leveling to 70 only getting one skill every few levels sounds awful.

Edited by Brightamethyst
  • Thanks 1

Share this post


Link to post
Share on other sites
2 minutes ago, Brightamethyst said:

That's going to suck big time for new players.

DragonSkyriding is pretty bad in its initial state and only becomes great once you get most of the skills. Leveling to 70 only getting one skill every few levels sounds awful.

So pretty much the same as any other skill or class in the game. A Level 1 character is pretty bad, and only becomes great once you get most of the skills.

And Skyriding with the "dynamic flight" is an option. If you want to level using conventional "static flight", you still have that.

Share this post


Link to post
Share on other sites
17 hours ago, Meurik said:

So, assuming they meant what they said, by granting Dragon... Skyriding, at Level 10, does this mean you essentially gain 1 point, every 3 levels (from 10 to 70) ?

You can't create characters below Level 70 currently, so there's no way to tell.

Share this post


Link to post
Share on other sites

NGL, I saw the title and thought, "oh hey we'll also be able to ride skis?"  Then I read the byline and was saddened. 😞

Share this post


Link to post
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Check out the latest Hunter class adjustments from the War Within Beta!
      Hunter
      Black Arrow - Each time Black Arrow deals damage, you have a 10% chance to generate a charge of Barbed Shot or Aimed Shot. Fire a Black Arrow into your target, dealing [ 180% 360% of Attack Power ] Shadow damage over 18 sec Wildfire Bomb - Deals 40% increased damage to your primary target.. Deals reduced damage beyond 8 targets Hurl a bomb at the target, exploding for [ 78% 74.1% of Attack Power ] Fire damage in a cone and coating enemies in wildfire, scorching them for [ 156% 148.2% of Attack Power ] Fire damage over 6 sec Overshadow - Aimed Shot and Rapid Fire deal 15% 20% increased damage. Mongoose Bite - Normal: A brutal attack that deals [ 202% of Attack Power ] Physical damage and grants you Mongoose Fury. Bloody Claws : A brutal attack that deals [ 202% of Attack Power ] Physical damage and grants you Mongoose Fury Mongoose Fury Increases the damage of Mongoose Bite by 15% for 15 14 sec, stacking up to 5 times. Mongoose Fury Increases the damage of Mongoose Bite by 15% and the chance for Kill Command to reset by 0% for 15 14 sec, stacking up to 5 times. Flanking Strike - Tip of the Spear grants an additional 15% damage bonus to Flanking Strike and Flanking Strike generates 2 stacks of Tip of the Spear. You and your pet leap to the target and strike it as one, dealing a total of [ Attack Power 300% 285% of Attack Power ] Physical damage
    • By Staff
      Here comes a big one as Blizzard have unveiled the official War Within cinematic! Featuring some shots we've seen already, this full cinematic expands on them and we get to see Azj-Kahet and Nerub-ar palace, not to mention the Dawnbreaker entering the zone! 
    • By Stan
      Solozerro has defeated Mythic Garrosh alone in MoP Remix! Congrats to the amazing feat that took months of dedication to accomplish!
      In an emotional tribute to a friend who passed away during the transition between World of Warcraft's Wrath of the Lich King and Cataclysm expansions, one dedicated player has fulfilled a long-standing promise to leave their mark in the game's history.
      "I promised her I would make a name for myself in WoW history, and today, I can finally say I've done this in her honor," Solozerro said.
      This accomplishment was the result of several evenings of dedicated attempts, each preceded by a week of rigorous farming. The process spanned multiple weeks, with each attempt lasting about 15 minutes.
      The player faced significant challenges, particularly with the Y’Shaarj adds during Garrosh Hellscream’s Empowered Whirlwind phase. "You need a high DPS check just for those adds," Solozerro explained.
      Back when the fight was nearly impossible to solo as a DPS, Solo had to do it in tank specialization to avoid fight resets due to mind control, which significantly impacted their damage output.
      Despite these obstacles, the player remained steadfast. "In total, I collected over 1.5 million threads on my cloak," they said, underscoring the extent of their efforts.

      Even the recent nerfs to Garrosh Hellscream posed a unique challenge. "I overslept and when I woke up and heard about the nerfs, I was sure someone would have tried it. During the fight, I still had adds up, but luckily, I managed to meet the DPS check to avoid the Empowered Whirlwind."
      This achievement not only honors a friend's memory but also serves as an inspiration to the WoW community. "These changes will affect a lot and might actually push more people to try it," the player reflected.
      Here’s the solo video! We want to congratulate Solozerro once again and express how thrilled we are to have been part of this incredible journey!
      Solozerro's journey has come to an end today with 24 days of MoP Remix remaining! The player has soloed Mythic Garrosh after the recent raid nerfs, nearly 1 months after soloing the Paragons of Klaxxi.
    • By Stan
      We've looked at the latest Druid changes that went live on the War Within Beta this week.
      Druid
      Restoration Druid - Restoration Druid core passive: Increases damage/healing by 96%: 74%: Improved Prowl, Pouncing Strikes, Shred, Thrashing Claws Increases damage/healing by 31%: 24%: Improved Prowl and Pouncing Strikes Renewal - Usable in all shapeshift forms. Instantly heals you for 20% 30% of maximum health Rip - Lasts longer per combo point. Finishing move that causes Bleed damage over time 1 point : [ 100.5% 110.5% of Attack Power ] over 8 sec 2 points: [ 150.7% 165.8% of Attack Power ] over 12 sec 3 points: [ 201% 221% of Attack Power ] over 16 sec 4 points: [ 251.2% 276.3% of Attack Power ] over 20 sec 5 points: [ 301.4% 331.6% of Attack Power ] over 24 sec Frenzied Regeneration - Heals you for 15% 24% health over 3 sec, and increases healing received by 20%. Primal Wrath - Lasts longer per combo point. Finishing move that deals instant damage and applies Rip to all enemies within 10 yards 1 point : [ 28.6% 34.4% of Attack Power ] plus Rip for 4 sec 2 points: [ 42.9% 51.6% of Attack Power ] plus Rip for 6 sec 3 points: [ 57.2% 68.8% of Attack Power ] plus Rip for 8 sec 4 points: [ 71.5% 86% of Attack Power ] plus Rip for 10 sec 5 points: [ 85.8% 103.2% of Attack Power ] plus Rip for 12 sec Berserk: Frenzy - During Berserk your combo point-generating abilities bleed the target for an additional 135% 150% of their direct damage over 8 sec. Rampant Ferocity - Damage reduced beyond 5 targets.. Ferocious Bite also deals [ 33.3% of Attack Power ] damage per combo point spent to all nearby enemies affect by your Rip Spending extra Energy on Ferocious Bite increases damage dealt by up to 50% 100% Bursting Growth - Damage reduced above 5 targets. When Symbiotic Blooms expire or you cast Rejuvenation on their target flowers grow around their target, healing them and up to 3 nearby allies for [ 20% of Spell Power ]. When Bloodseeker Vines expire or you use Ferocious Bite on their target they explode in thorns, dealing [ 70% 91% of Attack Power ] physical damage to nearby enemies Adaptive Swarm - Upon expiration, finds a new target, preferring to alternate between friend and foe up to 3 times. Command a swarm that heals [ 157.5% of Spell Power ] or deals [ 180% 216% of Spell Power ] Nature damage over 12 sec to a target, and increases the effectiveness of your periodic effects on them by 25% Rake - While stealthed, Rake will also stun the target for 4 sec and deal 60% increased damage. Awards 1 combo points.. Reduces the target's movement speed by 20% for 12 sec Rake the target for [ 21.54% 28% of Attack Power ] Bleed damage and an additional [ 141.4% of Attack Power ] Bleed damage over 15 sec Lunar Insight - Moonfire deals 20 20% additional damage. Berserk - While Berserk: Generate 1 combo points every 1.5 sec. Go Berserk for 15 sec. Combo point generating abilities generate 1 additional combo points. Finishing moves restore up to 3 combo points generated over the cap All attack and ability damage is increased by 10%. 15%. Brutal Slash - Deals 15% increased damage against bleeding targets. Awards 1 combo points.. Deals reduced damage beyond 5 targets. Awards 1 combo points. Applies the Bleed from Thrash Normal: Strikes all nearby enemies with a massive slash, inflicting [ 147.6% 192% of Attack Power ] Physical damage. Thrashing Claws : Strikes all nearby enemies with a massive slash, inflicting [ 147.6% 192% of Attack Power ] Physical damage Incarnation: Avatar of Ashamane - During Incarnation: Energy cost of all Cat Form abilities is reduced by [ 20 25% of Spell Power ]%, and Prowl can be used once while in combat. An improved Cat Form that grants all of your known Berserk effects and lasts 20 sec. Finishing moves restore up to 3 combo points generated over the cap. Generate 1 combo points every 1.5 sec. Combo point generating abilities generate 1 additional combo points. You may shapeshift in and out of this improved Cat Form for its duration All attack and ability damage is increased by 10%. 15%. Thriving Growth - Multiple instances of these can overlap.. Wild Growth, Regrowth, and Efflorescence healing has a chance to cause Symbiotic Blooms to grow on the target, healing for [ 120% of Spell Power ] over 6 sec Rip and Rake damage has a chance to cause Bloodseeker Vines to grow on the victim, dealing [ 135% 121.5% of Attack Power ] Bleed damage over 6 sec Bond with Nature - Healing you receive is increased by 3%. 4%. Druid Guardian 11.0 Class Set 4pc - Arcane damage you deal is increased by 5% and bleed damage you deal is increased by 5%. 8%. Taste for Blood - Ferocious Bite deals 15% 12% increased damage and an additional 15% 12% during Tiger's Fury. Evoker
      Animosity - Casting an empower spell extends the duration of Dragonrage by 4 5 sec, up to a maximum of 16 20 sec. Titanic Wrath - Essence Burst increases the damage of affected spells by 8.0%. 15.0%.
    • By Stan
      As of the War Within pre-patch, Alysrazor in the Firelands raid is bugged, preventing players from getting the Flametalon of Alysrazor mount.
      Blizzard made various updates to flying in the War Within pre-patch, and a possible side-effect could be tied to Alysrazor not leaving her spawn location when you engage her in the raid.
      Hopefully, Blizzard will soon release a fix for the issue. Until then, don't bother soloing the Firelands!
×
×
  • Create New...