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FFXIV - Dawntrail: Square Enix Reveals Official 7.0 Patch Notes

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Square Enix has just released the preliminary patch notes for Final Fantasy XIV's next expansion patch 7.0, ahead of Dawntrails' release. The list of improvements is extensive but interesting. Dawntrail will bring many changes, so prepare for exciting times ahead, and read on for a complete list of changes!

FINAL FANTASY XIV Patch 7.0

Patch 7.0 contains content that can only be accessed by registering the expansion packs for FINAL FANTASY XIV to your service account. To distinguish between adjustments that are and are not affected by the registration of these expansions, the following notations will be used throughout the patch notes:

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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: A Realm Reborn, FINAL FANTASY XIV: Heavensward, and FINAL FANTASY XIV: Stormblood.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Shadowbringers.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Endwalker.
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These additions and adjustments require the purchase and registration of FINAL FANTASY XIV: Dawntrail.
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These additions and adjustments contain elements that may require the purchase and registration of the expansion packs noted above.

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Areas

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New cities have been added.

Tuliyollal

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Solution Nine

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New field areas have been added.

Urqopacha

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Kozama'uka

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Yak T'el

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Shaaloani

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Heritage Found

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New city and field aetherytes have been added.

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The number of aether currents in all Endwalker areas has been reduced.

* Players who met this new aether current requirement prior to the release of Patch 7.0 will unlock the ability to fly in each area.

Quests

Patch 7.0 introduces myriad quests in addition to the main scenario. As such, there may be cases where the patch notes only cite the initial quest in a series, or omit quests entirely to prevent spoilers. We encourage players to explore and discover what new stories and adventures await.

So that all players are able to enjoy the expansion at their own pace, we kindly ask that you do not post main scenario spoilers on the official forums, Lodestone, social media, or in videos.

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New main scenario quests have been added.

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New side story quests have been added.

Side story quests added in Patch 7.0 will employ an automatic level adjust system known as Quest Sync.

Quests using this system will have their difficulty and EXP rewards adjusted to match your current level.

* Certain side story quests do not use Quest Sync.

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Thanalan

Bottled Fantasy

Any class or job level 1
Ul'dah - Steps of Thal (X:13.4 Y:9.2)
Medicine Merchant
Players must first complete the main scenario quest "The Scions of the Seventh Dawn."

Players will receive a phial of Fantasia upon completing this quest.

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Role quests have been added.

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Uncouth Customers

Disciple of War or Magic level 90
Tuliyollal (X:12.4 Y:14.5)
Br'uk Evu
Players must progress to a certain point in the Dawntrail main scenario.

Tank (Paladin / Warrior / Dark Knight / Gunbreaker)

The Narwhal Beckons

Paladin, Warrior, Dark Knight, or Gunbreaker level 90
Tuliyollal (X:12.9 Y:15.0)
Loazenikwe
Players must first complete the role quest "Uncouth Customers."

Melee DPS (Monk / Dragoon / Ninja / Samurai / Reaper / Viper)

The Hunter and the Hunted

Monk, Dragoon, Ninja, Samurai, Reaper, or Viper level 90
Radz-at-Han (X:11.8 Y:14.9)
Shashepya
Players must first complete the role quest "Uncouth Customers."

Physical Ranged DPS (Bard / Machinist / Dancer)

To Steal a Steelhog

Bard, Machinist, or Dancer level 90
Tuliyollal (X:12.5 Y:15.0)
Raholl Ja
Players must first complete the role quest "Uncouth Customers."

Magical Ranged DPS (Black Mage / Summoner / Red Mage / Pictomancer)

Power Forgotten

Black Mage, Summoner, Red Mage, or Pictomancer level 90
Tuliyollal (X:12.8 Y:14.8)
Tsuuhe
Players must first complete the role quest "Uncouth Customers."

Healer (White Mage / Scholar / Astrologian / Sage)

In the Sting of Things

White Mage, Scholar, Astrologian, or Sage level 90
Tuliyollal (X:12.0 Y:15.0)
Nyipine
Players must first complete the role quest "Uncouth Customers."

* Additional quests unlocked upon completing the entirety of the main scenario and all five role quest series will be added in a future update.

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New job quests have been added.

Enter the Viper

Disciple of War or Magic level 80
Ul'dah - Steps of Nald (X: 9.3 Y:9.2)
Worried Weaver

The Joy of Pictomancy

Disciple of War or Magic level 80
Old Gridania (X:8.0 Y:10.3)
Cheerless Hearer
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Wachumeqimeqi Deliveries have been added.

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Each Disciple of the Hand or Land will be able to progress through one of five series of quests associated with the different shops of Wachumeqimeqi.

Completing deliveries for a shopkeeper of Wachumeqimeqi will advance the story of that particular shopkeeper.

* Because Wachumeqimeqi Delivery quest rewards include crafters' scrips and gatherers' scrips, players must first complete the quest "Inscrutable Tastes" before undertaking deliveries.

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Wrought in Wachumeqimeqi

Disciple of the Hand or Land level 90
Tuliyollal (X:16.1 Y:11.1)
Ropli
Players must first complete the sidequest "Inscrutable Tastes," and make progress to a certain point in the Dawntrail main scenario.

XRral Soj Metalwares (Blacksmith / Armorer / Goldsmith)

Your Friendly Neighborhood Metalworker

Blacksmith, Armorer, or Goldsmith level 90
Tuliyollal (X:16.9 Y:11.0)
Rral Soj
Players must first complete the quest "Wrought in Wachumeqimeqi."

Epistles by Pameka (Carpenter / Leatherworker / Weaver)

Pameka, the Scrivener

Carpenter, Leatherworker, or Weaver level 90
Tuliyollal (X:16.6 Y:11.3)
Pameka
Players must first complete the quest "Wrought in Wachumeqimeqi."

Xeerol Ja Juicecraft (Alchemist / Culinarian)

Blame It on My Juice

Alchemist or Culinarian level 90
Tuliyollal (X:16.4 Y:11.0)
Xeerol Ja
Players must first complete the quest "Wrought in Wachumeqimeqi."

Shunye's Apothecary (Miner / Botanist)

Hands for Hire

Miner or Botanist level 90
Tuliyollal (X:15.9 Y:11.3)
Greying Gatherer
Players must first complete the quest "Wrought in Wachumeqimeqi."

Fish Fancies Donuhanu (Fisher)

Fishmonger Blues

Fisher level 90
Tuliyollal (X:17.1 Y:11.2)
Donuhanu
Players must first complete the quest "Wrought in Wachumeqimeqi."

* Additional quests unlocked upon completing all five Wachumeqimeqi Deliveries quest series will be added in a future update.

Requested materials can only be collected while undertaking each quest. Furthermore, these materials will not be listed in the Gathering or Fishing Log, but will appear in the Duty List.

The location where items must be gathered or delivered can be confirmed via the Journal or the Duty List. When viewing the Journal, select Map, then either Gathering Location or Delivery Location from the subcommand menu that displays. When viewing the Duty List, selecting the appropriate duty will display the same subcommand menu.

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Players can now temporarily hide the display of nearby player characters when interacting with quest-related NPCs or objects.

Adjust this setting via the Character Configuration menu by selecting Control Settings followed by the General tab, then checking or unchecking the options under "Quest Progression Settings."

  • Hide nearby players when close to quest NPCs
    Enabling this option will temporarily hide nearby players when you approach NPCs or objects with a quest icon.
  • Hide nearby players when interacting with quest NPCs
    Enabling this option will temporarily hide nearby players when you interact with NPCs or objects with a quest icon.

An additional option is available to also hide party members.

* These options are only applicable to NPCs or objects with a quest icon.
* These options will not be applied to players that are targeted or force targeted.
* These options are not applicable to certain quests.

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Quest objectives that require following an NPC will now utilize visual indicators to help players avoid detection.

Indicator that players risk being seen should the NPC they're following turn around.

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Indicator that players should not approach

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Players can now select icons in the Duty List to carry out quest objectives such as using emotes or opening the Crafting Log.

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* As of the release of Dawntrail, this feature is only applicable to quests implemented in Patch 7.0. Implementation for past quests is planned in future updates.

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Players may now adjust text auto-advance settings to apply only to voiced dialogue.

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To help alleviate issues with misinputs when completing quest objectives that require entering phrases with the chat mode in Say, certain half-width and full-width characters will now be treated as the same character when typing.

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The categorization of certain allied society quests has been adjusted.

Before   After
Tribal Quests   Allied Society Quests
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Certain quest battles can no longer be undertaken using limited jobs.

Leves

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New tradecraft and fieldcraft leves have been added.

No tradecraft leves or fisher fieldcraft leves allowing multiple turn-ins have been added.

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Experience points rewarded when using a class at level 90 or above to complete a leve with a level requirement below 90 have been capped at 1,000.

FATEs

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New FATEs have been added.

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Players will receive bicolor gemstones upon completing FATEs in 7.0 areas. This currency can be exchanged with Gemstone Trader NPCs for various goods.

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Furthermore, as you continue to complete FATEs in these new areas, Gemstone Traders will offer a wider selection of items.

To view your progress in each area, select Shared FATE under Travel in the main menu.

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The maximum store of bicolor gemstones has been increased from 1,000 to 1,500.

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FATEs that grant a bonus to experience points gained will now also grant a bonus to earned bicolor gemstones.

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The game client will now respond more quickly when opening the Shared FATE window or changing between categories.

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Large-scale FATEs that take place at fixed locations will now also appear on the map like regular FATEs.

FATEs

  • The Head, the Tail, the Whole Damned Thing
  • A Finale Most Formidable
  • Devout Pilgrims vs. Daivadipa
  • Omicron Recall: Killing Order

This change also applies to large-scale FATEs implemented in Patch 7.0.

Treasure Hunt

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The following additions and adjustments have been made to treasure maps:

Loboskin Treasure Maps and Br'aaxskin Treasure Maps have been added.
Rewards for Saigaskin Treasure Maps, Kumbhiraskin Treasure Maps, and Ophiotauroskin Treasure Maps have been adjusted.
Allagan tomestones rewarded for completion of Saigaskin Treasure Maps, Kumbhiraskin Treasure Maps, and Ophiotauroskin Treasure Maps have been changed from Allagan tomestones of causality and Allagan tomestones of comedy to Allagan tomestones of poetics.
* Starting in Patch 7.05, there will be a chance for a teleportation portal to appear when completing Br'aaxskin Treasure Maps.
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The Excitatron 6000 and the Shifting Gymnasion Agonon will now be level synced, adjusting player levels to 90.

Grand and Free Companies

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Additional items will now be accepted for supply and provisioning missions.

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Viper and pictomancer symbol options have been added to the Charge category of the Company Crest editor.

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New craftable items have been added to the company workshop.

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The following additions and adjustments have been made to subaquatic voyages:

New areas have been added.
New items have been added.
Maximum submersible rank has been increased from 115 to 120.

Housing

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Ward classifications have been adjusted for residential districts on certain Worlds.

Changes will go into effect on Saturday, June 29, 2024 at 8:00 a.m. (PDT) / 15:00 (GMT) / June 30, 2024 at 1:00 a.m. (AEST)

All Worlds in the Dynamis Data Center / Phantom / Sagittarius / Alpha / Raiden

Ward   Eligible to Purchase Land
Ward 1   Free Companies
Ward 2   Free Companies
Ward 3   Free Companies
Ward 4   Free Companies
Ward 5   Free Companies
Ward 6   Free Companies
Ward 7   Free Companies/Private Buyers
Ward 8   Free Companies/Private Buyers
Ward 9   Free Companies/Private Buyers
Ward 10   Free Companies/Private Buyers
Ward 11   Free Companies/Private Buyers
Ward 12   Free Companies/Private Buyers
Ward 13   Free Companies/Private Buyers
Ward 14   Free Companies/Private Buyers
Ward 15   Free Companies/Private Buyers
Ward 16   Free Companies/Private Buyers
Ward 17   Free Companies/Private Buyers
Ward 18   Free Companies/Private Buyers
Ward 19   Free Companies/Private Buyers
Ward 20   Free Companies/Private Buyers
Ward 21   Private Buyers
Ward 22   Private Buyers
Ward 23   Private Buyers
Ward 24   Private Buyers
Ward 25   Free Companies
Ward 26   Free Companies/Private Buyers
Ward 27   Free Companies/Private Buyers
Ward 28   Free Companies/Private Buyers
Ward 29   Free Companies/Private Buyers
Ward 30   Private Buyers

* Ward classifications for all other Worlds will remain unchanged.
* Changes to ward classifications will have no effect on plots that have already been purchased.


Learn more about ward classifications.

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The Estate Holder Rights system has been implemented.

Players can now eject characters from their estate hall or garden, and bar characters from entering their property.

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To bar a character from your property, you must first be on your estate grounds and have the requisite authority. Target the character you wish to bar, and select "Bar from Property" in the subcommand menu, then choose "Register as Barred Character." They will be ejected from the estate grounds and moved to the housing area entrance.

Barred characters will remain on the Barred Characters list for 10 days. During this time, any attempts to enter your estate hall or garden will instead transport them to the housing area entrance.

To view or adjust these settings, select Housing from the Social menu, followed by Estate Settings, then Estate Holder Rights. Authorization settings will differ according to the type of residence.

Free Company Estate

The free company master is the main rightsholder, and may appoint up to four free company members as secondary rightsholders.

Personal Estate

The estate owner is the main rightsholder, and may appoint up to three tenants as secondary rightsholders.

Apartment / Private Chambers

The apartment or private chambers owner is the main rightsholder, and cannot appoint secondary rightsholders.

It should be noted that, when secondary rightsholders with the setting enabled are present on an estate, characters on their blacklist may also be denied access to the property. Which rightsholders' blacklists will be included to determine who is barred from the estate may be adjusted via the Estate Holder Rights window.

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After entering the lottery for an estate, viewing the placard for a different plot before confirming the results of your entry will now remind you of the estate address of the plot you bid on.

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Furnishings from the FFXIV Furnishing Design Contest have been added.

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New furnishings have been added.

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Crafting facility furnishings can now be used by crafting classes up to level 90.

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In accordance with the increased character level cap, level 100 striking dummies have been added.

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New orchestrion rolls have been added.

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New aquarium fish have been added.

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A new seed for flowerpots has been added.

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  • Garden Sunflower Seeds

    Garden sunflower seeds can be purchased from the following NPCs:
    • Mist (X:11.0 Y:11.4) - Material Supplier
    • The Lavender Beds (X:11.9 Y:8.3) - Material Supplier
    • The Goblet (X:10.9 Y:8.9) - Material Supplier
    • Shirogane (X:10.5 Y:12.1) - Material Supplier
    • Empyreum (X:10.2 Y:12.2) - Material Supplier
    • Apartments - Apartment Merchant
    • New Gridania (X:11.0 Y:11.2) - Tanie

The Manderville Gold Saucer

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New prizes are available for purchase using MGP.

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The following additions have been made to Triple Triad:

New cards have been added.
New NPC opponents for Triple Triad have been added.
Players can now engage in Triple Triad matches in new areas.
Card numbers have been added to the item description of all Triple Triad cards.

Miscellaneous

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Players can now select female Hrothgar when creating a character.

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Regardless of your progression in the main scenario, female Hrothgar will be selectable when creating new characters, editing your character's appearance using Fantasia, or hiring a retainer.

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A winning entry from the FFXIV Hairstyle Design Contest is now available.

Learn more about the Hairstyle Design Contest 2023.

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New hairstyles have been added.

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The following additions and adjustments have been made to the Trust system:

Krile has been added as a new avatar NPC.
She will become available after progressing to a certain point in the main scenario.
In accordance with the increased character level cap, the level cap for avatar NPCs has also been increased.
By progressing through the main scenario, avatar NPCs can reach a maximum level of 100.
New glamours will be unlocked for avatar NPCs that reach level 100.
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The Dawntrail category has been added to Duty Support.

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The following additions and adjustments have been made to Wondrous Tails:

Prizes available in exchange for Khloe's Gold Certificate of Commendation, Khloe's Silver Certificate of Commendation, and Khloe's Bronze Certificate of Commendation have been adjusted.
The following duties have been added as objectives for Wondrous Tails:
The addition of these duties will not affect a Wondrous Tails in your possession prior to reaching level 100 with at least one Disciple of War or Magic.
  • The Minstrel's Ballad: Endsinger's Aria
  • Storm's Crown (Extreme)
  • Mount Ordeals (Extreme)
  • The Voidcast Dais (Extreme)
  • The Abyssal Fracture (Extreme)
  • Level 91-99 Dungeons
  • Level 100 Dungeons
The following raids and alliance raids have been grouped together into raid series categories:
The addition of these duties will not affect a Wondrous Tails in your possession prior to reaching level 100 with at least one Disciple of War or Magic. Completing any duty from a series will be counted toward objectives, granting a seal.
Before   After
Eden's Gate: Resurrection or Descent
Eden's Gate: Inundation or Sepulture
  Eden's Gate
Eden's Verse: Fulmination or Furor
Eden's Verse: Iconoclasm or Refulgence
  Eden's Verse
Eden's Promise: Umbra or Litany
Eden's Promise: Anamorphosis or Eternity
  Eden's Promise
The Labyrinth of the Ancients
Syrcus Tower
The World of Darkness
  Alliance Raids (A Realm Reborn)
The Void Ark
The Weeping City of Mhach
Dun Scaith
  Alliance Raids (Heavensward)
The Royal City of Rabanastre
The Ridorana Lighthouse
The Orbonne Monastery
  Alliance Raids (Stormblood)
The Copied Factory
The Puppets' Bunker
The Tower at Paradigm's Breach
  Alliance Raids (Shadowbringers)
Aglaia
Euphrosyne
Thaleia
  Alliance Raids (Endwalker)
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Dawntrail entries have been added to the sightseeing log.

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Skywatcher NPCs have been added to the new areas.

Skywatcher NPCs in 6.0 and previous areas will also be able to offer weather forecasts for 7.0 areas. However, special requirements must be met for certain locations.

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The following additions and adjustments have been made to the Island Sanctuary:

When selecting the plus button on the Isleworks Agenda interface, players can now choose whether Set Agenda or Supply & Demand is the default window that opens.
From the Islekeep's Index, select Sanctuary Settings, then Default Agenda Settings under the Workshop tab.
The Sanctuary Gathering Log can now be opened via the Material Allocation window.
The Material Allocation window will now save sorting settings.
When selling materials in bulk via the enterprising exporter, the quantity set may now be saved for future transactions.

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The level cap for all Disciples of War and Magic has been raised to 100.

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The viper and pictomancer jobs have been added.

These jobs have no corresponding classes and begin at level 80.

Viper (Melee DPS)
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Viper can be unlocked by completing the following quest:

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Enter the Viper

Disciple of War or Magic level 80
Ul'dah - Steps of Nald (X:9.3 Y:9.2)
Worried Weaver
Pictomancer (Magical Ranged DPS)
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Pictomancer can be unlocked by completing the following quest:

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The Joy of Pictomancy

Disciple of War or Magic level 80
Old Gridania (X:8.0 Y:10.3)
Cheerless Hearer

In accordance with the addition of these new jobs, gear for viper and pictomancer has been added to the rewards for certain duties, and will now be sold by merchant NPCs. Please note, however, that viper and pictomancer cannot be used in the Hall of the Novice, nor can they receive the first-time completion bonus from guildhests.

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New job actions have been added.

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Actions and traits have been adjusted.

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The layout of the Blue Magic Spellbook interface has been adjusted.

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The following adjustments have been made to limit breaks:

Monks will no longer change position when executing Final Heaven.
Dragoons will no longer change position when executing Dragonsong Dive.
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Certain status effects granted by class and job actions will now be removed when changing areas or entering an instanced duty.

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The effects of certain monster and NPC actions have been adjusted.

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The armoury bonus granted below level 90 has been increased from 50% to 100%.

The armoury bonus is applied to all available Disciples of War and Magic other than your highest level job or class. From level 90 onward, the armoury bonus is a 50% increase in EXP gained.

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In accordance with the increased level cap, New World and Preferred World character bonuses now apply to all jobs at level 89 or below.

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New enemies have been added.

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New dungeons have been added.

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After beginning a boss encounter in dungeons newly introduced in Patch 7.0, the shortcut warp will take players to the boss area's entrance.

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In accordance with the increased level cap, players can now gain experience from level 90 dungeons, trials, and 6.x alliance raid dungeons.

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New trials have been added.

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Unreal trials have been temporarily disabled.

Players may still exchange Faux Leaves for various rewards.
* A new unreal trial is scheduled to be added in Patch 7.1.

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Players will now receive the power of the Echo in the event all party members are incapacitated during the following trials:

 

  • The Abyssal Fracture
  • The Gilded Araya

Each time players restart the aforementioned trial, they will be granted a 10% Echo effect boost, which increases each restart up to a maximum of 50%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

 

  • The Abyssal Fracture (Extreme)

Each time players restart the aforementioned trial, they will be granted a 5% Echo effect boost, which increases each restart up to a maximum of 25%. If a player restarts after battling for less than three minutes, they will not be granted this effect.

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The strength of the Echo granted in Pandæmonium: Anabaseios (Savage) has been increased.

The Echo will take effect upon entering Pandæmonium: Anabaseios (Savage), increasing players' maximum HP, damage dealt, and healing potency by 20%.
* Unlike other instances, the strength of the Echo will not increase in the event all party members are incapacitated.

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The Spire of Trial, an expansion of Stone, Sky, Sea, has been added.

The Spire of Trial offers trials tailored to various high-level duties in which players will be tasked with destroying a level 100 striking dummy. To access the Spire of Trial, players must first complete the following quest:

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Trial by Spire

Disciple of War or Magic level 100
Solution Nine (X:19.9 Y:17.1)
Eccentric Researcher
Players must first complete the final quest of the Dawntrail main scenario and the quest "A Striking Opportunity."
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The weekly restriction on receiving Cracked Anthoclusters upon clearing Thaleia has been removed.

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New elite marks have been added.

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Players can now hunt regular and elite marks in the new areas.

Marks defeated in the new areas will also yield Sacks of Nuts, which can be exchanged for various items. Players must first complete the following quest before taking up the Hunt in these areas:

A New Dawn, a New Hunt

Disciple of War or Magic level 90
Tuliyollal (X:11.8 Y:13.7)
Wing of Protection Scout
Players must first complete the quest "Elite and Dangerous" and have progressed to a certain point in the main scenario.

You can exchange Sacks of Nuts for items with the following NPCs:

  • Tuliyollal (X:13.9 Y:13.4) - Ryubool Ja
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Viper and pictomancer's arms are now available from the following deep dungeon vendors:

  • South Shroud (X:25.0 Y:20.6) - E-Una-Kotor
  • Ruby Sea (X:21.2 Y:9.3) - Confederate Custodian
  • Mor Dhona (X:34.9 Y:19.0) - Synthesis Node
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Allagan tomestones of aesthetics have been added.

Players can only obtain up to a maximum of 2,000 tomestones of aesthetics. Moreover, players can only receive tomestones of aesthetics after reaching level 100 with at least one Disciple of War or Magic class or job.
* There is no weekly limitation on tomestones of aesthetics.
* A secondary currency, Allagan tomestones of heliometry, will be available in Patch 7.05, which is scheduled to release approximately four weeks after the start of official service for Dawntrail.

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The following additions and adjustments have been made to Allagan tomestones:

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Allagan tomestones of causality and Allagan tomestones of comedy

The aforementioned tomestones will no longer be obtainable. All trials and duties where these tomestones could be obtained will now offer Allagan tomestones of poetics or Allagan tomestones of aesthetics instead.

Please note that any Allagan tomestones of causality or Allagan tomestones of comedy obtained prior to Patch 7.0 will not be lost. The NPC Auriana in Revenant's Toll will now give players the option to exchange them for Allagan tomestones of poetics.

Allagan tomestones of astronomy

Allagan tomestones of astronomy have been removed from the game.

Allagan tomestones of poetics

Allagan tomestones of poetics may still be obtained from duties up to level 90, as well as certain Duty Roulettes.

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The following additions and adjustments have been made to the Duty Finder:

Category names and the duties listed within each have been reorganized.
6.x duties can now be undertaken using the Unrestricted Party option.
When undertaking duties using the Unrestricted Party option, players can now elect to leave a duty even during combat.
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The Raid Finder now only lists trials and duties introduced with Patch 7.0.

* However, the Unending Coil of Bahamut (Ultimate), the Weapon's Refrain (Ultimate), the Epic of Alexander (Ultimate), Dragonsong's Reprise (Ultimate), and the Omega Protocol (Ultimate) can still be accessed via the Raid Finder.

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The Duty Finder has been adjusted as follows:

New duties for Dawntrail have been added to Duty Roulette: Expert, Duty Roulette: Leveling, and Duty Roulette: Trials.
Duty Roulette: Level 50/60/70/80 Dungeons and Duty Roulette: Level 90 Dungeons have been combined into Duty Roulette: High-level Dungeons.
The type and number of Allagan tomestones received from each Duty Roulette category has been adjusted.
Duty Roulette   Allagan Tomestones
Duty Roulette: Expert   80 Allagan tomestones of aesthetics
Duty Roulette: High-level Dungeons   100 Allagan tomestones of poetics
120 Allagan tomestones of aesthetics
Duty Roulette: Leveling   100 Allagan tomestones of aesthetics
Duty Roulette: Trials   60 Allagan tomestones of aesthetics
Duty Roulette: Main Scenario   350 Allagan tomestones of poetics
100 Allagan tomestones of aesthetics
Duty Roulette: Alliance Raids   120 Allagan tomestones of poetics
120 Allagan tomestones of aesthetics
Duty Roulette: Normal Raids   80 Allagan tomestones of poetics
60 Allagan tomestones of aesthetics
Duty Roulette: Mentor   30 Allagan tomestones of aesthetics
Duty Roulette: Frontline   50 Allagan tomestones of aesthetics
The requirements to register for Duty Roulette: Alliance Raids have been changed.
Before   After
Players must meet average item level requirements commensurate with the level of their current class or job at the time of registration.   Players must meet the highest item level requirements among the alliance raids they can enter at their current class or job level at the time of registration.

PvP

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PvP actions for viper and pictomancer have been added.

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The following additions and adjustments have been made to the Wolves' Den Pier:

New items are available in exchange for Trophy Crystals.
New items are available in exchange for Wolf Marks.
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Series 5 will end and Series 6 will begin.

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Series 6 will be held from Patch 7.0 to the release of Patch 7.1, during which time you can earn Series EXP and increase your Series level by participating in any PvP duty. Increasing your Series level will unlock various Series rewards.

* Rewards from Series 5 can only be claimed until the end of Series 6. To claim rewards, select Series Malmstones from the PvP Profile window, then select Previous Series.

Crystalline Conflict

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Season Eleven will end and a pre-season will begin.

When the season ends, the top 100 ranking players from each data center will receive vouchers via the moogle delivery service.

Players finishing in the Bronze tier or higher can claim rewards by speaking with the Seasonal Quartermaster at the Wolves' Den Pier (X:4.9 Y:5.7).

Learn more about
 rewards.

* Tier rewards for Season Eleven must be claimed before the release of Patch 7.1.

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New items have been added.

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* Due to the volume of items added with the release of Patch 7.0, they will not be listed in the patch notes.

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New recipes have been added.

* Due to the volume of recipes added with the release of Patch 7.0, they will not be listed in the patch notes.

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Facewear, a new form of accessories for the head, separate from other equippable accessories, has been added.

Facewear can be equipped via a new equipment slot in the Character window, or by accessing the Facewear interface under Character in the main menu, and will also appear in portraits.

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Facewear can be acquired by using corresponding items such as a copy of The Faces We Wear - Oval Spectacles. Once acquired, they can be freely equipped or removed at any time, and customized with a selection of twelve colors.

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The following fashion accessories have been converted into facewear:

  • False Oval Spectacles
  • False Shaded Spectacles
  • False Classic Spectacles
  • Rose-colored Spectacles

Players will now acquire facewear in place of the aforementioned fashion accessories.

The fashion accessories listed above will no longer appear in the Fashion Accessories window. However, players who acquired them prior to Patch 7.0 may obtain corresponding facewear free of charge by speaking with the Calamity salvagers located in Limsa Lominsa, Gridania, and Ul'dah.

It should also be noted that the items used to acquire these fashion accessories have not been removed from the game. If one is in your inventory or obtained via trading or the market board, it can be used to obtain corresponding facewear.

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The item icons for phials of Fantasia and Retainer Fantasia will now include a marker to better distinguish them from one another.

Icon   Item
027df51f6c2c3d792f33cbc4430ef648e989722d   Fantasia
027df51f6c2c3d792f33cbc4430ef648e989722d   Retainer Fantasia
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Certain items can now be sold, desynthesized, or submitted for expert delivery missions.

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Grade 8 Dark Matter can be used to repair level 91 to 100 gear.

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Viper and pictomancer have been added as required jobs for certain gear.

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The following items are no longer classified as unique:

  • Moonward Ring of Fending
  • Moonward Ring of Slaying
  • Moonward Ring of Aiming
  • Moonward Ring of Healing
  • Moonward Ring of Casting
  • Augmented Radiant's Ring of Fending
  • Augmented Radiant's Ring of Slaying
  • Augmented Radiant's Ring of Aiming
  • Augmented Radiant's Ring of Healing
  • Augmented Radiant's Ring of Casting
  • Augmented Lunar Envoy's Ring of Fending
  • Augmented Lunar Envoy's Ring of Slaying
  • Augmented Lunar Envoy's Ring of Aiming
  • Augmented Lunar Envoy's Ring of Healing
  • Augmented Lunar Envoy's Ring of Casting
  • Augmented Credendum Ring of Fending
  • Augmented Credendum Ring of Slaying
  • Augmented Credendum Ring of Aiming
  • Augmented Credendum Ring of Healing
  • Augmented Credendum Ring of Casting
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The following additions and adjustments have been made to dyes:

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Up to two dyes can now be used on a single piece of gear.
Gear that allows more than one dye will display two separate dye tabs in the Item Dyeing window.
* Additional gear that allows for multiple dyes will be added gradually in future updates.
* Following this change to dyeing, currently selected instant portraits may need to be edited.
Undo Color Selection and Redo Color Selection buttons have been added to the Item Dyeing window.
After selecting a color, it can now be set as a favored dye.
An option to preview preferred color schemes using favored dyes has been added.
An option to preview a previously applied color scheme has been added.
An option to invert colors selected as dye 1 and dye 2 has been added.
A marker indicating no dyes have been applied to an item has been added.
When previewing your character's appearance while using a gamepad, players can now press R1 (RB) to switch between color categories.
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The furnishing Sealing Wax & Letter Set is now dyeable.

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The following items can now be equipped regardless of gender:

    • Faerie Tale Prince's Circlet
    • Faerie Tale Prince's Vest
    • Faerie Tale Prince's Gloves
    • Faerie Tale Prince's Slops
    • Faerie Tale Prince's Boots
    • Faerie Tale Princess's Tiara
    • Faerie Tale Princess's Dress
    • Faerie Tale Princess's Gloves
    • Faerie Tale Princess's Long Skirt
    • Faerie Tale Princess's Heels
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Sundry Splendors, a one-stop shop for gear and items purchased in exchange for Allagan tomestones and scrips, has been added to Old Sharlayan.

The shop is unlocked after completing the main scenario quest "Endwalker."

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The layout of gear exchange menus has been unified.

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The following adjustments have been made to gear exchanges for Allagan tomestones of astronomy, causality, and comedy:

Gear that required the exchange of a base item and upgrade material can now be obtained directly in exchange for Allagan tomestones of poetics.
The base items and upgrade materials for such gear can no longer be obtained from shops, dungeons, or retainer ventures.
Players who possess the base item for such gear may upgrade them in exchange for 100 Allagan tomestones of poetics.
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New items have been added to the inventory of Calamity salvagers.

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New items are available from Calamity salvagers in exchange for Silver Chocobo Feathers.

The following items, which previously required a Silver Chocobo Feather each for a single-handed weapon or shield, can now be purchased together with a single Silver Chocobo Feather.

  • Doctore's Scimitar and Warded Round Shield
  • Doctore's Cudgel and Nightprowler's Targe
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Verdant Scepter and Warlock's Buckler will no longer drop separately in the Aurum Vale, and instead drop together as Black Mage's Verdant Arms (Level 47).

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New items are available in exchange for societal currency from allied societies in 2.0 areas.

* Players must progress to a certain point in the respective allied society's quests to exchange for these items.

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The time until actions may be used after consuming certain medicinal items has been reduced.

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After using the following items to grant a boost to experience points earned from synthesis, a system message will now be displayed when their effect expires:

  • Company-issue Engineering Manual
  • Company-issue Survival Manual
  • Company-issue Engineering Manual II
  • Company-issue Survival Manual II
  • Commercial Engineering Manual
  • Commercial Survival Manual
  • Revised Survival Manual
  • Revised Engineering Manual
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The level cap for Disciples of the Hand and Land has been increased to level 100.

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Orange crafters' scrip and orange gatherers' scrip currencies have been added for Disciples of the Hand and Disciples of the Land that are level 100.

Players can begin exchanging their collectable items for these scrips at Splendors Exchanges and custom deliveries starting at level 100, and can have up to a maximum of 4,000 at any given time.

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The following additions and adjustments have been made to crafters' and gatherers' scrips:

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White Crafters' Scrips and Gatherers' Scrips

No longer obtainable from completion of quests and levequests.
All activities which yielded white crafters' or gatherers' scrips will now yield purple crafters' and gatherers' scrips.
* White crafters' and gatherers' scrips can now be exchanged for purple crafters' and gatherers' scrips at the scrip exchange in Revenant's Toll (X:22.4 Y:6.7).
Can no longer be used for item exchanges.
Items currently obtained with white crafters’ and gatherers’ scrips will be obtainable with purple crafters’ and gatherers’ scrips respectively by speaking with the scrip exchange.

Yellow Crafters' Scrips and Gatherers' Scrips

Yellow crafters' scrips and yellow gatherers' scrips have been removed.

Purple Crafters' Scrips and Gatherers' Scrips

The number of purple crafters' and gatherers' scrips required in exchange for items has been adjusted.

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The amount and type of crafters' and gatherers' scrips received from custom deliveries have been adjusted.

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The following changes have been made to collectables:

The experience points rewarded when delivering collectables will be standardized per item, the amount received no longer being reduced at lower levels.
Experience points rewarded when using a class at level 90 or above to deliver collectables that are level 90 or below have been capped at 1,000.
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New actions and traits have been added for Disciples of the Hand.

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The categories under Special Recipes in the Crafting Log have been adjusted.

Before   After
Restoration (1)
Restoration (2)
Restoration (3)
Restoration (4)
  Restoration
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New actions and traits have been added for Disciples of the Land.

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The following miner and botanist actions can no longer be used when a gathering point is at maximum integrity:

Miner

  • Solid Reason
  • Wise to the World

Botanist

  • Ageless Words
  • Wise to the World
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New miner and botanist gathering points have been added.

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New items have been added to gathering points.

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The Gathering window will now display the integrity of a gathering point.

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New fishing holes have been added.

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New teeming waters have been added.

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The Bait & Tackle window will now also display swimbait, a new form of bait obtained using the level 91 fisher action Spareful Hand.

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The Fish Guide will now indicate whether a fish requires Precision Hookset or Powerful Hookset to catch.

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Following the increase in level cap, the following adjustments have been made to rewards obtained while ocean fishing:

Level 1-49

  • Experience points

Level 50-99

  • Experience points
  • Purple Gatherers' Scrips

Level 100

  • Purple Gatherers' Scrips
  • Orange Gatherers' Scrips (certain conditions must be met to obtain this reward)
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GP will no longer be reduced to 0 when players are incapacitated as a non-gathering class.

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Spiritbond gained when gathering will now be based on gear's equipping level rather than it's item level.

Following this adjustment, spiritbond bonuses when gathering at unspoiled or legendary nodes has been adjusted.

vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png

Players will now receive a bonus to spiritbonding when landing a big fish or legendary fish.

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New Tomes of Regional Folklore have been added.

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New items that can be used for aetherial reduction have been added.

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The following changes have been made to desynthesis:

The level cap for desynthesis has been increased from 650 to 710.
When using quick desynthesis, canceling will now close the window if all items have been desynthesized.
After checking the "Desynthesize entire stack" box in the Desynthesis window, this option will remain checked even after desynthesizing unstackable or single items.
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New mounts have been added.

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New minions have been added.

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New chocobo barding has been added.

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New fashion accessories have been added.

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Graphical Update

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A number of features have been implemented following our first graphical update.

The following graphical details have been added:
  • Improved movement of certain weapons, tools, and gear.
  • Character tilting when turning on certain mounts.
  • Certain environmental effects such as water splashing and smoke will now appear darker in the shadow of nearby objects.
  • Wavering distortion effect when underwater.
  • Subtle eye movements for player characters and certain NPCs.
As part of our first graphical update, the following details have been improved:
  • Character hair and face textures.
  • The appearance of skin on player characters, animals, monsters, etc.
  • The appearance of hair on player characters, animals, monsters, etc.
  • Subtle hair movements.
  • The appearance of lenses in glasses and other glass objects.
  • The appearance of metallic material on certain gear.
  • The appearance of characters and objects that are wet.
  • The appearance of fog.
  • The appearance of water and waves.
  • The appearance of textures of distant terrain when riding a mount.
  • Soft shadows (PlayStation®5, Xbox Series X, Windows®, Mac).
  • Shadows used in backgrounds and in certain cutscenes.
  • Changes in lighting due to the passage of time.

* With few exceptions, these updates apply to all content implemented in Patch 7.0.
* Graphical updates will be applied gradually to older content in future updates.

Detailed textures for various objects such as rocks, trees, and fabric have been added.
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The number of light sources used for shadows has been increased.
The following updates have been made to grass:
  • Improved textures.
  • Increased density.
  • Color spotting.
  • Motion from wind and character interactions.
Movement from wind will appear more consistent at high frame rates.
Upscaling via AMD FSR 1.0 and Nvidia DLSS 2.0 has been added. (DLSS is only available on Windows®)
Anti-aliasing via TSCMAA has been added. (Windows®, Mac)
SSAO via GTAO has been added. (Windows®, Mac)

System

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The following additions and adjustments have been made to character creation:

These additions and adjustments are also applied to character editing via Fantasia, retainer selection, and character editing via the aesthetician.

A new lighting option has been added to the aetherial background.
Selecting the clock icon at the bottom right will now allow players to choose between Lighting 1, the original aetherial background lighting, and Lighting 2, natural lighting.
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Character combat voice lines can now be sampled.
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Class selection is now grouped by roles.
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When using the aesthetician, the display of headgear and facewear can now be toggled on or off.

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When editing character appearance by way of Fantasia, players will have 60 minutes of in-game playtime from the initial usage to re-edit their appearance as many times as they desire.

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A new market board has been added to Tuliyollal.

In accordance with the addition of a new market board, reduced tax rates have been adjusted.

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The following additions and adjustments have been made to retainers:

Retainers can now be registered to the Tuliyollal market.
You may now create female Hrothgar retainers.
The retainer level cap has been raised to 100.
Retainers can now be assigned viper and pictomancer jobs.
To assign viper and pictomancer jobs to retainers, the following requirements must be met:
  • Retainers cannot be already assigned a job, or must be reset if they are.
    * If your retainer has already been assigned a class or job, open the retainer menu and select "Reset retainer class." Please note, however, that doing so will lower the retainer's level to 1.
  • Retainers must be Disciples of War or Magic at level 80 or higher.
  • Players must first unlock the viper and pictomancer jobs.
  • Players must possess a copy of Modern Vocation.
New retainer ventures have been added.
New items can now be obtained from quick exploration ventures.
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New achievements and titles have been added.

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Elite marks will now be displayed in the Recommendations list.

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The gil cost for using Teleport has been adjusted.

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With the addition of new areas, the world map has been updated.

The map will be updated according to progress in the main scenario.

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The following adjustments have been made to maps:

On the map for Limsa Lominsa Lower Decks, the positions of the red arrows indicating area boundaries have been adjusted.
All maps will now display at high resolution quality.
Following this change, the graphic setting for map resolution has been removed. (Windows®, Mac)
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The following additions have been made to the Player Search menu:

Viper and pictomancer have been added.
7.0 areas have been added under Custom.
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When editing Search Info, the size of the online status pulldown menu has been increased.

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The following adjustments have been made to Target Information:

When a target's remaining HP is set to be displayed as a percentage, decimal values will now always be shown.
When the setting "Display only detrimental effects you inflict" is enabled, it will only be applied to enemy targets.
Following this change, the name of this setting has been adjusted to "Display only detrimental effects you inflict on target."
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The following additions and adjustments have been made to the Actions & Traits window:

The default view of the Actions tab will now separate actions that can and cannot be assigned to the hotbar.
A new option has been added, allowing players to choose whether certain actions will be replaced by another on the hotbar when executed.
A new option has been added to enable a recast timer to prevent erroneous inputs of actions that replace others on the hotbar upon execution.
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The following additions and adjustments have been made to job gauges:

Gauges for certain jobs have been added or adjusted.
The Job Gauge Details window has been updated to reflect these changes.
The display of job gauges can now be disabled via the HUD Layout menu.
The parameters used for the text command /jobhudmode have been adjusted according to the order in which job HUD elements are unlocked.
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A glamour guide has been added to the following windows, explaining the usage of various fashion-related features such as dyes and glamours:

The guide can be accessed at any time via the question mark icon in each window.

  • Item Dyeing
  • Cast Glamour
  • Glamour Dresser
  • Glamour Plates
  • Armoire
  • Facewear
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Descriptions in the help menu of the Emotes window have been adjusted.

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When viewing a repair request, the item details will now include information pertaining to dyes and affixed materia.

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When viewing items attached to a mog letter, the item details will now include information pertaining to dyes and affixed materia.

vNEWMNCsOTu709b_kR7LodvPu8.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png

The requirements to keep the New Adventurer status have been adjusted as follows:

Before   After
Have played less than 300 hours
Have not completed the main scenario quest "Death Unto Dawn"
  Have played less than 300 hours
Have not completed the main scenario quest "The Coming Dawn"

Players who fulfill either of the above requirements may set their status to New Adventurer.
* Players who no longer have the New Adventurer status but fulfill the above requirements can restore it by first using the text command "/nastatus on," then selecting the New Adventurer status in the Edit Search Info window.

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The bonus to experience points earned when a mentor forms a party with a new adventurer or returner will now apply until level 90.

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In accordance with the increased level cap, the requirements for new mentors have been adjusted as follows:

Disciples of War and Magic Requirements

Before   After
Must have completed the level 90 tank role quest.
Must have completed the level 90 healer role quest.
Must have completed at least one of the level 90 DPS role quests.
Must have completed at least 1,000 dungeons and trials.
Must have received at least 1,500 player commendations.
  Must have completed the level 100 tank role quest.
Must have completed the level 100 healer role quest.
Must have completed at least one of the level 100 melee DPS, physical ranged DPS, or magical ranged DPS role quests.
Must have completed at least 1,000 dungeons and trials.
Must have received at least 1,500 player commendations.

Disciples of Hand and Land Requirements

Before   After
Must have reached level 90 with at least one Disciple of the Land.
Must have reached level 90 with at least one Disciple of the Hand.
Must have synthesized at least 100 collectables.
Must have gathered at least 300 collectables.
  Must have reached level 100 with at least one Disciple of the Land.
Must have reached level 100 with at least one Disciple of the Hand.
Must have synthesized at least 100 collectables.
Must have gathered at least 300 collectables.

Mentor Renewal

Players who are currently mentors must renew their certification during the 7.0x patches. Players who fail to do so will be unable to access certain features during this period.

Once the renewal period has ended, players who have not renewed their certification will lose the mentor status, and must wait until after Patch 7.1 to reapply for certification.

Available During Renewal Period

  • Novice Network chat channel
  • Mentor party bonuses

Unavailable During Renewal Period

  • Duty Roulette: Mentor
  • The ability to change online status to PvE Mentor, PvP Mentor, or Trade Mentor.
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A log message will now be displayed when newly created characters on New or Preferred Worlds meet the requirements to receive a gil bonus.

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The following additions have been made to adventurer plates:

New accents have been added.
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The color of lettering on the base plate for the Twelvefold Blessings Framer's Kit has been changed to black.
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The following additions and adjustments have been made to portraits:

New accents have been added.
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New poses have been added.
When viewing the Edit Portrait interface, new filters are available for background, frame, and accent lists.
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When hiding the display of headgear, this setting will apply to instant portraits even after changing headgear.
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The following changes have been made to group pose:

New stickers have been added.
The Patch Logo frame has been updated with a Patch 7.0 logo.
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When using monitors with a resolution wider than 16:9, screenshots taken from certain cutscenes or with certain frames in group pose will have copyright information placed within the bounds of a 16:9 resolution.

* Not applicable to certain cutscenes, or when "Affected by camera settings" is enabled.

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Copyright information displayed in screenshots has been adjusted as follows:

Before   After
© 2010-2024 SQUARE ENIX CO., LTD. All Rights Reserved.   © SQUARE ENIX
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Duties that can be recorded via the Duty Recorder have been changed.

Before   After
The Mothercrystal
Euphrosyne
Anabaseios: The Twelfth Circle (Savage)
  Thaleia
???
???

Two trials introduced with Patch 7.0 will be added.

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The log message that displays when a congested area is inaccessible has been adjusted.

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A button to temporarily hide display of the chat log has been added.

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The following changes have been made to alarms:

The maximum number of alarms that can be set has been increased from 10 to 30.
The character limit for alarm names has been increased from 10 to 20.
The layout of the Alarm Editor interface has changed.
Simplified alarm settings are now displayed by default. Additional options are available after selecting the down arrow for advanced settings.
* The display of advanced settings will be saved even after closing the Alarm Editor interface.
Sound options are now available for alarms.
Alarm sounds can now be muted while undertaking duties.
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The following adjustments have been made to the Blacklist:

Characters registered to the blacklist will be hidden.
When joined in a party or alliance, their character will be displayed; however, their name will display as "Unknown" in the party list and on their nameplate.
Messages from characters registered to the blacklist will be hidden.
When joined in a party or alliance, a notification will be displayed when they speak during duties.
After receiving a notification of blacklisted messages, players may elect to temporarily see what was written via the subcommand menu.
Blacklisting will apply to all characters tied to the blacklisted character's service account.
Blacklisting for party recruitment will now also apply to all characters tied to a service account. A system message will be displayed if a blacklisted player joins a party you're in, or if you join a party that contains a blacklisted player.
* New blacklist functionality will not be applied to characters tied to a blacklisted character's service account if they were registered prior to Patch 7.0.
The Blacklist tab has been removed from the Social window, and will now be displayed in its own window found under Social in the main menu.
Players can now save comments regarding blacklisted characters.
Blacklisted characters and all characters tied to their service account will also be subject to the Lodestone blocked users list.
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The Mute List has been added.

The Mute List can be found under Social in the main menu.

Messages from Muted Players

Muting will apply to all characters tied to the muted character's service account.

While their messages cannot be seen, if they are members of your party or alliance, a notification will be displayed when they speak during duties.

Players can also save comments regarding muted characters.

Temporary Display of Muted Messages

After receiving a notification of muted messages, players may elect to temporarily see what was written via the subcommand menu.

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A Term Filter has been added, allowing players to mask messages containing specific words from the chat log.

Once registered to the Term Filter, any messages containing designated words can be hidden from the chat log.

Display of Filtered Terms

The Term Filter can be applied to hide the display of registered words in one of two ways:

  • Display the applicable term filter's number.
    A system message will be displayed, indicating the term filter applied to the chat log. (e.g. "Message could not be displayed due to Term Filter 1.")
  • Hide the affected message in its entirety.
    Messages containing a registered word will be completely hidden.

Registering Words to the Term Filter

Words can be registered to the Term Filter in one of two ways:

  • Players can freely register words as they see fit via the Term Filter List window.
  • Select a desired word in the chat log, then register it via the subcommand menu.
    * Half-width and full-width spaces, as well as words from the auto-translation dictionary, cannot be registered.

Up to ten words can be registered to the Term Filter list, each with its own individual settings.

  • Shout
  • Yell
  • Say
  • Tell
  • Custom Emotes
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Saving Registered Words

Term Filter settings are saved locally.
* When playing on a different platform, words you wish to be filtered must be registered anew.

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In order to reduce server congestion upon the release of Patch 7.0, the following measures will be implemented temporarily:

* We will continue to monitor server activity and remove these features when server congestion is determined to no longer be an issue.

Use of the Data Center Travel system World Visit system will be restricted for certain Worlds and data centers.
Learn more about travel restrictions.
Players who are inactive for thirty minutes will be logged out automatically.
New areas will be split into multiple instances.
* Particular instances can be selected when entering from a neighboring area or teleporting via aetheryte.
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Players can now use the mouse to drag and drop actions onto or off of the W cross hotbar.

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Gradation of the main menu background in Gamepad Mode has been adjusted to improve visibility.

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The DualSense Edge™ wireless controller can now be used on Windows®.

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DualSense™ wireless controllers and DualSense Edge™ wireless controllers can now be used via bluetooth on Windows®.

* Haptic feedback, controller sounds, and create button functionality are unavailable when connected via Bluetooth.

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When connected to a 120Hz monitor, the maximum frame rate for PlayStation®5 and Xbox Series X|S is now 120 fps.

* Please note this is only a change to maximum frame rate. This setting will not ensure your system runs at a steady frame rate.

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When playing on the PlayStation®5 or Xbox Series X|S, trophies and achievements can be obtained or unlocked if their requirements have been fuflilled while playing on other platforms.

When playing on the PlayStation®5 or Xbox Series X|S, achievement data will be updated upon opening the Achievements window. There may be a delay in receiving notifications of earned or unlocked achievements.

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The following options have been added to the Character Configuration menu:

Control Settings

General Tab

Quest Progression Settings

Hide nearby players when close to quest NPCs.

Also hide nearby party members.

Hide nearby players when interacting with quest NPCs.

Also hide nearby party members.

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Supplementary explanations of graphical options have been added to Display Settings in the System Configuration menu.

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The following additions and adjustments have been made to the System Configuration menu (Windows®/Mac)

Frame Rate settings under Display Settings have been changed.
  • None
  • Main Display Refresh Rate
  • 60 fps
  • 30 fps
The following settings have been added:

Graphics Settings

Resolution

Graphics Upscaling (Windows®)

AMD FSR

NVIDIA DLSS (Applicable with only certain graphics cards)

3D Resolution Scaling

Enable dynamic resolution

Frame Rate Threshold

Below 30 fps

Below 60 fps

Always Enabled

General

Enable dynamic grass interaction.

Edge Smoothing (Anti-aliasing)

TSCMAA

TSCMAA + Camera Jitter

Shadow Quality

Use low-detail models on distant object shadows. (LOD)

Shadow Softening

Strongest

Cast Shadows

Maximum

Normal

Minimum

Texture Detail

Texture Resolution

High

Normal

Effects

Screen Space Ambient Occlusion

GTAO: Quality

GTAO: Standard

The default setting for UI Resolution has been changed to High (WQHD/4K).
The following categories were removed:

Graphics Settings

General

Enable wet surface effects.

Disable rendering of objects when not visible. (Occlusion Culling)

Map Resolution

High

Normal

Texture Detail

Texture Filtering

Anisotropic

Trilinear

Bilinear

Effects

Glare

Off

Following adjustments made to graphics settings, graphic presets have also been adjusted.
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The following additions and adjustments have been made to the System Configuration interface: (PlayStation®4/PlayStation®5/Xbox Series X|S)

Under Display Settings, the option "Limit frame rate to 30 fps" has been added.
In accordance with our first graphical update, a Graphics Settings tab has been added.
The following categories have been added to this tab:

Graphics Settings

Movement Physics

Available settings: Self/Party Members/Other NPCs/Enemies

The following categories have been removed (PlayStation®4):

Graphics Settings

Resolution

Enable Dynamic Resolution

General

Use low-detail models on distant objects. (LOD)

The following settings have been moved from Display Settings to Graphics Settings:
  • Draw Quality (PlayStation®4 only)
  • Enable dynamic resolution. (PlayStation®5/Xbox Series X|S)
  • Use low-detail models on distant objects. (LOD) (PlayStation®5/Xbox Series X|S)
  • Water Refraction
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Additions and adjustments have been made to text commands.

The following text commands have been added:
Command   Description
/facewear   USAGE:
/facewear [accessory]

→Equip a specified face accessory.

>>Example:
/facewear "oval spectacles"
(Equip the oval spectacles face accessory.)
/facewearlist   USAGE:
/facewearlist

→Opens and closes the Facewear interface.
/autotargetpriority   USAGE:
/autotargetpriority [subcommand]

→Change auto-target priority settings.

>>Subcommands:
on
Enables auto-target priority.
off
Disable auto-target priority.

Toggles between on and off when no subcommand is specified.
/mutelist   USAGE:
/mutelist

→Opens and closes the Mute List interface.
/termfilter   USAGE:
/termfilter

→Opens and closes the Term Filter interface.
/visualalerts   USAGE:
/visualalerts [subcommand]

→Change visual alerts settings.

>>Subcommands:
on
Enables visual alerts.
off
Disable visual alerts.

Toggles between on and off when no subcommand is specified.
/colorfiltering   USAGE:
/colorfiltering [subcommand]

→Change color filtering settings.
※Windows® and Mac only.

>>Subcommands:
on
Enables color filtering.
off
Disable color filtering.

Toggles between on and off when no subcommand is specified.
The following text commands can now be used to adjust volume levels even during events such as cutscenes:
  • /mastervolume
  • /bgm
  • /voice
  • /systemsounds
  • /ambientsounds
  • /soundeffects
  • /soundeffectsself
  • /soundeffectsparty
  • /soundeffectsother
  • /performsounds
  • /systemsoundsspeaker
New parameters have been added to the /hud text command: JobGauge1 and JobGauge2. These parameters can be used to toggle the display of job gauges.
The following parameters have been added to the /alarm text command:
  • se00/se01/se02/se03/se04/se05
  • mute
New parameters for new jobs and areas have been added to the /search text command.
New parameters have been added to the /petsize text command for Solar Bahamut.
vNEWMNCsOTu709b_kR7LodvPu8.png

Additions have been made to the auto-translation dictionary.

vNEWMNCsOTu709b_kR7LodvPu8.png

Additions have been made to the PlayStation®4 and PlayStation®5 auto-complete dictionary.

lLyx2UZU_8Es7j3Y29vnbrr3ZM.png

New trophies and achievements have been added. (PlayStation®5/Xbox Series X|S)

vNEWMNCsOTu709b_kR7LodvPu8.pngP_Alm3vC59j61Igjyp_v--KDic.pngBZ0cgwm4TRlfTZ69XSmFIwYfmA.pnglLyx2UZU_8Es7j3Y29vnbrr3ZM.png

New music, sound effects, and voices have been added.

Sound effects will now play when touching certain plants.

vNEWMNCsOTu709b_kR7LodvPu8.png

The layout of the game launcher has been changed.

lLyx2UZU_8Es7j3Y29vnbrr3ZM.png

The title screen logo and opening movie have been changed to those of Dawntrail.

The logo and opening movie for Endwalker can be viewed by selecting Movies & Titles at the title screen.

vNEWMNCsOTu709b_kR7LodvPu8.png

The following additions and adjustments have been made to the title screen:

Options and License have been added to the title screen.
Configuration has been renamed System Configuration, and can now be found under Options at the Title screen.
Installation Details has been added within Options, displaying information on previous installations.
The game version displayed at the top left of the title screen now only includes the base package and most recent expansion.
A notification will now be displayed when a player is logged out due to inactivity during periods of congestion.
vNEWMNCsOTu709b_kR7LodvPu8.png

The display of certain World names has been changed in the World Selection window.

World names will no longer include a region label, regardless of game client language settings.

vNEWMNCsOTu709b_kR7LodvPu8.png

After registering to use the World Visit system, accessing an aetheryte and selecting "Visit Another World Server" will display your pending registration.

vNEWMNCsOTu709b_kR7LodvPu8.png

Retainer ventures can now be assigned via the Companion App.

Players can not only assign retainer ventures via the Companion App, but also retrieve items once they're completed. Retainer ventures assigned in-game can also be completed via the app using the kupo nut and mog coin in-app currency.

It should be noted, however, that exploration and quick exploration ventures can only be assigned in-game. Furthermore, standard ventures cannot be assigned while exploration and quick exploration ventures are underway.

Setting an exploration or quick exploration venture to "completion pending" will allow you to assign standard retainer ventures. To complete a pending venture, you must summon your retainer in-game.

Any experience points earned or retainer ventures counted toward earning achievements will not be claimed until logging into the game and summoning your retainer. However, any experience points earned cannot exceed that needed to level up your retainer.

* Players must log out in their Home World to assign ventures or retrieve items via the Companion App.
* This feature will be available starting on Friday, June 28, 2024, at 4:00 a.m. PDT / 11:00 GMT / 9:00 p.m. AEST.

lLyx2UZU_8Es7j3Y29vnbrr3ZM.png

Viper and pictomancer have been added to the solo rankings for Palace of the Dead, Heaven-on-High, and Eureka Orthos.

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    • By Piyo
      FFXIV Mobile launched in China several days ago, so what are players' impressions like? Is the game truly "FFXIV, but better"? Let's find out all of changes FFXIV Mobile made so far!
      If you haven't caught on already, FFXIV Mobile has a growing English community over on Reddit! Throughout its launch week, many Redditors shared their gameplay and latest info, letting overseas players know what the game is currently like. But is FFXIV Mobile living up to the legacy that's over a decade old?
      Final Fantasy XIV's A Realm Reborn first launched back in 2013, and after many years of expansions, it underwent many changes to its storytelling, quality of life additions, and content features. For example, players have an easier time farming for the Zodiac weapons today, compared to what it was like in Patch 2.0.
      Now in 2025, A Realm Reborn has returned on FFXIV Mobile, allowing players to re-experience what the "good old days" were like -- but better. Reddit user RablaAndrews has carefully compiled a post detailing all of the differences, and we're here to point out all of the good (and bad) things for you! If you found the information helpful, be sure to give them a thumbs-up and comment, or visit the unofficial FF14 Mobile US Discord!
      Story and Quests

      Every player starts out in Ul'dah, regardless of what class you chose to play. If you wanted to start in Limsa Lominsa or Gridania, sorry! Maybe they'll add this later on? Main scenario quests are better streamlined, so now players have an easier time following the story. Quest navigation is now easier, such as using Chocobo flying and NPCs for direct teleports. In FFXIV, you only unlock flying in A Realm Reborn zones after completing the expansion's entire main scenario questline. Thank goodness Chocobos in FFXIV Mobile are modernized! However, FFXIV Mobile requires you to unlock Aether Currents to fly in A Realm Reborn zones. Also, you'll get the Aether Compass in A Realm Reborn instead of Heavensward. At least you can still fly, right? Quests with solo instances now have a minimum item level requirement. If you don't meet it, you can't continue the quest. Remember to gear up as you level up! No more Combat levequests! Surprisingly, there are also no Guildleves. FFXIV Mobile's current MSQ goes up to the end of Patch 2.0, after "The Ultimate Weapon". There's no information yet on when the next expansion content from Heavensward will release for FFXIV Mobile. World and Regions

      All of the locations in A Realm Reborn are the same in Mobile and FFXIV. This includes Allied Societies, Revenant's Toll, and even the Gold Saucer! I love playing Triple Triad! One teleportation difference is that you can teleport to any city's Aethernet shards, not just the big ol' Aetheryte. This streamlines the process of me traveling between Limsa Lominsa's fisher guild and Gridania's Amphitheatre! A Realm Reborn features Aether Currents, ranging from 4 to 8 currents on each map. None of them are locked as quest rewards, though part of Western La Noscea is restricted until you progress in the MSQ. FATEs still exist, so better get started on the Zodiac relic weapon grind! I'm just kidding, but they've updated FATEs to include Bicolour Gemstones, Forlorn Maidens, and even a new feature called High Risk rewards! You can also get some limited-time buffs that'll empower you after completing a FATE. FATEs also have a cumulative milestone tracker, where you can complete tasks over the course of completing the same FATE several times. For example, you'll get rewarded for killing monsters X times and collecting Y number of items, but you'll have to come back many times to get all of the rewards! Do you know about the Happy Bunny FATEs in Eureka, and how they'll help you find buried treasure? Well, FFXIV Mobile has that too, except it's Marmots and it can be in any region in Eorzea. Apparently, if you find all of the buried treasure, you can trade them in with a traveling Goblin Merchant. The Wolves' Den is currently unavailable in FFXIV Mobile. Does this mean no PvP? Not exactly: there's a completed map with everything included, but you just can't access it. Maybe they'll save it for a later patch? No Hall of the Novice, Housing, nor Palace of the Dead either! Battle Classes & Jobs

      Classes have been condensed into levels 1-10, instead of 30. The class quests are considered part of the early-game and tutorial content, giving you gear and EXP. After you complete the level 10 class quest, you'll receive the class ring as a glamour and the associated job stone. Now I can be a White Mage starting at level 10! Also notably, you cannot remove the job stone once you equip it. I guess the developers realised Gladiators accidentally queuing into Labyrinth of the Ancients wasn't a good idea... Oops! Scholar and Summoner no longer share a level. Job quests are basically the same as it is in FFXIV, with updated quest rewards such as gear. Job actions have mostly been streamlined, possibly due to mobile limitations. But that doesn't mean Monk's job identity isn't there, I can still punch stuff! There are also new job actions and animations too, that aren't present in FFXIV. Speaking of job actions, FFXIV Mobile added a feature where, if you are a melee job and a certain distance from the target, your primary action button will automatically change from melee to ranged (such as Warrior's Tomahawk). If you're a ranged job like a caster instead, you it changes the action to an instant cast. Very handy for movement! There is also an evasive action button. Pretty self-explanatory, but different jobs have different animations, like dashing or rolling. For casters, you cannot slidecast -- you must finish the cast before doing another action. Thankfully, dying enemies won't interrupt the cast either: if the target dies mid-cast, the action will just automatically redirect to the next target. If you are using a healing action without a target, it will automatically target the party member with the lowest HP. Crafting and Gathering
      Disciples of the Land are basically the same, but with less buttons. Notably, Fisher has an unique UI feature that shows the Fishing Log for the current gathering location. Disciples of the Hand, on the other hand, have a job gauge called "Tension". Instead of two synthesis gauges to keep track of, progress and quality actions will shift the "tension" dial in opposite directions. If the dial is in a coloured zone near the end of the gauge, it can boost the efficiency of an action in the opposite direction. Certain actions can also manipulate the job gauge, removing the item's Condition state entirely. General materials (such as wood lumber) are only made with quick synthesis, with the option to pay Gil and skip the wait times. If you have the materials, you can also craft items in bulk with the same progress/quality gauge. After you have crafted the item and meet certain stat requirements, you can automatically craft the item instead.  If you're feeling kind of lazy, you can purchase materials with Gil easily through the crafting menu. If the item is available through NPC vendors, you can select how much of each item, and just pay directly on the one screen. No more travel time! Dungeons, Trials, and Alliance Raids
      Check out RablaAndrew's video on Labyrinth of the Ancients while you continue reading!

      Dungeons are largely the same, such as with quality of life updates or updated mapping. Notably, there are some not reworked yet, which suggests the current state of FFXIV Mobile is from somewhere between late Shadowbringers and early Endwalker. You can obtain Allagan Tomestones of Poetics immediately, even on jobs below level 50. This allows you to work on your level 50 gear progressively without having to intentionally grind. No optional chests as you move through dungeons! Cutter's Cry and Dzemael Darkhold are both dungeons not in the game. You can skip cutscenes in Castrum Meridianum and the Praetorium, even if it's your first time. No more waiting on Gaius to finish his speech! The Labyrinth of the Ancients alliance raid has been adjusted to accommodate only 8 players, not 24. There are also no loot restrictions, which is different from alliance raids on release. All of the story trial duties are now 8 player content and feature new mechanics. This includes Ifrit, Titan, and Garuda. Gold Saucer
      Bet you weren't expecting a section for this, now did you?

      GATEs and gameplay is largely the same, though the mini-game machines are slightly different from what we know. Fashion Report is completely different! Instead of guessing with individual hints for what to wear, you figure out the pieces based off the scores of different participating NPCs. For example, if a NPC has a low score, that means only a few pieces they're wearing matches the theme. If the NPC has a high score, they're probably wearing pieces that match the theme well! Thankfully, you don't have to own the glamours to participate in Fashion Report, you can just borrow gear instead. But you'll get bonus points if you actually own the glamour yourself! You can get 88 points maximum if you only borrow gear, and 100 points if you own everything~ Jumbo Cactpot now pays out extra MGP if any digit on your number matches the winning number. For example, if the winning number was 1234, both 1337 and 0004 would receive more MGP than 4321. RablaAndrew notes the minimum payout is 2,000 MGP, which is still better than nothing! If you win GATEs on the "Main Stage", you can also unlock an extra three Jumbo Cactpot tickets to purchase that week. The Mandervilles are truly generous in FFXIV Mobile! No Leap of Faith, Chocobo Racing/Breeding, Lord of Verminion, or Doman Mahjong. Darn it! Quality of Life and Other Changes
      Currently, there is only one data center available. All parties and linkshells are cross-world by default, and only Free Companies are limited to each world. Marketboards are cross-world. No more traveling to other worlds (maybe data centers too?)! You can also access them, along with any vendor store you can think of, anywhere in Eorzea through the main menu. A lot of glamour pieces are actual level 1 gear you wouldn't use for stat purposes. So these pieces either get automatically added to the Glamour Dresser or become an outfit on the Store. If you dye a glamour piece with a colour once, you can continue to re-dye it the same colour at no cost. Currently, 15 free Glamour Plates are available, and more can be bought with the paid currency. The glamour plates can be saved and linked to a job. If you meld materia onto a gear piece slot, it stays that way forever on the job. So if you melded on a Paladin's headpiece slot, and change the headpiece gear, the materia will stay the same. If you swap jobs, you'll have to re-meld accordingly. Inventory is shared between gear and normal items. You start with 300 slots, and can expand inventory slots from quests, events, battle pass rewards, or even by paying Gil. FFXIV Mobile is a 100% free-to-play game with optional monetization! Currently, you're not required to pay for any of the content unless you so choose. Feel free to read more about it in our news article! There are definitely parts of the post I have left out, and this is still long to read through! Again, a big thank you to RablaAndrews and the FFXIV_Mobile Reddit community for all of the information today! Be sure to check the game out if you're interested, and maybe we'll see these changes (or more!) added to the Global version of FFXIV Mobile!
    • By Jaym0
      The Ultimate FFXIV Cookbook Vol.2 is here! With recipes inspired by Shadowbringers, Endwalker, and Dawntrail, 192 pages of lore and stunning food photos, it's perfect for fans and home cooks!
      Square Enix just announced the second official FINAL FANTASY XIV cookbook, Volume 2: The Culinarian's Journey from Shadow to Shore. It officially releases on October 21, 2025, and is up for pre‑order now.
      Priced at $34.99 USD, £24.99, €35, the book contains 192 pages of beautiful, full-colour photography, lore bits and pieces, and easy-to-follow recipes.

      You will find over 70 dishes inspired by the expansions Shadowbringer, Endwalker, and even Dawntrail! Here are a few recipes you will have the possibility to find in this new volume:
      Alpine Breakfast - start your morning with a highland twist Tacos de Carne Asada - a wild culinary adventure, one that G'raha will definitely enjoy The quirky-sounding but irresistible Pudding of Perseverance & Prominence And plenty more creative meals straight from Eorzea!
      On top of that, this volume includes an exclusive foreword by Naoki Yoshida!
      This cookbook follows a first volume released in November 2021, which also introduced 70+ recipes covering Eorzea and Norvrandt. It featured, for example:
      Farmer's Breakfast Knight's Bread of Coerthas La Noscea's Rolanberry Cheesecake Volume 2 takes things further, expanding into the most recent zones and cultures, like Sharlayan, Garlemald, or Tuliyollal! Expect more exotic dishes such as Hot Buuz, Xibruq Pibil, Zero's Spicy Curry, that were not explored in book one.
      You can pre-order cook book Volume 2 right now on the official Square Enix Website!
      If you are a Final Fantasy XIV fan who loves to cooks, or if you just love a gorgeous game-themed coffee-table book, volume 2 is definitely for you! Enjoy the new flavours, lore, and a real taste of adventure!
    • By Piyo
      There's still a few more weeks until Patch 7.3! Is there enough time to do everything? What's left, crash the hat market in Eorzea?
      Final Fantasy XIV's Letter from the Producer LIVE Part LXXXVII just aired yesterday, packed with the latest updates for Patch 7.3! If you haven't had the chance to watch it yet, why not check out our Live Letter summary on IcyVeins?
      Patch 7.3 is expected to release early in August, which is only a few weeks away! Each patch cycle is four months long, so I can't believe how fast time flies by. For the busy Warriors of Light, perhaps it's time to check things off your to-do list?
      Here are five things you should do before the upcoming changes in Patch 7.3:
      1. Ending Soon: PvP Series 8 and Crystalline Conflict Season 15

      Have you done your PvP Series this season yet? There are some limited Series Malmstone rewards, such as the Magitek Slasher Identification Key, which will go away once Patch 7.3 arrives!
      If you haven't started yet, you still have time! The last unique reward from PvP Series 8 is at Series Level 25. There are a variety of different ways you can get Series EXP, such as:
      Crystalline Conflict matches, Rival Wings, and Frontline Roulettes! All three methods are approximately the same amount of time, but you will earn more or less Series EXP based on wins, ties, and losses. Learn more about the PvP Series 8 rewards here!

      If you're still looking to rank up in Crystalline Conflict, the last tier of rewards is the Crystal tier. This will be changing, as they're adding two new tiers in Patch 7.3: Omega and Ultima! After reaching Crystal, you can only go up (or down!) based on your Crystal Credits.
      Remember you can only progress in ranked matches on specific Logical Data Centers listed below. Good luck!

      2. Suzaku Unreal Will Be Replaced

      The faux commander asks you to regale him with a tale of fiery passion and heartbreak...
      Have you tried out the latest Unreal duty yet? The Hells' Kier (Unreal) is only available until the start of Patch 7.3. Once the patch releases, The Wreath of Snakes (Unreal) will become the new Unreal duty instead. Seiryu will certainly prove to be a challenge!
      Unreal duties are only available for a limited-time, and are the perfect way to get started in high-end raiding without committing to Arcadion Savage! You get to re-experience a fight from an older expansion, and learn how to play your job with ease at level 100! Go get some amazing Faux Hollow rewards before Suzaku's gone!
      3. Hats, Hats, and More Hats!

      Coming soon to Hrothgars and Vieras near you, Patch 7.3 will expand the supported headgear available for these races! This not only includes funny hats and helmets, but also the ability to hide Viera ears! Maybe I won't chop off my fluffy ears just yet...

      There will also be newly added support for hair fringes too! We have so many Warriors of Light balding accidentally, now wearing hooded headgears won't feel so... revealing!
      Headgear pieces are widely available everywhere: various marketboards, instanced duties, item exchanges, quest rewards... If there's something you might like, get it now before they're all gone!
      4. Ready Your Phantom Weapons

      With a new patch comes a new Phantom Weapon update, getting you one step closer to "perfection". In Occult Crescent, players can upgrade their relic weapons, eventually becoming the best-in-slot weapons by the end of Dawntrail. This is one way to power up without having to do Savage or Ultimate raids!
      If you already completed the current steps for one Phantom Weapon, why not pick up another? Though there will be no updates to the Demiatma grind, relic weapons will surely keep you, well, busy! Maybe you won't suffer as much as the Warrior of Light over here...

      5. Quests to Read with Just Enough Time

      And last, but not least, why not get some light reading done? In Patch 7.3, there will be many story updates, including the main scenario quests and Echoes of Vana'diel alliance raid series. If you haven't done any of the quests below yet, schedule some reading time!
      [Main Scenario Quest] Seekers of Eternity (Patch 7.2) [Alliance Raid] Echoes of Vana'diel - Jeuno: The First Walk (Patch 7.1) [Sidequest] Inconceivably Further Hildibrand Adventures (Patch 7.25) [Allied Society] Pelupelu (Patch 7.1) and Mamool Ja (Patch 7.25) Also, if you want to explore the new Deep Dungeon in Il Mheg, you need to complete the main scenario quest "Endwalker". Stay tuned for more stories to experience in Patch 7.3!

      Remember there's an upcoming Moogle Treasure Trove event, filled with limited-time rewards and fun activities to discover! For the promise of tomorrow, good luck with your adventures!
    • By Piyo
      Patch 7.3 Live Letter reveals new raids, relic tweaks, and big surprises for FFXIV players. What’s changing in Eorzea next? Find out inside.
      Are you excited about the upcoming Patch 7.3 for Final Fantasy XIV? It's been a few months since we got an update on the main story questline, and even longer for the Echoes of Vanadiel Alliance Raid series!

      If you haven't gotten the chance to watch the Letter from the Producer LIVE Part LXXXVII, feel free to check out the summary below! Most Live Letters are in Japanese audio only, so a big thank you to Miuna and Iluna Minori for the fan translations at r/FFXIV Discord!
      FFXIV Patch 7.3 Tentative Release Date

      The upcoming patch for Final Fantasy XIV is called "The Promise of Tomorrow"! Currently, Patch 7.3 is expected to release in early August 2025.
      Patch 7.25 Occult Crescent Feedback

      Occult Crescent players expressed the desire to enter the Forked Tower with a preformed alliance. Currently, players can only participate if they enter the same Occult Crescent instance together. This poses several co-ordination issues seen with Eureka's Baldesion Arsenal even today.
      However, the Square Enix team also felt the Delubrum Reginae Savage player requirements from Bozja were also too difficult to meet on release. It was originally a raid instance for 48 players, but soon reduced the minimum entry requirement to 24 players instead.
      In Patch 7.3, they will add a feature allowing a premade alliance of 48 players to queue into the same instance together. In addition, players will require 1 Cypher to reserve their spot in the Forked Tower -- this is similar to getting prioritized for Critical Engagements in Bozja instances.
      Will there be a Normal and Savage Forked Tower?
      Unfortunately, adding another version of the Forked Tower will be unlikely due to development costs. For future Occult Crescent duties, they will try to develop both a normal and savage version, but no guarantees!
      Other Occult Crescent Updates
      The disappointing magic pot and happy bunny coffers will also have their rewards adjusted in the future. Thank goodness: I don't want to see another drop of materia or fireworks again! The developers will also consider re-balancing the FATE difficulty scaling and Auroral Mirage weather windows, so they're more reasonable moving forward.
      Have you tried working on the new Relic weapon yet? The developers heard your pleas for better demiatma and soul shard drop rates... and nothing will change (for now)! The current drop rates, which are 20% for Critical Engagements and 5% from FATEs, are balanced based on past Relic quest item data. For example, A Realm Reborn's Atma drop rates originally began at just 2% -- thankfully they're now balanced to 20%, but still!
      Cosmic Exploration Feedback
      For the Cosmic Exploration feedback, you will be able to use mounts starting in Patch 7.3. This also includes the new 7.31 Exploration content too. I liked the local transitway, but it just doesn't beat running around on the Fat Cat mount!
      They will also adjust the time limit on some Cosmic Exploration missions, as some players felt they were too difficult to keep up at times. For example, a lot of gathering missions required players to pay strict attention to their GP regeneration while running to the next gathering point. If you missed a potion timing? Say goodbye to your Gold medal!
      To solve this issue, the developers have added a feature that returns the GP used during the mission. Though your used cordials won't return, the cast timer will at least reset upon mission completion. They are also planning to add follow-up missions if you happen to fail one, and additional incentives once you have finished enhancing your Cosmic tools.
      They will also add retainer bells and a proper transit to the moon as well. Previously, you had to find Drivingway to transport you to the moon, but how can I find them when there are so many Loporrits at Carrotway?! So now there will be a teleport ticket that will take you directly to Drivingway.
      Main Story Questline Update
      If you have not completed the current main story quests yet, there may be story spoilers ahead!

      Does Sphene have a book? Is this the birth of a new Scholar or Summoner? Will she be fighting alongside the Warrior of Light too?!

      We've seen these robots before, but what's up with their helmet? Is it glitching? According to the developers, it's very reminiscent of the "Kira-Kira" scenes from the Gundam GQuuuuuuX anime...

      As part of the MSQ update, there will also be a new Level 100 dungeon added: "The Meso Terminal," along with a mysterious new Level 100 trial too. Our last trial was the Recollection, so I wonder what -- or who -- this statue could be?

      If you haven't caught up with the main story yet, you better start reading!
      Other Quest Updates

      The new Allied Society quests will be with the Yok Huy! This seems to be for the Disciples of Hand, as we already have the Pelupelu for battle jobs, and the Mamool Ja for Disciples of Land. The background looks like Urqopacha, but I've yet to see a whole area covered in snow like this one...

      There will also be an update to the Inconceivably Further Hildibrand Adventures questline, which was first released back in Patch 7.15. Nashu's expression while looking at the egg scares me a little; is this the new mystery? If you don't know anything about the Hildibrand Adventures questline, be sure to check it out!
      Echoes of Vana'diel Alliance Raid Update

      As expected, the next instalment of Echoes of Vana'diel will be added in Patch 7.3. San d'Oria: The Second Walk is the second alliance raid in the series, and is heavily related to Final Fantasy XI. If you haven't finished Jeuno: The First Walk yet, now's the time! I'd love to nap under the dreamy aurora night sky...

      Unreal Duty Update

      Have you guys tried out the Unreal duties yet? These are the Extreme trials from past expansions, which have been re-balanced for level 100 players to enjoy. The upcoming duty in Patch 7.3 will be The Wreath of Snakes (Unreal), featuring Seiryu from Stormblood!
      Treasure Dungeon Update

      As is tradition, there will also be a new treasure dungeon added, the Vault Oneiron. This looks just like the Living Memory dungeon! ? And is that a DJ Mandragora?!

      Duty Support Update

      If you are still working through the main story in A Realm Reborn, the Duty Support system will be adding Cutter's Cry to its list of compatible duties. Perfect for new players, or even veterans trying a new job for the first time!
      PvP Updates

      PvP gets regular updates every few months, such as beginning a new PvP Series and PvP action changes. But did you expect a new Crystalline Conflict arena too?! I LOVE the beach: it makes me feel like I can play some serious matches here!

      For those who enjoy ranking, they have also added two new Crystalline Conflict tiers: Omega and Ultima. Be sure to start the PvP Series 9 season at the Bayside Battleground, and get those rankings up!
      Cosmic Exploration Update

      As mentioned before, Cosmic Exploration will get several updates in Patch 7.3, including exploration on a new star. We will finally get to survey beyond the moon -- Phaenna awaits!
      The same features from Sinus Ardorum are in place on Phaenna, such as Cosmic Tool enhancements and the Starward Standings stela. Better return to work, gatherers and crafters! If you have yet to try Cosmic Exploration, it's a perfect opportunity to level up your Disciples of the Land and Hand!
      Phantom Weapons Update

      There will also be another update to Phantom Weapons, the Relic weapon series from Occult Crescent. I wonder why the Warrior of Light is so disappointed here...
      Deep Dungeon Update

      THERE'S ALSO A NEW DEEP DUNGEON? Gamers, we know this may not be the most exciting content to progress through, but this is one part of the game many players secretly enjoy (including me!). Those wanting to level fast and looking for a new solo challenge will surely have a great time here.

      You will need to complete the main scenario quest "Endwalker" and progress to floor 50 of the Palace of the Dead. You must be level 91 or above to enter, and the new Deep Dungeon can be accessed by speaking to a NPC in Il Mheg.

      In addition, something new to Deep Dungeons is a post-completion Bonus Duty! A harder version of the floor 99 boss battle will be accessible after completing floor 100. You can challenge this at level 100 with a party of four players.
      No Ultimate Raid in Patch 7.3
      I know a lot of players were expecting a new Ultimate in Patch 7.3, but there will be no Ultimate raid this upcoming patch. It will release one day, just not soon. Sorry!
      That disappointed Warrior of Light is more relatable the longer I look at it...
      Miscellaneous Updates

      A few other things the development team has worked on includes chat bubbles! This feature is both optional and toggleable in/out of combat (PvE and PvP). As well, you can select the bubble colour and which channel(s) that will appear!
      There is also expanded headgear support for both Hrothgars and Vieras!

      They not only get some newly supported hats and helmets, but also the option to hide Viera ears?! I'm pretty conflicted, I quite like the fluffy ears clipping through my hats...

      WAIT IS THAT THE HAIR FRINGE PEEKING THROUGH TOO?! If you like what you see, be sure to buy your hat glamours before they sell out!

      Whiteboard Feature in Patch 7.4+

      The Whiteboard will NOT release in Patch 7.3. This is an in-game tool that the development team has been working hard towards implementing, but it seems the release date is much later than anticipated. At least it looks really good so far, keep up the good work!
      Some functions that they are also considering are:
      Ability to display the board whenever (like in combat!) Highlight specific jobs Set-up multiple boards for a single duty Shareable with others! If they can add these features, it would be an amazing game-changer to the current learning scene. I can't wait to see more!
      Live Events and New Merchandise
      That's all for the in-game updates! But what about any new live events?

      If you happen to live close to, or will be visiting Shibuya, Tokyo, the FFXIV Summer Festival of Light will be celebrating its one-year anniversary from Saturday, July 12th to Tuesday, July 15th. More details will be available on the Japanese Lodestone.

      What if you're in Los Angeles, California? For this year's Anime Expo convention, FFXIV events will be happening from Thursday, July 3rd to Sunday, July 6th. In addition, Producer & Director Naoki Yoshida will be hosting a panel discussion on Friday July 4th at 12:30 PM (PDT). Better mark your calendars!

      As for new merchandise related to Final Fantasy XIV, the Square Enix Store currently has pre-orders open for the silver ear cuff, inspired by the Elezen twins from Eorzea! This will be the perfect accessory for cosplaying as Alphinaud and Alisaie, because I can wear it on either ear!

      There are also an assortment of other goods too, such as stickers and a Doman Mahjong inspired T-shirt. The Sugar Riot stickers have holographic sparkles too, they're so shiny! I need to pre-order these soon!

      You can also purchase the new merchandise early at Japan's pop-up stores in Osaka and Tokyo! The pop-up stores will be open between July to September, though the schedule is always subject to change.

      What if you love the outdoors? Well, now you can bring the game you love with you! Collaborating with LOGOS, a Japanese outdoor brand first established in 1985, the marketing team has created a whole set of outdoor goods for you to camp with! They'll be releasing later this year in North America and Europe.

      Are there any FFXIV lore enjoyers reading this? Well, you might be interested in the Chronicles of Light Volume 2! This features 30 different stories, including 4 brand-new stories, the Tales of the Shadows, Tales from the Twilight, and so much more! Pre-order now, before its digital release on October 7th!

      In addition, there is a 10% purchase discount off the custom order photobook: Memories of Light. This is a limited-time Japan campaign from Friday, June 20th to Monday, July 21st. Check out its official website to learn more!

      And last, but not least, the Primals Dark Decades Tour has sold out completely! This music tour will be happening across various locations in Japan, from late July to late August. Be sure to take photos for me!

      Job Opportunities
      Currently, the FFXIV team in Japan are looking for new applicants to join their staff! How would you like to work on a game millions of players, including yourself, love?

      Even if you are not interested in the following jobs, you can also apply for a Square Enix position too. Please note: both positions require professional-level Japanese. Oof!

      And this will be the end of the Part 1 Live Letter for Final Fantasy XIV Patch 7.3! I know this was quite a long summary, but I hope you enjoyed reading through it. See you next time for Part 2!
    • By Piyo
      FFXIV Mobile's Open Beta in China just released yesterday, and players are discovering what the monetization has in store for them... literally and figuratively!
      If you haven't heard already, Final Fantasy XIV's Mobile game is currently available for open beta testing on their Chinese servers. We have previously covered how to play and what features the game offers, but what about their plans for monetization? Has it held up to what the developers said, and what the community wants to see?
      Over at the r/FFXIV_Mobile community on Reddit, a lot of players have already dipped their toes, excited to revive their love for the Final Fantasy XIV universe. If it’s been a while, watching a new player go through A Realm Reborn might hit you right in the nostalgia.

      Thanks to Reddit user RablaAndrews, they have summarized all of the things you can pay for in FFXIV Mobile. The game is currently free to play, but any game development takes time and money. For example, FFXIV on consoles and the PC requires you to pay a monthly subscription. So what are the ways you can support the game financially?
      In-Game Currency & the Shop

      Well, for starters, you can obtain exclusive in-game items using "Top-Up Points," which are purchasable with Chinese yuan. The approximate conversion rate is 1 Yuan for 0.14 USD, but keep in mind the current conversion rate changes and the Global version of the game may not reflect the same prices. These look just like the Crysta you can purchase from the Mog Station!

      Everything in the "Mog Station" shop is purchasable using these Top-Up Points. This includes discounted costume sets we've seen from the actual FFXIV Online Store, mounts, minions, and even consumables such as the infamous Fantasia!

      Surprisingly, even regular armor — the kind you'd normally grab off the marketboard for under 1,000 Gil — has been monetized. Have you seen how cute the penguin mount is?!

      Monthly Subscription
      FFXIV Mobile also offers a "daily check-in" subscription service that you can purchase for 30 days at a time. The game is free-to-play, but this is an optional premium service. It provides Top-Up Points each daily reset, and also seems to offer unique buffs and discounts, such as:
      EXP Boost and Booster Consumables Less Marketboard Tax More Marketboard Slots Faster Mount Speed This is very similar to the "monthly card" system you can see in a lot of gacha games, such as Genshin Impact and Zenless Zone Zero. However, it is a little more player-friendly, as you can apparently "store them for up to 15 days if you [forget to login]". The current FFXIV subscription model does not account for daily gameplay, though this is slightly different for other regional versions of FFXIV.

      Battle Pass System
      FFXIV Mobile also offers a battle pass system, where players can do daily activities for battle pass points, and receive valuable rewards when the battle pass levels up. They originally didn't have a free tier in place, but it was added for the Open Beta after receiving player feedback. The battle pass provides up to 60 free levels of rewards, and an additional 80 (and some more) if you purchase for the paid tier instead.

      Some of the free rewards this current battle pass offers include:
      If you purchase for the paid tier instead, you'll get the free items along with some paid-exclusive things that appear to be purchasable from the shop too. Check out the full list here, translated by Reddit user RablaAndrews.
      That’s everything noted so far from the Open Beta. What did you think of the different ways FFXIV Mobile has monetized their game? Do you think we will see something similar in the Global version of the game when it releases? If you want to show your appreciation, be sure to check out the full post on Reddit! Or even better, try FFXIV Mobile yourself!
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