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Stan

Death Knight Changes in War Within Beta Build 55288

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Check out all the Death Knight changes that went live in this week's War Within Beta build!

Latest Death Knight Changes

  • Gift of the San'layn - While Vampiric Blood or Dark Transformation is active you gain Gift of the San'layn Gift of the San'layn increases the effectiveness of your Essence of the Blood Queen by 150%, and Vampiric Strike replaces your Heart Scourge Strike for the duration.
  • Ghoulish Frenzy - Dark Transformation also increases the attack speed and damage of you and your Monstrosity by 0% 5%.
  • Wave of Souls - Reaper's Mark calls sends forth bursts of Shadowfrost energy and back, dealing [ 86.25% of Attack Power ] Shadowfrost damage both ways to all enemies caught in its path. Wave of Souls critical strikes cause enemies to take 5% increased Shadowfrost damage for 15 sec, stacking up to 2 times, and it the wave back is always a critical strike on its way back.
  • Mawsworn Menace - The Scourge Strike deals 15% increased damage and the cooldown of your Unholy Blight Death and Decay is reduced by 15 sec and Death and Decay by 10 sec.
  • Exterminate - After Reaper's Mark explodes, your next Obliterate costs no Rune and summons 2 scythes to strike your enemies The first scythe strikes your target for [ 306% of Attack Power ] Shadowfrost damage and has a 20% chance to apply Reaper's Mark, the second scythe strikes all enemies around your target for [ 204% of Attack Power ] Shadowfrost damage. Deals reduced damage beyond 8 targets.
  • Infliction of Sorrow - When Vampiric Strike damages an enemy affected by your Blood Virulent Plague, it extends the duration of the disease by 3 sec, and deals 20% of the remaining damage to the enemy. After Gift of the San'layn ends, your next Heart Scourge Strike consumes the disease to deal 200% 100% of their remaining damage to the target.
  • Subduing Grasp - When you pull an enemy, the damage they deal to you is reduced by 6% for 6 sec.
  • Hungering Thirst - The damage of your diseases and Frost Strike, Death Coil are increased by 15%.
  • Visceral Regeneration - When Sudden Doom is consumed, you gain 5% Strength for 5 sec. Your Heart Strike has a 3% chance per stack of Essence of the Blood Queen to refund a Rune. Vampiric Strike doubles the chance to refund a Rune.
  • Vampiric Strike - Vampiric Strike heals you for 5% of your maximum health and grants you Essence of the Blood Queen, increasing your Haste by 1.5%, up to 7.5% for 20 sec. Your Death Coil and Death Strike have a 10% chance to make your next Heart Scourge Strike become Vampiric Strike
  • The Blood is Life - When the Blood Beast dies, it explodes, dealing 50% of the damage accumulated to nearby enemies and healing the Death Knight for the same amount.. Each time the Blood Beast attacks, it stores a portion of the damage dealt Vampiric strike Strike has a chance to summon a Blood Beast to attack your enemy for 10 sec
  • [NYI] Under Construction - This talent is not yet implemented Parrying an attack grants you a charge of Bloodied Blade, increasing your Strength by 0.5%, up to 4.0% for 15 sec. At 8 stacks, your next parry consumes all charges to unleash a Heart Strike at 200% effectiveness, and is waiting to be raised from the dead. increases your Strength by 10% for 6 sec.
  • Null Magic - Magic Damage damage taken is reduced by 10% and the duration of harmful Magic effects against you are reduced by 35%.
  • Sudden Doom - Your auto attacks have a 25% chance to make your next Death Coil or Epidemic cost 10 less Runic Power and critically strike Additionally, your next Death Coil and Epidemic will burst 1 Festering Wound.
  • Obliteration - While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune. Additionally, while Pillar of Frost is active your Frost Strike consumes up to an additional 15 Runic Power to deal additional damage.
  • Unholy Blight (New) - Dark Transformation surrounds your ghoul with a vile swarm of insects for 6 sec, stinging all nearby enemies and infecting them with Virulent Plague and an unholy disease that deals [ 27.83% of Attack Power ] damage over 14 sec, stacking up to 4 times.

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54 minutes ago, Stan said:

Obliteration - Normal: While Pillar of Frost is active, Frost Strike and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune Additionally, while Pillar of Frost is active your Frost Strike consumes up to an additional 15 Runic Power to deal additional damage. Glacial Advance : While Pillar of Frost is active, Frost Strike, Glacial Advance, and Howling Blast always grant Killing Machine and have a 30% chance to generate a Rune. Additionally, while Pillar of Frost is active your Frost Strike consumes up to an additional 15 Runic Power to deal additional damage.

 

Is this meant to be split up into two different changes, the first being the obliteration and the other for Glacial Advance?

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1 hour ago, BlazingSnow said:

Is this meant to be split up into two different changes, the first being the obliteration and the other for Glacial Advance?

This has been fixed in the OP, thanks for the report!

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