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Heroes of the Storm Live Patch Notes: August 12th

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Blizzard just released a new patch for Heroes of the Storm and made some additional changes based on PTR feedback. Here are the official patch notes with everything you need to know!

Blizzard Logo(Source)

Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.


Quick Navigation:


General

  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.

Return to Top


Balance Updates

Heroes

Brightwing

Talents

  • Level 1
    • Hyper Shift
      • Cooldown reduction reduced from 1 to .5 seconds.
      • Healing reduced from 6% to 4% of maximum Health.

Genji

Talents

  • Level 1
    • Agile Dismount
      • Slow reduced from 30% to 25%.
    • Pathfinder
      • Movement Speed bonus increased from 25% to 30%.
  • Level 7
    • Cyber Shield
      • Armor bonus reduced from 50 to 40.
  • Level 10
    • X-Strike
      • Final damage reduced from 290 to 275.
      • Initial damage reduced from 145 to 135.
  • Level 13
    • Shingan
      • Damage reduced from 115 to 100.

Mephisto

Talents

  • Level 4
    • Spite
      • Spite has been disabled in ARAM.

Qhira

Base

  • Grappling Hook [Trait]
    • Cooldown reduced from 25 to 20 seconds.
  • Carnage [Q]
    • Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
  • Blood Rage [W]
    • Cooldown reduced from 8 to 7 seconds.
    • Healing increased from 85 to 90.
  • Revolving Sweep [E]
    • Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).

Talents

  • Level 7
    • Healmonger
      • Healing increased from 190 to 210.
  • Level 10
    • Final Strike
      • Damage increased from 395 to 410.
  • Level 16
    • Lingering Ailment
      • Armor reduction increased from 25 to 40 35.
      • Duration increased from 3 to 4 seconds.

Raynor

Talents

  • Level 20
    • Execute Orders
      • Updated to only target Heroes, prioritizing ones with the lowest Health.
      • Damage of Yamato Cannon reduced from 794 to 395 as it now targets only Heroes.
      • Will no longer target enemy Heroes not visible or greater than 20 range away.
      • Will now target enemy Heroes who are Invulnerable.

Samuro

Base

  • Wind Walk [E]
    • Periodic heal reduced from 3% per second to 2% per second.

Talents

  • Level 1
    • Way of the Wind
      • Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
  • Level 4
    • One with the Wind
      • Armor reduction decreased from 30% to 25%.
  • Level 10
    • Bladestorm
      • Cooldown increased from 25 seconds to 30 seconds.

Zarya

Base

  • Particle Grenade [Q]
    • Damage increased from 75 to 80.
  • Shield Ally [E]
    • Search radius increased from 8 to 10.

Talents

  • Level 7
    • Deep Burn
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Pain is Temporary
      • Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.

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Hero Updates

Cassia

Talents

  • Level 7
    • Pain is Temporary
      • Improved the visibility of Surge of Light being available.

Gazlowe

General

  • Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.

Samuro

General

  • Added an arrow indicator below Samuro facing the direction of any active Mirror Images.

Uther

Talents

  • Level 20
    • Bulwark of Light
      • Added a radius indicator while targeting with Divine Shield.

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Bug Fixes

General

  • Catapults will now display properly in the Death Recap.
  • Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
  • Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
  • Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
  • Fixed an issue that caused Heroes to not spawn at the start of the game.
  • Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
  • Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
  • Fixed an issue that caused shield-like effects to not be treated as Shields.
  • Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
  • Fixed an issue that caused some passive move speed benefits to not behave consistently.
  • Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
  • Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
  • Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
  • Fixed an issue that caused text to overlap in the Death Recap.

Maps

  • Garden of Terror
    • Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
  • Try Me Mode
    • Added a regen globe generator.

Heroes

  • Abathur
    • Level 7
      • Calldown: MULE
        • Updated to use level-based scaling.
    • Level 10
      • Ultimate Evolution
        • Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
        • Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
    • Level 13
      • Soma Transference
        • Updated to heal the target for its amount as a singular combined effect.
  • Alarak
    • Base
      • Lightning Surge [E]
        • Updated to heal Alarak for its amount as a singular combined effect.
        • Now soft reveals all primary target types instead of just Heroes.
    • Level 7
      • Applied Force
        • Now applies the increased push distance to Alarak.
    • Level 20
      • Counter-Strike
        • Now soft reveals targets hit.
      • Last Laugh
        • Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
  • Alexstrasza
    • Level 10
      • Cleansing Flame
        • Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
  • Ana
    • Fixed an issue where Ana's abilities caused players to highlight enemies.
  • Anduin
    • Base
      • Pursued by Grace [Trait]
        • Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
    • Level 4
      • Surge of Light
        • Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
    • Level 16
      • Inner Focus
        • Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
  • Arthas
    • Base
      • Frostmourne Hungers [Trait]
        • Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
  • Auriel
    • Level 20
      • Light Speed
        • Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
  • Azmodan
    • Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
  • Blaze
    • Base
      • Jet Propulsion [E]
        • Now soft reveals targets hit.
  • Brightwing
    • Base
      • Polymorph [W]
        • Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
    • Level 4
      • Magic Spit
        • Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
  • Cassia
    • Fixed an issue with Blinds not preventing all Physical damage.
    • Level 7
      • Surge of Light
        • Fixed an issue that caused cooldown resets to not make Surge of Light available.
        • Updated Surge of Light to include damage taken by Cassia's Shields.
  • Chen
    • Level 1
      • Stormstout Secret Recipe
        • Now displays in the Death Recap.
  • Cho'Gall
    • Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
    • Level 4
      • Rollback
        • Now displays in the Death Recap.
  • Chromie
    • Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
    • Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
    • Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
    • Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
    • Base
      • Dragon's Breath [W]
        • No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
    • Level 20
      • Piercing Sands
        • Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
  • Dehaka
    • Base
      • Drag [Q]
        • Target's movement speed now matches Dehaka's movement speed.
      • Dark Swam [W]
        • Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
    • Level 10
      • Adaptation
        • Fixed an issue that caused Adaptation to show up twice on the Death Recap.
  • Diablo
    • Level 10
      • Apocalypse
        • Will now activate even if Diablo is interrupted during the cast time.
  • D.Va
    • Level 10
      • Bunny Hop
        • Now soft reveals targets hit.
      • Micro Missiles
        • Now soft reveals all targets hit, instead of only the triggering target.
  • E.T.C.
    • Base
      • Powerslide [Q]
        • Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
    • Level 1
      • Prog Rock
        • Now displays in the Death Recap.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Fenix
    • Base
      • Weapon Mode: Phase Bomb [W]
        • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
  • Genji
    • Fixed an issue that caused Dodge to not prevent all on-hit effects.
    • Base
      • Swift Strike [E]
        • No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
    • Level 4
      • Dragon Claw
        • Now soft reveals targets hit.
    • Level 10
      • X-Strike
        • Now soft reveals targets hit.
  • Graymane
    • Worgen form's Basic Attack damage increase is now additive.
    • Base
      • Inner Beast [W]
        • Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
  • Gul'dan
    • Level 20
      • Demonic Circle
        • Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
  • Hanzo
    • Level 4
      • Explosive Arrows
        • Now soft reveals targets hit.
    • Level 7
      • The Dragon Hungers
        • Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
    • Level 10
      • Dragon's Arrow
        • Now soft reveals targets hit.
  • Hogger
    • Level 7
      • Garbage Fire
        • Now displays in the Death Recap.
    • Level 13
      • Bloodthirst
        • Now causes Headbanger to heal Hogger for the damage dealt.
  • Illidan
    • Level 4
      • Hunter's Onslaught
        • Now causes Immolation to heal Illidan for the damage dealt.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Kel'Thuzad
    • Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
    • Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
    • Level 20
      • Deathchill
        • Now displays in the Death Recap.
  • Kerrigan
    • Level 1
      • Fury of the Swarm
        • Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
  • Kharazim
    • Level 16
      • Echo of Heaven
        • Now displays in the Death Recap.
  • Leoric
    • Level 20
      • Buried Alive
        • Now displays in the Death Recap.
      • Shroud of the Dead King
        • Shroud of the Dead King now shows floating text for the amount of damage prevented.
  • Li-Ming
    • Level 1
      • Aether Walker
        • Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Now displays in the Death Recap.
    • Level 16
      • Extended Care
        • Now displays in the Death Recap.
    • Level 20
      • Hospice Care
        • Now displays in the Death Recap.
  • Lucio
    • Level 7
      • Reverse Amp
        • Now displays in the Death Recap.
  • Maiev
    • Base
      • Umbral Bind [W]
        • Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
    • Level 1
      • Naisha's Memento
        • Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
  • Malfurion
    • Base
      • Moonfire [W]
        • Updated to heal Regrowth targets for its amount as a singular combined effect per target.
  • Mal'Ganis
    • Level 7
      • Black Claws
        • Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
    • Level 16
      • Blind as a Bat
        • Blind as a Bat now instantly removes any area reveals.
        • Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
        • Fixed an issue that caused Blind as a Bat to see enemies when first cast.
  • Malthael
    • Base
      • Soul Rip [Q]
        • Updated to heal Malthael for its amount spread over up to 3 effects.
  • Medivh
    • Level 7
      • Arcane Explosion
        • Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
    • Level 20
      • Dust of Disappearance
        • Updated for apply visuals to appear as soon as granted.
  • Mei
    • Fixed an issue where Mei's abilities caused players to highlight enemies.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
    • Level 20
      • Flash Freeze
        • Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
      • Shatter
        • Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
  • Muradin
    • Level 13
      • Bronzebeard Rage
        • Now displays in the Death Recap.
      • Healing Static
        • Updated to heal Muradin for its amount as a singular combined effect.
  • Murky
    • Level 10
      • Octo-Grab
        • Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
    • Level 13
      • Rejuvenating Bubble
        • Now displays in the Death Recap.
  • Nazeebo
    • Level 7
      • Dead Rush
        • Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
  • Nova
    • Level 16
      • Explosive Round
        • Explosive Snipe's damage modifier is now additive.
  • Orphea
    • Level 13
      • Invasive Miasma
        • Updated to heal Orphea for its amount as a singular combined effect.
  • Qhira
    • Base
      • Blood Rage [W]
        • Blood Rage's heal no longer fills the Death Recap with empty entries.
    • Level 4
      • Upstage
        • Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
        • Fixed an issue that caused Upstage to not prevent all on-hit effects.
    • Level 7
      • Healmonger
        • Updated to heal Qhira for its amount as a singular combined effect.
  • Ragnaros
    • Level 1
      • Shifting Meteor
        • Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
  • Rehgar
    • Base
      • Chain Heal [Q]
        • Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
    • Level 13
      • Wellspring
        • Now displays in the Death Recap.
    • Level 20
      • Farseer's Blessing
        • Now displays in the Death Recap.
  • Rexxar
    • Level 13
      • Dire Beast
        • Damage increase is now additive.
    • Level 20
      • Spirit Bond
        • Now displays in the Death Recap.
  • Stitches
    • Level 7
      • Putrefaction
        • Fixed an issue with Putrefaction's healing reduction.
  • Stukov
    • Level 10
      • Massive Shove
        • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
  • Sylvanas
    • Level 13
      • Remorseless
        • Now displays in the Death Recap.
  • Tassadar
    • Level 4
      • Electric Fence
        • Now displays in the Death Recap.
    • Level 10
      • Black Hole
        • Fixed an issue that caused Black Hole to hit targets a second time at its apex.
  • The Butcher
    • Base
      • Ruthless Onslaught [E]
        • Now soft reveals the target on impact.
  • The Lost Vikings
    • Olaf
      • Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
    • Level 20
      • Checkpoint Reached
        • Now displays in the Death Recap.
  • Tracer
    • Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
    • Level 4
      • Pulse Generator
        • Now displays in the Death Recap.
    • Level 13
      • Telefrag
        • Now displays in the Death Recap.
  • Tyrael
    • Level 1
      • Salvation
        • Now displays in the Death Recap.
    • Level 4
      • Bound by Law
        • Updated to heal Tyrael for its amount as a singular combined effect.
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
    • Level 16
      • Burning Halo
        • Now displays in the Death Recap.
  • Tyrande
    • Level 7
      • Huntress' Fury
        • Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
  • Uther
    • Level 1
      • Wave of Light
        • Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
        • Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
    • Level 16
      • Tyr's Deliverance
        • Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
    • Level 20
      • Divine Protection
        • Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
  • Valeera
    • Level 16
      • Seal Fate
        • Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
  • Xul
    • Level 7
      • Trag'Oul's Essence
        • Now displays in the Death Recap.
  • Yrel
    • Fixed an issue where Yrel's abilities caused players to highlight enemies.
  • Zagara
    • Level 10
      • Nydus Network
        • Now displays the correct icon in the Death Recap.
  • Zarya
    • Level 7
      • Explosive Barrier
        • Now displays in the Death Recap.

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      Level 1 On the Prowl Rage generated on activation reduced from 30 to 25. Level 4 Hogger's Joggers Rage threshold required to gain 10% movement speed increased from 30 to 35. Johanna
      Base
      Shield Glare [E] Cooldown increased from 12 to 13 seconds. Talents
      Level 10 Blessed Shield Cooldown increased from 60 to 65 seconds. Mal'Ganis
      Talents
      Level 1 Will of Tichondrius Stun's duration increase reduced from 0.5 to 0.25 seconds. Level 16 Blind as a Bat There is now a 0.2 second reactivation delay upon finishing 3 swipes of Fel Claws. This matches the time between other swipes. Qhira
      Base
      Blood Rage [W] NEW BASELINE QUEST: Deal damage to enemy Heroes with Blood Rage's bleed to permanently increase its damage by 0.25% per stack. Blood Rage's bleed damage reduced from 11 to 8. Revolving Sweep [E] Once attached, Revolving Sweep can no longer be detached by the target becoming Unstoppable. Talents
      Level 1 Fatal Wounds Damage bonus against low Health targets increased from 30% to 50%. Quest removed. Ragnaros
      Base
      Blast Wave [E] Damage increased from 104 to 120. Molten Core [D] Cooldown increased from 120 to 180 seconds. Health increased from 3996 to 5000. Duration increased from 18 to 23 seconds. Ragnaros is now Stunned for 1 second upon exiting. Molten Core's Abilities range reduced from 35 to 20, but now grows from 20 to 35 over 9 seconds. Molten Swing is not affected by this. Molten Swing [Molten Core Q] Damage increased from 161 to 250. No longer deals increased damage to Minions. Cooldown increased from 6 seconds to 9 seconds. Now also knocks enemies back. Meteor Shower [Molten Core W] Damage increased from 151 to 200. Cooldown increased from 2.5 to 6 seconds. Area of effect increased by 66%. Delay between hits significantly increased. No longer deals increased damage to Minions. Slow increased from 25% to 35%. Now deals 75% reduced damage to Structures. Explosive Rune [Molten Core E] Cooldown decreased from 4 to 2.5 seconds. Damage adjusted from 285 on impact to 440 damage over 5 seconds. No longer deals increased damage to Minions. Now deals 75% reduced damage to Structures. Talents
      Level 1 Engulfing Flame Damage bonus reduced from 75% to 50%. Level 10 Sulfuras Smash NEW MYTHIC QUEST: Hit 8 enemy Heroes with the center of Sulfuras Smash. Mythic Reward: Sulfuras Smash gains an extra charge. Level 20 Lava Surge No longer reduces the cooldown of Lava Wave by 30 seconds. Now also gives +200% Movement Speed to allied Minions and Mercenaries in its path. Heroic Difficulty NEW FUNCTIONALITY: When Molten Core is used on a dead Fort or Keep, the cooldown reduced by 110 seconds. Passive: Increase the starting and maximum range of Molten Core's Abilities by 100%. Molten Swing is not affected by this. Thrall
      Talents
      Level 1 Crash Lightning Talent disabled in ARAM. Whitemane
      Base
      Searing Lash [E] NEW QUEST: Hit Heroes with Searing Lash to increase Whitemane's maximum Health by 3 and Mana by 2. Talents
      Level 1 Pity the Frail Cooldown reduction per hit reduced from 1.5 to 1 second. Inquisitor's Prayer NEW FUNCTIONALITY: For each Hero hit by Searing Lash, restore 25 Mana. Passive: Zeal's duration is increased by 2 seconds. Level 7 Intercession Cooldown increased 45 to 60 seconds. Level 13 Scarlet Wrath Mana restore increased from 0.5% to 1%. Level 20 Guiding Light Now also increases the Spell Power gained from Zeal's activation by 15%. Yrel
      Base
      Vindication [Q] Heal increased from 320 to 370. Damage increased from 140 to 160. Mana cost reduced from 65 to 50. Righteous Hammer [W] Stun duration increased from 0.75 to 1 second. Damage increased from 125 to 140. Mana cost reduced from 65 to 50. Avenging Wrath [E] Slow increased from 50% to 60%. Damage increased from 225 to 260. Mana cost reduced from 65 to 50. Divine Purpose [D] Cooldown increased to from 8 to 16 12 seconds. Cooldown is now reduced by 8 3 seconds whenever Yrel's Basic Abilities are interrupted. Cooldown is no longer reset when Yrel's Heroic Abilities are used. Talents
      Level 4 Hand of Freedom Cooldown increased from 30 to 40 seconds. Movement Speed bonus reduced from 30% to 25%. Level 20 Seraphim Cooldown increased from 10 to 20 seconds. Return to Top
      Bug Fixes
      General
      Attack beams from Forts, Keeps, and the Core will now be more visible when attacking Heroes. Maps
      Haunted Mines Fixed an issue where the player would not auto-mount when using the Hearthstone from inside the mines. Warhead Junction Fixed an issue that caused Heroes to not be revealed while launching a Warhead. Fixed an issue that caused the Warhead's channel beam to persist when interrupted. Heroes
      Ana Level 10 Eye of Horus No longer reveals in a global line when hitting a Structure. Removed a minor delay when dealing damage to enemy Heroes. Anub'arak Base Scarab Host [Trait] Fixed an issue that caused Beetles created by Ultimate Evolution clones of Anub'arak to not gain Spell Power bonuses. Fixed an issue that caused Anub'arak's Beetles to not have their damage reduced by D.Va's Defense Matrix. Level 7 Leeching Scarabs Fixed an issue that caused the healing done by Leeching Scarabs to not be affected by damage modifiers. Arthas Base Howling Blast [W] Fixed an issue where the visuals of Howling Blast didn't match the area hit. Frostmourne Hungers [D] Fixed an issue where the Slow benefit of Froststrike was provided baseline. Level 10 Army of the Dead Fixed an issue that caused Arthas's Ghouls to not have their damage reduced by D.Va's Defense Matrix. Deathwing Base Cataclysm [R] Deathwing will no longer be teleported to where Cataclysm is targeted if he is killed during Cataclysm. Deckard Level 10 Lorenado Fixed an issue that caused Lorenado to not deal damage to Unstoppable enemies. Hogger Level 20 No Control Fixed an issue that caused No Control to target enemies that are not visible. Jaina Base Frostbolt [Q] Fixed an issue that caused Frostbolt's range indicator and actual range to not match. Fixed an issue that caused Frostbolt cast by Ultimate Evolution clones of Jaina to not gain Spell Power bonuses. Blizzard [W] Fixed an issue that caused Blizzard used by Ultimate Evolution clones of Jaina to not gain Spell Power bonuses. Cone of Cold [E] Fixed an issue that caused Cone of Cold cast by Ultimate Evolution clones of Jaina to not gain Spell Power bonuses. Level 10 Summon Water Elemental Water Elemental's Basic Attacks damage now inherits all damage modifiers placed on Jaina. Level 20 Wintermute Fixed an issue that caused Water Elemental's Wintermute effects to deal more damage than intended to Chilled targets. Wintermute's Blizzard damage now inherits all damage modifiers placed on Jaina. Wintermute's Cone of Cold damage now inherits all damage modifiers placed on Jaina. Wintermute's Cone of Cold now initiates its Cone of Cold cast at the same time Jaina initiates her cast and will be interrupted if it or Jaina is interrupted. Wintermute's Frostbolt damage now inherits all damage modifiers placed on Jaina. Wintermute's Frostbolt now initiates its Frostbolt cast at the same time Jaina initiates her cast and will be interrupted if it or Jaina is interrupted. Kerrigan Level 10 Summon Ultralisk Fixed an issue that caused Kerrigan's Ultralisk to not have its damage reduced by D.Va's Defense Matrix. Leoric Level 16 Royal Focus Now displays the remaining duration around Skeletal Swing's button. Malfurion Level 1 Vengeful Roots Fixed an issue that caused Malfurion's Treant to not have its damage reduced by D.Va's Defense Matrix. Treant's damage will now display as Vengeful Roots in the Death Recap. Medivh Level 4 Raven Familiar Fixed an issue that caused Medivh's Raven Familiar created by Ultimate Evolution clones of Medivh to not gain Spell Power bonuses. Level 20 Guardian of Tirisfal Fixed an issue that caused targets near the edge of Arcane Rift's range with Guardian of Tirisfal to not be hit. Nazeebo Base Voodoo Ritual [Trait] Quest progress indicators will now show around the killed enemy Minion. Quest progress will now be gained in instances where a second Nazeebo damages the target and the target dies within 6 seconds of the first Nazeebo applying Voodoo Ritual. Fixed an issue that caused stacks of Voodoo Ritual gained prior to selecting Thing of the Deep to not be granted to Thing of the Deep. Fixed an issue that caused Vodoo Ritual's tooltip to display the incorrrect total damage value. Fixed an issue that caused Vile Infection's tooltip to display the incorrrect total damage value. Level 1 Thing of the Deep No longer causes Voodoo Ritual to display two Quest indicators. Level 4 Blood Ritual Fixed an issue that caused Blood Ritual to not grant Health or Mana when the target affected by Voodoo Ritual timed out due to their Health passively being reduced. Nova Level 20 Fast Reload Fixed an issue that caused Fast Reload to trigger when a Triple Tap target dies before it hits them. Probius Base Photon Cannon [E] Fixed an issue that caused Probius's Photon Cannons to not have their damage reduced by D.Va's Defense Matrix. Level 1 Gathering Minerals Now also empowers any Photon Cannon already on the battlefield upon Quest completion. Tychus Base Overkill [Q] Fixed an issue that caused Overkill to reveal unintended areas. Xul Base Raise Skeleton [Trait] Fixed an issue that caused Xul's Skeletal Warriors to not have their damage reduced by D.Va's Defense Matrix. Level 10 Skeletal Mages Fixed an issue that caused Xul's Skeletal Mages to not have their damage reduced by D.Va's Defense Matrix. Fixed an issue that caused Xul's Skeletal Mages to not apply their Slow in an aura while Blinded or against Evading Heroes. Fixed an issue that caused Xul's Skeletal Mages to not apply their Slow with their attacks against Heroes with Heroic Attack only Evasion effects. Level 16 Weaken Fixed an issue that caused Xul's Skeletal Warriors to not apply Weaken's damage reduction while Xul is Blinded or against Heroes with Heroic Attack only Evasion effects. Yrel Base Avenging Wrath [E] Fixed an issue that caused Yrel's Avenging Wrath to be interrupted by Roots while being channeled. Zagara Base Infested Drop [E] Fixed an issue that caused Roaches created by Ultimate Evolution clones of Zagara to not gain Spell Power bonuses. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new PTR patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Map Updates Balance Update Bug Fixes General
      Players can now party with unplaced players in Storm League. Haunted Mines has been added to Ranked. Return to Top
      Map Updates
      Hanamura Additional brush has been added in several locations. Warhead Junction Warhead's channel penalty on interrupt reduced from 10 to 5 seconds. Return to Top
      Balance Update
      Heroes
      Abathur
      Base
      Spawn Locust [D] Health reduced from 350 to 225. Locusts now heal for 20% of the damage they deal, and heal for 20% of their maximum Health when a nearby Minion dies. Talents
      Level 1 Envenomed Nests Armor reduction increased from 10 to 15. Locust Brood Moved from Level 16 to Level 1. Cooldown increased from 45 to 75 seconds. Level 4 (New) Slapathur Abathur's Basic Attacks now Stun non-Heroes and deal 500% additional damage. Level 10 Evolve Monstrosity Now displays as a Quest. Abathur now has a Monstrosity unit frame, for tracking Health and stacks of the unit. Level 16 Survival Intincts Moved from Level 1 to Level 16. Health bonus increased from 100% to 200%. Alexstrasza
      Base
      Dragonqueen [D] Cooldown now starts after Dragonqueen has expired. Cooldown reduced from 150 to 130 seconds. Talents that affect Gift of Life also apply to Breath of Life. Talents that affect Abundance also apply to Preservation. Breath of Life [Dragonqueen Q] Healing reduced from 20% to 15%. Preservation [Dragonqueen W] Healing reduced from 30% to 25%. Talents
      Level 1 Live and Let Live Now also provides 25% recharge rate for Breath of Life. Flames of Fury NEW MYTHIC REWARD: Hit an additional 40 Heroes without dying to cause Dragonqueen's duration to be refreshed when damaging an enemy Hero. Level 7 Life Blossom Now makes Breath of Life remove Slows and Roots. Transforming into Dragonqueen will no longer remove the collected Lifeblossom. Level 16 Draconic Dicipline No longer affect's Dragonqueen's duration. For each allied Hero healed with Dragonqueen's Basic Attacks, reduce the cooldown of Preservation by 1.25 seconds. Level 20 On Ruby Wings Rework: If at least 3 Heroes are in an area hit by a Fireball, that Fireball charge is not consumed. Ancient Flame Does not provide Quest stacks while active. Blaze
      Talents
      Level 1 Adrenaline Stim Active Attack Speed bonus reduced from 100% to 85%. Level 10 Bunker Drop Cooldown increased from 80 to 85 seconds. Cho
      Talents
      Level 1 Calloused Hide Health threshold required to trigger reduced from 60% to 40%. Level 7 Firestarter Cooldown reduction per Basic Attack increased from 1 to 1.5 seconds. Gall
      Talents
      Level 4 Rising Dread Bonus per bounce reduced from 25% to 20%. Bomb's Away No longer has a cap on stacks. Damage bonus per stack lowered from 5 to 4. Level 7 Double Trouble Shadowflame's cooldown reduction from Quest Reward increased from 0.5 to 1 second. Level 16 Leaden Orb Stun duration reduced from 0.75 seconds to 0.6 seconds. Chromie
      Base
      Dragon's Breath [W] Now shows a radius preview to enemies. Time Trap [E] Health reduced from 400 to 250. Talents
      Level 1 Once Again The First Time Quest requirement reduced from 40 to 20 stacks. Quest must now be completed without dying. Deep Breathing Damage per stack reduced from 1% to 0.5%. No longer has a cap on stacks. Level 4 Chronic Conditions Now also causes Time Trap to activate automatically upon touching an enemy Hero. Slow reduced from 30% to 20%. Movement Speed bonus reduced from 30% to 20%. Level 13 Here and There Range increased from 20 to 40. Snap targetting is now used. The Echo nearest the player's target position will be used. Diablo
      Base
      Shadow Charge Damage increased from 40 plus 130 with a collision, to 45 plus 140 with a collision. Fire Stomp Damage decreased from 12 on expansion and 36 on return to 11 on expansion and 34 on return. Overpower Damage increased from 73 to 80. Talents
      Level 7 Diabolical Momentum Cooldown reduction per Basic Attack increased from 1.5 to 2 seconds. Level 20 Dying Breath Cooldown reduction per Hero hit increased from 25 to 30 seconds. Lord of Terror Health stolen increased from 10% to 12% maximum Health. Genji
      Talents
      Level 1 Swift as the Wind Movement Speed bonus increased from 30% to 40%. Level 4 Strike at the Heart Damage increased from 134 to 142. Level 7 Perfect Defense Cooldown reduction per hit increased from 2 to 2.5 seconds. Level 13 Flow Like Water Cooldown reduction per hit increased from 3 to 4 seconds. Level 16 Final Cut Damage reduced from 125 to 115. Johanna
      Base
      Shield Glare [E] Cooldown increased from 12 to 13 seconds. Talents
      Level 10 Blessed Shield Cooldown increased from 60 to 65 seconds. Mal'Ganis
      Talents
      Level 1 Will of Tichondrius Stun's duration increase reduced from 0.5 to 0.25 seconds. Level 16 Blind as a Bat There is now a 0.2 second reactivation delay upon finishing 3 swipes of Fel Claws. This matches the time between other swipes. Qhira
      Base
      Blood Rage [W] NEW BASELINE QUEST: Deal damage to enemy Heroes with Blood Rage's bleed to permanently increase its damage by 0.5% per stack. Blood Rage's bleed damage reduced from 11 to 8. Revolving Sweep [E] Once attached, Revolving Sweep can no longer be detached by the target becoming Unstoppable. Talents
      Level 1 Fatal Wounds Damage bonus against low Health targets increased from 30% to 50%. Quest removed. Ragnaros
      Base
      Blast Wave [E] Damage increased from 104 to 120. Molten Core [D] Cooldown increased from 120 to 180 seconds. Health increased from 3996 to 5000. Duration increased from 18 to 23 seconds. Ragnaros is now Stunned for 1 second upon exiting. Meteor Swing [Molten Core Q] Damage increased from 161 to 250. No longer deals increased damage to Minions. Cooldown increased from 6 seconds to 9 seconds. Now also knocks enemies back. Meteor Shower [Molten Core W] Damage increased from 151 to 200. Cooldown increased from 2.5 to 6 seconds. Area of effect increased by 66%. Delay between hits significantly increased. No longer deals increased damage to Minions. Slow increased from 25% to 35%. Range reduced from 35 to 20, but now it extends up to 35 over time. Now deals 75% reduced damage to Structures. Explosive Rune [Molten Core E] Cooldown decreased from 4 to 2.5 seconds. Now applies a DOT that deals 88 damage per second for 5 seconds to impacted targets. No longer deals instant damage. Range reduced from 35 to 20, but now it extends up to 35 over time. No longer deals increased damage to Minions. Now deals 75% reduced damage to Structures. Talents
      Level 1 Engulfing Flame Damage bonus reduced from 75% to 50%. Level 10 Sulfuras Smash NEW MYTHIC QUEST: Hit 8 enemy Heroes with the center of Sulfuras Smash. Mythic Reward: Sulfuras Smash gains an extra charge. Level 20 Lava Surge No longer reduces the cooldown of Lava Wave by 30 seconds. Now also gives +200% Movement Speed to allied Minions and Mercenaries in its path. Heroic Difficulty NEW FUNCTIONALITY: Decrease the cooldown of Molten Core by 110 seconds when used on a dead Fort or Keep. In addition, the starting range of abilities in Molten Core are increased by 100% and will continue to grow. Whitemane
      Base
      Searing Lash [E] NEW QUEST: Hit Heroes with Searing Lash to increase Whitemane's maximum Health by 3 and Mana by 2. Talents
      Level 1 Pity the Frail Cooldown reduction per hit reduced from 1.5 to 1 second. Inquisitor's Prayer REWORK: For each Hero hit by Searing Lash, restore 25 Mana. Passive: Zeal's duration is increased by 2 seconds. Level 7 Intercession Cooldown increased 45 to 60 seconds. Level 13 Scarlet Wrath Mana restore increased from 0.5% to 1%. Level 20 Guiding Light Now also increases the Spell Power gained from Zeal's activation by 15%. Yrel
      Base
      Righteous Hammer [Q] Heal increased from 320 to 370. Damage increased from 140 to 160. Righteous Hammer [W] Stun duration increased from 0.75 1 second. Damage increased from 125 to 140. Avenging Wrath [E] Slow increased from 50% to 60%. Damage increased from 225 to 260. Divine Purpose [D] Cooldown increased to from 8 to 16 seconds. Cooldown is now reduced by 8 seconds whenever Yrel's Basic Abilities are interrupted. Talents
      Level 4 Hand of Freedom Cooldown increased from 30 to 40 seconds. Movement Speed bonus reduced from 30% to 25%. Level 20 Seraphim Cooldown increased from 10 to 20 seconds. Return to Top
      Bug Fixes
      General
      Attack beams from Forts, Keeps, and the Core will now be more visible when attacking Heroes. Maps
      Haunted Mines Fixed an issue where the player would not auto-mount when using the Hearthstone from inside the mines. Warhead Junction Fixed an issue that caused Heroes to not be revealed while launching a Warhead. Fixed an issue that caused the Warhead's channel beam to persist when interrupted. Heroes
      Ana Level 10 Eye of Horus No longer reveals in a global line when hitting a Structure. Removed a minor delay when dealing damage to enemy Heroes. Anub'arak Base Scarab Host [Trait] Fixed an issue that caused Beetles created by Ultimate Evolution clones of Anub'arak to not gain Spell Power bonuses. Fixed an issue that caused Anub'arak's Beetles to not have their damage reduced by D.Va's Defense Matrix. Level 7 Leeching Scarabs Fixed an issue that caused the healing done by Leeching Scarabs to not be affected by damage modifiers. Arthas Base Howling Blast [W] Fixed an issue where the visuals of Howling Blast didn't match the area hit. Level 10 Army of the Dead Fixed an issue that caused Arthas's Ghouls to not have their damage reduced by D.Va's Defense Matrix. Deathwing Base Cataclysm [R] Deathwing will no longer be teleported to where Cataclysm is targeted if he is killed during Cataclysm. Deckard Level 10 Lorenado Fixed an issue that caused Lorenado to not deal damage to Unstoppable enemies. Hogger Level 20 No Control Fixed an issue that caused No Control to target enemies that are not visible. Jaina Base Frostbolt [Q] Fixed an issue that caused Frostbolt's range indicator and actual range to not match. Fixed an issue that caused Frostbolt used by Ultimate Evolution clones of Jaina to not gain Spell Power bonuses. Blizzard [W] Fixed an issue that caused Blizzard used by Ultimate Evolution clones of Jaina to not gain Spell Power bonuses. Cone of Cold [E] Fixed an issue that caused Cone of Cold used by Ultimate Evolution clones of Jaina to not gain Spell Power bonuses. Level 10 Summon Water Elemental Water Elemental's Basic Attacks damage now inherits all damage modifiers placed on Jaina. Level 20 Wintermute Fixed an issue that caused Water Elemental's Wintermute effects to deal more damage than intended to Chilled targets. Wintermute's Blizzard damage now inherits all damage modifiers placed on Jaina. Wintermute's Cone of Cold damage now inherits all damage modifiers placed on Jaina. Wintermute's Cone of Cold now initiates its Cone of Cold cast at the same time Jaina initiates her cast and will be interrupted if it or Jaina is interrupted. Wintermute's Frostbolt damage now inherits all damage modifiers placed on Jaina. Wintermute's Frostbolt now initiates its Frostbolt cast at the same time Jaina initiates her cast and will be interrupted if it or Jaina is interrupted. Kerrigan Level 10 Summon Ultralisk Fixed an issue that caused Kerrigan's Ultralisk to not have its damage reduced by D.Va's Defense Matrix. Leoric Level 16 Royal Focus Now displays the remaining duration around the Skeletal Swing's button. Malfurion Level 1 Vengeful Roots Fixed an issue that caused Malfurion's Treant to not have its damage reduced by D.Va's Defense Matrix. Treant's damage will now display as Vengeful Roots in the Death Recap. Medivh Level 4 Raven Familiar Fixed an issue that caused Medivh's Raven Familiar created by Ultimate Evolution clones of Medivh to not gain Spell Power bonuses. Level 20 Guardian of Tirisfal Fixed an issue that caused targets near the edge of Arcane Rift's range with Guardian of Tirisfal to not be hit. Nazeebo Base Voodoo Ritual [Trait] Quest progress indicators will now show around the killed enemy Minion. Quest progress will now be gained in instances where a second Nazeebo damages the target and the target dies within 6 seconds of the first Nazeebo applying Voodoo Ritual. Fixed an issue that caused stacks of Voodoo Ritual gained prior to selecting Thing of the Deep to not be granted to Thing of the Deep. Fixed an issue that caused Vodoo Ritual's tooltip to display the incorrrect total damage value. Fixed an issue that caused Vile Infection's tooltip to display the incorrrect total damage value. Level 1 Thing of the Deep No longer causes Voodoo Ritual to display two Quest indicators. Level 4 Blood Ritual Fixed an issue that caused Blood Ritual to not grant Health or Mana when the target affected by Voodoo Ritual timed out due to their Health passively being reduced. Nova Level 20 Fast Reload Fixed an issue that caused Fast Reload to trigger when a Triple Tap target dies before it hits them. Probius Base Photon Cannon [E] Fixed an issue that caused Probius's Photon Cannons to not have their damage reduced by D.Va's Defense Matrix. Level 1 Gathering Minerals Now also empowers any Photon Cannon already on the battlefield upon Quest completion. Tychus Base Overkill [Q] Fixed an issue that caused Overkill to reveal unintended areas. Xul Base Raise Skeleton [Trait] Fixed an issue that caused Xul's Skeletal Warriors to not have their damage reduced by D.Va's Defense Matrix. Level 10 Skeletal Mages Fixed an issue that caused Xul's Skeletal Mages to not have their damage reduced by D.Va's Defense Matrix. Fixed an issue that caused Xul's Skeletal Mages to not apply their Slow in an aura while Blinded or against Evading Heroes. Fixed an issue that caused Xul's Skeletal Mages to not apply their Slow with their attacks against Heroes with Heroic Attack only Evasion effects. Level 16 Weaken Fixed an issue that caused Xul's Skeletal Warriors to not apply Weaken's damage reduction while Xul is Blinded or against Heroes with Heroic Attack only Evasion effects. Zagara Base Infested Drop [E] Fixed an issue that caused Roaches created by Ultimate Evolution clones of Zagara to not gain Spell Power bonuses. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      We’ve just released a patch to the live servers in order to apply some balance and bug fixes.
      Quick Navigation:
      Map Updates Balance Update Bug Fixes Map Updates
      Haunted Mines Skull scaling increased from 5% to 7%. Golem scaling before 5 minutes decreased. Golem scaling later in the game significantly increased. Balance Update
      Heroes
       
      Arthas
       
      Base
      Base Stats Health increased from 2625 to 2750. Death Coil [Q] Healing increased from 262 to 275. Frostmourne Hungers [D] Attack damage per quest stack reduced from 1 to 0.75. Damage bonus on charged attacks increased from 1 to 3. Talents
      Level 1 Frost Presence Upon unlocking the line Damage, targets can now be hit by both the line AND the final area. Death Coil Slow benefit duration increased from .75 seconds to 1.25 seconds. Level 7 Icebound Fortitude Now removes Slows and Roots upon activation. Level 20 Path of Frost Now increases minimum Movement Speed to 140%, rather than providing +40% Movement Speed.  
      Chen
       
      Base
      Flying Kick [Q] Damage increased from 120 to 130. Fortifying Brew [D] Delay before being able to interrupt decreased slightly. Shields provided per tick increased from 90 to 95. Talents
      Level 1 Accumulating Flame Initial hit now provides a quest stack. Stack requirements increased from 20/75 to 25/80.  
      Deathwing
       
      Base
      Molten Flame Damage per tick increased from 19 to 20. Talents
      Level 20 Destroyers Rampage Duration reduced from 6 seconds to 4 seconds.  
      Gazlowe
       
      Base
      Rock-it Turret Damage increased from 37 to 43. Talents
      Level 1 One Man Wrecking Crew Damage bonus increased from 60% to 75%. Mal'Ganis
      Talents
      Level 1 Will of Tichondrius Damage bonus per stack reduced from 0.5 to 0.25. Required damage to unlock quest reward decreased from 40 to 20. Winged Guard Stack generation reduced from once every 6 seconds to once every 5 seconds. Level 13 Deep Sleep Movespeed bonus increased from 10% to 15%. Level 20 Wrath of Nathreza Transferred damage increased from 75% to 85%.  
      Murky
       
      Talents
      Level 20 March of Murlocs Cooldown reduced from 100 seconds to 90 seconds. Bug Fixes
      Map
      Volskaya Foundry Fixed an issue that caused the Triglav Protector's Particle Cannon charge to cause other players' cursors to highlight in an area. Heroes
      Arthas Level 1 Rime Fixed an issue that caused Rime's Healing to not be displayed correctly in the Death Recap. Level 16 Remorseless Winter Fixed an issue that caused Remorseless Winter's Healing to not be displayed correctly in the Death Recap. Chen Base Breath of Fire [W] Fixed an issue that caused Breath of Fire to not deal impact damage. Muradin Base Storm Bolt [Q] Fixed an issue that caused Storm Bolt's quest progression indicator to show around the target that killed the Hero. Level 7 Perfect Storm Fixed an issue that caused Perfect Storm's Mana refund to not be granted. Fixed an issue that caused Perfect Storm's Mana refund to increase Muradin's Self Healing score. Fixed an issue that caused Perfect Storm to be able to go on cooldown when already on cooldown. Rexxar General Fixed an issue that caused Misha to not respawn when her Respawn Timer expires. Tyrande Base Lunar Flare [E] Fixed an issue that caused Lunar Blaze to not grant quest progress when the targeted Hero dies and they have a non-standard death state. Fixed an issue that caused Lunar Blaze to not grant quest progress when the targeted Hero is killed by a non-Hero. Fixed an issue that caused Lunar Blaze's quest progression indicator to show around the target that killed the Hero. Zagara Level 1 Infest Infest now displays as a Quest Bonus. Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Map Updates Balance Update Bug Fixes General
      New Mount: Scrapper Mad Axe Mono Wheel
      Unranked Mode has been removed. Respawn timers have been reduced in the mid-to-late game. By level 22, respawn timers are back at 65 seconds. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      Garden of Terror Classic The original Garden of Terror has returned to Custom Games! The name has been changed to Garden of Terror Classic to differentiate from the current Garden of Terror. Haunted Mines Haunted mines has returned to Quick Match! The Mine Golem now drops an additional 10 Skulls over the course of its lifetime. Map objective is now complete when one team collects 55 Skulls, rather than when all 100 Skulls have been collected. Hero vision is reduced while in the mines. Warhead Junction Cast time for Nuke increased from 2.5 seconds to 3 seconds. Cast time for Nuke now breaks upon taking damage. DoT damage from Nuke increased by 100%. Damage to Forts and Keeps from Nuke increased from 100% to 125%. Return to Top
      Balance Update
      Heroes
      Arthas
      Arthas has been fully reworked! All abilities and talents will be listed below. Base
      Death Coil [Q] Mana: 40. Cooldown: 9 seconds. Deals 164 damage to target enemy. Can be self-cast to heal for 262 Health. Howling Blast [W] Mana: 50. Cooldown: 10 seconds. Root enemies within the target area for 1.25 seconds and deals 68 damage. Frozen Tempest [E] Mana: 13 per second. Cooldown: 1 second. Deals 36 damage per second to nearby enemies and Slow their Movement Speed by 10% per second, stacking up to 40%. Heroes hit also have their Attack Speed Slowed by 10% per second, stacking up to 40%. Frozen Tempest's effects last for 1.5 seconds. Army of the Dead [R] Charge Cooldown: 18 seconds. Consume all charges to summon an equal number of Ghouls that last 15 seconds and attack for 20 damage. Ghouls can be sacrificed to heal Arthas for 240 Health. Stores up to 6 charges. Every time an enemy minion dies nearby, reduce the charge cooldown of this ability by 1 second. Takedowns reduce the charge cooldown of this ability by 6 seconds. Summon Sindragosa [R] Mana: 100. Cooldown: 100 seconds. Deals 230 damage and Slows enemies by 60% for 4 seconds. Also disables Minions, Mercenaries, Monsters, and Structures for 20 seconds. Frostmourne Hungers [D] Cooldown: 12 seconds. Activate to make Arthas' next Basic Attack strike immediately and deal 71 bonus damage. Dealing damage restores 40 Mana. QUEST: Killing a Minion or hitting a Hero with Frostmourne Hungers permanently increases its bonus damage and Arthas' Basic Attack damage by 1. Talents
      Level 1 Frost Presence Increase the area of Howling Blast by 20%. QUEST: Root enemy Heroes with Howling Blast. REWARD: After Rooting 15 Heroes, Howling Blast's range is increased by 20% and it hits enemies in its path. REWARD: After Rooting 30 Heroes, Death Coil Slows Heroes hit by 50% for 0.75 seconds. Borean Winds After Frozen Tempest has been active for 2 seconds, Arthas gains 10% Movement Speed. PASSIVE: Frozen Tempest's Slowing effects last an additional 0.5 seconds and its Mana cost is reduced by 4 per second. Rime Every 5 seconds, gain 75 Physical Armor against the next enemy Hero Basic Attack, reducing the damage taken by 75%. Stores up to 3 charges. PASSIVE: While Arthas is Slowed, Rooted, or Stunned he heals 24 Health a second. Level 4 Shattered Armor Enemy Heroes hit by Howling Blast have their Armor reduced by 15 for 4 seconds. Icy Talons Gain 3% Attack Speed for 2 seconds every time a Hero is damaged by Frozen Tempest, to a maximum of 60%. Frost Strike Frostmourne Hungers deals an additional 115 Ability damage in an area and Slows Heroes hit by 20% for 2 seconds. Level 7 Immortal Coil Gain the healing effect of Death Coil even when used on enemies. If Death Coil is used on Arthas, it heals for an additional 75% bonus healing and its cooldown is reduced by 3 seconds. Rune Tap Every 3rd Basic Attack heals Arthas for 5% of his max Health. PASSIVE: Each stack of Frostmourne Hungers increases Arthas' Maximum Health by 10. Icebound Fortitude Cooldown: 35 seconds. Activate to gain 25 Armor and reduce the duration of Stuns, Slows, and Roots against Arthas by 75% for 3 seconds. Each Hero Rooted by Howling Blast reduces the cooldown of this ability by 2 seconds. Level 13 Deathlord If Death Coil is used on an enemy Hero, launch an additional Death Coil at a nearby enemy Hero. PASSIVE: Death Coil deals more damage the lower Arthas' current Health is, to a maximum of 50% bonus damage. Deathchill Howling Blast's damage is increased by 2 for each stack of Frostmourne Hungers. Howling Blast deals 100% additional damage and Roots for an additional 0.25 seconds against Heroes under 50% Health. Biting Cold Each second an enemy is damaged by Frozen Tempest, it deals 15% bonus damage, up to 75% bonus damage. Level 16 Remorseless Winter Enemy Heroes that remain within Frozen Tempest for 2.5 seconds are Rooted for 1.25 seconds and heal Arthas for 3% of his maximum Health. This effect has an 8 second cooldown per target. Frostmourne Feeds Reduce the cooldown of Frostmourne Hungers by 6 seconds. Arthas heals for 75% of the Basic Attack damage dealt by Frostmourne Hungers. Anti-Magic Shell Cooldown 60 seconds. Activate to make Arthas immune to Spell Damage for 4 seconds and heal Arthas for 25% of the damage prevented. Level 20 Legion of Northrend Reduce Army of the Dead's charge cooldown by 5 seconds. Each charge consumed spawns an additional Ghoul to attack nearby enemies. These Ghouls cannot be sacrificed. Absolute Zero Sindragosa flies twice as far. Enemy Heroes are Rooted for 2.5 seconds, and then Slowed by 60% for 4 seconds. Death Pact Instantly double your stacks of Frostmourne Hungers, but it no longer gains stacks from hitting Heroes or killing Minions. PASSIVE: Takedowns grant 2 stacks of Frostmourne Hungers. Path of Frost Activate to instantly Mount with 10% additional Movement Speed. Taking damage does not dismount Arthas from this mount. Lasts up to 5 seconds. When Arthas dismounts, Slow all nearby enemies by 30% for 2 seconds and deal 66 damage. Chen
      Base
      Keg Smash [W] Breath of Fire initial decreased from 85 to 40. Breath of Fire duration increased from 3 seconds to 6 seconds. Breath of Fire no longer costs Energy. Keg Smash energy cost increased to 35 40 from 30. Fortifying Brew [D] Drinking now stops additional commands for a fraction of a second. Talents
      Level 1 Accumulating Flames Moved from Level 4 to Level 1. REWORK: Quest: Gain stacks from hitting Heroes with DoT damage from Breath of Fire. Each stack provides 0.25 damage. At 20 damage, Keg Smash becomes ranged. Mythic Reward: At 75 damage, Breath of Fire redcues enemy Armor by 20 and is refreshed from Chen's Basic Attacks. Level 4 Eye of the Tiger Moved from Level 1 to Level 4. Level 7 Elusive Brawler Movement Speed reduced from 30% to 20%. Level 10 Wandering Keg Cooldown increased from 50 seconds to 60 seconds. Level 13 Pressure Point Slow duration increased from 1 second to 1.5 seconds. Deathwing
      Base
      Onslaught [E] Cooldown increased from 5 seconds to 6 seconds. Dragonflight [Z] Cooldown increased from 15 seconds to 20 seconds. Talents
      Level 16 Gaze onto Destruction Duration reduced from 5 seconds to 3.5 seconds. Falstad
      Talents
      Level 1 Frequent Flyer Range to receive kill credit reduced from 14 to 8.5. Garrosh
      Base
      Wrecking Ball [E] Range reduced from 6.5 to 6. Search range reduced from 2.5 to 2.25. Talents
      Level 1 Unrivaled Strength Ranged bonus reduced from 20% to 15%. Gazlowe
      Base
      Rock-It! Turret [Q] Turret Health increased from 510 to 600. Health decays over 20 seconds (from 17). Talents
      Level 10 Robo-goblin Damage per second increased from 90 to 100. Mal'Ganis
      Base
      Necrotic Embrace [W] Now benefits double the amount from Vampiric Touch. No longer provides 25 Armor for 3 seconds. Now provides 15 Spell Armor for 3 seconds. Damage increased from 110 to 121. Talents
      Level 1 Will of Tichondrius Moved from Level 7 to Level 1. REWORK: Hit Heroes with Fel Claws to gain 0.5 damage. Hit 4 Heroes in the first two swipes to cause the last wipe to provide 2 additional damage. Upon reaching 40 stacks, Fel Claws now steals 4% health from opponents and Stuns for an additional 0.5 seconds. Level 4 Vampiric Aura Moved from Level 1 to Level 4. Self healing increased from 30% to 40% and healing of nearby Allies increased from 15% to 20%. Might of Sargeras Now provides 35 Armor for 3 seconds when using Necrotic Embrace. Level 7 Fueled by Torment Moved from Level 4 to Level 7. Now causes Necrotic Embrace to Slow by 25% for 3 seconds. Medivh
      Talents
      Level 1 Winds of Celerity Movement Speed bonus increased from 50% to 75% 100%. Raven's Intellect Bonus increased from 75% to 125% 200%. Level 4 Raven Familiar Slow reduced from 30% to 20%. Level 7 Force of Magic Spell Power increased from 30% to 35%. Level 13 Circle of Protection No longer increases the cooldown of Force of Will. Level 20 Guardian of Tirisfal Now also increases the range of Arcane Rift by 50%. Muradin
      Base
      It's Hammer Time! [Q] Muradin gains 5 stacks if a target dies within 3 seconds of being hit by Storm Bolt. Stack requirement for pierce increased from 40 to 45. Talents
      Level 16 Dwarf Launch Cooldown reduction decreased from 2 seconds to 1 second. Level 20 Mountain King Dwarf Toss cooldown increased by 2 seconds. Thunder Clap cooldown increased by 2 seconds. Sgt. Hammer
      Talents
      Level 1 Maelstrom Rounds Damage bonus increased from 30% to 40%. Level 13 Hyper-Cooling Engines Cooldown reduction no longer triggers off of Splash damage, but now triggers off of Structures. Level 20 Advanced Lava Strike Damage bonus increased from 50% to 65%. Ultra-Capacitors Cooldown reduction no longer triggers off of Splash damage, but now triggers off of Structures. Thrall
      Talents
      Level 1 Crash Lightning Amount stacks lost on death reduced from 6 to 4. Echo of the Elements Damage done by the chain lightning bounces rewarded from obtaining the Mythic Reward reduced from 85 to 70. Kill window increased from 1.5 seconds to 2 seconds. Stack requirements increased from 20/40/100 to 20/50/125. Second reward no longer provides an extra bounce. Level 7 Rolling Thunder Now also provides an extra bounce of Chain Lightning. Tyrande
      Base
      Lunar Flare [E] Tyrande gains 1 stack if the target dies within 3 seconds of being hit. Mythic Reward now also increases Attack Range by 1. Lunar flare damage from hitting a Hero reduced from 4% to 3.5% 3%. Talents
      Level 16 Quickening Blessing Movement bonus increased from 20% to 25%. Level 20 Commander of Sentinels Cooldown of Sentinel increased by 3 seconds. Return to Top
      Bug Fixes
      General
      Fixed an issue that caused Unstoppable targets to not be immune to Blinds. Maps
      General Fixed an issue that caused Bosses to attack Summoned units. Blackheart's Bay Fixed an issue that caused the AI to have issues turning in coins. Infernal Shrines Fixed an issue that prevented Minions from pathing near the Arcane Punisher's beams. Heroes
      D.Va Base Defense Matrix [W] D.Va's Mech will now retarget Defense Matrix when controlled by an AI. Deathwing Base Dragonflight [Z] Fixed an issue that caused Dragonflight's cooldown to increase upon taking damage to only occur when the cooldown is below 4 seconds. Garrosh Level 4 In For the Kill Fixed an issue that caused In For the Kill to not completely reset the cooldown of Bloodthirst. Gul'dan Base Drain Life [W] Fixed an issue that caused Drain Life to not always be interrupted if the target leaves its range. Jaina Base Improved Ice Block [1] Fixed an issue that caused Improved Ice Block and Ice Cold to not be used correctly by AI-controlled Jaina. Kael'thas Level 20 Rebirth Fixed an issue that caused Rebirth to not be used correctly by AI-controlled Kael'thas. Li Li Base Cloud Serpent [W] Fixed an issue that caused Cloud Serpent to not be made visible when damaging a target while in the Fog of War. Medivh Level 10 Poly Bomb Fixed an issue that caused Poly Bomb to not be used correctly by AI-controlled Medivh. Nazeebo Level 13 Superstition Fixed an issue that caused Superstition to display a blank ability for the damage dealt by its Corpse Spider. Samuro Base Mirror Image [Q] Mirror Images will no longer move towards Samuro's attack move target point on creation. Mirror Images will now properly have their AI enabled when Samuro has their AI enabled. Stukov Base Weighted Pustule [W] Fixed an issue that caused Weighted Pustule to be removed when an effect that removes Slows is applied. Thrall Base Feral Spirit [W] Fixed an issue that caused Feral Spirit to not be extended correctly if it is about to expire. Return to Top
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