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Heroes of the Storm Live Patch Notes: August 12th

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Blizzard just released a new patch for Heroes of the Storm and made some additional changes based on PTR feedback. Here are the official patch notes with everything you need to know!

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Our next Heroes of the Storm patch is live! Read on for more information.

NOTE: Orange text indicates a change between PTR and Live notes.


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General

  • Updated Homescreen and Startup Music.
  • Updated Shop Bundles and Items.

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Balance Updates

Heroes

Brightwing

Talents

  • Level 1
    • Hyper Shift
      • Cooldown reduction reduced from 1 to .5 seconds.
      • Healing reduced from 6% to 4% of maximum Health.

Genji

Talents

  • Level 1
    • Agile Dismount
      • Slow reduced from 30% to 25%.
    • Pathfinder
      • Movement Speed bonus increased from 25% to 30%.
  • Level 7
    • Cyber Shield
      • Armor bonus reduced from 50 to 40.
  • Level 10
    • X-Strike
      • Final damage reduced from 290 to 275.
      • Initial damage reduced from 145 to 135.
  • Level 13
    • Shingan
      • Damage reduced from 115 to 100.

Mephisto

Talents

  • Level 4
    • Spite
      • Spite has been disabled in ARAM.

Qhira

Base

  • Grappling Hook [Trait]
    • Cooldown reduced from 25 to 20 seconds.
  • Carnage [Q]
    • Can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).
  • Blood Rage [W]
    • Cooldown reduced from 8 to 7 seconds.
    • Healing increased from 85 to 90.
  • Revolving Sweep [E]
    • Revolving Sweep's Chain Link can now hit targets immune to skill shots (Example: Zagara's Creep Tumors).

Talents

  • Level 7
    • Healmonger
      • Healing increased from 190 to 210.
  • Level 10
    • Final Strike
      • Damage increased from 395 to 410.
  • Level 16
    • Lingering Ailment
      • Armor reduction increased from 25 to 40 35.
      • Duration increased from 3 to 4 seconds.

Raynor

Talents

  • Level 20
    • Execute Orders
      • Updated to only target Heroes, prioritizing ones with the lowest Health.
      • Damage of Yamato Cannon reduced from 794 to 395 as it now targets only Heroes.
      • Will no longer target enemy Heroes not visible or greater than 20 range away.
      • Will now target enemy Heroes who are Invulnerable.

Samuro

Base

  • Wind Walk [E]
    • Periodic heal reduced from 3% per second to 2% per second.

Talents

  • Level 1
    • Way of the Wind
      • Reduced Healing for casting Wind Walk from 4% to 3% of maximum Health.
  • Level 4
    • One with the Wind
      • Armor reduction decreased from 30% to 25%.
  • Level 10
    • Bladestorm
      • Cooldown increased from 25 seconds to 30 seconds.

Zarya

Base

  • Particle Grenade [Q]
    • Damage increased from 75 to 80.
  • Shield Ally [E]
    • Search radius increased from 8 to 10.

Talents

  • Level 7
    • Deep Burn
      • Duration increased from 3 to 4 seconds.
  • Level 13
    • Pain is Temporary
      • Shielding increased from 0.48% of Max Health per Energy to 0.8% of Max Health per Energy.

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Hero Updates

Cassia

Talents

  • Level 7
    • Pain is Temporary
      • Improved the visibility of Surge of Light being available.

Gazlowe

General

  • Added indicator arrows to Gazlowe's Xplodium Bomb warning indicator.

Samuro

General

  • Added an arrow indicator below Samuro facing the direction of any active Mirror Images.

Uther

Talents

  • Level 20
    • Bulwark of Light
      • Added a radius indicator while targeting with Divine Shield.

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Bug Fixes

General

  • Catapults will now display properly in the Death Recap.
  • Effects that reduce your vision radius now prevents soft reveals (Things that make your character visible).
  • Fixed an issue that caused dance animations to persist after moving, using an ability, or attacking.
  • Fixed an issue that caused Forts and Keeps to not activate their Call for Help mechanics when multiple enemy Heroes attack an enemy Hero at the same time.
  • Fixed an issue that caused Heroes to not spawn at the start of the game.
  • Fixed an issue that caused Heroes with non-standard Deaths to display their final hit incorrectly in the Death Recap.
  • Fixed an issue that caused overhead shrub indicator to persist after leaving the shrub.
  • Fixed an issue that caused shield-like effects to not be treated as Shields.
  • Fixed an issue that caused some abilities to allow the caster to gather experience globes while inside a shrub.
  • Fixed an issue that caused some passive move speed benefits to not behave consistently.
  • Fixed an issue that caused Summons to not have their attack speed reduced when attacking Heroes with Imposing Presence or similar talents.
  • Fixed an issue that caused targets inside shrubs to be revealed by proximity when the other unit has vision reduction.
  • Fixed an issue that caused vignette borders on some cutscenes to render incorrectly at higher than 1080x1920 resolutions.
  • Fixed an issue that caused text to overlap in the Death Recap.

Maps

  • Garden of Terror
    • Fixed an issue that caused the Toy Train to not be dismounted by Garden of Terror's Polymorph ability.
  • Try Me Mode
    • Added a regen globe generator.

Heroes

  • Abathur
    • Level 7
      • Calldown: MULE
        • Updated to use level-based scaling.
    • Level 10
      • Ultimate Evolution
        • Fixed an issue that caused Pylons created by Ultimate Evolution clones of Probius to not be destroyed when the Ultimate Evolution expires.
        • Fixed an issue that caused traps created by Ultimate Evolution clones of Junkrat to only be removed when Abathur dies.
    • Level 13
      • Soma Transference
        • Updated to heal the target for its amount as a singular combined effect.
  • Alarak
    • Base
      • Lightning Surge [E]
        • Updated to heal Alarak for its amount as a singular combined effect.
        • Now soft reveals all primary target types instead of just Heroes.
    • Level 7
      • Applied Force
        • Now applies the increased push distance to Alarak.
    • Level 20
      • Counter-Strike
        • Now soft reveals targets hit.
      • Last Laugh
        • Fixed an issue that caused Last Laugh to show up twice on the Death Recap.
  • Alexstrasza
    • Level 10
      • Cleansing Flame
        • Fixed an issue that caused Cleansing Flame to display incorrectly when used by an AI controlled Alexstrasza.
  • Ana
    • Fixed an issue where Ana's abilities caused players to highlight enemies.
  • Anduin
    • Base
      • Pursued by Grace [Trait]
        • Fixed an issue that caused Pursued by Grace to activate while Blinded or against an Evading Hero.
    • Level 4
      • Surge of Light
        • Fixed an issue that caused Surge of Light to lower the cooldown of Chastise while Blinded or against Evading enemies.
    • Level 16
      • Inner Focus
        • Fixed an issue that caused Blinds to not prevent Anduin's Physical damage to lower the cooldown of Inner Focus.
  • Arthas
    • Base
      • Frostmourne Hungers [Trait]
        • Fixed an issue that caused Frostmourne Hungers to not display correctly against Blinded or Evading enemies.
  • Auriel
    • Level 20
      • Light Speed
        • Fixed an issue that caused Light Speed's benefits to not be granted to Leoric.
  • Azmodan
    • Fixed an issue that caused All Shall Burn talents to not apply their on-kill effects unless Azmodan has taken Master of Destruction.
    • Level 10
      • Demonic Invasion
        • Fixed an issue that caused Demonic Invasion Grunts on-death damage to not be modified by damage modification.
  • Blaze
    • Base
      • Jet Propulsion [E]
        • Now soft reveals targets hit.
  • Brightwing
    • Base
      • Polymorph [W]
        • Fixed an issue that caused Polymorph's Slow to not classify the target as being Slowed.
    • Level 4
      • Magic Spit
        • Fixed an issue that caused Magic Spit to activate its cooldown reduction against Evading Heroes.
  • Cassia
    • Fixed an issue with Blinds not preventing all Physical damage.
    • Level 7
      • Surge of Light
        • Fixed an issue that caused cooldown resets to not make Surge of Light available.
        • Updated Surge of Light to include damage taken by Cassia's Shields.
  • Chen
    • Level 1
      • Stormstout Secret Recipe
        • Now displays in the Death Recap.
  • Cho'Gall
    • Fixed an issue where Cho'Gall's abilities caused players to highlight enemies.
    • Level 4
      • Rollback
        • Now displays in the Death Recap.
  • Chromie
    • Fixed an issue that caused Abathur's Ultimate Evolution Spell Power to not be granted to Ultimate Evolution Sand Echo Sand Blasts.
    • Fixed an issue that caused Defense Matrix to not reduce the damage of Sand Echo Sand Blasts.
    • Fixed an issue that caused Sand Blast Echoes to reveal Chromie.
    • Fixed an issue that caused Sand Echo Sand Blast damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused Sand Echo Sand Blasts to still be fired if Chromie's Sand Blast is interrupted.
    • Base
      • Dragon's Breath [W]
        • No longer soft reveals Chromie when casting Dragon's Breath on enemies that have their vision reduced.
    • Level 20
      • Piercing Sands
        • Fixed an issue that caused Piercing Sands to not cause Sand Blast to hit all targets.
  • Dehaka
    • Base
      • Drag [Q]
        • Target's movement speed now matches Dehaka's movement speed.
      • Dark Swam [W]
        • Fixed an issue that caused Dark Swam to not deal damage for the last .5 seconds.
    • Level 10
      • Adaptation
        • Fixed an issue that caused Adaptation to show up twice on the Death Recap.
  • Diablo
    • Level 10
      • Apocalypse
        • Will now activate even if Diablo is interrupted during the cast time.
  • D.Va
    • Level 10
      • Bunny Hop
        • Now soft reveals targets hit.
      • Micro Missiles
        • Now soft reveals all targets hit, instead of only the triggering target.
  • E.T.C.
    • Base
      • Powerslide [Q]
        • Fixed issues with Powerslide when targeted into unpathable terrain with Crowdsurfer.
    • Level 1
      • Prog Rock
        • Now displays in the Death Recap.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Fenix
    • Base
      • Weapon Mode: Phase Bomb [W]
        • Fixed an issue that caused Phase Bomb's splash to not behave correctly while Blinded or against Evading enemies.
  • Genji
    • Fixed an issue that caused Dodge to not prevent all on-hit effects.
    • Base
      • Swift Strike [E]
        • No longer soft reveals Genji to targets hit by Swift Strike that are affected by vision reduction.
    • Level 4
      • Dragon Claw
        • Now soft reveals targets hit.
    • Level 10
      • X-Strike
        • Now soft reveals targets hit.
  • Graymane
    • Worgen form's Basic Attack damage increase is now additive.
    • Base
      • Inner Beast [W]
        • Fixed an issue that caused Inner Beasts' on-hit bonuses to apply on-fire instead of on-hit.
  • Gul'dan
    • Level 20
      • Demonic Circle
        • Fixed an issue that caused Demonic Circle's outgoing FX to only be visible if you see Gul'dan's teleported to location.
  • Hanzo
    • Level 4
      • Explosive Arrows
        • Now soft reveals targets hit.
    • Level 7
      • The Dragon Hungers
        • Fixed an issue that caused The Dragon Hungers to apply the Spell Power bonus to the triggering damage effect.
    • Level 10
      • Dragon's Arrow
        • Now soft reveals targets hit.
  • Hogger
    • Level 7
      • Garbage Fire
        • Now displays in the Death Recap.
    • Level 13
      • Bloodthirst
        • Now causes Headbanger to heal Hogger for the damage dealt.
  • Illidan
    • Level 4
      • Hunter's Onslaught
        • Now causes Immolation to heal Illidan for the damage dealt.
    • Level 10
      • The Hunt
        • Fixed issues that caused Illidan to Hunt towards the enemy Hall of Storms.
  • Kel'Thuzad
    • Fixed an issue that caused Defense Matrix to not reduce the damage of the Shade's Death and Decay.
    • Fixed an issue that caused the Shade's damage to not gain the benefits of Spell Leech.
    • Fixed an issue that caused the Shade's Death and Decay to still be fired if Kel'Thuzad's Death and Decay cast is interrupted.
    • Level 20
      • Deathchill
        • Now displays in the Death Recap.
  • Kerrigan
    • Level 1
      • Fury of the Swarm
        • Fixed an issue that caused Fury of the Swarm's splash to not behave correctly while Blinded or against Evading enemies.
  • Kharazim
    • Level 16
      • Echo of Heaven
        • Now displays in the Death Recap.
  • Leoric
    • Level 20
      • Buried Alive
        • Now displays in the Death Recap.
      • Shroud of the Dead King
        • Shroud of the Dead King now shows floating text for the amount of damage prevented.
  • Li-Ming
    • Level 1
      • Aether Walker
        • Fixed an issue that caused Aether Walker to apply the damage bonus to Magic Missiles incorrectly.
  • Lt. Morales
    • Base
      • Healing Beam [Q]
        • Now displays in the Death Recap.
    • Level 16
      • Extended Care
        • Now displays in the Death Recap.
    • Level 20
      • Hospice Care
        • Now displays in the Death Recap.
  • Lucio
    • Level 7
      • Reverse Amp
        • Now displays in the Death Recap.
  • Maiev
    • Base
      • Umbral Bind [W]
        • Fixed an issue that caused Umbral Bind's cleave to grant Vengeful Knives progress while Blinded or against Evading Heroes.
    • Level 1
      • Naisha's Memento
        • Fixed an issue that caused Naisha's Memento to grant Vengeful Knives progress while Blinded or against Evading Heroes.
  • Malfurion
    • Base
      • Moonfire [W]
        • Updated to heal Regrowth targets for its amount as a singular combined effect per target.
  • Mal'Ganis
    • Level 7
      • Black Claws
        • Fixed an issue that caused Black Claw's Armor reduction to not be removed by Invulnerable.
    • Level 16
      • Blind as a Bat
        • Blind as a Bat now instantly removes any area reveals.
        • Fixed an issue that caused Blind as a Bat to not lose vision of enemies that are revealed by damaging Mal'Ganis.
        • Fixed an issue that caused Blind as a Bat to see enemies when first cast.
  • Malthael
    • Base
      • Soul Rip [Q]
        • Updated to heal Malthael for its amount spread over up to 3 effects.
  • Medivh
    • Level 7
      • Arcane Explosion
        • Fixed an issue that caused Arcane Explosion to destroy Raynor's Banshee's Basic Attack missiles.
    • Level 20
      • Dust of Disappearance
        • Updated for apply visuals to appear as soon as granted.
  • Mei
    • Fixed an issue where Mei's abilities caused players to highlight enemies.
    • Level 10
      • Ice Wall
        • Fixed an issue that caused abilities to be usable when Ice Wall transitions from timed to untimed.
    • Level 20
      • Flash Freeze
        • Fixed an issue that caused Flash Freeze to not properly cancel effects that launch Mei.
      • Shatter
        • Fixed an issue that caused Shatter's Armor reduction to not be removed by Invulnerable.
  • Muradin
    • Level 13
      • Bronzebeard Rage
        • Now displays in the Death Recap.
      • Healing Static
        • Updated to heal Muradin for its amount as a singular combined effect.
  • Murky
    • Level 10
      • Octo-Grab
        • Fixed an issue that caused Octo-Grab to be placed on full cooldown if the target moves out of reach.
    • Level 13
      • Rejuvenating Bubble
        • Now displays in the Death Recap.
  • Nazeebo
    • Level 7
      • Dead Rush
        • Fixed an issue that caused Zombie Wall's Zombies to lose health after uprooting with Dead Rush.
  • Nova
    • Level 16
      • Explosive Round
        • Explosive Snipe's damage modifier is now additive.
  • Orphea
    • Level 13
      • Invasive Miasma
        • Updated to heal Orphea for its amount as a singular combined effect.
  • Qhira
    • Base
      • Blood Rage [W]
        • Blood Rage's heal no longer fills the Death Recap with empty entries.
    • Level 4
      • Upstage
        • Fixed an issue that caused Upstage to also prevent damage from Summoned attacks.
        • Fixed an issue that caused Upstage to not prevent all on-hit effects.
    • Level 7
      • Healmonger
        • Updated to heal Qhira for its amount as a singular combined effect.
  • Ragnaros
    • Level 1
      • Shifting Meteor
        • Fixed an issue that caused Shifting Meteor to not travel the full remaining distance of the Living Meteor.
  • Rehgar
    • Base
      • Chain Heal [Q]
        • Fixed an issue that caused Chain Heal to be visible to others while inside a shrub.
    • Level 13
      • Wellspring
        • Now displays in the Death Recap.
    • Level 20
      • Farseer's Blessing
        • Now displays in the Death Recap.
  • Rexxar
    • Level 13
      • Dire Beast
        • Damage increase is now additive.
    • Level 20
      • Spirit Bond
        • Now displays in the Death Recap.
  • Stitches
    • Level 7
      • Putrefaction
        • Fixed an issue with Putrefaction's healing reduction.
  • Stukov
    • Level 10
      • Massive Shove
        • Fixed an issue that caused Massive Shove to launch from Stukov's origin point.
  • Sylvanas
    • Level 13
      • Remorseless
        • Now displays in the Death Recap.
  • Tassadar
    • Level 4
      • Electric Fence
        • Now displays in the Death Recap.
    • Level 10
      • Black Hole
        • Fixed an issue that caused Black Hole to hit targets a second time at its apex.
  • The Butcher
    • Base
      • Ruthless Onslaught [E]
        • Now soft reveals the target on impact.
  • The Lost Vikings
    • Olaf
      • Fixed an issue that caused Olaf's Attack not showing up as a Basic Attack.
    • Level 20
      • Checkpoint Reached
        • Now displays in the Death Recap.
  • Tracer
    • Fixed an issue that caused the last bullet from Tracer's previous magazine to be fired when Tracer's Reload completes.
    • Level 4
      • Pulse Generator
        • Now displays in the Death Recap.
    • Level 13
      • Telefrag
        • Now displays in the Death Recap.
  • Tyrael
    • Level 1
      • Salvation
        • Now displays in the Death Recap.
    • Level 4
      • Bound by Law
        • Updated to heal Tyrael for its amount as a singular combined effect.
    • Level 13
      • Law and Order
        • Fixed an issue that caused Law and Order to apply to Smites that are currently being cast.
    • Level 16
      • Burning Halo
        • Now displays in the Death Recap.
  • Tyrande
    • Level 7
      • Huntress' Fury
        • Fixed an issue that caused Huntress' Fury to activate against Evading enemies.
  • Uther
    • Level 1
      • Wave of Light
        • Fixed an issue that caused Wave of Light quest reward to revert Divine Protection's duration increase if completed after selecting Divine Protection.
        • Fixed an issue that caused Wave of Light to not grant its full quest reward benefit to Armor granted to Uther if Divine Protection is selected.
    • Level 16
      • Tyr's Deliverance
        • Fixed an issue that caused Tyr's Deliverance to apply its bonus to the active Holy Radiance, instead of the next Holy Radiance.
    • Level 20
      • Divine Protection
        • Fixed an issue that caused Divine Protection to be inconsistent in how it is applied to an already active Devotion Armor.
  • Valeera
    • Level 16
      • Seal Fate
        • Fixed an issue that caused Sinister Strike to deal additional damage to non-Heroes.
  • Xul
    • Level 7
      • Trag'Oul's Essence
        • Now displays in the Death Recap.
  • Yrel
    • Fixed an issue where Yrel's abilities caused players to highlight enemies.
  • Zagara
    • Level 10
      • Nydus Network
        • Now displays the correct icon in the Death Recap.
  • Zarya
    • Level 7
      • Explosive Barrier
        • Now displays in the Death Recap.

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      Blizzard released a new PTR patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch has just hit the Public Test Realm and will be available for playtesting. As always, if you encounter any bugs during your PTR play sessions, please stop by the PTR Bug Report forum to let us know about your experiences.
      Quick Navigation:
      General Map Updates Balance Update Known Issues & Bug Fixes General
      All Quests that can lose stacks will never cause the player to fall below milestone thresholds. Pinnacle Rewards are now named Mythic Rewards to give a more Blizzard feel. So Mythic-y! The following Summoned Units now lose health each second: Demon Lieutenants, Demon Warriors, Gargantuan, Hydralisks, Roaches, Rock-It Turrets, Rush Zombies, Scarabs, Treants, Tumors, and Water Elementals. Total Health and Duration of these Summoned Units have been adjusted to compensate for this. Structures now prioritize Summoned Units when there are no remaining minions. Summoned Units no longer take half damage from Structures. XP Globe pickup sound is now also played when killing a minion that instantly yields XP. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General Watch Towers will now reset to neutral after 45 seconds of not being occupied. Volskaya Foundry Triglav Protector bonus Damage and cooldown speed increased from 25% to 40% when 2 players are inside. Warhead Junction The burn duration is now displayed on structures affected by a Warhead. Return to Top
      Balance Update
      Heroes
      Azmodan
      Base
      Globe of Annihilation [Q] Now deals 50% damage to non-Heroes. Upon reaching 225 Annihilation, Globe of Annihilation no longer deals reduced damage to non-Heroes. Window to kill minions for Annihilation increased to 3s (from 1.5s). Summon Demon Warrior [W] Demon Warriors damage increased from 32 to 83. Now deals half damage to Heroes. Demon Warriors no longer have a duration, but lose 26 Health every second. Demon Warriors no longer have Immolation. Now has 2 charges. Talents
      Level 1 Wrath REWORK: Now provides 1 stack for every 2 Basic Attacks hit against a Structure or Hero. Level 7 Art of Chaos Extra Annihilation amount reduced from 4 to 2. Bombardment Amount of time Bombardment lasts reduced from 4 seconds to 3 seconds. Master of Destruction Amount of Annihilation granted reduced from 2 to 1. Level 13 Brutish Vanguard Now slows the attacked target by 30%. Level 16 Hell Rift Damage bonus reduced from 75% to 35%. Level 20 Inescapable Annihilation NEW: Globe of Annihilation has unlimited range. Pride Moved to baseline. Now requires 450 stacks. Deathwing
      Base
      Attack Damage decreased from 155 to 110. Form Switch [1] Active ability removed. Deathwing now switches forms solely from landing. Cataclysm [R] NEW QUEST: Damage Heroes with Molten Flame to gain 1 stack. Gain 50 stacks for killing a Hero. Mythic Reward: Upon reaching 2,000 stacks, Cataclysm now deals 2,500% damage to Structures and Minions. "I AM THE CATACLYSM". Onslaught [E] Bonus damage increased from 72 to 120. Damage increased from 38 to 60. Earth Shatter [E] Projectile speed increased by 30% Molten Flame [Q] Base Damage per Second reduced from 21 to 19. Incinerate [W] Cooldown increased from 4 seconds to 6 seconds. Energy cost increased from 20 to 30. Damage increased to 100 (from 65). Lava Burst [W] Cast time reduced from 1 second to .75 seconds. Cooldown increased from 6 seconds to 9 seconds. Energy cost increased from 15 to 25. Explosion Damage increased from 30 to 35. Explosion Damage over Time increased from 6 to 7. Slow increased from 35% to 45%. Dragonflight [Z] Cooldown delay after dealing or taking damage increased from 4 seconds to 6 seconds. Cooldown reduced from 45 seconds to 15 seconds. Talents
      Level 1 Dragon Soul Healing increased from 75%, 150% to 100%, 200%. Level 4 Heat Wave Damage over Time increased from 6 to 9. Damage over Time stacks reduced from 4 to 3. Initial damage bonus increased from 125% to 150%. Level 7 Firestorm Damage increased from 70 to 77. No longer reduces cooldown of Dragonflight. Level 13 Fire and Fury Damage bonus increased from 30% to 40%. Falstad
      Base
      Lightning Rod [W] Range reduced by .5. Time between strikes increased from .8 seconds to .9 seconds. Jaina
      Base
      Frostbite [Trait] NEW QUEST: Deal Ability Damage to Frostbitten Heroes. Upon reaching 12,000 Damage, unlock Improved Ice Block, which allows Jaina to become temporarily Invulnerable. Mythic Reward: Upon dealing 30,000 Damage, Ice Block upgrades to Ice Cold, granting Jaina Protected instead of Stasis. Talents
      Level 7 Ice Lance Cooldown reduction increased from 1.5 seconds to 2 seconds. Level 16 Numbing Blast Root duration reduced from 1 second to .75 seconds. Level 20 Wintermute Water Elemental cast range and damage bonus decreased from 50% to 40%. Kael'thas
      Talents
      Level 1 Convection Increased reward damage and health from 150/50 to 200/100. Muradin
      Base
      Storm Bolt [Q] Perfect Storm Quest removed. NEW QUEST: Basic Attack Heroes affected by Slows or Stuns. Slows provide 1 stack and Stuns provide 2 stacks. At 35 stacks, Storm Bolt pierces to hit an additional target, and Muradin's Basic Attack reduces the cooldown of Storm Bolt by 0.5 seconds. Mythic Reward: At 150 stacks, Storm Bolt's range is increased by 50% and width is increased by 100%, and now pierces all targets. Talents
      Level 1 Dwarf Block Block charges reduced from 4 to 3. Give 'em the Axe! Moved Talent from Level 7 to Level 1. Level 4 Sledgehammer No longer increases Storm Bolt's cooldown reduction. Now increases Storm Bolt damage to non-Heroes by 500%. Level 7 Perfect Storm NEW: If an enemy hit with Storm Bolt dies within 3 seconds, reset its cooldown. Level 16 Dwarf Launch Range bonus reduced from 40% to 30%. Murky
      Base
      Murky now gains a 35% Shield for 10 seconds upon reviving. Spawn Egg [D] Egg now regenerates quickly instead of having a Shield. Slime [Q] Now applies its debuff to enemy Structures. Now deals 50% damage to Structures. Pufferfish [W] Damage reduced by 20%. Detonation time reduced from 3 seconds to 2.75 seconds. NEW QUEST: Hit enemies affected by Slime with Pufferfish. Provides 1 stack per minion, 5 stacks per Hero or Structure hit. At 100 stacks, Basic Abilities now deal full damage to Structures. Mythic Reward: At 200 stacks, Murky gains 50% Health and increases in size. Talents
      Level 1 Egg Hunt Talent removed. Shell Game NEW: Murky can now place 2 eggs, but randomly revives from one of them. Increases the cooldown of placing an egg to 30 seconds and goes on cooldown if either egg dies. Level 10 March of the Murlocs Damage increased by 4%. Level 13 Egg Shell REWORK: Murky gains a Shield equal to 35% of his Health upon placing an egg or when one of his eggs dies. Fish Tank Healing reduced from 25% to 20%. Level 16 Wrath of Cod Damage over Time is dealt over 4 seconds (from 5s). Level 20 Big Tuna Kahuna Talent removed. Faster Fish NEW: Pufferfish detonates 80% faster. Making Inky Cooldown reduction reduced from 2 seconds to 1.5 seconds. Never-Ending Murlocs No longer deals reduced damage to Structures. Sylvanas
      Talents
      Level 4 Mercenary Queen Now also causes Sylvanas' Basic Attacks to instantly apply 3 stacks of Black Arrows to Mercs. Thrall
      Base
      Basic Attack damage decreased from 173 to 167. Talents
      Level 1 Crash Lightning Mythic Reward Damage bonus increased from 270 to 325. Echo of the Elements Mythic Reward now also allows Chain Lightning to bounce back to the same target. Tyrande
      Base
      Mana reduced from 500 to 450. Lunar Flare [E] NEW QUEST: Hitting a Hero with Lunar Flare increased its damage by 5%, up to 250%. After hitting 10 Heroes, increase Lunar Flare's range by 30%. After hitting 20 Heroes, Sentinel now pierces the first Hero hit. Mythic Reward: After hitting 50 Heroes, Tyrande's Basic Attacks occasionally trigger a Lunar Flare. Now restores 25 mana per enemy hit. Talents
      Level 1 Ranger No longer provides pierce. Moonlit Arrows Cooldown reduction reduced from .75 seconds to .5 seconds. Moved Talent from Level 7 to Level 1. Trueshot Aura No longer passively increases Tyrande's Attack Damage. Now also applies to Tyrande upon activation. Level 7 Elune's Gift NEW: Grants 20% Spell Power for 10 seconds after hitting an enemy with Lunar Flare. Level 20 Commander of Sentinels NEW: Sentinel now has an additional charge. Return to Top
      Known Issues & Bug Fixes
      Known Issues
      Jaina Ice Cold's tooltip is incorrect. Resetting Jaina's talents after finishing her quest causes issues. Zul'jin Resetting Zul'jin's talents does not reset cap. Bug Fixes
      Heroes
      Alarak Level 10 Deadly Charge Fixed an issue that caused Alarak's Deadly Charge to not be activated by clicking the left mouse button if it occupies the Trait slot. Ana Base Aim Down Sights [D] Can now be toggled while affected by a Silencing effect. Jaina Base Frostbolt [Q] Fixed an issue causing Jaina's Frostbolt to not have its model updated by Dreadlord Jaina or Lunar Jaina. Orphea Level 4 Allegrissimo Fixed an issue that could cause Allegrissimo's cooldown reduction to not be granted when hitting a Hero at Shadow Waltz' end. Sylvanas Base Possession [1] Fixed Possession not showing in the Quick Cast menu settings. Fixed Possession not being correctly affected by cooldown reduction affects granted by allies. Return to Top
      Click here to discuss this post with other players in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      16 December 2025: This patch went live again, with some undocumented bug fixes.
      12 December 2025: This patch was reverted due to a game-breaking bug on Sylvanas.
      (Source)
      Balance Updates
      Kerrigan
      Base
      Ravage [Q] Baseline quest now provides 7 stacks per kill, up from 5. Baseline quest requirements increased to 85/150, up from 75/125. Talents
      Level 7 Bladed Momentum Cooldown reduction increased to .75 seconds, up from .6 seconds. Thrall
      Talents
      Level 1 Maelstrom Weapon Completion requirements increased to 25/55/100, up from 20/40/100. Falstad
      Base
      Lightning Rod [W] Now strikes every .8 seconds, down from 1 second. Total number of strikes stay the same. Range increased by 1. Talents
      Level 1 Frequent Flyer Cooldown increased to 60 seconds, up from 45 seconds. Quest requirements increased to 60/150/300, up from 50/125/300. Sylvanas
      Talents
      Level 4 Possession Now has a 1 second cooldown between uses, down from 2 seconds. Level 4 Unstable Poison Damage increased to 150, up from 130. Level 4 Haunting Arrows No longer affects Mercs. Gul'dan
      Talents
      Level 1 Echoed Corruption Pinnacle Reward healing increased to 100%, up from 50%. Pinnacle Reward requirement reduced to 85, down from 100. Level 16 Ruinous Affliction Damage reduced by 10%. Map Updates
      Alterac Pass Objective capture time is now capped at 55 seconds. Blackheart's Bay Cannon damage increased to 2,875, up from 2,815. Volskaya Foundry Late game health scaling of Protector increased. Warhead Junction Attacking a burning building now stops the duration of burn for 3 seconds. Click here to discuss this post with other players
      in the official Heroes of the Storm forums.

       
    • By Elitesparkle
      Blizzard released a new patch for Heroes of the Storm and here are the official Patch Notes with all the changes.
      (Source)
      Our next Heroes of the Storm patch is live! Read on for more information.
      NOTE: Orange text indicates a change between PTR and Live notes.
      Quick Navigation:
      General Map Updates Balance Update Bug Fixes General
      New Skin: Bonny Butcher
      New Skin: Warthog Gear Head Thrall
      Players will now receive an announcement when a quest milestone is reached. This will only announce to the player who achieved the milestone. Ranges of abilities on numerous Heroes have been updated to be more consistent. This may cause certain abilities ranges to reduce or increase. Brawl Starting January 2026, Brawls will only be open the first 5 days of every month. Updated Homescreen and Startup Music. Return to Top
      Map Updates
      General A new Fallback Tower has been added to the longer lanes on each of the following battleground maps. This new tower will die when its corresponding Fort dies: Alterac Pass, Battlefield of Eternity, Blackheart's Bay, Braxis Holdout, Cursed Hollow, Dragon Shire, Garden of Terror, Hanamura Temple, Infernal Shrines, Sky Temple, Tomb of the Spider Queen, Volskaya Foundry, and Warhead Junction. Attacks from the Core, Keeps, Forts, Fallback Towers, and Towers near Keeps will now reduce Hero armor, and the reduction has been increased from -10/-20 Armor to -20/-40 Armor. Fallback Towers have the same HP and Attack Damage as Keep Towers. Forts, Keeps, and the Core will no longer grant Allied Heroes that take damage in their radius 35 Armor for 4 seconds. The comeback system has been slightly magnified, particularly at wide level gaps. Alterac Pass Objective capture timer reduced by 5 seconds in each phase. The first phase only spawns a single defending unit. Cavalry now gain more health in the later stages of the game. Cavalry now take 60% damage from structures (up from 50%). Braxis Holdout Early objectives have lowered in health by 15%, but scaling has been increased significantly after 15 minutes. Garden of Terror Garden Terror health scaling increased. Garden Terror structure disabling plant bulb now damages itself at 10% per second (up from 6%). Infernal Shrines Early objectives have lowered in health by 15%, but scaling has been increased significantly after 15 minutes. Warhead Junction Nuke damage has been changed to flat, scaling damage. Scaling is updated when a Warhead is picked up. Nukes now deal double damage versus Forts, Keeps, and the Core. Return to Top
      Balance Update
      General
      Pinnacle Rewards have been added to mutiple Heroes. These will be hard to obtain but provide powerful rewards. Heroes
      Falstad
      Base
      Lightning Rod [W] Cooldown reduced from 13 seconds to 12 seconds. Talents
      Level 1 Dishonorable Discharge REWORK: No longer reduces CD. Bonuses are now provided at 20/45/75 hits. At 20 hits, gain 30% damage. At 45 hits, gain an additional 75% damage and reduce the cooldown by 2 seconds. Pinnacle Reward: At 75 hits, Lightning Rod provides 2 additional strikes and Stuns for 1.25s on its last strike. Frequent Flyer REWORK: Reduced attack speed bonus from 40% to 25%. Now provides 1 stack per minion and 5 stacks per Hero. At 50 stacks, gain 20 Attack Damage. At 125 stacks, gain an additional 50 Attack Damage. Pinnacle Reward: At 300 stacks, gain an additional 125 Attack Damage. Gathering Storm REWORK: Bonuses are now provided at 30/80/150 stacks, rather than incremental gains. At 30 stacks, gain 30% damage. At 80 stacks, gain an additional 50% damage. Pinnacle Reward: At 150 stacks, gain an additional 70% damage. REWORK: Lose 8 stacks on death, but can not lose milestones that have already been completed. Level 7 Charged Up Moved to be a Level 13 Talent. No longer provides additional hits, but instead provides cooldown refresh on Hero takedowns. Level 13 Thunderstrikes Moved to be a Level 7 Talent. Guldan
      Base
      Corruption [E] Mana cost increased from 80 to 90. Talents
      Level 1 Echoed Corruption Increased stack requirement to 60. Pinnacle Reward: At 100 stacks, Corruption now heals for 50% of the damage dealt. Pursuit of Flame Increased radius from 10% to 15%. Reworded to say "Fel Flame's area is increased by 33%". Progress is now reset upon death and can not lose progress upon completion. Johanna
      Base
      Punish [Q] Slow on enemies reduced from 60% to 50%. Talents
      Level 4 Subdue Slow on enemies reduced from 80% to 70%. Kael'thas
      Talents
      Level 1 Convection REWORK: Every 20th Hero hit permanently increases Flamestrike damage by 150 and Kael'thas's maximum Health by 50. Kerrigan
      Base
      Primal Grasp [E] Cooldown reduced from 10 to 8. Delayed damage reduced from 195 to 165. Initial damage increased from 25 to 40. Ravage [Q] Damage reduced from 130 to 115. Now includes a baseline quest: Kill enemies within 1.5 seconds of hitting them with Ravage. Minions grant 1 progress and Heroes grant 5. At 75 stacks, Ravage gains 125 damage. Pinnacle Reward: At 125 stacks, Ravage gains 200 additional damage. Impaling Blades [W] Cooldown reduced from 12 seconds to 9 seconds. Damage reduced from 165 to 140. Radius increased from 1.5 to 1.65. Stun duration reduced from 1 second to .75 seconds. Assimilation [D] Increased the amount of shield gained from Basic Attacks from 10% to 20% of damage dealt. Talents
      Level 1 Fury of the Swarm No longer increases shields gained from Basic Attacks. Level 4 Sharpened Blades Talent has been removed. Ravaging Ferocity NEW: Gain 25% attack speed for 3 seconds after using Ravage. Level 7 Boundless Fury Cooldown increased from 10 seconds to 12 seconds. Queen of Blades Cooldown reduction increased from 3 seconds to 4 seconds. Level 10 Summon Ultralisk Damage reduced from 250 to 225. Level 13 Chrysalis HP lowered from 750 to 650. Reduced the amount of health regenerated from 5% max health per second to 4%. Level 16 Painful Spikes Damage reduced from 70 to 60. Level 20 Omegastorm Increased extended duration from .25 seconds per hit to .4 seconds per hit. Sylvanas
      Base
      Black Arrows [D] Black Arrows now refers to what was previously called "Banshee's Curse". New Baseline Quest: Deal damage to Heroes or Structures with 3 stacks of black arrows. At 250 stacks, increased the damage bonus of Black Arrows to 50%. Pinnacle Reward: At 400 stacks, heal for 25% of damage dealt against enemies with 3 stacks of Black Arrows, doubled against Heroes. Reduced base damage bonus of Black Arrows to 15%. Activatable portion of Black Arrows has been removed. Talents
      Level 1 Unfurling Shadows Talent has been removed. Unrelenting Torment NEW: Increases the damage of Shadow Dagger by 20% and increase its duration by 1 second. Level 4 Haunting Arrows NEW: You can now activate Black Arrows to cause all damage dealt to stun non-heroes. 90 second cooldown, reduced by 3 seconds when attacking a structure. Possession Now a Baseline ability. 25 seconds to restore each charge, 2 seconds cooldown. Max 4 charges. Level 7 Barbed Shot Bonus damage increased from 350% to 400%. Lost Soul REWORK: Reduces the cooldown of Shadow Dagger when attacking non-minions with 3 stacks of Black Arrows by .75 seconds, doubled against Heroes. Level 13 Windrunner Recast window reduced from 5 seconds to 4 seconds. Thrall
      Talents
      Level 1 Crash Lightning REWORK: Bonuses are now provided at 15 and 30 stacks. At each milestone, Chain Lightning gains 270 damage. Lose 6 stacks on death, but can not lose milestones that have already been completed. Echo of the Elements REWORK: Bonuses are now provided at 20/40/100 stacks. At 20 stacks, reduce mana cost of Chain Lightning by 20. At 40 stacks, Chain Lightning gains an extra charge and will bounce one additional time. Pinnacle Reward: At 100 stacks, Chain Lightning will fork to an additional target each time it bounces. Rolling Thunder Moved to be a Level 7 Talent. No longer increases Chain Lightning bounces by 1. Level 7 Maelstrom Weapon Moved to be a Level 1 Talent. REWORK: Bonuses are now provided at 20/40/100 stacks, rather than incremental gains. At 20 stacks, gain 20 damage and increase the movespeed bonus to 40%. At 40 stacks, gain an additional 40 damage and Thrall permanently gains 15% increased movement speed. Pinnacle Reward: At 100 stacks, Frostwolf Resilience now provides +200% Healing. Level 16 Tempest Fury No longer provides additional quest stacks. Thunderstorm Increased damage bonus provided at max stacks from 25% to 30%. Level 20 Wind Rush Cooldown increased from 80 seconds to 90 seconds. Tyrael
      Talents
      Level 1 Ardent Restoration Maximum healing stacks reduced from 10 to 8. Level 4 Reciprocate Damage reduced from 190 to 170. Level 7 Burning Halo Damge per second reduced from 15 to 12. Level 10 Sanctification Cooldown reduced from 90 seconds to 85 seconds. Mana cost reduced from 75 to 70. Level 20 Aspect of Justice Cast time reduced from 1.5 seconds to 1.25 seconds. Cooldown reduction per enemy Hero hit increased from 10% to 15%. Zul'jin
      Base
      Basic Attack Damage decreased from 96 to 94. You Want Axe? [D] No longer has a cap on stacks. Now causes Zul'jin to lose 3 stacks (15 hits) on death. Talents
      Level 1 Headhunter Increased damage bonus per hero kill from 2% to 2.5%. Return to Top
      Bug Fixes
      Map
      Blackheart's Bay Fixed an issue that caused the Battleground Objective to not start if a particular chest is the last destroyed chest. Fixed an issue that caused the help text for attacking the Treasure Chest to not disappear if a particular chest is attacked. Warhead Junction Fixed Warhead Junction Nuke Damage Dealt tracking. Heroes
      Cho'gall Base Eye of Kilrogg [Skill 1] Fixed an issue that caused the Eye of Kilrogg's cast range indicator to be slightly larger than the ability range. Level 1 We See You! Fixed an issue that caused We See You's range increase tooltip value to display incorrectly after being selected. D.Va Fixed an issue that caused D.Va's Mech to not respawn with the correct amount of Blackheart's Bay Doubloons. Base Defense Matrix [W] Fixed missing icon in D.Va's Quick Cast setting for Retarget Defense Matrix. Gazlowe Level 16 Firin' Mah Lazors Fixed an issue that caused Firin' Mah Lazorz's warning to not display correctly. Fixed an issue that caused Big Top Gazlowe's Firin' Mah Lazorz to create permanent visuals. Kael'thas Base Living Bomb [W] Living Bomb will not activate its effects on a target that becomes immune to Living Bomb. Living Bomb will now apply its effects if the target dies with Living Bomb. Raynor Base Adrenaline Rush [E] Fixed an issue that caused Adrenaline Rush to not display the base duration in its tooltip after selecting Give Me More. Stukov Level 1 Reactive Ballistospores Fixed Reactive Ballistospores tooltip. Tychus Base Overkill [Q] Overkill retarget can now also be targeted in a direction. When clicking near or on a target, it will attach to that target, but if no targets are nearby, Overkill will start firing in that direction. If Overkill hits a target while firing in a direction, that target will become Overkill's primary target. If Overkill is active when there are no possible targets, Overkill will no longer be cancelled, and instead will start firing in the direction of the last primary target. Fixed an issue that caused mounting to not interrupt Overkill. Valla Base Hatred [D] Fixed Hatred Tooltip. Level 20 Storm of Vengeance Fixed an issue that caused Storm of Vengeance to not grant 2% Attack Speed per Hatred stack. Zagara Level 1 Infest Fixed Infest active current bonus tooltip. Level 16 Mutalisk Fixed Mutalisk tooltip. Return to Top
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