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Salutations! I have a problem regarding stats and ilvl, i've uploaded 2 pictures of my stats and ilvl with 2 different setups.
In one picture, my stats are (what i consider to be) pretty high except haste, but in order to have these stats i must sacrifice 6 ilvls.
In the other my stats have decreased drastically (except haste, which has increase drastically, as well as my ilvl)
So i wonder what i should set my focus on, my ilvl, or my stats?
Sidenote: with high stats and ilvl 868, In most aoe cases i outdps my hunter friend who is 887 by several miles, his skills are questionable though...
Thank you so much in advance :)
From what I've seen on stat weights, crit has almost caught up with haste in 7.1.5. Would it be close to viable to go Mastery, Crit, Haste if you get One with the Pack? In possible theory that would mean more dire beast which helps focus, stomp dmg, and crit damage, I'd just imagine it would take a lot of crit to make it close to viable.
I have three trinkets to choose from, Two from Mythic EN, Heightened Senses @ 880, Vial of Nightmare Fog @ 880, and finally from Nightbane Kara i have the Ethereal Urn @875. If any other experienced resto shamans could weigh in and help me make a decision it would be appreciated.
So I was fortunate enough to get mantle of command last night, and ran some quick sims. Based on my sims, it would seem that crit has over taken haste in the stat priority when using mantle of command. So stat priority is as follows:
agi > mast > crit > haste > vers
I haven't calculated weights, but the difference in simulations was significant. I'll leave the weight calculating to others. The idea is that with mantle of command and the changing function of dire beast, it is more advantageous to get more dire beasts from crit, than reducing the CD through haste. Maybe someone else can confirm this also.
Hey all, I apologize if this is common knowledge, but my rogue is one of my alts and I don't know as much about the class as I'd like. I used to play outlaw just fine, but I'm interested in a strong spec that isn't so RNG dependent. I'm a bit confused as to how much mastery is needed to pull off a poison build vs a bleed a build. The talent guide says to go for poisons if you have a mastery-heavy build. What constitutes a lot of mastery? My rogue is wearing ilvl 847 with 27.79% crit, 7.83% haste, 116.2% mastery, 3.6/1.8% versatility. That is based on recommendations from Ask Mr. Robot. I primarily run mythics and I would like recommendations on the best tier 1 and 6 talent suggestions.
Armory link: http://us.battle.net/wow/en/character/darkspear/Cowboyslim/simple
Thanks in advance!