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Minori

Dot Weaving DPS Video

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Hey friends!

 

 

Here is a video I recently made, it's basically just a how to: dot-weave video.  However, I tried to make it more speedy for our friends that are pressed for time.  Should have pretty much everything you need to know in the video.

 

I was a little confused about clipping insanity channels, but I think I've pretty much got it figured out and sorted out in the video.

 

 

Side notes:

 

Make sure to Shadow fiend whenever there is an active Time/Warp/Lust/Hero whatever it maybe.  Those can most likely be configured in your raid call. If there is not going to be an obvious blood lust, then use as you see fit. 

 

When you get <20% health on a boss, implement your Power Word: Death in place of your Mind Spike for faster orbs and a more consistent "nuke phase" with your active dots.  DO NOT sacrifice the rest of the rotation unless the encounter calls for it somehow (high movement/phase out/aoe/whatever)

 

A couple people have been asking me how to stay true to the rotation and also survive encounters and move frequently, my best advice to them is just focus on surviving first.  Obviously, when you are stacking orbs up, you have more freedom to run around and find comfortable spots in the encounter, during your "nuke phase," it is still ok to move if you have too, but try to plan ahead and find a cozy spot from which you can blow up the boss to smithereens. Your raid, (and your meters), will thank you for it! 

 

I love active discussion on anything shadow, so if you have any questions for me, or want to consider a way in which the spec / rotation could be done more effectively then by all means, lets DISH! 

 

Side notes (no.2):

 

Send this video around to those that may need a helping hand with shadow if you think I did a good job!! I appreciate it! 

 

I'm new to these forums, so I hope I was able to contribute some sort of help for someone out there!! Anyway, thanks for reading through my highly abbreviated guide! Hope this points you in the right direction to the more advanced stuff which you can definitely figure out with a little bit of practice! Best wishes, see you on the battlefield!

Edited by Minori
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Where did you find this dotweave?  This is neither Drye's nor Icy Veins.  Two full rotations of insanity means you have mind blast off cooldown for a very long time, I'm not sure about that.

 

"glyphs don't matter" What about reflective shield?  Replace a mind spike with PW:Shield on a tank (if there is no disc priest) or even dps who are getting AOE'd (butcher, kog'rah, etc.).  You help the healers and it's a dps increase over mind spike.

 

Having fiend up for lust is a dps increase, but only if you're not holding it back for more than about a minute.  If the lust would require you to not cast fiend for more than a minute, just cast on cooldown.

 

The rest I will wait to critique until I know where you heard about this dotweave.  I want to know if they have a reason for some of the strange things they're doing.

 

EDIT: I was surprised to see the double insanity perform just about as well as my own did(icy viens 13650, double insanity 13550 no buffs, start with 3 orbs, 3 minute trials, no shadowfiend, no 90 talent.)  That being said, that's only against the training dummy.  In raid conditions, chaining together two insanities will not be feasible.

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Where did you find this dotweave?  This is neither Drye's nor Icy Veins.  Two full rotations of insanity means you have mind blast off cooldown for a very long time, I'm not sure about that.

 

"glyphs don't matter" What about reflective shield?  Replace a mind spike with PW:Shield on a tank (if there is no disc priest) or even dps who are getting AOE'd (butcher, kog'rah, etc.).  You help the healers and it's a dps increase over mind spike.

 

Having fiend up for lust is a dps increase, but only if you're not holding it back for more than about a minute.  If the lust would require you to not cast fiend for more than a minute, just cast on cooldown.

 

The rest I will wait to critique until I know where you heard about this dotweave.  I want to know if they have a reason for some of the strange things they're doing.

 

EDIT: I was surprised to see the double insanity perform just about as well as my own did(icy viens 13650, double insanity 13550 no buffs, start with 3 orbs, 3 minute trials, no shadowfiend, no 90 talent.)  That being said, that's only against the training dummy.  In raid conditions, chaining together two insanities will not be feasible.

 

Thanks for that feedback, I really appreciate it! 

 

 

This was the video I originally based my knowledge from.  Also after having a few conversations with people on my server who had figured the spec out, I came to believe this was the right rotation to do.  I don't think that I'm that far off though from what the rotation is supposed to be?

 

In terms of clipping insanity,

I thought that we were supposed to let two full insanities channel, (I think this is mostly because I come from a time when clipping a mind flay was the worst possible thing you could do) but either way I understand the importance of keeping Mind Blast on cooldown.  I had a conversation with another priest about it on the forums too, and he also said that clipping the insanity was acceptable for MB only. However, letting two full rotations tick out is practically impossible in Highmaul.

 

On the glyph of reflective shield

I understand what you are saying about the glyph of power word:shield, I am impressed to hear that the payout from using it is equivalent if not more than a Mind Spike. That's some pretty quirky utility! I'm going to have to try it out.  What three glyphs do you prefer? Right now I think I just have dispersion, fade, and mind flay for some extra speed and survival.  If I switched one out for reflective shield, what do you think is replaceable? 

 

Shadowfiend, 

great rule of thumb. If it's longer than a minute, cast at will, if it's less than a minute, wait for the LUST! 

 

Thanks again for that feedback, I'm going to continue to look for some more answers! 

Edited by Minori

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