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lipsinch

6.1 Modifications

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Anyone saw those?

 

 Copypasta.

 

http://www.mmo-champion.com/content/4639-Patch-6-1-PTR-Build-19445

 

  • Ambush (Assassination, Combat) Ambush the target, causing (275% 315% of weapon damage) Physical damage to the target (damage increased 40% if a dagger is equipped).
  • Ambush (Subtlety) Ambush the target, causing (275% 315% of weapon damage) Physical damage to the target (damage increased 40% if a dagger is equipped).
  • Blade Flurry While active, your attacks also strike up to 4 additional nearby opponents for 30% 35% of normal damage, but your Energy regeneration is reduced by 20%. Lasts until cancelled. 100 yd range. Instant.
  • Eviscerate (Assassination, Combat) Finishing move that causes damage per combo point: 1 point : [ 50.8% of AP ] damage 2 points: [ 101.6% of AP ] damage 3 points: [ 152.3% of AP ] damage 4 points: [ 203.1% of AP ] damage 5 points: [ 253.9% of AP ] damage [ 57.7% of AP * (1.00 * 0.88) * (1 + $@versadmg) ] damage 2 points: [ 57.7% of AP * (1.00 * 0.88) * (1 + $@versadmg) * 2 ] damage 3 points: [ 57.7% of AP * (1.00 * 0.88) * (1 + $@versadmg) * 3 ] damage 4 points: [ 57.7% of AP * (1.00 * 0.88) * (1 + $@versadmg) * 4 ] damage 5 points: [ 57.7% of AP * (1.00 * 0.88) * (1 + $@versadmg) * 5 ] damage
  • Eviscerate (Subtlety) Finishing move that causes damage per combo point: 1 point : [ 63% of AP ] damage 2 points: [ 125.9% of AP ] damage 3 points: [ 188.9% of AP ] damage 4 points: [ 251.8% of AP ] damage 5 points: [ 314.8% of AP ] damage [ 57.7% of AP * (100 + 24 * 0.88 / 100) * (1 + $@versadmg) ] damage 2 points: [ 57.7% of AP * (100 + 24 * 0.88 / 100) * (1 + $@versadmg) * 2 ] damage 3 points: [ 57.7% of AP * (100 + 24 * 0.88 / 100) * (1 + $@versadmg) * 3 ] damage 4 points: [ 57.7% of AP * (100 + 24 * 0.88 / 100) * (1 + $@versadmg) * 4 ] damage 5 points: [ 57.7% of AP * (100 + 24 * 0.88 / 100) * (1 + $@versadmg) * 5 ] damage

Talents


  • Deadly Throw (Assassination) Finishing move that deals damage, reduces the target's movement speed by 50% for 6 sec, and interrupts spellcasting when used with 5 combo pioints points: 1 point : [ 20.5% of AP ] damage 2 points: [ 40.9% of AP ] damage 3 points: [ 61.4% of AP ] damage 4 points: [ 81.9% of AP ] damage 5 points: [ 102.4% of AP ] damage
  • Deadly Throw (Combat) Finishing move that deals damage, reduces the target's movement speed by 50% for 6 sec, and interrupts spellcasting when used with 5 combo pioints points: 1 point : [ 17.8% of AP ] damage 2 points: [ 35.6% of AP ] damage 3 points: [ 53.4% of AP ] damage 4 points: [ 71.2% of AP ] damage 5 points: [ 89% of AP ] damage
  • Deadly Throw (Subtlety) Finishing move that deals damage, reduces the target's movement speed by 50% for 6 sec, and interrupts spellcasting when used with 5 combo pioints points: 1 point : 1 damage 2 points: 1 damage 3 points: 1 damage 4 points: 1 damage 5 points: 1 damage

Assassination


  • Assassin's Resolve While wielding daggers, your maximum Energy is increased by 20 and your damage is increased by 15% 10%. Requires Daggers. Rogue - Assassination Spec.

Assassination & Subtlety


  • Rupture (Assassination) Lasts longer per combo point: 1 point : [ 31.5% of AP ] over 8 sec 2 points: [ 94.5% of AP ] over 12 sec 3 points: [ 189.1% of AP ] over 16 sec 4 points: [ 315.1% of AP ] over 20 sec 5 points: [ 472.7% of AP ] over 24 sec While you have poisoned your target, this damage deals [ 33.6% [ 40.3% of AP ] additional Nature damage and grants you 10 Energy.

Major Glyphs


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I am not following that formula for combat eviscerate, however I am assuming its a buff as rogues are relatively low right now, so I am all for it.  I just don't think a pure dps class should by middling to low end on the charts.

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Just a FYI, all of these are tooltip changes for all of the hotfixes that have already happened.

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