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Falstad Talents

Last updated Yesterday at 05:00 by Oxygen 21 comments

Table of Contents

Falstad Image

General Information

On this page, we present the viable talent choices for playing Falstad in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Falstad guide can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Diamond Flex player, he enjoys playing all Heroes and roles.

1. Talent Build

Level Choices
1 Gathering Storm Seasoned Marksman Wingman
4 Static Shield Updraft Hammer Gains
7 Secret Weapon BOOMerang Charged Up
10 Hinterland Blast Mighty Gust
13 Thunderstrikes Flow Rider Giant Killer ?
16 Crippling Hammer Aerie Gusts Afterburner ?
20 Call of the Wildhammer Wind Tunnel ? Nexus Frenzy ? Epic Mount

2. Common Talent Paths

3. Choosing your build

Falstad has two main build path. The Magestad build is known for its long-ranged, area of effect burst damage. The Attackstad build has more damage potential, particularly over longer periods of time, but is also more easily countered. The former build is preferred against team compositions that feature several Assassins or some diving options, as the Ability-based nature of the build makes it easier to deliver your damage while remaining safe.

4. Level 1 Talents

Gathering Storm Seasoned Marksman Wingman

4.1. Description

Gathering Storm Icon Gathering Storm causes Hammerang Icon Hammerang hits against Heroes to permanently increase Hammerang's damage by 1.5. Hitting multiple Heroes in a single Hammerang cast provides multiple stacks.

Seasoned Marksman Icon Seasoned Marksman permanently increases your Basic Attack damage by 0.2 whenever a nearby enemy Minion or Mercenary dies, and by 0.5 for each enemy Hero takedown, up to 40. Upon reaching 40 bonus Basic Attack damage, Seasoned Marksman can be activated to increase your attack speed by 30% for 3 seconds. This has a 60-second cooldown.

Wingman Icon Wingman causes you to generate one stack of Bribe whenever a nearby enemy Minion dies, up to a maximum of 80. Once you acquire 20 Bribe stacks, the Wingman button on your extra action bar turns from greyed out to activatable and can be used to consume 20 stacks of Bribe, instantly defeating one neutral Mercenary, and permanently increasing the damage of Lightning Rod Icon Lightning Rod by 5%. Wingman cannot be used against Bosses or Mercenaries that have already been claimed. If Wingman is used to claim an entire Mercenary Camp, it respawns 50% faster than it would had it been killed through regular means.

4.2. Recommended

Gathering Storm Icon Gathering Storm is a core talent to the Magestad build, allowing Hammerang Icon Hammerang to outscale the grand majority of Basic Abilities. It is burdensome, however, in that players willing to fully exploit this talent must have pinpoint accuracy and good reflexes to ensure that the talent bears fruits.

Seasoned Marksman Icon Seasoned Marksman allows Falstad's Basic Attack damage to scale extremely well into the mid to late game. His Flight Icon Flight ability also allows him to gather many stacks without giving up on his ability to quickly rotate. Try and use the active component of this talent in conjunction with Secret Weapon Icon Secret Weapon for much damage.

4.3. Not Recommended

Wingman Icon Wingman has a niche yet potent application on the Sky Temple map, where it can be used to readily deny your opponents' side's Ogre Mercenary Camp. Otherwise, Bribe is not bad nor outstanding; Falstad waveclears well enough that he can generate Bribe stacks across multiple lanes (through Flight Icon Flight), yet alternatives are always worth strongly considering over this. The damage increase provided by the talent is too minor to justify the choice.

5. Level 4 Talents

Static Shield Updraft Hammer Gains

5.1. Description

Static Shield Icon Static Shield causes individual hit of Lightning Rod Icon Lightning Rod to generate a shield that absorbs damage equal to 4% of your maximum Health. This effect stacks with every hit, and lasts up to 4 seconds after the last hit.

Updraft Icon Updraft increases the range of Barrel Roll Icon Barrel Roll by 40% and increases the absorption value and duration of the shield it generates by 40%.

Hammer Gains Icon Hammer Gains causes your Basic Attacks to heal you for 20% of the total damage they deal.

5.2. Recommended

Updraft Icon Updraft turns Barrel Roll Icon Barrel Roll into one of the longest movement abilities. The talent is mostly useful against two or more Melee Assassins, against which you typically need to create plenty of space to survive, for which the added shields is also useful.

Hammer Gains Icon Hammer Gains is the alternative to Updraft, typically used when there are little to no direct threats on the opposing team. The self sustain provided by the talent is good at all stages of the game and will certainly help your Healer(s) with Mana conservation. Just make sure to constantly find opportunities to use your Basic Attacks.

5.3. Not Recommended

Static Shield Icon Static Shield can provide Falstad with a modest yet very reliable defensive tool. The talent is typically used against team compositions that feature Illidan or Tracer, against which Updraft offers little guaranteed added protection. Otherwise, it is outclassed.

6. Level 7 Talents

Secret Weapon BOOMerang Charged Up

6.1. Description

Secret Weapon Icon Secret Weapon increases the range of Hammerang Icon Hammerang by 30% and causes your Basic Attacks to deal 60% more damage while Hammerang is in flight.

BOOMerang Icon BOOMerang allows you to reactivate Hammerang Icon Hammerang while it is in flight to damage enemies in a small area around the ability's projectile.

Charged Up Icon Charged Up increases the cast and leash range of Lightning Rod Icon Lightning Rod by 25% and causes it to strike its target up to two additional times.

6.2. Recommended

Secret Weapon Icon Secret Weapon temporarily allows Falstad's Basic Attacks to deal a very significant amount of damage. However, it requires him to be freely able to deliver attacks during the specific window of Hammerang Icon Hammerang's flight, something that is seldom possible against team compositions that can either dive him or otherwise poke him from a long range. The range increase does makes it safer and easier to use.

BOOMerang Icon BOOMerang adds a respectable amount of area of effect burst damage to Hammerang Icon Hammerang. However, Secret Weapon Icon Secret Weapon has the potential to yield more overall damage; as such, BOOMerang is only recommended in a team composition that relies on bursting down an individual, high-priority target, or against Heroes that give you little to no breathing room to use many Basic Attacks.

6.3. Not Recommended

Charged Up Icon Charged Up is difficult to use, as it is not typically common to be able to remain close to one target for the 7 seconds required to actually benefit from the talent's effect. There is notable synergy between Charged Up and Thunderstrikes Icon Thunderstrikes or Static Shield Icon Static Shield, though these talents remain underwhelming at best.

7. Level 10 Talents

Hinterland Blast Mighty Gust

7.1. Description

At this level, Heroic abilities become available. Both Heroic abilities have already been described in the abilities section.

7.2. Recommended

Mighty Gust Icon Mighty Gust is a unique ability that provides a ranged Assassin with a reliable area of effect crowd control, something that is seldom seen in other Heroes. Its short cooldown makes it difficult to pick out Falstad or any of his allies, making the ability an excellent counterpick to dive-oriented team compositions. It also shines against healers such as Kharazim and Uther, whom strongly rely on specific positioning to be effective. The displacement effect is also useful for attempting to steal Boss Mercenary Camps from your opponents by using Flight Icon Flight to position yourself on the capping point as the Boss is about to die.

7.3. Not Recommended

Hinterland Blast Icon Hinterland Blast deals a substantial amount of area of effect damage from great range that most players have come to take for granted from Falstad. It is usually chosen as the damaging piece of any kind of teamwide combo that involves a certain amount of crowd control. Hinterland Blast, however, must compete with Gust, widely recognized as one of the best Heroic Abilities available to any Hero.

8. Level 13 Talents

Thunderstrikes Flow Rider Giant Killer ?

8.1. Description

Thunderstrikes Icon Thunderstrikes causes Lightning Rod Icon Lightning Rod to deal 20% more damage for each subsequent strike.

Giant Killer Icon Giant Killer causes your Basic Attacks to deal additional damage to Heroes equal to 1.5% of their maximum Health.

Flow Rider Icon Flow Rider causes Falstad's Basic Ability cooldowns to recharge twice as fast as they usually would while under the effects of Tailwind Icon Tailwind.

8.2. Recommended

Flow Rider Icon Flow Rider has the potential of vastly increasing your damage potential. It does, however, require you to play extremely safely, to the point of not letting Tailwind Icon Tailwind fall off by taking damage. The task is often impossible against Heroes with plenty of area of effect damage. Otherwise, however, this talent has great potential, and should be considered for any Falstad build.

8.3. Situational

Falstad's very fast Basic Attack speed makes him one of the few Heroes where Giant Killer Icon Giant Killer is deemed to be a strong talent choice. When combined with Nexus Frenzy Icon Nexus Frenzy, Falstad becomes a premiere Tank killer.

8.4. Not Recommended

The damage increase provided by Thunderstrikes Icon Thunderstrikes is underwhelming, even when coupled with the Charged Up Icon Charged Up talent. To put this into perspective, two to three Basic Attacks from Giant Killer Icon Giant Killer surpass the damage provided by this talent — and this, without any cooldown.

9. Level 16 Talents

Crippling Hammer Aerie Gusts Afterburner ?

9.1. Description

Crippling Hammer Icon Crippling Hammer increases the slowing effect of Hammerang Icon Hammerang to 50%, up from 25%.

Aerie Gusts Icon Aerie Gusts reduces the activation time of Tailwind Icon Tailwind to 3 seconds, down from 6 seconds, and increases the movement speed bonus it provides to 25%, up from 20%.

Afterburner Icon Afterburner causes Barrel Roll Icon Barrel Roll to grant you a 60% movement speed bonus that decays over 3 seconds.

9.2. Recommended

Aerie Gusts Icon Aerie Gusts simultaneously provides offense, defense, and utility in the form of more movement speed. This is on top of greatly increasing the uptime of Flow Rider Icon Flow Rider.

9.3. Situational

Afterburner Icon Afterburner is a strong defensive choice that can also be used to easily chase down opponents. As with Updraft Icon Updraft, Flow Rider Icon Flow Rider, and Static Shield Icon Static Shield, Afterburner is primarily picked against aggressive team compositions that make it hard for you to stay alive.

9.4. Not Recommended

Crippling Hammer Icon Crippling Hammer is not necessarily a bad talent. It simply suffers from being less versatile than the other choices available at this Tier.

10. Level 20 Talents

Call of the Wildhammer Wind Tunnel ? Nexus Frenzy ? Epic Mount

10.1. Description

Call of the Wildhammer Icon Call of the Wildhammer increases the range of Hinterland Blast Icon Hinterland Blast by 100% and its damage by 25%.

Wind Tunnel Icon Wind Tunnel causes Mighty Gust Icon Mighty Gust to repeatedly knock enemy units back for 4 seconds after its initial cast.

Nexus Frenzy Icon Nexus Frenzy increases the range of your Basic Attacks by 20% and your attack speed by 20%.

Epic Mount Icon Epic Mount reduces the cooldown of Flight Icon Flight to 25 seconds, down from 55 seconds, its channeling time to 0.5 seconds, down from 2 seconds, and the traveling time by 50%.

10.2. Recommended

Epic Mount Icon Epic Mount is a better Bolt of the Storm Icon Bolt of the Storm on a much shorter cooldown. Epic Mount's usefulness can not be overstated; before acquiring the talent, Flight Icon Flight is essentially an out-of-combat ability due to its extremely prohibitive channeling time. The improved casting time feels nearly instant, allowing you to use the ability to chase, escape, or reposition in-combat. The reduced cooldown also turns Flight into one of the strongest map control tools available, allowing you to split push, rotate, and contest map objectives while nearly always being available for team fights without being physically present.

10.3. Situational

Wind Tunnel Icon Wind Tunnel is a bittersweet talent. Overlooking the fact that it competes with the outstanding Epic Mount Icon Epic Mount talent, Wind Tunnel has the tendency of being extremely disruptive to your own teammates. It should be noted, however, that under some rare circumstances, the talent allows you to lock your opponents against a wall as a pseudo-crowd control effect, becoming a particularly feared win condition on tangled Maps such as Cursed Hollow.

Nexus Frenzy Icon Nexus Frenzy provides you with a significant and unconditional damage boost, especially when combined with Secret Weapon Icon Secret Weapon and Giant Killer Icon Giant Killer. The increased range is also helpful when trying to remain safer for delivering attacks. Nexus Frenzy is a solid choice when ahead, or against defensive team compositions that have little to threaten you.

10.4. Not Recommended

Call of the Wildhammer Icon Call of the Wildhammer is not a bad talent by any means, however, the range aspect provided by the talent is superficial, and the damage increase is not that significant. Nexus Frenzy Icon Nexus Frenzy can usually yield more over a few attacks, whereas Epic Mount Icon Epic Mount is just generally very strong.

11. ChangeLog

  • 06 Dec. 2016: Updated description for Epic Mount to account for the Dec. 6 balance update. No changes in recommendations.
  • 13 Sep. 2016: Updated description for several Talents to account for the September 13 balance update. No changes in recommendations.
  • 27 Jul. 2016: Updated description of Gathering Storm to account for the July 27 balance update.
  • 18 May 2016: Updated descriptions for several talents to account for the May 17 balance patch. Recommended builds updated accordingly.
  • 06 Apr. 2016: Vampiric Assault renamed to Vigorous Assault.
  • 11 Mar. 2016: Updated descriptions for several talents to account for the Mar. 10 balance patch. No changes in recommendations.
  • 20 Jan. 2016: Updated descriptions for the Bribe talent to account for the removal of Haunted Mines. No changes in recommendations.
  • 01 Dec. 2015: Updated talent recommendations for Mighty Gust to account for meta-gaming changes.
  • 17 Nov. 2015: Updated talents to reflect the changes brought over by the Cho'gall patch. Updated talent recommendations for Seasoned Marksman to account for meta-gaming changes.
  • 25 Oct. 2015: Updated talent recommendations for Vampiric Assault, Hammer Time, and Overdrive to account for meta-gaming changes.
  • 22 Aug. 2015: Updating descriptions for Seasoned Marksman and Gathering Power, following changes in Kharazim patch. No change in talent recommendations.
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