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Greymane Abilities

Last updated on Jul 27, 2016 at 14:29 by Oxygen 15 comments

Table of Contents

Greymane Image

General Information

Below, we give you a brief overview of the abilities that Greymane has access to. You should read these ability descriptions before reading further, because the other pages of the guide assume that you have a basic knowledge of Greymane's abilities.

The other pages of our Greymane guide can be accessed from the table of contents on the right.

About the Author

Oxygen is a veteran of the MOBA genre, which he has been playing for nearly 15 years. He has coached some of Heroes of the Storm's most prominent North American players and teams alike, including Team Liquid. As a Diamond Flex player, he enjoys playing all Heroes and roles.

1. Curse of the Worgen

Greymane Curse of the Worgen
Curse of the Worgen World of Warcraft Greymane
  • Trait

Use certain Abilities to shapeshift between a Human and a Worgen. While Human, your Basic Attack is ranged. While Worgen, your Basic Attack is melee but deals 40% more damage.

Although we typically list Hero Abilities in their in-game order, Greymane's Trait is quite unique in that it certainly impacts the rest of his Abilities. It is thus listed first, so as to provide a clearer context for everything else.

Curse of the Worgen Icon Curse of the Worgen passively causes Greymane's Basic Attacks to have a Range of 5.5 (the average for the majority of ranged Heroes) while in Human form, and to deal 40% more damage while in Worgen form, at the cost of becoming melee. This effect also dictates which Abilities are currently available to Greymane; the Human form has access to Gilnean Cocktail Icon Gilnean Cocktail and Darkflight Icon Darkflight, whereas the Worgen form has access to Razor Swipe Icon Razor Swipe and Disengage Icon Disengage.

By default, Greymane assumes his ranged Human form. There are two ways of becoming Worgen: Darkflight Icon Darkflight and Go for the Throat Icon Go for the Throat. Becoming Human again is achieved through Disengage Icon Disengage, Mounting, or dying. Although there is no inherent cooldown to transforming, the act is in of itself "gated" behind the base cooldown of the aforementioned Abilities.

Properly using Greymane's alternate forms is absolutely key to his mastering. For general Hero combat, one should associate the Human form with lower, safer damage. The Worgen form should be reserved for situations where burst damage is needed and relatively safe to carry out. This very basic breakdown, of course, fluctuates and is entirely dependent upon the current situation at hand. Variables such as strategic advantages (cooldowns, Experience or numerical advantage, position, pressure), team compositions, and win condition must all be gauged to figure out exactly when to exploit either form. This comes with much practice and many unjustifiable deaths.

For PvE purposes, such as razing Structures of claiming Mercenary Camps, the Worgen form is often preferred for its markedly higher sustained damage potential. It also allows Disengage Icon Disengage to be used to withdraw from potential ganking attempts.

2. Gilnean Cocktail

Greymane Gilnean Cocktail
Gilnean Cocktail (Q) World of Warcraft Greymane
  • Mana: 70
  • Cooldown: 10 seconds

Hurl a flask that deals 130 (62 + 4% per level) damage to the first enemy hit and explodes for 518 (246 + 4% per level) damage to enemies in a cone behind them. Worgen: Razor SwipeSwipe forward and damage enemies you pass through.

Gilnean Cocktail Icon Gilnean Cocktail launches a projectile in a line towards the targeted location. The projectile deals a small amount of damage to the first target it hits, detonating to deal 200% more damage to enemies in a short cone-shaped area behind the initially struck target. The projectile does not detonate at all if it does not first hit an enemy.

Gilnean Cocktail's high and reliable area of effect damage make it a key component of Greymane's playstyle. In general, the Hero's peculiar Talent design seems to be particularly well-adapted on improving the Ability, making it generally difficult to consider many alternatives.

Besides general waveclearing purposes, Gilnean Cocktail is typically used in such a way that it will hit as many enemy Heroes as possible. With the increased area of effect provided by the Hero Level 4 Draught Overflow Icon Draught Overflow Talent, this is usually only a matter of using the Ability against the target that is closest to you. Without this talent, flanking or otherwise relying to exploiting different angles may be required to bypass undesirable targets. One of your most important goals is to bring the Health of key targets down to or below 50% of their maximum so as to threaten a kill to jeopardise their ability to contribute to engagements. Consistency with Gilnean Cocktail hits goes a long way towards this goal.

It is important to always try and use Gilnean Cocktail before turning to Worgen so as to avoid leaving its cooldown unexploited. The Ability's near-instantaneous cast time makes it hard to justify anything less, unless your intended target would outright die to Go for the Throat Icon Go for the Throat to meet its on-kill clause.

3. Razor Swipe

Greymane Razor Swipe
Razor Swipe (Q) World of Warcraft Greymane
  • Mana: 30
  • Cooldown: 3 seconds

Swipe towards the area in front of you for 296 (141 + 4% per level) damage. Human: Gilnean CocktailDamage the first enemy hit and deal heavy damage behind them.

Razor Swipe Icon Razor Swipe causes Greymane to quickly dash towards the targeted location, dealing damage to all struck foes. Razor Swipe only allows Greymane to pass through Units; the dashing effect will be stopped prematurely when used towards unpathable areas such as Structures or Terrain.

Razor Swipe replaces Gilnean Cocktail Icon Gilnean Cocktail while in Worgen form.

Razor Swipe provides Greymane with outstanding combat mobility which, in turn, translates into high uptime. Combined with the large Basic Attack increase sprovided by Curse of the Worgen Icon Curse of the Worgen and Inner Beast Icon Inner Beast, Greymane becomes one of the most dangerous Heroes to have pressure any non-tank, and particularly when defensive Abilities have been expended. With proper positioning, Razor Swipe can even be used to body block escaping or chasing foes. This becomes particularly obvious with the Hero Level 13 Talent Unfettered Assault Icon Unfettered Assault. Its speed also makes it useful for dodging impending delayed Abilities, such as Jaina's Blizzard Icon Blizzard.

For general PvE purposes, Razor Swipe can also provide a modest area of effect damage increase at a reasonable Mana cost, making the Ability particularly useful for waveclearing or rapidly claiming Mercenary Camps.

4. Inner Beast

Greymane Inner Beast
Inner Beast (W) World of Warcraft Greymane
  • Mana: 70
  • Cooldown: 15 seconds

Gain 50% Attack Speed for 3 seconds. Basic Attacks refresh this duration.

Inner Beast Icon Inner Beast increases Greymane's Basic Attack Speed by 50% for 3 seconds. This duration is refreshed whenever Greymane delivers a Basic Attack while under the effects of the Ability. Inner Beast's cooldown is initiated only after the Ability's effects have expired.

Inner Beast is what pushes Greymane's sustained damage to levels beyond that of most Assassins. Although the Ability is not particularly difficult to use, maintaining its effects over extended periods of time is what separates mediocre from strong Greymane players. It is worth noting that any hostile target can be used to refresh the Ability — from Heroes to Minions to Structures to Summons — making paying attention to your immediate environment for Basic Attack opportunities an important skill to develop. Inner Beast should absolutely be used to speed up any Mercenary Camp claiming or sieging process, granted that no potential PvP encounter is inbound.

5. Darkflight

Greymane Darkflight
Darkflight (E) World of Warcraft Greymane
  • Mana: 10
  • Cooldown: 5 seconds

Shapeshift into a Worgen and leap at an enemy dealing 193 (92 + 4% per level) damage. Worgen: DisengageRoll away and shapeshift into a Human.

Darkflight Icon Darkflight causes Greymane to become Worgen as he rapidly moves to the targeted enemy Unit to damage it. Using this Ability triggers Disengage Icon Disengage's cooldown. This Ability costs only 10 Mana.

Darkflight is Greymane's main way of becoming Worgen, giving it an important double purpose beyond that of being a reliable gap closer. It is generally held onto until an important target is at 50% or less of their maximum Health, however, in dueling situations, it should be used earlier so as to benefit from the damage increase provided by Curse of the Worgen Icon Curse of the Worgen and opening up Disengage Icon Disengage for escaping purposes. In a pinch, however, Darkflight itself can be used as an escape move by using it on a target directly away from whatever may be chasing you and following up with Razor Swipe Icon Razor Swipe for more distance.

6. Disengage

Greymane Disengage
Disengage (E) World of Warcraft Greymane
  • Cooldown: 5 seconds

Roll away and shapeshift into a Human. Human: DarkflightLeap at an enemy and shapeshift into a Worgen.

Disengage Icon Disengage causes Greymane to become Human as he rapidly dashes towards the targeted location. Disengage only allows Greymane to pass through Units; the dashing effect will be stopped prematurely when used towards unpathable areas such as Structures or Terrain. Using this Ability initiates Darkflight Icon Darkflight's cooldown. This Ability costs no Mana.

Disengage is essentially the opposite of Darkflight Icon Darkflight. As its name implies, it is particularly useful for escaping, as unlike Darkflight, it does not require a target to be used. This does not mean, however, that it can not be used for chasing purposes as well; turning Human has some interesting implications, as escaping the ranged Basic Attacks and impending Gilnean Cocktail Icon Gilnean Cocktail would be very difficult for any Hero.

7. Go for the Throat

Greymane Go for the Throat
Go for the Throat (R) World of Warcraft Greymane
  • Mana: 90
  • Cooldown: 80 seconds

Leap at an enemy Hero and shapeshift into a Worgen, slashing for 778 (370 + 4% per level) damage. If this kills them, the Ability can be used a second time within 10 seconds for free.

Go for the Throat Icon Go for the Throat causes Greymane to become Worgen as he rapidly moves to the targeted enemy Unit to deal heavy damage to it. If this damage is the source of a kill, Go for the Throat's can be used again within 10 seconds. A distinctive red mark above an enemy Hero indicates that Go for the Throat's damage will be enough to kill them. Using this ability initiates Disengage Icon Disengage's cooldown.

Go for the Throat Icon Go for the Throat perfectly complements Greymane's playstyle by providing him with potent unavoidable burst damage and yet another gap closer. The Ability is almost the same as Darkflight Icon Darkflight in terms of functionality, with the usage consideration timing being the biggest differing factor. A best-case scenario is to work with your teammates so as to poke down one or several targets so that you may outright use a Gilnean Cocktail Icon Gilnean Cocktail + Darkflight Icon Darkflight + Razor Swipe Icon Razor Swipe + Go for the Throat to almost instantly dispatch your intended target. It should be noted, however, that one should not obsess over the on-kill reset clause of the ability; in a pinch, Go for the Throat is just a long-range gap closer that just deals a large amount of damage.

8. Marked for the Kill

Greymane Marked for the Kill
Marked for the Kill (R) World of Warcraft Greymane
  • Mana: 75
  • Cooldown: 40 seconds

Shapeshift into a Human and fire a bullet that hits the first enemy Hero in its path for 417 (198 + 4% per level) damage. For 5 seconds, they are Vulnerable, taking 25% more damage. Each time you deal damage to the Vulnerable Hero, the duration is refreshed.

Marked for the Kill Icon Marked for the Kill causes Greymane to become Human as he fires a projectile in a line towards the targeted location. The projectile deals damage to the first Hero it hits, rendering it Vulnerable for 5 seconds and Revealing it. This effect is refreshed by Greymane's Basic Attacks, up to a maximum of 40 seconds, which is the Ability's cooldown.

Marked for the Kill's power lies in its ability to provide the game's longest Vulnerability effect. It is therefore extremely powerful against kill targets that have been previously affected by crowd control. As with all skillshot Heroic Ability, it is important that you practice (in Try Mode or otherwise) to get a good feel of the Ability's projectile's flight speed. It should be noted that the projectile passes through anything that is not a Hero.

9. ChangeLog

  • 27 Jul. 2016: Updated description for Curse of the Worgen to account for the July 28 balance update.
  • 11 Jul. 2016: Updated the bonus damage of Curse of the Worgen and the Ability description for Marked for the Kill to account for the changes in Gul'dan's patch.
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