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Muradin Talents

Last updated Yesterday at 09:00 by Kendric 12 comments

Table of Contents

Muradin Image

General Information

On this page, we present the viable talent choices for playing Muradin in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Muradin guide can be accessed from the table of contents on the right.

About the Author

KendricSwissh is a Master League Warrior and Support player in Hero League. He has been playing Heroes of the Storm since the early stages of the Alpha version and has mastered a large number of Heroes. He is also creating Heroes of the Storm related content on YouTube, most notably his series called Epic Plays of the Week, which focuses on video clips submitted by his viewers. He is also a streamer on Twitch where he will gladly answer all of your questions about the game.

1. Talent Build

Level Choices
1 Block ? Perfect Storm Third Wind
4 Sledgehammer ? Reverberation Crowd Control ? Thunder Burn
7 Piercing Bolt ? Landing Momentum Skullcracker Iron-forged Momentum
10 Avatar Haymaker ?
13 Burning Rage Healing Static Thunder Strike Spell Shield
16 Dwarf Launch Heavy Impact Give 'em the Axe! Imposing Presence Stoneform
20 Unstoppable Force Grand Slam Hardened Shield Rewind

2. Common Talent Paths

2.1. Neutral Build

The Neutral Build combines decent survivability with outstanding offensive tools to threaten the enemy backline and frontline alike. This Build is suited for most game situations you are going to find yourself in.

2.2. Full Tank Build

The Full Tank Build is very similar to the Neutral Build and only distinguishes itself in the late game talent choices. Stoneform Icon Stoneform and Hardened Shield Icon Hardened Shield provide Muradin with extremely powerful defensive tools to survive most team fights. We recommend this Build if you must hold the frontline at all costs.

2.3. Haymaker Playmaker Build

The Haymaker Playmaker Build is a niche option that should be used with caution. Given the right circumstances, however, it can catch your opponents off guard and deal a surprising amount of damage. It is crucial to have another Tank in your team, also you will need a strong Support to back you up while threatening the enemy backline.

3. Level 1 Talents

Muradin Block ?
Block (Level 1) World of Warcraft Muradin

Every 5 seconds, reduce the damage taken from the next Hero Basic Attack by 75%. Stores up to 2 charges.

Muradin Perfect Storm
Perfect Storm (Level 1) World of Warcraft Muradin

Reduces Storm Bolt's Mana cost by 25%.Quest: Every time Storm Bolt hits a Hero, increase its damage by 5.

Muradin Third Wind
Third Wind (Level 1) World of Warcraft Muradin

Increases Health Restoration rate to 169 (81 + 4% per level) per second, and raises Health threshold to 60% Health for improved 336 (160 + 4% per level) per second Restoration.

3.1. Discussion

Third Wind Icon Third Wind is a solid talent, as it contributes a lot to Muradin's self-sustainability, especially during the laning phase. We generally recommend this talent on maps like Cursed Hollow, Sky Temple, or Garden of Terror, where team fights and skirmishes over Objectives can take an extended period of time.

Perfect Storm Icon Perfect Storm can be a solid alternative talent if you decide to go for the Haymaker Build. Try to hit your laning opponents with Storm Bolt frequently, in order to accumulate as many stacks as possible.

Block Icon Block offers a modest increase to your survivability, especially against Heroes who rely on their Basic Attacks. During the early stages of the game, Block makes Muradin an even more durable laner by decreasing the amount of damage he takes from enemy poking. Combined with the great regeneration provided by Second Wind Icon Second Wind, you can see how difficult it is for most Heroes to bully him out of lane. In a late-game situation, Block will, on average, prevent between 100 to 150 damage every 5 seconds, which contributes a lot to Muradin's team fight presence. Nevertheless, we prefer Reverberation Icon Reverberation over Block in most cases, since the latter only focuses on Muradin's own protection, while the former may also benefit your allies.

4. Level 4 Talents

Muradin Sledgehammer ?
Sledgehammer (Level 4) World of Warcraft Muradin

Deals 400% damage to non-Heroic enemies. Destroys 4 ammo from Structures.

Muradin Reverberation
Reverberation (Level 4) World of Warcraft Muradin

Increases the Attack Speed slow from 25% to 50% and the duration from 2.5 seconds to 3 seconds.

Muradin Crowd Control ?
Crowd Control (Level 4) World of Warcraft Muradin

Each enemy hit by Thunder Clap reduces its cooldown by 0.75 seconds and restores 5 Mana.

Muradin Thunder Burn
Thunder Burn (Level 4) World of Warcraft Muradin

Thunder Clap leaves a zone on the ground that explodes after 2 seconds dealing 106 (50 + 4% per level) damage and applying a 25% slow for 2.5 seconds.

4.1. Discussion

Thunder Burn Icon Thunder Burn is one of the most rewarding talents in Muradin's talent tree for multiple reasons. Firstly, it does not require you to do anything else than casting a normal Thunder Clap Icon Thunder Clap, which makes it very easy to use. Secondly, it synergises extremely well with Healing Static Icon Healing Static at Level 13. By creating an additional Thunder Clap that fully benefits from all the other Thunder Clap related talents, Muradin has the potential of slowing the enemy team's movement and attack speed twice.

Crowd Control Icon Crowd Control can be a rewarding talent in Muradin's talent if you go for Muradin's Haymaker Build. The late game synergy with Thunder Strike Icon Thunder Strike at Level 13, can allow you to significantly increase your overall damage.

Sledgehammer Icon Sledgehammer increases Muradin's burst damage potential against enemy Structures tremendously. However, with Thunder Burn Icon Thunder Burn being incredibly powerful, we would only recommend Sledgehammer on Battlefield of Eternity to really boost your damage against the enemy Immortal.

Reverberation Icon Reverberation could be incredibly strong talent against Assassins who rely on their attack speed, such as Illidan or Valla. Yet, we find the zoning potential provided by Thunder Burn Icon Thunder Burn to be superior in most cases.

5. Level 7 Talents

Muradin Piercing Bolt ?
Piercing Bolt (Level 7) World of Warcraft Muradin

Penetrates through the first target hit, hitting 1 additional target.

Muradin Landing Momentum
Landing Momentum (Level 7) World of Warcraft Muradin

Increases your Movement Speed by 25% for 5 seconds upon landing with Dwarf Toss.

Muradin Skullcracker
Skullcracker (Level 7) World of Warcraft Muradin

Increases your Basic Attack Speed by 25%. Every 3rd Basic Attack against the same target will stun them for 0.25 seconds.

Muradin Iron-forged Momentum
Iron-forged Momentum (Level 7) World of Warcraft Muradin

Basic Attacks reduce the cooldown of Storm Bolt and Thunderclap by 0.75 seconds.

5.1. Discussion

Iron-forged Momentum Icon Iron-forged Momentum makes a lot of sense if you are going for Thunder Clap Icon Thunder Clap heavy talent builds. The ability to reduce Thunder Clap's and Storm Bolt's cooldowns boosts Muradin's crowd control potential even further.

Skullcracker Icon Skullcracker causes your Basic Attacks to hit faster and also mini-stun an enemy target. This is very useful against certain Heroes who rely heavily on channeling some of their abilities (like Chen and his Fortifying Brew Icon Fortifying Brew trait, for instance). Also, the increased Attack Speed synergizes very well with Give 'em the Axe! Icon Give 'em the Axe! at Level 16.

Piercing Bolt Icon Piercing Bolt allows Muradin to potentially stun two enemies for 1.25 seconds with a single use of Storm Bolt Icon Storm Bolt. Not only does Piercing Bolt add a lot to Muradin's overall crowd control potential, it also harmonises extremely well with Perfect Storm Icon Perfect Storm at Level 1 by enabling you to possibly gather 2 stacks at the same time.

Landing Momentum Icon Landing Momentum provides Muradin with a modest movement speed boost which may come in handy when he is engaging enemies or retreating from them. However, compared to Piercing Bolt Icon Piercing Bolt, the lack of synergy with the previously recommended talents make it a less preferable talent option.

6. Level 10 Talents

Muradin Avatar
Avatar (Level 10) World of Warcraft Muradin
  • Cooldown: 90 seconds

Transform for 20 seconds, gaining 2463 (1169 + 4% per level) Health.

Muradin Haymaker ?
Haymaker (Level 10) World of Warcraft Muradin
  • Cooldown: 40 seconds

Stun target enemy Hero, and wind up a punch dealing 699 (332 + 4% per level) damage and knocking the target back, hitting enemies in the way for 699 (332 + 4% per level) damage and knocking them aside.

6.1. Discussion

Avatar Icon Avatar allows Muradin to become a stalwart frontliner that draws a lot of attention to himself. The ability to withstand a lot of damage while in Avatar form allows his teammates to position themselves more freely in order to unleash their full damage potential on the opposing team members. Avatar is known for single-handedly altering the way that your enemies are going to play during a team fight. Less experienced adversaries will continue to focus on Muradin, while more skilled opponents will try to either ignore or run away from him as long as Avatar remains active. This conflict in behaviour can cause a lot of chaos and distraction within the enemy ranks, which is another reason why we recommend picking this Heroic Ability over Haymaker Icon Haymaker.

6.2. Situational

Haymaker Icon Haymaker is a Heroic Ability whose flashy looks and high damage output unfortunately cannot compete with the extra amount of tankiness its Avatar Icon Avatar counterpart provides to Muradin. Besides, Haymaker forces Muradin to play very recklessly, notably by using Dwarf Toss Icon Dwarf Toss in order to position himself behind his target in order to knock it into the vicinity of his teammates. Skilled Assassin and Specialist players, however, can easily adjust their own playstyle by simply keeping a healthy distance from Muradin. All in all, we consider Haymaker a fun tool to play with during Quick Matches, but we do not rate it powerful enough to play an important role in most competitive Hero League and Team League games.

7. Level 13 Talents

Muradin Burning Rage
Burning Rage (Level 13) World of Warcraft Muradin

Deal 23 damage per second to nearby enemies.

Muradin Healing Static
Healing Static (Level 13) World of Warcraft Muradin

Heal for 5% of your Max Health for each Hero hit by Thunder Clap.

Muradin Thunder Strike
Thunder Strike (Level 13) World of Warcraft Muradin

Thunder Clap deals 300% damage if only one target is hit.

Muradin Spell Shield
Spell Shield (Level 13) World of Warcraft Muradin
  • Cooldown: 0 seconds

Upon taking Ability Damage, reduce that damage and further Ability Damage by 50% for 3 seconds. This can only trigger once every 30 seconds.Can be toggled to allow or prevent this talent from triggering.

7.1. Discussion

Healing Static Icon Healing Static provides very decent self-healing to Muradin, especially if he is surrounded by multiple enemy Heroes. Keep in mind that Healing Static does synergise well with Thunder Burn Icon Thunder Burn, since the second instance of Thunder Clap Icon Thunder Clap also triggers the healing effect. Generally speaking, if the enemy team composition features 3 or more melee Heroes, who are likely going to be in Thunder Clap's range, Healing Static becomes a very rewarding choice.

Thunder Strike Icon Thunder Strike benefits heavily from earlier talents like Crowd Control Icon Crowd Control and Iron-forged Momentum Icon Iron-forged Momentum. It causes Muradin to become a dangerous duelist, whose unexpected burst damage can catch unprepared enemies off guard.

Spell Shield Icon Spell Shield may be worth considering if you face two or more of the following spell-heavy Assassins or Specialists in the enemy team composition, however, the damage it can prevent is usually lower than Healing Static Icon Healing Static's healing value.

Burning Rage Icon Burning Rage is a solid talent on other Heroes like Johanna. On Muradin, however, Healing Static Icon Healing Static proved to be too important to be neglected.

8. Level 16 Talents

Muradin Dwarf Launch
Dwarf Launch (Level 16) World of Warcraft Muradin

Increases the range and impact radius of Dwarf Toss by 50%.

Muradin Heavy Impact
Heavy Impact (Level 16) World of Warcraft Muradin

Enemies hit by Dwarf Toss are stunned for 0.5 seconds.

Muradin Give 'em the Axe!
Give 'em the Axe! (Level 16) World of Warcraft Muradin

Attacking a Hero that is slowed, rooted, or stunned increases your Basic Attack damage by 60% for 3 seconds.

Muradin Imposing Presence
Imposing Presence (Level 16) World of Warcraft Muradin
  • Cooldown: 20 seconds

Heroes and Summons that attack you have their Attack Speed slowed by 20% for 2.5 seconds.Activate to slow the Attack Speed by 50% and Movement Speed by 20% of nearby Heroes and Summons for 2.5 seconds.

Muradin Stoneform
Stoneform (Level 16) World of Warcraft Muradin

Activate to heal for 40% of your maximum Health over 10 seconds. Second Wind is disabled during this time.

8.1. Discussion

Give 'em the Axe! Icon Give 'em the Axe! synergises very well with two of Muradin's Basic Abilities, namely Storm Bolt Icon Storm Bolt and Thunder Clap Icon Thunder Clap, and increases Muradin's single target damage by a large margin.

Stoneform Icon Stoneform's powerful health regeneration effect allows Muradin to survive most team fights and is an essential talent choice if you are the only Warrior in your team composition. It is of utmost importance to track Stoneform's rather long cooldown of 60 seconds, as you want to make sure to have it available before engaging the enemy team. Ideally, you want to use Stoneform while Muradin is in his Avatar Icon Avatar form in order to regenerate a larger amount of health per second.

Heavy Impact Icon Heavy Impact provides Muradin with an additional way to stun enemy Heroes and can really create a powerful stun-chain if used in sequence with Storm Bolt Icon Storm Bolt.

Imposing Presence Icon Imposing Presence offers a nice amount of Attack Speed slow. Yet, with Thunder Clap Icon Thunder Clap already fulfilling the same purpose, Imposing Presence is usually not needed on Muradin.

Dwarf Launch Icon Dwarf Launch is a questionable talent, since Dwarf Toss Icon Dwarf Toss' range is already sufficient enough. The increased impact radius does not really add any significant boons to Muradin's overall strength either. Compared to Give 'em the Axe! Icon Give 'em the Axe! and Stoneform Icon Stoneform, this talent contributes very little to team fights, which is why we suggest avoiding Dwarf Launch.

9. Level 20 Talents

Muradin Unstoppable Force
Unstoppable Force (Level 20) World of Warcraft Muradin

Increases the duration of Avatar by 30%, and the duration of Stuns, Roots, and Slows are reduced by 75% while in Avatar.

Muradin Grand Slam
Grand Slam (Level 20) World of Warcraft Muradin

Damage of Haymaker increased by 25%, Mana cost lowered by 40, and can store 2 charges.

Muradin Hardened Shield
Hardened Shield (Level 20) World of Warcraft Muradin
  • Cooldown: 60 seconds

Activate to reduce damage taken by 75% for 4 seconds.

Muradin Rewind
Rewind (Level 20) World of Warcraft Muradin
  • Cooldown: 60 seconds

Activate to reset the cooldowns of your Basic Abilities.

9.1. Discussion

Rewind Icon Rewind is a very efficient talent on Heroes who rely on their crowd control abilities. Storm Bolt Icon Storm Bolt and Thunder Clap Icon Thunder Clap fall into that category, which is the main reason why Rewind works wonders on Muradin. Keeping your enemies stunned or slowed for an extended period of time creates incredible burst potential for some of the earlier talents like Thunder Strike Icon Thunder Strike or Give 'em the Axe! Icon Give 'em the Axe!. Besides, being able to refresh the cooldown of Dwarf Toss Icon Dwarf Toss allows Muradin to either quickly initiate fights, or to escape sticky situations. All things considered, we think that Rewind is one of the most useful talents, especially to more experienced Muradin players who are capable of effectively stringing their crowd control abilities together.

Hardened Shield Icon Hardened Shield is Muradin's talent of choice when it comes to surviving team fights during the later stages of the game, especially when facing several burst heavy Heroes like Jaina or Kael'thas. We suggest you activate Hardened Shield as soon as you notice that you have drawn the enemies' attention. As a rule of thumb, we would like to mention that it is often better to use this talent early during a team fight, rather than withholding it for too long.

Unstoppable Force Icon Unstoppable Force works well against enemy team compositions that have an abundance of crowd control at their disposal. However, Rewind Icon Rewind adds a lot more to Muradin's combat performance, as it allows him to completely shut down an enemy priority target in the late game. Thus, the additional crowd control (double Storm Bolt Icon Storm Bolt and Thunder Clap Icon Thunder Clap) and mobility (double Dwarf Toss Icon Dwarf Toss) provided by Rewind is too important to be neglected.

Grand Slam Icon Grand Slam requires you to pick Haymaker Icon Haymaker at Level 10, which is something we do not recommend in the majority of competitive games. Even if you decided to go for Haymaker in a Quick Match environment, we still suggest going for Rewind Icon Rewind instead of Grand Slam. A cooldown reset on your Basic Abilities simply provides you with more overall team fight presence and damage than the ability to cast an additional charge of Haymaker.

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