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Stitches Talents

Last updated on Sep 12, 2016 at 01:29 by Straften 4 comments

Table of Contents

Stitches Image

General Information

On this page, we present the viable talent choices for playing Stitches in a competitive environment in Heroes of the Storm. For each talent, we explain what they do and why they should or should not be taken.

The other pages of our Stitches guide can be accessed from the table of contents on the right.

About the Author

Straften is a Grand Master ranked player in both Hero League and Team League. He has a passion for theorycrafting, and regularly tests new features early on the PTR. He explains his strategy, reasoning, and implementation in these guides.

1. Talent Build

Level Choices
1 Chew Your Food ? Dampen Magic ? Hungry for More Heavy Slam ?
4 Amplified Healing Restorative Fumes Putrid Ground ?
7 Savor the Flavor ? Last Bite ? Tenderizer Toxic Gas
10 Putrid Bile Gorge ?
13 Flea Bag Mega Smash ? Indigestion ?
16 Pulverize ? Fishing Hook Shish Kabob Stoneskin ?
20 Regenerative Bile ? Hungry Hungry Stitches ? Hardened Shield Bolt of the Storm ?

2. Common Talent Paths

Bruiser Regeneration Build: Regenerate health while brawling with enemies

Slam Build: Deal great damage over time

3. Level 1 Talents

Chew Your Food ? Dampen Magic ? Hungry for More Heavy Slam ?

3.1. Descriptions

Chew Your Food Icon Chew Your Food causes Devour Icon Devour to also heal you for 10% of your maximum health over 3 seconds.

Dampen Magic Icon Dampen Magic causes you to gain a charge every 8 seconds that reduces the next instance of enemy Hero ability damage by 50% for 1 second. You can store up to 2 charges.

Hungry for More Icon Hungry for More permanently increases your maximum health by 30 for every Regeneration Globe that you collect, up to a maximum of 900. Once you reach that maximum, your movement speed is permanently increased by 10%.

Heavy Slam Icon Heavy Slam increases the damage of Slam Icon Slam by 50%.

3.2. Recommended

Hungry for More Icon Hungry for More is a fantastic talent that provides you with a significant amount of bonus maximum Health. If you are able to collect 2 Regeneration Globes per level, which is quite reasonable, Hungry for More provides 60 health per level, which amounts to 600HP at Level 10. Not only does this make it more difficult for enemies to kill you, but it synergises very well with Devour Icon Devour, which heals you for a percentage of your maximum Health.

3.3. Situational

Chew Your Food Icon Chew Your Food heals you for an additional 10% of your maximum Health, but does not increase your maximum Health. This can be useful if you are facing enemy Heroes like Tychus, who deal a percentage of their targets' maximum Health.

Dampen Magic Icon Dampen Magic can be very useful against enemy teams that have high Ability based burst damage.

Heavy Slam Icon Heavy Slam can be good when your team composition is lacking damage, especially if you have two Warriors. This Talent does not add much damage alone; however, it has synergy with several others like Putrid Ground Icon Putrid Ground and Mega Smash Icon Mega Smash, allowing you to deal much more damage over the course of the game.

4. Level 4 Talents

Amplified Healing Restorative Fumes Putrid Ground ?

4.1. Descriptions

Amplified Healing Icon Amplified Healing increases the Health gained from all Health Regeneration and Healing effects by 30%.

Restorative Fumes Icon Restorative Fumes heals Stitches each time an enemy Hero takes damage from Vile Gas Icon Vile Gas.

Putrid Ground Icon Putrid Ground causes enemies hit with Slam Icon Slam to be affected by Vile Gas. This damage does not stack with Vile Gas Icon Vile Gas, but does refresh the damage over time duration.

4.2. Recommended

Amplified Healing Icon Amplified Healing increases the effectiveness of Devour Icon Devour, Health Globes, and the healing received from allies by 30%, making it much harder for the enemy team to kill you.

4.3. Situational

Putrid Ground Icon Putrid Ground allows you to infect enemies with Vile Gas Icon Vile Gas by hitting them with Slam Icon Slam. This allows you to reliably apply Vile Gas to enemy Heroes from a distance, and is a key Talent if you need to build for damage in order to round out your team's composition.

4.4. Not Recommended

Restorative Fumes Icon Restorative Fumes requires extremely aggressive positioning in order to match the sustain that Amplified Healing Icon Amplified Healing affords you, at which you would be putting yourself at more risk than this Talent can mitigate. Amplified Healing will work well whether or not you are in the middle of the enemy team.

5. Level 7 Talents

Savor the Flavor ? Last Bite ? Tenderizer Toxic Gas

5.1. Descriptions

Savor the Flavor Icon Savor the Flavor permanently increases your health regeneration by 2 per second every time Devour Icon Devour is used on an enemy Hero.

Last Bite Icon Last Bite reduces the cooldown of Devour Icon Devour by 15 seconds if an enemy dies within 3 seconds of being damaged by Devour.

Tenderizer Icon Tenderizer causes your Basic Attacks to Slow enemy movement speed by 25% for 1.5 seconds.

Toxic Gas Icon Toxic Gas increases the radius of Vile Gas Icon Vile Gas by 25% and increases its damage by 50%.

5.2. Recommended

Tenderizer Icon Tenderizer Slows enemies that you hit with your Basic Attacks, making it easier to stick to fleeing Heroes and peel enemies off of your allies. Since Stitches attacks more than once every second, Tenderizer will provide a permanent 25% movement speed Slow for as long as you attack the target.

Toxic Gas Icon Toxic Gas increases the radius of Vile Gas. More importantly, it increases the damage done by Vile Gas, including that which is applied by Putrid Ground Icon Putrid Ground. This increases the damage of the Slam build significantly; however it is also a good damage boost to Vile Gas on its own.

5.3. Situational

Savor the Flavor Icon Savor the Flavor requires Devour Icon Devour to be used on enemy Heroes to gain permanent health regeneration, which can lead to Devour being used simply to gain the benefit of Savor the Flavor, rather than as a heal. This can put you in an awkward spot if a team fight breaks out and Devour is on cooldown. However, if you are facing a melee heavy enemy team, you can reliably increase your Health regeneration while using Devour Icon Devour normally.

Last Bite Icon Last Bite effectively reduces the cooldown of Devour Icon Devour by 60% if you are able to kill your target within 3 seconds of using Devour on them. Last Bite may seem impractical in team fights (where there are no minions to target), but it can be extremely effective if the enemy team has multiple summoned creatures, such as Anub'arak, Zagara, and Nazeebo, as you are able to instantly restore significant amounts of health and kill the creature.

6. Level 10 Talents

Putrid Bile Gorge ?

6.1. Descriptions

Putrid Bile Icon Putrid Bile causes Stitches to emit bile beneath him and increase his movement speed by 20% for 8 seconds. Enemies that walk over the bile take damage every second and are Slowed by 35%. The bile will remain on the ground for 4 seconds after being expelled from Stitches.

Gorge Icon Gorge consumes the targeted enemy Hero, trapping them for 4 seconds inside of Stitches. When Gorge ends, the enemy Hero takes damage and is expelled in front of Stitches. While trapped, the Hero cannot move or attack and does not take damage from any other sources.

6.2. Recommended

Putrid Bile Icon Putrid Bile is a great Heroic that should generally be used in one of two ways: to Slow the enemy team's advance or retreat. Once Putrid Bile is activated, you want to place yourself along the path that enemy Heroes are most likely to take, forcing them to move through the bile if they wish to progress. This gives you and your allies time to position yourselves accordingly, while also dealing damage. The increase in your own movement speed, coupled with the decrease in your enemies' movement speed makes Putrid Bile a fantastic disengage and escape tool.

6.3. Situational

Gorge Icon Gorge's main purpose is to work in tangent with Hook Icon Hook, by Gorging a pulled Hero and then walking towards your allies so that they can kill the enemy Hero as soon as they are expelled. Gorge can also be used to interrupt a channelled ability or temporarily remove a high-threat enemy from a team fight, such as Malfurion with Tranquility Icon Tranquility or Illidan with Metamorphosis Icon Metamorphosis, nullifying their presence for the duration of Gorge. Additionally, you can Gorge an enemy Hero and bring them behind your gate and walls to almost guarantee the kill once they are expelled. That being said, Gorge still fills a very niche role. If you are able to Hook an enemy Hero, your team should be there to immediately follow up and kill the pulled enemy Hero. Gorging will sometimes delay the kill by several seconds, giving the enemy team time to respond. Since Gorge will always expel the consumed Hero directly in front of you, face a corner or dead end so that the enemy Hero has nowhere to flee.

When in a team fight, it can be hard to find good opportunities to use Gorge, as it is difficult to get within range to Gorge the enemy backline and Gorging a Tank for a few seconds is generally not worth it. However, Gorge can sometimes be used to interrupt channelled abilities, such as Nazeebo's Ravenous Spirit Icon Ravenous Spirit or Valla's Strafe Icon Strafe, and then allow you to bring the consumed Hero back to your team, making for an easy kill. Gorge can also be used when contesting a capture point, as Gorging an enemy Hero will tempoarily remove them from play, allowing you to capture the point. The Level 20 talent, Hungry Hungry Stitches Icon Hungry Hungry Stitches, is extremely powerful, especially versus multiple melee Heroes, and provides a massive late game power spike.

7. Level 13 Talents

Flea Bag Mega Smash ? Indigestion ?

7.1. Descriptions

Flea Bag Icon Flea Bag reduces Basic Ability cooldowns by 3 seconds whenever Stitches is Stunned or Rooted. Other types of crowd control will not trigger this effect.

Mega Smash Icon Mega Smash increases the range and arc radius of Slam Icon Slam by 25%.

Indigestion Icon Indigestion causes Devour Icon Devour to also summon a Retchling that applies Vile Gas Icon Vile Gas poison on hit. The Retchling attacks nearby enemies and lasts for 24 seconds or until killed.

7.2. Recommended

Flea Bag Icon Flea Bag is a great Level 13 talent because it increases your threat level and survivability by allowing you to soak even more damage when Stunned or Rooted. Being in the front-line, Stitches is very likely to benefit from this Talent. In the event that the enemy team has very few Stuns or Roots, go with another option.

7.3. Situational

Indigestion Icon Indigestion can be an excellent talent when combined with Last Bite Icon Last Bite at Level 7, as you can summon a Wretchling every 8 seconds. Wretchlings deal a moderate amount of damage and have enough health that they will not be instantly killed by AoE damage. Take Indigestion if you took Last Bite at Level 7 and do not need the damage reduction from Flea Bag Icon Flea Bag.

Mega Smash Icon Mega Smash enables you to hit a greater number of targets from further away with Slam Icon Slam. Increasing the AoE has good synergy with other Slam Talents.

8. Level 16 Talents

Pulverize ? Fishing Hook Shish Kabob Stoneskin ?

8.1. Descriptions

Pulverize Icon Pulverize reduces the cooldown of Slam Icon Slam by 2 seconds and causes it to Slow enemies by 75% for 1 second.

Fishing Hook Icon Fishing Hook increases the range of Hook Icon Hook by 40%.

Shish Kabob Icon Shish Kabob allows Hook Icon Hook to pull two targets instead of one. Hook will pierce the first target and continue until it reaches its maximum range or a second target.

Stoneskin Icon Stoneskin is an activatable talent that grants you a damage-absorbing Shield equal to 30% of your maximum Health for 5 seconds. Stoneskin has a 60-second cooldown.

8.2. Recommended

Fishing Hook Icon Fishing Hook dramatically increases the range of Hook Icon Hook, allowing you to pull enemies from new positions and from farther away. Fishing Hook is such a good talent because it makes Hook's range larger than a Hero's vision radius, preventing enemies from spotting you when hooking from the fog of war and making Hook much more difficult for enemies to predict.

8.3. Situational

Pulverize Icon Pulverize is a good alternative to Fishing Hook Icon Fishing Hook. With Pulverize, you can Slow the enemy frontline, making it easier for your team to kite away.

Stoneskin Icon Stoneskin is extremely effective if you are being focused by the enemy team, especially since Stitches' massive Health pool magnifies Stoneskin's effect, which works off of maximum Health. Stoneskin only has a 5-second duration, making it better versus burst damage, which is dealt over a short period of time. Take Stoneskin if you are having difficulty surviving.

8.4. Not Recommended

Shish Kabob Icon Shish Kabob can lower the effectiveness of Hook. The optimal use of Hook Icon Hook is to pull a single enemy Hero out of position, making it easy to quickly take them down. By pulling more than one Hero, you are making it more difficult to achieve this goal. You could even endanger yourself or teammates by pulling two enemies at once.

9. Level 20 Talents

Regenerative Bile ? Hungry Hungry Stitches ? Hardened Shield Bolt of the Storm ?

9.1. Descriptions

Regenerative Bile Icon Regenerative Bile increases the duration of Putrid Bile Icon Putrid Bile by 2 seconds, increases your movement speed from 20% to 30% while Putrid Bile is active, and causes Putrid Bile to heal you for 50% of the damage dealt.

Hungry Hungry Stitches Icon Hungry Hungry Stitches allows Gorge Icon Gorge to be repeatedly cast on enemy Heroes until the first target is expelled. Gorge also deals 40% more damage.

Hardened Shield Icon Hardened Shield is an activatable talent that causes you to take 75% less damage from all sources for 4 seconds. Hardened Shield has a 60-second cooldown.

Bolt of the Storm Icon Bolt of the Storm is an activatable talent that instantly teleports you to the targeted location. Bolt of the Storm has a 70-second cooldown.

9.2. Recommended

Hardened Shield Icon Hardened Shield is an excellent choice for Stitches, who lacks mobility and defensive abilities, as it enables you to survive burst damage from the enemy team that would otherwise kill you. This is especially true if you are the sole Tank on your team and the enemy team has Heroes that have a high damage output. If the enemy team focuses you while Hardened Shield is active, they are essentially wasting their abilities, allowing your team to clean up afterwards.

9.3. Situational

Regenerative Bile Icon Regenerative Bile provides you with sustained healing throughout the duration of Putrid Bile Icon Putrid Bile, making it excellent versus teams with sustained or low overall damage. Teams with multiple Warriors and few dedicated damage Heroes can make Regenerative Bile a good option. Regenerative Bile synergises very well with Amplified Healing Icon Amplified Healing at Level 4, which increases its effectiveness by 30%.

Hungry Hungry Stitches Icon Hungry Hungry Stitches is an extremely strong talent that changes the functionality of Gorge Icon Gorge. Instead of using Gorge as a form of peel or interruption, you can use Gorge on all nearby enemy Heroes to deal damage and set up combos for your allies. Hungry Hungry Stitches is especially good in tight spaces and against multiple melee Heroes.

Bolt of the Storm Icon Bolt of the Storm is one of the best talents in the game and has a huge variety of uses, although it will generally be used defensively. It can help you to survive situations that would be impossible to survive without it, especially if the enemy has significant crowd control. Bolt of the Storm can be used while an enemy Hero is consumed with Gorge Icon Gorge to teleport both you and your Gorged target to a new location. Take Bolt of the Storm if the enemy team has a lot of mobility, making it difficult for you to approach them or flee.

10. ChangeLog

  • 12 Sep. 2016: Updates following Alarak's Patch.
    • Level 7 Talent Removed: Relentless
    • Level 13 New Talent: Flea Bag reduces Basic Ability cooldowns by 3 seconds whenever Stitches is Stunned or Rooted.
  • 12 Jul. 2016: Updates following Gul'dan's patch.
    • Level 4 New Talent: Restorative Fumes causes Vile Gas to heal Stitches for 27 Health, each time an enemy Hero takes damage from it.
    • Level 4 Talent Removed: Vile Cleaver
    • Level 4 Talent Removed: Mercenary Lord
    • Level 7 Toxic Gas radius increase reduced from 50% to 25%, no longer increases duration of Vile Gas, instead increases damage of Vile Gas by 50%.
    • Level 13 Talent Removed: Helping Hand (Now part of Stitches kit by default)
    • Updated text for affected Talents.
  • 17 May 2016: Updates following Chromie's patch.
    • Updated Hungry for More's description in the Talents section. Talent recommendations remain unchanged.
  • 25 Apr. 2016: Updates following author transfer.
    • Moved Chew Your Food, Dampen Magic, Heavy Slam, Putrid Ground, Savor the Flavor, Toxic Gas, and Mega Smash from Not Recommended to Situational.
  • 07 Sep. 2015: Updates following Lt. Morales patch.
    • Block and Regeneration Master (Level 1) are no longer available to Stitches. They are replaced by Dampen Magic and Hungry for More. Dampen Magic is Recommended.
    • Last Bite (Level 7) now grants cooldown reduction for enemies that are killed within 3 seconds after being damaged by Devour. Last Bite was changed from Not Recommended to Situational.
    • Gorge's duration has been increased from 3.5 seconds to 4 seconds and no longer reduces Stitches' movement speed. Gorge was changed from Not Recommended to Situational.
    • Helping Hand (Level 13) now also reduces Hook’s cooldown by 8 seconds when pulling an ally.
    • Retchlings created from Indigestion (Level 13) now apply the effects of Vile Gas to the targets they attack. Indigestion was changed from NotRecommended to Situational.
    • Imposing Presence (Level 16) is no longer available to Stitches. It is replaced by Stoneskin.
    • Hungry Hungry Stitches (Level 20) no longer increases Gorge's duration but now increases Gorge's damage by 40%. Hungry Stitches was changed from Not Recommended to Situational.
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