Cataclysm Classic Holy Paladin Leveling
On this page, you will find our level-by-level Holy Paladin leveling guide for WoW Cataclysm Classic.
Level by Level Rotation and Talents
Move the slider below to make the guide update to your level!
While you can level as Holy it is typically going to be considerably slower than leveling as Retribution or even Protection unless you find yourself consistently inside of Dungeons. While leveling in the world it is rare that you will need as much healing as a Holy Paladin is capable of and the majority of the talents found in the Holy tree are focused on maximizing healing output as opposed to damage or survivability.
Leveling Talent Tree & Build
Your first talent unlocks at Level 10.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time. 
 Blazing Light increases the damage done by our 
 Holy Shock
and 
 Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time. 
 Blazing Light increases the damage done by our 
 Holy Shock
and 
 Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities. 
 Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time. 
 Blazing Light increases the damage done by our 
 Holy Shock
and 
 Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities. 
 Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds. 
 Denounce reduces the mana cost of our 
 Exorcism ability and
prevents the target from being able to Critically Strike for six seconds.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time. 
 Blazing Light increases the damage done by our 
 Holy Shock
and 
 Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities. 
 Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds. 
 Denounce reduces the mana cost of our 
 Exorcism ability and
prevents the target from being able to Critically Strike for six seconds. 
 Enlightened Judgements grants 50% of your
Spirit rating as Hit, there is not much Hit on gear while leveling so any we can get is incredibly valuable.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time. 
 Blazing Light increases the damage done by our 
 Holy Shock
and 
 Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities. 
 Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds. 
 Denounce reduces the mana cost of our 
 Exorcism ability and
prevents the target from being able to Critically Strike for six seconds. 
 Enlightened Judgements grants 50% of your
Spirit rating as Hit, there is not much Hit on gear while leveling so any we can get is incredibly valuable. 
 Beacon of Light
replicates your heals onto the target with the Beacon active on them, while solo leveling this can still be quite useful as 
it will allow you to generate Holy Power while keeping it active on yourself thanks to 
 Tower of Radiance.
 Judgements of the Pure increases our Haste by 9% allowing us to attack more
often and reduce our time spent casting. It also increases the mana regenerated by Spirit by 30% which will
help greatly in limiting our down time. 
 Blazing Light increases the damage done by our 
 Holy Shock
and 
 Exorcism abilities, while leveling as Holy we have a very limited amount of damaging abilities so it is
crucial to maximize the amount of done by those abilities. 
 Divine Favor increases our Critical Strike and
Haste rating by 20% for twenty seconds. 
 Denounce reduces the mana cost of our 
 Exorcism ability and
prevents the target from being able to Critically Strike for six seconds. 
 Enlightened Judgements grants 50% of your
Spirit rating as Hit, there is not much Hit on gear while leveling so any we can get is incredibly valuable. 
 Beacon of Light
replicates your heals onto the target with the Beacon active on them, while solo leveling this can still be quite useful as 
it will allow you to generate Holy Power while keeping it active on yourself thanks to 
 Tower of Radiance. Tower of Radiance
grants us Holy Power any time we cast 
 Flash of Light and 
 Divine Light on a target with Beacon active.
 Light of Dawn is a largely situational button but when utilized properly is a great tool
to heal multiple targets at once, the positioning requirement for this can be quite strict so do not hesitate to move preemptively to
use this optimally.
 Light of Dawn is a largely situational button but when utilized properly is a great tool
to heal multiple targets at once, the positioning requirement for this can be quite strict so do not hesitate to move preemptively to
use this optimally. We will head to the Retribution tree for 
 Crusade which increases the Damage and Healing done by our 
 Holy Shock and 
 Crusader Strike abilities.
 Light of Dawn is a largely situational button but when utilized properly is a great tool
to heal multiple targets at once, the positioning requirement for this can be quite strict so do not hesitate to move preemptively to
use this optimally. We will head to the Retribution tree for 
 Crusade which increases the Damage and Healing done by our 
 Holy Shock and 
 Crusader Strike abilities. 
 Pursuit of Justice is incredibly powerful as a Paladin we struggle 
greatly with mobility so any added movement speed will greatly increase your leveling speed.
Leveling Glyphs
In your Prime Glyphs we recommend 
 Glyph of Holy Shock which increases the Critical Strike chance of what is our main source of 
Damage and Healing while leveling. 
 Glyph of Exorcism which adds a damage-over-time component to one of our core damaging abilities
and lastly 
 Glyph of Divine Favor which adds ten more seconds to one of our most powerful cooldowns.
For your Major Glyph slots we recommend 
 Glyph of the Ascetic Crusader for your first glyph slot. While leveling you will be casting 
 Crusader Strike 
quite often so the mana reduction will allow you to spend more time fighting and less time drinking. 
 Glyph of Beacon of Light is recommended
for your second Glyph slot as the mana reduction allows us to move your beacon much more freely while in a group but while solo leveling it enables
you to keep it active to generate additional Holy Power when healing yourself due to our 
 Tower of Radiance talent. Lastly we recommend
 Glyph of Light of Dawn, if you are purely soloing this Glyph can be moved into another choice like 
 Glyph of Cleansing but 
this glyph greatly increases the healing done by your 
 Light of Dawn ability when hitting 2 or fewer targets, it is rare even in a dungeon
you will be able to get the full effect of 
 Light of Dawn so making it more effective on the targets you are able to hit is a great 
benefit.
For your Minor Glyphs we recommend 
 Glyph of Righteousness, 
 Glyph of Blessing of Kings, and 
 Glyph of Blessing of Might
these three Glyphs all reduce the Mana cost of abilities we will be using allowing you more mana to minimize the amount of
time you will spend out of combat regenerating.
Leveling Rotation
- Melee.
 - Use 
 Crusader Strike on cooldown
to deal damage and maximize our Holy Power gained. - Keep 
 Seal of Righteousness
active. - Use 
 Judgement on cooldown to deal damage. - Keep 
 Devotion Aura active. - If you need to be healed or heal an ally in danger use
 Holy Light when not being attacked or out of combat to maximize uptime. - If you or a party member are at risk of dying use 
 Word of Glory
to heal, ideally with three Holy Power. - Use 
 Holy Shock to deal damage, pull distant enemies
or for a quick burst of healing on you or an ally, try to use this ability as close to on cooldown
as possible to maximize your Holy Power generation. - Use 
 Flash of Light if you need to heal yourself
or an ally who would otherwise die. This heal is quick but incredibly inefficient. - Use 
 Lay on Hands in an emergency to heal yourself
or an ally that would otherwise die. - Keep 
 Blessing of Kings active. - Use 
 Consecration when fighting three or more enemies
or you do not have any other DPS ability available. - Use 
 Holy Wrath to deal damage if 
 Crusader Strike
 and 
 Judgement are on cooldown. - Use 
 Divine Favor on cooldown 
 maximize your damage dealt when solo leveling but inside of a dungeon or with
 other players use this cooldown to deal with large sources of incoming damage. - If solo leveling, keep 
 Beacon of Light active
  on yourself, in a group keep it active on the target at is taking the most consistently
 incoming damage. - Use 
 Divine Plea early and often to maximize
your Mana and Holy Power available to minimize downtime. - Keep 
 Seal of Truth active. - Use 
 Hammer of Wrath any time the enemy
is below 20% or you have 
 Avenging Wrath active. - Use 
 Rebuke to interrupt any spell casting
to mitigate incoming damage. - Keep 
 Blessing of Might active. - Use 
 Avenging Wrath early and often
to maximize your damage and healing. The quicker you are able to kill enemies the less damage
they are able to deal to you. - Keep 
 Inquisition active as Holy Power allows. 
Continue Improving at Level 85
Congratulations on hitting Level 85 in Cataclysm! Now that your
leveling process is over, you can learn more about Level-85 
Holy
Paladin gameplay by reading our fully detailed
guide below.
More Cataclysm Paladin Guides
More Cataclysm Spec Guides from Other Classes
This guide has been written by Mytholxgy, a former RWF progression raider and analyst for Pieces and Liquid. He is also a Templar in the Paladin Class Discord, as well as one of the class experts in the Evoker Discord. You can reach him on Twitter and watch him stream occasionally on Twitch.
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