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Location: – Horde – US Connected Realms: The Venture Co - Maelstrom - Lightninghoof
Converge has been around since WoW Vanilla and has been raiding together since Molten Core; we used to be a four day raiding guild but over the years we had to adjust our playtime and priorities and are now a two day raiding guild. We had to cut our total hours spent playing WoW but we still remain just as competitive and result oriented.
Basics: be ilvl 920+; 52+ points in MS Artifact Weapon.
Raiding 101: be able to execute/avoid fight mechanics; communicate in English and use a microphone.
We raid twice a week, a total of 6 hours; attendance of 90% is mandatory. We require you to function at 100% from the second the raid starts all the way to its end; if you cannot commit to a raiding schedule and be online on time this is not a guild for you.
Raid Times: 8:00 PM – 11:00 AM Eastern Time – Monday/Tuesday.
Recruitment: Ranged DPS / Heals
EN 7/7 Heroic
ToV 3/3 Heroic
NH 10/10 Heroic
ToS 9/9 Heroic
Antorus 6/11 Heroic
*Do not send PMs, get in touch in-game; do not contact unless you are ready to transfer if accepted for a permanent raid spot.
I, like many others, are trying to maximize DPS for their respective classes, mine in particular being ret paladin.
In general, it seems like there are several sources of information for dps for each class.
Icy Veins Mr Robot Raidbots (Simulation Craft) Warcraft Logs Each with its own set of criteria as to what determines high dps. And I find inconsistency when bouncing between the different sources. I want to understand what am I missing when it comes to each. I will lay out what I currently understand, and would like some feedback as to what I may not be considering in each as well as some advice as to what other options I could be exploring (resources) to further the insight into whats applicable for my current state.
For Icy Veins, in particular, the stat weights, are mostly vaguely determined. From the ret guide:
If I am reading this right, its Mastery >= Haste > Ver >= Crit = Str
I use the addOn and I subscribe for the Best In Bags function. When I plug in my information in, the site recommends that I go with my 2pce t20 and balance around my legendaries with a focus on haste pieces (haste gems are emphasized).
Stat weights as listed in MrRobot:
MrRobot Stat Weights
From what I am seeing, Crit is most emphasized, and the one crit gem + ring crit enchants were originally recommended by MrRobot here. Also another notable thing here is haste being way behind crit's potential.
For RaidBots, I use the addOn, and play around with various items I hoard, and use the stat weights functions. Generally the feedback I get here are to stick with the current gem setup and with regards to stat weights, emphasize at my current setup with crit. It also says I should drop some of my high ilvl pieces (935 head, and 960 chest) for 4pce (915 head, lfr 890 chest)
Vers -> crit -> mastery -> haste -> str
I mostly use Warcraft Logs to check what the top dps players (ret pallys) are hitting and what setups are they running. I don't want to specifically link player armories in here, but upon some investigation, you'll find most are just stacking haste
I understand stat weights are relative, however it seems like everyone has different priorities, one says mastery, another vers, another crit, another haste?
Help me understand.
Hi, Im having shoulders with 925 ilevel, mastery and verstality, but also I do have shoulders 915 ilevel, haste and avoidance.
Whats better, lower item level but with best stats (haste/avoidance), or higher item level but with mastery and versa ??
In overall, is it better to aim for "best" stats or just push item level first?
Main Skill Tempest RushElectric Field
Sweeping wind Sweeping WindInner Storm To maintain spirit regen.
Sweeping WindCyclone is also viable, but it doesnt give you any spirit regen.
And More spirit regen... ( tempest rush takes 30 spirit every second so you really need it ) Mystic AllyAir Ally
Defensive skills EpiphanyDesert Shroud + SerenityAscension to avoid molten explosion + other 1 shot mechanics while you are rushing away ^^ OFC Mantra Mantra of SalvationAgility
Fleet Footed Chant of Resonance Exalted Soul Harmony
You get more movement speed, more spirit regen! and more def.
And NOW to the gear...
5 Set, because we are using -1 set from the Ring of Royal Grandeur in the cube ofc.
Mantle of Channeling, Good def and good attack boost.
Reaper's Wraps, Really good sustain of spirit with those globes.. must have imo. you could use Ancient Parthan Defenders OR Nemesis Bracers.
The Witching Hour or Kyoshiro's Soul witching hour is more dmg.. kyoshiro is for lazy ppl :P
Ice Climbers gives immunity to freez and other slows and hoolyyy are they annoying!
Balance must have. DMG skyrockets with this. Warstaff of General Quang is for speedruns you can use it if you want to or if you dont have Balance..
Convention of Elements + Wyrdward
Both are a must! Convention boosts lighting dmg so you can bursts those elites! and WYRDWARD is the key to this build, lighting dmg has a 35% chance to stun. Its important! Because we are using Cesar's Memento in the cube. Tempest Rush gets a huuuuuge dmg buff with this combo and tempest rush with the Electric Field rune stuns mobs really often so it always procs.
And ofc we are using Vengeful Wind for the last important piece in the cube. It buffs Sunwukos set bonus even more. up to 10x 1000% more Tempest Rush dmg. And 10x 1000% the decoy dmg, but thats not that important.
Mirinae, Teardrop of the Starweaver Weird i know, but it heals you and thats really good.. you could use Wreath of Lightning to get that ms boost, i consider that a speedrunner gem.
Bane of the Trapped Dmg DMG DMMMGGGGG
Esoteric Alteration DEF DEF DEEEFFF !!
And thats that, Let me know if you have any doubts about anything, questions... etc. etc.
I have done GR70 with this and it was easy.
This build cant do Big grs, i dont think.. but its fun and easy to play with^^