Odinn

WoW Token Rollout (Americas) - April 7

Sign in to follow this  

5 posts in this topic

11764-wow-token-rollout-americas-april-7

 

Following the announcement in early March that World of Warcraft would be receiving an in-game subscription currency and patch contents in patch 6.1.2 to allow their purchase and sale, the first region to see WoW Tokens in-game will be the Americas region, effective April 7 when WoW server maintenance ends.

 

You can read about the initial announcement here, and further details that were released late last month here. The new information in today's announcement was the initial gold price - 30,000 gold - as well as a 10 tokens per 30 days purchase limit. Blizzard posted all of the following caveats:

 

The WoW Token will be going live in the Americas region (North America, Latin America, Australia, and New Zealand) on April 7 when maintenance concludes, at approximately 10 a.m. PDT. The WoW Token will be available for $20 USD/$25 AUD from the in-game Shop, and will be set at a starting price of 30,000 gold in the Auction House across the Americas region. From that point forward, the gold price will automatically fluctuate based on player supply and demand. To start we’ll be limiting the number of Token purchases to 10 within a 30-day period, but this limit may be adjusted over time. While Tokens will be available immediately from the Shop, please note that there may be a delay before Tokens put up for sale on the Auction House become available for purchase with gold.

 

We’ll announce additional regional details closer to the launch of the WoW Token in other regions.

 

Americas players - will you be purchasing WoW Tokens starting tomorrow? Buying or selling? Let us know what kind of results you see in-game.

 

Update: Here is Blizzard's video explaining the WoW Token system:

 

 

It's Token time, friends. Will you ever have to pay real money for your WoW subscription again? Will you be buying gold like it's going out of style?

Share this post


Link to post
Share on other sites

I honestly don't know how I feel about this. I might attempt to sell one in the auction house to see if it actually sells. I think some of it will also depend on the server you play on as well. I suppose it could be a good thing in some ways, but I personally don't like the idea of someone's financial status giving them an edge. I suppose we will see.

Share this post


Link to post
Share on other sites

I honestly don't know how I feel about this. I might attempt to sell one in the auction house to see if it actually sells. I think some of it will also depend on the server you play on as well. I suppose it could be a good thing in some ways, but I personally don't like the idea of someone's financial status giving them an edge. I suppose we will see.

It'll be region specific, not server specific, so all of the NA and OCE realms will share an AH for the tokens.

Share this post


Link to post
Share on other sites

Also you are GUARANTEED the current market price when you put it up so you don't need to worry about IF it will sell, just When it will... the very short video that blizz put out explains it all very well

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      A look at the remaining battle pets added in Patch 7.3.
      Raiding with Leashes V: Cuteaclysm is coming and we did a preview of all new pets obtainabable from Cataclysm raids here. In another article we looked at Naxxy and Model D1-BB-L3R. Now's time to explore the rest of the pets added in Patch 7.3.
      Achievements
      Felclaw Marsuul from Family Fighter.
      Argus Zones
      Antoran Wastes
      Antoran Bile Larva Antoran Bilescourge Cross Gazer from A Pile of Intact Demon Eyes Rebellious Imp Uuna (cannot battle)
      Mac'Aree
      Arcane Gorger Felcrazed Wyrm Grasping Manifestation Pygmy Marsuul Skyfin Juvenile Void Shardling Voidstalker Runt Warpstalker Runt
      Krokuun
      Bile Larva Bilescourge Flickering Argunite
      Egg (from Fel-Spotted Egg (5 days hatch time)
      Docile Skyfin  Fel-Afflicted Skyfin
      N/A
      Golden Retriever (Source: PH)
      Professions
      Fel Lasher (Herbalism) Fossorial Bile Larva (Skinning) Ghost Shark (Fishing)
      Reputation
      Orphaned Marsuul (Argussian Reach Honored)
      Winter Veil
      Globe Yeti
    • By Stan

      Two weeks ago, Blizzard started the PvP Like a Pro series, where they talk to world best Arena players. The first part was about finding the right partners and the second discussed team composition. Part 3 is devoted to effective practicing.
      Blizzard (Source)
      Part 3 - Practicing Effectively
      Minpojke of team Northern Gaming Blue has achieved rank one in Arena every season since 2011. His current squad has been playing together for more than two years, and came third in the Global Finals at BlizzCon 2016. With his help, we’ve built a five-step guide to help you practice like a pro!
      Synergy - Align Your Team
      Before setting out on your quest to the top, make sure you’re “aligned as a team,” says Minpojke. Like in any group activity, “it’s very important that everyone has the same goals and the same drive to do what it takes to win.” Make sure your team shares similar ambitions, and is aligned on how much effort will be required to achieve them. And of course, make sure you have similar gaming schedules so you can play and practice together!
      Atmosphere - Stay Positive
      It’s important to have a good atmosphere while playing. Minpojke says, “If you and your group get along and even become friends, you’ll like playing and actually learn more as well.” Be sure that the mood stays positive so that you can enjoy competing and improving together. It’s much easier to keep a team motivated if you’re all having fun—it’s a game after all!
      Stated more simply, Minpojke says, “It’s easy to win as a team—in the sense that it’s easy to be happy and celebrate—but if you’re capable of losing together, then you’ll be a great team.”
      Strategy - Know the Meta
      When it comes to making practice effective, Minpojke feels it’s a priority to stay up to date with the current meta. He told us that the best way to do this is to follow tournaments, high-level Arena streams, and the PvP Leaderboards to see which classes are on top.
      “It’s quite easy to keep up with the meta. Watch streams to see what the pros are playing, and track the ladder to see which classes and compositions are at the top. And don’t forget to follow tournaments to see the best comps shine.” Once you’re confident in what you want to play, it’s time to queue up! As FabsS discussed in our previous interview, Minpojke says that it’s important to set your win condition before the gates open. “Ask what you want to achieve as a team; will you focus on a lot of CC or try to draw out the game longer?” Since you know what matchup you’ll be playing against, you can start to ask these questions and develop your strategy.
      Analysis - Review Your Games
      If your setup supports it, Minpojke recommends recording as many sessions as you can—they’re much more valuable then looking at a damage meter. He says that the first objective is to see if you followed your game plan. Did you stick to it? Did it work? If the answer to either of these questions is no, you need to work on executing the plan better in future or possibly changing it up all together.
      Watching your own recordings is also a chance to highlight individual mistakes. As Minpojke says, “Always stay self-critical, and always look for ways to improve—you’ll notice pretty quickly your most crucial and common mistakes.” While Minpojke emphasizes that “losing is arguably the best way of learning,” he also reminded us that “it’s very important to recognize when you do well.” Think positively here: no one can play the perfect game, but there are often good takeaways to be emulated going forward.
      Reviewing recordings of his gameplay is a regular part of Minpojke’s routine, as well as discussing previous matches with his team between games while queueing. You can learn from a win as well as a loss!
      Execute - Implement Your Analysis
      After watching the replays, it’s time to set your goals. Decide what you want to focus on, and “make plans before you queue for a session.” If there was a specific matchup you were struggling with, you can discuss plans for how you’ll react to it next time.
      In some instances, it could be worth writing some notes, especially if you have many things to focus on versus many compositions. Minpojke equated it to studying for a test, “Practice it, and read it over and over until it sticks in your head.”
      Minpojke attended his first BlizzCon with current teammate Zunniyaki in 2013, finishing in second place. Northern Gaming Blue are the defending European Champions, and with nine BlizzCon appearances between their players, they’re one of the most experienced rosters in the field.
      You can watch Minpojke and Northern Gaming Blue compete live at gamescom from August 23-26. For the full details on when and where you can watch, head on over to our European Championship Finals blog.
    • By Vlad
      This thread is for comments about our Army of the Light Reputation Farming guide.
    • By Stan

      With 7.3 on the horizon, Blizzard did an official preview of new caster animations with videos and developer comments.
      Blizzard (Source)
      With patch 7.3 on the horizon, we thought it was time to share some updates to combat animations for several casting classes. Similar to what we did with the melee classes at the launch of Legion, these updates are all about priests, mages, Restoration and Elemental shaman, and some additional refinements to Restoration druid casting animations! We’re also continuing to work on even more enhancements for additional classes at a later point in development.
      A little over two years ago, we set our sights on revamping combat animations. The team has wanted to renovate it somehow, but what exactly does that mean? To determine the answer, our development leadership put together a small group of people to come up with a prototype of what we thought could use some cleaning up. You are currently experiencing the fruits of this work with the new melee animations. Our final goal was to create new melee moves that would make the game feel better, but not change how the game was played. During this prototype phase, we also came up with a plan for casters, but didn’t have time to put it into production until now. Let’s dig into some of the things we did.
      We hope you enjoyed this behind-the-scenes look at the new caster visual updates. We had lots of fun creating all these animations and effects and look forward to hearing your thoughts on them.
    • By Stan

      In Patch 7.3, Blizzard will be increasing the difficulty and rewards from dungeons across the board. The changes help keep dungeons relevant even at the end of the expansion.
      The following changes will be effective when Patch 7.3 goes live:
      Normal Difficulty
      Item level 845 (up from 825). Heroic Difficulty
      Item level 865 (up from 845). Mythic Difficulty
      Item level 885 (up from 865). Mythic Keystone
      Loot item level will be increased only after Antorus the Burning Throne raid opens. World Bosses
      Loot from old world bosses remains at 860. Loot from Broken Shore world bosses remains at 900. Loot from Argus world bosses in Greater Invasion Points is at 930.