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Free Hero rotation has been updated for the week of October 16 and features Yrel, Chromie, Chen, and more.
Free-to-Play Hero Rotation: October 16, 2018
Malfurion Valla Gazlowe Johanna Thrall Dehaka Lúcio Falstad Li-Ming Alarak Yrel (Slot unlocked at Player Level 5) Tassadar (Slot unlocked at Player Level 10) Chen (Slot unlocked at Player Level 15) Chromie (Slot unlocked at Player Level 20) (Source)
Heroes of the Storm Highlights are back with a brand new episode of WTF Moments!
Episode 114 starts with Sgt. Hammer catching an escaping Sylvanas with her Concussion Mine, Alarak absorbing Kaelthas' Pyroblast for Blaze, killing him with Discord Strike, and more.
Let us know your favorite moment in the comments below and don't forget to submit your replays here for a chance to be featured in an upcoming episode! of WTF Moments.
WTF Moments Episode 113 WTF Moments Episode 112 WTF Moments Episode 111
Hero sales for next week include Rexxar and Zul'jin. Various skins will also become purchasable with gems starting October 16.
Heroic Deals: October 16 – October 23, 2018
Our next set of Heroic Deals will begin on Tuesday, October16! Check out the list of upcoming featured items and Hero discounts below.
Upcoming Hero Sales
Zul’jin— Sale Price: 375 gems Rexxar — Sale Price: 250 Gems The following skins and mounts will be added to the featured item rotation and will become purchasable with gems until this round of Heroic Deals comes to an end:
Upcoming Featured Skins
Emberlord Zul’jin Covert Raider Rexxar Dark Nexus Alarak Toxic Love Doctor Morales Golden Cyberdemon Zarya Violet Roller Derby Nova Upcoming Featured Mounts
Shadowmoon Hellboar Copper Cloud Serpent
This week's brawl is Industrial District! A single-lane Overwatch-themed battleground with shuffle pick and standard play. The objective is to take down the enemy core and you'll receive a Fall of King's Crest Chest when you complete three matches.
This week’s Heroes Brawl is Industrial District! Slide around and slug it out in the heart of Volskaya in this Overwatch-themed, single-lane Battleground featuring lots of conveyor belts and tons of action.
Shuffle pick - Choose from one of three Heroes before entering the battle. Standard play - no talent or level restrictions. The first team to destroy the enemy Core wins! Rewards:
Complete three matches of the Industrial District Brawl to earn a Loot Chest! Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.
In our latest Hero overview, we're looking at Mal'Ganis, his abilities, full talents, available skins, and more!
The latest Heroes of the Storm content patch is available for playtesting on PTR until October 15. The latest PTR patch notes can be found here. Mal'Ganis (Melee Warrior)
Cunning and intelligent, Mal'Ganis was chosen to bring Arthas Menethil into the Lich King's service. After manipulating the prince into purging Stratholme of life, he finally fell to Frostmourne as Arthas's first act as the Lich King's champion... yet a demon does not die so easily.
Crowd control, survivability, sustain damage Cons
Easily interrupted, healing reduction Hero Spotlight
The Dreadmachine armor provides industrialist Malcom Ganis with incredible strength and a staggering ordinance. Sure, it may draw power from an alien's heart, but only minor hallucinations have occurred... so far.
Vampiric Touch (Trait) Mal'Ganis heals for 45% of damage dealt to enemy Heroes and 15% of damage dealt to non-Heroes. Primary Abilities
Fel Claws [Q] (Mana: 50, Cooldown: 8 seconds) Violently slash in the chosen direction, dealing 72 damage to enemies. Reactivate to slash up to 2 more times. The third lash Stuns enemies for 0.75 seconds.
Necrotic Embrace [W] (Mana: 30, Cooldown: 8 seconds) Desecrate the air, dealing 110 damage to nearby enemies and gaining 25 Armor for 3 seconds.
Night Rush [E] (Mana: 70, Cooldown: 16 seconds) After 0.75 seconds, gain 50% Movement Speed for 2 seconds. While active, Mal'Ganis can move through enemy Heroes and put them to Sleep for 2.5 seconds.
Secondary (Heroic) Abilities
Carrion Swarm [R1] (Mana: 70, Cooldown: 80 seconds) After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 132 damage per second to enemies. Vampiric Touch heals for 100% of Carrion Swarm's damage to Heroes.
Dark Conversion [R2] (Mana: 70, Cooldown: 80 seconds) Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds.
Winged Guard [W] Each time Necrotic Embrace hits an enemy Hero, gain 50 Physical Armor against the next enemy Hero Basic Attack. If Winged Guard has no charges, Mal'Ganis will gain 1 charge after 6 seconds. Vampiric Aura [Trait] Mal'Ganis and nearby allied Heroes heal for 10% of Physical Damage dealt. Time to Feed [Passive] Mal'Ganis heals for 48 when damaging a nearby enemy Hero. This can occur once every 6 seconds against each enemy Hero. Level 4
Fueled by Torment [W] While Necrotic Embrace is active, Mal'Ganis heals for 12 when damage is taken and Vampiric Touch converts 15% more Hero damage into healing. Might of Sargeras [W] Necrotic Embrace's Armor is increased to 50, but the duration is reduced to 2 seconds. Echo of Doom [W] When Necrotic Embrace expires, it explodes again for 50 damage. If an enemy Hero is hit, Mal'Ganis retains 25 Armor for 1 more second. Does not wake Sleeping targets. Level 7
Black Claws [Q] After Mal'Ganis hits an enemy Hero with Fel Claws, his next Basic Attack deals 45% more damage. Will of Tichondrius [Q] The third slash of Fel Claws steals 4% of maximum Health from enemy Heroes. Spreading Plague [E] After Night Rush expires, deal 30 damage per second to nearby enemies for 4 seconds. Basic Attacks against Heroes refresh this. Does not wake Sleeping targets. Nightmare Fuel [Passive] Basic Attacks deal 30% more damage while in a bush and for 4 seconds after leaving. They also deal 125% more damage to Sleeping targets. Level 10
Carrion Swarm [R1] (Mana: 70, Cooldown: 80 seconds) After 1 second, disperse into an Invulnerable swarm of bats for 3 seconds, dealing 132 damage per second to enemies. Vampiric Touch heals for 100% of Carrion Swarm's damage to Heroes. Dark Conversion [R2] (Mana: 70, Cooldown: 80 seconds) Channel on an enemy Hero for 0.75 seconds, then swap Health percentages with the target over 3 seconds. Level 13
Deep Sleep [E] Increase Night Rush's Sleep duration by 0.75 seconds and its Movement Speed bonus by 10%. The Night Beckons [E] After Night Rush's Sleep ends, targets are Slowed by 30% for 2.5 seconds. Blood Rush [Trait] When Mal'Ganis is healed, he gains 1% Movement Speed for 8 seconds, up to 15%. Level 16
Plague Bats [W] Necrotic Embrace unleashes a wave of bats in front of Mal'Ganis, dealing 85 damage. Frenzied Assault [Passive] Basic Attacks against Heroes with a higher Health percentage grant 40% Attack Speed and 10% increased Physical Damage for 3 seconds. Blind as a Bat [Active] (Cooldown: 80 seconds) Activate to erupt with blind rage, removing the cooldown and Mana cost of Fel Claws, but losing all vision. Lasts 6 seconds. Level 20
Seeker Swarm [R1] Upon expiring, Carrion Swarm's bats seek nearby enemy Heroes, dealing 132 damage and Sleeping them for 2.5 seconds. Wrath of Nathreza [R2] Enemy Heroes near the target suffer 75% of the transferred Health as damage over 3 seconds. Does not benefit from Vampiric Touch. Vanquish the Weak [Q] Damage from Fel Claws and Basic Attacks Slows enemies by 15% for 1.5 seconds, and Vampiric Touch converts 10% more damage into healing versus Slowed Heroes. Alone in the Dark [E] Enemy Heroes put to Sleep by Night Rush have their vision greatly reduced during the Sleep and for 2 seconds after. You think you can match the might of a Dreadlord?