Damien

Heroes of the Storm Kael'thas

31 posts in this topic

This thread is for comments about our Kael'thas build guide for Heroes of the Storm.

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Thanks for the sugestion of taking Flamethrower over Chain Bomb. I played a couple of games and loved it.

 

The range you gain is HUGE!!! That was under my nose all the time and I didn't even tried. I picked up squishy targets, and sometimes tanks, and oh-my-god... They melted, right there.

 

The range helps you alot to zone them and denying a safe engage or even a safe escape. Like you said "a living piece of artillery".

 

Thank you very much for the tips you provided. That helped me to improve my full combo and a better utilization of D+Living Bomb. I was using the "double tap" not to secury a kill, early game, but to poke/trade and that led me to go back first than my opponent.

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The level 20 talents have Arcane Power as the recommended on the icons, whereas Bolt of the Storm is said to be the pick in the explanations.

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The level 20 talents have Arcane Power as the recommended on the icons, whereas Bolt of the Storm is said to be the pick in the explanations.

Thank you for the heads up!

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Guide needs updating since level 16 talent ignite seems to have been removed from game.

Indeed, Srey was busy with finishing Abathur, but the update for Kael'thas and Nazeebo will be up very shortly smile.png

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Chain bomb has been nerfed to the ground with the most recent patch. Guide probably needs a bit updating.

I thought so at first, but after testing it really hasn't made a difference. You just can't instantly kill the enemy team if they stand in a minion wave.

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hey guys, what do you think of the new gathering power???? is now good to take again or just no??

I'd suggest just sticking with Nether Wind.

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Hey guys, 

 

Since Kael'thas has received significant changes with the Dehaka update, the guide has been overhauled as well. 

 

Will continue to work on it over the next few days/weeks. 

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Nice guide.  The only two things I would like to add from personal experience, I find that pyroblast works better then phoenix in black hearts bay, the lack of choke points hinders how useful phoenix is in my opinion.  Two, I feel you are selling the rebirth talent a little short, I find it incredibly strong on the infernal shrines map, tossing a 14 second phoenix down when you are capturing the shrine kills a ton of minions and forces your opponent to fight in it if they wan't to contest it.

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I'm just throwing this out there, but if you play safe and lane against a Samuro, you can complete ConvectionConvection in around 5 minutes and have a permanent power spike because he can't control his images, guaranteeing 2 or three stacks every time he pops them. It's very important not to get banked if you try to do this, however, as he can quickly overwhelm you and make you lose all your stacks.

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For the lev 20 living fire talent, I believe there is a bug which has not been fixed for months. Master of flames should spread the living fire (bomb) to other targets after it explodes, but when I tested it out on minions I noticed that it does not spread this ability even though the minions were right next to each other. If this is the case shouldn't we not take this talent?

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23 hours ago, Guest Master of flames bug said:

For the lev 20 living fire talent, I believe there is a bug which has not been fixed for months. Master of flames should spread the living fire (bomb) to other targets after it explodes, but when I tested it out on minions I noticed that it does not spread this ability even though the minions were right next to each other. If this is the case shouldn't we not take this talent?

Living Bomb does not spread TO minions but can spread FROM them. This was a change they did a while ago when they did a minor rework to KT.

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On 2/4/2017 at 0:12 AM, Guest Master of flames bug said:

If this is the case shouldn't we not take this talent?

As mentioned above, this was basically a minor nerf to stop the ability to maintain LB through a fight by using minions to keep it rolling.

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On 2/5/2017 at 0:11 AM, Guest Roofus said:

Living Bomb does not spread TO minions but can spread FROM them. This was a change they did a while ago when they did a minor rework to KT.

Thanks for helping to answer that :)

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52 minutes ago, Lisq said:

I believe he needs to be updated, he needs a fire bomb build

Kael'thas guide is on our to-do list, and will see an update, though I cannot say when exactly it's going to be. I will make sure to have a Living BombLiving Bomb build (if that's what you meant by "Fire Bomb") looked at. Thanks for the suggestion!

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Hey Lisq,

Assuming you are talking about Living BombLiving Bomb, the guide already has a build that revolves around the strength of that ability. It is named the "Verdant Spheres Build" as it incorporates some talents that boost Verdant SpheresVerdant Spheres strength as well. Perhaps when the guide is switched over in format the Verdant Spheres Build could use a name change, as the play style does revolve more around Living Bomb than it does Verdant Spheres. Regardless, the builds are still up-to-date. Thanks for the thoughts!

-MK

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When guide style is updated..... Also need to add in Braxis and Warhead Junction for his strong/average/weak maps.... Guessing Strong and weak respectively for those two?

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