Nyoron

Dual Spec Sin/Combat which Enchants/Gems?

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Hello people!

 

I am currently raiding in two different specs. Sin for Single-target Encounters and Combat for Multi-target. I need Mastery/Crit for Sin and Haste for Combat. So how do i enchant my Stuff? (Look at the bottom for my conclusion)

 

My iLvl is ~695 and we are at 9/13 HFC nhc.

armory if anyone is interested: http://eu.battle.net/wow/en/character/dethecus/Nyoron/advanced

 

Currently my Enchants and Gems are Mastery. My Daggers are enchanted with Crit because Shadowcraft told me so. For Combat i am using two slow weapons with Haste enchant.

 

The best way to do it would be getting two of each enchant-able pieces of gear (for example: two neck slots - 1 haste, 1 mastery). Let's be honest; that's not going to happen.

 

So i have done some research. I chose some of the high-ranked rogues by this list:

 

https://www.warcraftlogs.com/rankings/7#class=Rogue

 

In the top ten i found three Rogues playing Sin/Cbt:

http://eu.battle.net/wow/en/character/nathrezim/Eirenia/advanced

http://eu.battle.net/wow/en/character/burning-legion/Fireen/advanced

http://us.battle.net/wow/en/character/frostmourne/Wance/advanced

 

 

The first two are enchanted with Mastery even in Combat Spec

Wance is enchanted with Multistrike

(as of July 7th 2015)

 

Shadowcraft says the Stat weights for my specific Equipment are:

 

              Sin     Combat
Mastery 0.596 0.529
Crit       0.543 0.477
Multi     0.537 0.539
Haste    0.456 0.773
Versa    0.451 0.459
 

 

Multistrike is the "best" average stat for both Specs. So i guess it would be possible to go for Multi? However Mastery is pretty damn close.

 

Most of the Encounters are being played with the Sin Spec anyway. Therefore my Conclusion is: Mastery is the way to go.

 

What are your thoughts on this Topic? I know it is mostly nit-picking, but i would be interested. smile.png

 

(Sorry for grammatical mistakes. Not my first language)

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Sincerely, I think you should not go for "optimization" of both specs. Gear for one, then gear for another. If you pick MS (as your example), even if it's the most balanced stat between both, you'll do mediocre damage for both specs.

 

Look at Combat's Haste - the value is SUPER high compared to others. Not picking it would gimp quite a bit your performance.

 

If you're playing Sin more often than not, optimize for it.

 

Disclaimer: My 2 cents. Don't take it as an universal truth. smile.png

 

(your english is fine)

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As lip said: If you are playing most of your encounters with Sin I would also recommend gearing, gemming and enchanting for it.

 

If you have a few encounters where Combat shines, it will still shine with Sin optimization, nevertheless I would still try to get my hands on as many Combat-optimized items as possible, for a second equipment set. With empowered Baleful items and crafted gear it is quite possible to build up a second set.

Edited by Rerox

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A bit late to the party, but be careful with your stat weights.  Those stat weights for combat are for single target.  You aren't going to be using combat on single target, so turn on adds and blade flurry for shadowcraft.  Multistrike is going to have a higher stat priority than haste once you get to 3 targets.  Granted, haste is still second best for cleave and most fights this tier have single target components as well as cleave scenarios, so haste is still great for combat.  The problem is haste is the worst stat for all other specs, so you really want to avoid enchanting it on items that you will use for multiple gear sets.

 

The issue with being Sin/Combat is that Sin really wants 2 stats that Combat doesn't really want, so you really do need almost 2 full sets of gear to be even close to optimal. At least with Sub/Combat you can just prioritize Multistrike on everything and get pretty good results.  A lot of the way that the players you mentioned get away with Sin/Combat is because they have the Archimonde trinket, which really devalues Crit for Sin and lets them prioritize other stats that combat doesn't mind as much.

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A bit late to the party, but be careful with your stat weights.  Those stat weights for combat are for single target.  You aren't going to be using combat on single target, so turn on adds and blade flurry for shadowcraft.  Multistrike is going to have a higher stat priority than haste once you get to 3 targets.  Granted, haste is still second best for cleave and most fights this tier have single target components as well as cleave scenarios, so haste is still great for combat.  The problem is haste is the worst stat for all other specs, so you really want to avoid enchanting it on items that you will use for multiple gear sets.

 

The issue with being Sin/Combat is that Sin really wants 2 stats that Combat doesn't really want, so you really do need almost 2 full sets of gear to be even close to optimal. At least with Sub/Combat you can just prioritize Multistrike on everything and get pretty good results.  A lot of the way that the players you mentioned get away with Sin/Combat is because they have the Archimonde trinket, which really devalues Crit for Sin and lets them prioritize other stats that combat doesn't mind as much.

Thanks to all of you for your opinion. Those are good points Ballharder. I didn't think of turning add and blade flurry on for SC. The Archimonde trinket is kind of awkward. You gear for crit, the trinket drops for you and you need a complete set of new equipment pretty much. But that is another Topic smile.png

 

However i am trying to get a second set of equipment suited for Combat, meanwhile my Enchants will be Mastery. smile.png

 

Have a nice day!

Edited by Nyoron

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