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Whirlwind Bul-Kathos Barbarian

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On 8/17/2017 at 7:22 AM, Guest Oneknight1984 said:

I'm kind new still but looking at the Waste set bonus, you'd think Rend would still be a big part of the build. How come it isn't? Is it because it doesn't do that much damage or something? Just out of curiosity is all. Thanks :)

This will luckily be fixed in the new season with the addition of keeping your DR for a few seconds after stopping WW. Gonna make this spec really fun, an probably bring Rend into play.

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Guest Oneknight1984

So I currently play offline because no internet but before 2.6.1 hit I was able to do up to grift 65 with only one ancient piece, my legendary gems only lvl 55 each, my stats weren't properly optimized yet and I am currently using the Bul-Kathos weapon set because the Istvans set is a bigger pain to find lol. Speaking of finding Istvans blade set, what's the best way to go about it? Gambling or upgrading non mighty 1h swords or a combo of the two?

My next question is that with the updates to the ww gear set in 2.6.1 I should easily clear 70 first time go shouldn't I?

Also, is rend viable to use again or is it still not recommended to use?

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16 hours ago, Guest Oneknight1984 said:

So I currently play offline because no internet but before 2.6.1 hit I was able to do up to grift 65 with only one ancient piece, my legendary gems only lvl 55 each, my stats weren't properly optimized yet and I am currently using the Bul-Kathos weapon set because the Istvans set is a bigger pain to find lol. Speaking of finding Istvans blade set, what's the best way to go about it? Gambling or upgrading non mighty 1h swords or a combo of the two?

Gambling at Kadala for weapons normally sucks. Upgrading is normally the most efficient way to get them.

16 hours ago, Guest Oneknight1984 said:

My next question is that with the updates to the ww gear set in 2.6.1 I should easily clear 70 first time go shouldn't I?

Probably, yeah. Depends on gear and such, but it shouldn't be hard at all. Keep in mind that you'll need to refarm any legendaries that were changed (non-set ones).

16 hours ago, Guest Oneknight1984 said:

Also, is rend viable to use again or is it still not recommended to use?

Normally only for support.

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Guest
11 hours ago, Blainie said:

Gambling at Kadala for weapons normally sucks. Upgrading is normally the most efficient way to get them.

 

That is true.

But Oneknight, keep in mind that Kadala is a great way to obtain the needed rare item to upgrade it.

(You just need to be careful that you upgrade the correct item. If you need a One-Hand-Weapon e.g. and you buy 10 one-hand-weapons at Kadala, you will get Daggers, Spears, Swords... Only upgrade the swords to legendary!)

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41 minutes ago, WedgeAntilles said:

But Oneknight, keep in mind that Kadala is a great way to obtain the needed rare item to upgrade it.

(You just need to be careful that you upgrade the correct item. If you need a One-Hand-Weapon e.g. and you buy 10 one-hand-weapons at Kadala, you will get Daggers, Spears, Swords... Only upgrade the swords to legendary!)

I would say this is a very much a waste of bloodshards since you just Craft the rare weapons that you want to upgrade.

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6 hours ago, Arkpit said:

I would say this is a very much a waste of bloodshards since you just Craft the rare weapons that you want to upgrade.

Uh, I've got to admit, that never crossed my mind.

I always thought that wouldn't be possible (just with items you bought).

Thx for the info!

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Guest SinAcious
On 10/31/2017 at 12:35 AM, Guest Oneknight1984 said:

So I currently play offline

How?

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Guest Guest

This guide is in need of an update. At least math wise, bk swords with attack speed and one AS roll in rings is a clear winner over istvans due to higher breakpoints. With this setup, perma ip/wotb with a single cdr roll (orotz) or max 2 (shoulders) and no fury problems despite dropping weapons mastery for a dps passive is a reality. It may take a season before real world data show us the best choice. Also, mid tier? The build cleared 118 in ptr and then suffered a 2 level nerf and a buff to bks. Finally, skull grasp is not 300% any more. 

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On 11/1/2017 at 11:59 PM, Guest Guest said:

This guide is in need of an update. At least math wise, bk swords with attack speed and one AS roll in rings is a clear winner over istvans due to higher breakpoints. With this setup, perma ip/wotb with a single cdr roll (orotz) or max 2 (shoulders) and no fury problems despite dropping weapons mastery for a dps passive is a reality. It may take a season before real world data show us the best choice. Also, mid tier? The build cleared 118 in ptr and then suffered a 2 level nerf and a buff to bks. Finally, skull grasp is not 300% any more. 

Passing this on to Deadset, will see what he says and update accordingly.

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13 hours ago, Dallium said:

Add me to the list of people who'd love to see WW revisited after  2.6.1, whenever Deadset can find the time.

Consider yourself added to my list! I'll poke him again and see what he's working on!

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Great guides as usual Icyveins :) However, I am either missing something or completely disagree with the speedfarming variation for the WW build. I've been trying this (solo T13 normal rift) for the last hour or so and I think there is a definite lack of defense with this guide as you have us abandon everything that gives us toughness and replace it with speed. I love the idea but in execution I think it could be better as I don't see how anyone who copies the speedfarm guide as it is now would have much success (again, unless I am completely missing something...) 

 

I've been trying to come up with a variation of this that works well and I still think the ORotZ/Skull/BoM is the best option, with Furnace instead of In-Geom. You're almost as fast but now have BoM+FC to help you survive, kill elites faster and still get the uptime on WotB. I've tried a few Avarice/Goldwrap/Boon builds but aside from the convenience of grabbing orbs faster you generally out-run all the gold on the map anyway unless you run back a bit for it, so sticking with BoM as your main defense is still the best imo. I'd love to hear your thoughts about this!

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8 hours ago, Fablezim said:

However, I am either missing something or completely disagree with the speedfarming variation for the WW build. I've been trying this (solo T13 normal rift) for the last hour or so and I think there is a definite lack of defense with this guide as you have us abandon everything that gives us toughness and replace it with speed.

What's your paragon? How well does your gear mirror the stat recommendations in the table? 

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Guest Guest

I appreciate the update! I'm glad this build is still getting attention. 

I have a question: why is CRD favored over IAS on weapons and one ring? I believe that 3 IAS rolls (with one CDR roll) will yield 100% uptime on self buffs. Just looking for clarification. 

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On 11/27/2017 at 7:03 AM, positiv2 said:

What's your paragon? How well does your gear mirror the stat recommendations in the table? 

Paragon in season is 790, and I followed the guide probably 90% accurately with rerolls.

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On 28. 11. 2017 at 9:46 PM, Fablezim said:

Paragon in season is 790, and I followed the guide probably 90% accurately with rerolls.

And are you actually dying or just being close to death at all times? If it's the latter, then that's fine, as you want to sacrifice as much survivability for speed as possible without dying too often.

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On 26/11/2017 at 8:11 PM, Fablezim said:

Great guides as usual Icyveins :) However, I am either missing something or completely disagree with the speedfarming variation for the WW build. I've been trying this (solo T13 normal rift) for the last hour or so and I think there is a definite lack of defense with this guide as you have us abandon everything that gives us toughness and replace it with speed. I love the idea but in execution I think it could be better as I don't see how anyone who copies the speedfarm guide as it is now would have much success (again, unless I am completely missing something...) 

 

I've been trying to come up with a variation of this that works well and I still think the ORotZ/Skull/BoM is the best option, with Furnace instead of In-Geom. You're almost as fast but now have BoM+FC to help you survive, kill elites faster and still get the uptime on WotB. I've tried a few Avarice/Goldwrap/Boon builds but aside from the convenience of grabbing orbs faster you generally out-run all the gold on the map anyway unless you run back a bit for it, so sticking with BoM as your main defense is still the best imo. I'd love to hear your thoughts about this!

his is what Ive done too.

 

BoM trivializes toughness. Removes the need for Ignore pain (which sucks up CDR from OrtZ needed for WoTB %100 up time).

 

I removed Ignore Pain and replaced it with Threatening Shout Falter, for increased damage on elites and bosses.

 

I also changed Whirlwind to use Windshear since having Berserker Rage in this build doesnt Synergize without it for more than a few seconds.

 

I also removed and replaced Spear/Charge with Leap with Death from above or Iron Impact.

 

- This allows virtually unlimited leaps for proccing BoM and Ancient Parthsanon Defenders. As well as aiding in movement efficiency.

 

These changes saw my ability to solo increase by 10 floors.

 

Every skill can now be used %100 up time while maintaining both damage and defenses and Whirlwind may be spammed continuously to aid with movement speed (bonus from BK Oath) without ever dipping below %95 fury needed for Berserker rage.

 

IMO This build focuses to much on un necesscary speed for severly lacking toughness with many non-synergizing skills that make the build counterintuitive to itself

 

However these changes Ive made have been very good and the build is extremely good with it.

 

The only significant negative difference there is with my changes is the removal of CoE in favor of BoM.

Im unsure if cubing CoE over Skullgrasp would be better...

 

However. CoEs uptime is only 4 seconds every 15 seconds really. So I dont know.

 

I do know my ability to kill and survive higher and higher floors, faster and faster, has significantly improved as with the build the way it is shown without any toughness was basically leaving me 1hko by every single elemental attack even with ignore pain (which messed with my CDR for WotB up time and drastically reduced my DPS)

 

Edit: Ive yet to replace the belt since it isnt needed. Im trying to aim for a witching hour to further improve overall DPS

Edited by Kandicaine
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Guest Unknown

Could someone explain why Bracers and/or Amulet are eligible to roll either Physical OR Lightning % damage? What I mean by this is, when we change WW with the rune of Wind Shear (making it Lightning Damage). Does Physical % still apply to this? Wouldn't lightning be more superior? Or is that now how it's calculated?

Thanks!
Vladimir

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Guest zzzzzzzzzzzzzzz
4 hours ago, Guest Unknown said:

Could someone explain why Bracers and/or Amulet are eligible to roll either Physical OR Lightning % damage? What I mean by this is, when we change WW with the rune of Wind Shear (making it Lightning Damage). Does Physical % still apply to this? Wouldn't lightning be more superior? Or is that now how it's calculated?

Thanks!
Vladimir

I think they copied over an old template, because this has to be an error. Both dust devils and blood funnel are physical skills so always go for physical element damage.

Lightning ww is a thing of the past.

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Guest ArcherCC

The guide lists 5 stats under stat priority, 2 of which (Str & Soc) are native to the item, and then 3 more which are all three primary stats, but the item can only roll 2 additional primary stats not 3 unless I am missing something huge, so are the final 2 listed Reduced damage/elites & All res a case of pick which is higher, or can you potentially get a god roll with the 2 native + 3 primary?

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Guest Guesto

I'm curious why this is listed pretty high up the High Tier list. I'm playing it this season since I haven't in a long time and it's just really weak compared to many other High Tier builds I've played on the site.

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      Tempest Rush Build with Sunwuko Set Mystic Ally Build with Inna's Mantra Set Lashing Tail Kick Build with Sunwuko Set Low Tier
      Lashing Tail Kick Build with Legacy of Dreams
      Necromancer:
      Leveling and Fresh 70 Guide
      Top Tier
      Necromancer Support Build With Pestilence Set Army of the Dead Build with Rathma Set Blood Nova Build with Legacy of Dreams Death Nova Build with Trag'Oul High Tier
      Bone Spear Build with the Masquerade Set Corpse Explosion Build with Legacy of Dreams Generator Build with Grace of Inarius Set Mid Tier
      Corpse Explosion Build with Inarius Set Poison Scythe Build with Legacy of Dreams Corpse Lance Build with Pestilence or Trag'Oul Set Corpse Lance Build with Legacy of Dreams Set Low Tier
      Skeletal Mage Singularity "Rat" Build with Legacy of Dreams Corpse Explosion Build With Trag'Oul and Jesseth Sets Thorns Skeletons Build with Legacy of Dreams
      Witch Doctor:
      Leveling and Fresh 70 Guide
      High Tier
      Soul Harvest Build with Jade Harvester Set Gargantuan Build with Helltooth Set Carnevil Poison Dart Build with Zunimassa Set Spirit Barrage Build with the Mundunugu's Regalia Set Zombie Bears Build with Helltooth Set Mid Tier
      Carnevil Dagger of Darts Build with Legacy of Dreams Firebats Build with Spirit of Arachyr Set Angry Chicken Build with Spirit of Arachyr Set Corpse Spiders Build with Spirit of Arachyr Set Low Tier
      Spirit Barrage Build with Legacy of Dreams Gargantuan Build with Zunimassa Set
      Wizard:
      Leveling and Fresh 70 Guide
      Top Tier
      Meteor Build with Legacy of Dreams Energy Twister Build with Legacy of Dreams Meteor Build with Tal Rasha Set High Tier
      Mammoth Hydra Build with Legacy of Dreams Explosive Blast Build with Firebird Set Flame Blades Build with Firebird Set Frost Hydra Build with Typhon's Veil Mid Tier
      Frozen Orb Build with DMO Set Archon Build with Vyr and Chantodo Sets Energy Twister Build with DMO Set Frozen Orb Build with Legacy of Dreams Low Tier
      Frozen Orb Build with Tal Rasha Arcane Orbit Build with DMO Set Explosive Blast Farming Build with Tal Rasha Set  
      You can get a great overview of the new season with the Season 34 compendium here!
    • By Staff
      Blizzard have moved the launch of Season 34 back a week!
      While it was supposed to start today, Blizzard cite players not wanting the new D3 and D4 season launches to overlap on the same week, and needing more time to get the season properly set up, as the previous one ended early.
      Season 34 Delay (Source)
      Hi all
      We have shifted the start for the new season of Diablo III to next week.This is due to a few items:
      We received a good amount of feedback that many didn’t want overlap with the first weekend of Diablo IV’s new season. We agree so we are building out that gap and will be more mindful of that going forward.
      This will help us properly ensure account states migrate over as we had an issue with the prior season rolling early and us having to kick things back on.
      You can find the exact times on our Season 34 blog.
    • By Staff
      Blizzard has posted an official preview of Diablo 3's upcoming Season 34 that starts on January 24!
      The ongoing Season 33 ends on January 19. Season 34 reintroduces the Light's Calling Season theme, which means players can obtain Angelic Crucibles, consumables that may be used to Sanctify any Legendary item, infusing it randomly with one of three new class-specific powers. Cosmetic rewards for the patch are as follows:
      Completing the Season 34 Guarian journey grants the Book of Cain pet and the Lost Civilization Portrait Frame.
      Haedrig's Gift will award you with the following sets in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival For more information about Season 34, check out the official blog post below.
      (Source)
      Sanctuary needs you to answer its call for aid in Season 34: Light’s Calling. Starting on January 24 at 5 p.m. PST/CET/KST, Nephalem can harness the power of the Light’s Calling theme, which first debuted with Season 27. For an in-depth look at what’s coming, take a gander below. Also, Season 33 will officially come to an end on January 19.
      Seasonal Journey
      Season Theme
      Season Cosmetic Rewards
      Season Journey Rewards
      Seasonal Conquest
      Haedrig’s Gift
      Season Theme
      Looking to turn the tide of an unremitting war between light and darkness, the Angels of the High Heavens have embedded a token of their righteousness in Sanctuary. Cunning Nephalem seeking an advantage in combat will undergo an angelic trial, crystallizing a symbol of their morality into pure, otherworldly perfection. The specific celestial force imbued within by the divine is unknown—an answer waiting to be sought on the battlefield. Go forth, Nephalem!
      Season 34 reintroduces Light’s Calling. Valiant Nephalem who recover Angelic Crucibles, a new consumable item, may use them to Sanctify any equippable Legendary item, infusing it with one of three new class-specific powers at random. We wanted to use Angelic Crucibles to lean into the expertise of each class, further exemplifying its respective prowess, but through a nuanced lens. The High Heavens are home to ethereal splendor, bursting with boundless radiance—we wanted to provide players with a taste of untainted power as doled out from Heaven itself.
      Return to Top
      Season Cosmetic Rewards
      In Season 34, awards originally available from Season 10 are returning. In addition to the Head and Shoulder slots of the exclusive Conqueror Set, you’ll be able to earn the Black Soulstone themed portraits and the scholarly Loremaster pennant first introduced in Season 10.

      However, we know it’s nice to have something new to aim for if you’ve participated in previous Seasons. We’re continuing to provide new End of Journey rewards as introduced in Season 17, with two new cosmetic ones for those who complete the entirety of the Season journey. Prove your worth alongside the Shades of the Nephalem and complete the Season 34 Guardian Journey to earn the Book of Cain pet and the Lost Civilization Portrait Frame.

      Return to Top
      Season Journey Rewards
      If you’ve been diligently slaying demons before and reached Conqueror in the Season Journey each time, you’ve surely accrued a few extra stash tabs. You’ll earn one additional tab each Season by finishing the Conqueror tier, up to a maximum of five:
      Guardian of Sanctuary: Finish a level 70 Nephalem Rift on Torment XIII difficulty within five minutes. Gem of My Life: Level three Legendary Gems to level 55. All I Do is Win: Complete two Conquests this Season. Life Goes On: Kill Maghda at level 70 in under 15 seconds on Torment XIII difficulty. Money Ain’t a Thang: Slay Greed on Torment XIII difficulty. Treasure Goblins outside of Nephalem Rifts will sometimes open portals to Greed’s domain, The Vault. Take U There: Reach Greater Rift Level 60 Solo. Greater Rift keystones can be obtained from any Nephalem Rift guardian. Power Amplification: Use Kanai’s Cube to augment an Ancient Legendary item with a level 50+ gem. Cubic Reconfiguration: Use Kanai’s Cube to reforge a Legendary item. Return to Top
      Seasonal Conquest
      Seasonal Conquests are additional goals you can complete as part of our Season Journey. To earn all the cosmetic rewards, you'll need to complete at least three of the Conquests below. The challenges available in Season 34 include:
      Sprinter and Speed Racer task you with completing Acts I through V at max level in under one hour. Want to go fast while killing things? Boss Mode and Worlds Apart are right up your alley. On A Good Day and I Can’t Stop are making a return, if leveling your Legendary Gems is more your thing. Finally, if you’re keen to prove your mastery of various Class Sets, Years of War and Dynasty will be returning along with Masters of the Universe and Masters of Sets. Best of luck! Return to Top
      Haedrig’s Gift

      Finally, the Class Sets rewarded for completing certain chapters in the Season Journey courtesy of Haedrig’s Gift have rotated once more. We’ve listed the available Sets below. For those new to Seasons, here’s how it works.
      Completing Chapters 2, 3, and 4 of the Season Journey will reward you with three of Haedrig’s Gifts. These contain a few pieces from one of your Class Sets. Players can only unlock one Class Set in this manner per Season across Hardcore and Non-Hardcore, so choose wisely!
      The set you receive depends on the class of the character you’re playing when you open each Haedrig’s Gift. To collect a full Class Set, you’ll need to open all three on the same character. In this season, Haedrig's Gift will grant all-new class sets introduced with previous Seasons.
      Here are the sets granted by Haedrig’s Gift in Season 34:
      Barbarian - Horde of the Ninety Savages Crusader - Aegis of Valor Demon Hunter - Gears of Dreadlands Monk - Patterns of Justice Witch Doctor - Mundunugu’s Regalia Wizard - Typhon’s Veil Necromancer - Masquerade of the Burning Carnival Return to Top
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