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I, like many others, are trying to maximize DPS for their respective classes, mine in particular being ret paladin.
In general, it seems like there are several sources of information for dps for each class.
Icy Veins Mr Robot Raidbots (Simulation Craft) Warcraft Logs Each with its own set of criteria as to what determines high dps. And I find inconsistency when bouncing between the different sources. I want to understand what am I missing when it comes to each. I will lay out what I currently understand, and would like some feedback as to what I may not be considering in each as well as some advice as to what other options I could be exploring (resources) to further the insight into whats applicable for my current state.
For Icy Veins, in particular, the stat weights, are mostly vaguely determined. From the ret guide:
If I am reading this right, its Mastery >= Haste > Ver >= Crit = Str
I use the addOn and I subscribe for the Best In Bags function. When I plug in my information in, the site recommends that I go with my 2pce t20 and balance around my legendaries with a focus on haste pieces (haste gems are emphasized).
Stat weights as listed in MrRobot:
MrRobot Stat Weights
From what I am seeing, Crit is most emphasized, and the one crit gem + ring crit enchants were originally recommended by MrRobot here. Also another notable thing here is haste being way behind crit's potential.
For RaidBots, I use the addOn, and play around with various items I hoard, and use the stat weights functions. Generally the feedback I get here are to stick with the current gem setup and with regards to stat weights, emphasize at my current setup with crit. It also says I should drop some of my high ilvl pieces (935 head, and 960 chest) for 4pce (915 head, lfr 890 chest)
Vers -> crit -> mastery -> haste -> str
I mostly use Warcraft Logs to check what the top dps players (ret pallys) are hitting and what setups are they running. I don't want to specifically link player armories in here, but upon some investigation, you'll find most are just stacking haste
I understand stat weights are relative, however it seems like everyone has different priorities, one says mastery, another vers, another crit, another haste?
Help me understand.
Hi guys, I got some issues with my dps,
I'm struggling to maintain over 650k dps...
I'm new to fury warrior, was a mythic raider with my assassination rogue but... with the warrior it seems like I'm not doing something well...
Here is what I do :
Charge -> AVATAR+BC+Berserktroll -> BT -> RB -> RP -> OF …
Trying to maintain enrage with BT or RP > RB > etc.. (normal rotation)
I’m always tring to use RP at 100% rage,
Do I have to clip it with BT ?
I mean, when I’m enraged, my rotation is :
RP (100% rage) -> RB -> BT -> RB > RP(100% rage)… with my +15% crit fillers
I’m trying to pop OF everytime that I’m enraged (with BC if possible),
I don’t have any set bonuses. No COF and no “good trinkets”…
Execution phase :
BT > EXEC EXEC… > BT > EXEC EXEC…
I can’t link my armory…
I’m Moca, War fury from SARGERAS EU
Am I missing something ?
I think that I'm supposed to be way higher, like 850k+...
Thank you !
Sorry, I'm french and new to fury, if you got some questions, don't hesitate :)
Hey folks, I always just ignored the Hellfire options, since I really only play solo when I have time (which is rare). When should I consider utilising the Hellfire jewelry?
I once experimented with a max lvl 70 toon, and crafted both the ring and amulet, and they were pointless.
I did research at the time, and found it is great for lower level toons.
That being said, should I bother with lower level toons? If so, when? Can someone point me to why hellfire anything is useful, as my lvl 70 had way better stuff, and I'm thinking if I craft with my new toon (lvl 18 now but will change 20 times in the next 2 hours) it'll be outdated in minutes....
So yeah, can someone explain when/why these are useful?
When I started playing again after several years off, I chose the wrong weapon/artifact chain for my Ret Paladin. I choose Truthguard instead of Ashbringer. So I am at 105 with Truthguard now and I was told by Bliz several levels ago that I could swap weapons at some point although I was not told how or when. I don't use Truthguard in play now just a normal weapon and seem to do ok. What must I do?
From Blizzard - "I understand you are contacting us about your starting artifact weapon! I know it would be frustrating wanting to use Retribution and the Ashbringer and getting the Truth Guard by mistake. I made this same mistake on my Shaman. I was anxious to get the Doom Hammer and didn’t realize I was required to use the Enhancement spec. I do have some information to share with you.
The bad news is, once an artifact is selected, there’s no changing that. Luckily, you’re not stuck with this forever. You’ll need to go through some of the story line with the Truth Guard, but once you hit level 102, you’ll be presented with the option to pick up the other 2 artifact weapons. From there you will be able to use any one you’d like. ^_^"
Okay so I just started my first WoW player since 2009, and I completed all first mandatory missions and some misions to allow me do certain things like missions to show me how to pet a monster. Then, I skipped everything, me being level 2 undead and went to lvl 13 area (as I usually do in all MMOs) and farmed a bit until lvl 4 then I got bored and accidentally used a zepelin that flew me to Orgrimmar so I took advantage and went to lvl 17 area me being lvl 4 until reach lvl 6 and went to an area with lvl from 17 to IDK lvl and killed one lvl 17 deer then I went to some kind of troll or whatever that was lvlv 20, me being lvl 6 and killed it, I again got bored instantly and went farther through that rollercoaster until I reach the end and monsters there instead of a level have a skull which I assume means their lvl is 15 or 20 lvls more then mine, killed some with ease but I realised I only got 96 EP per kill, which is so little for me being lvl 7 or 6 and needing 5000 EP to levelup
Do those skull level monsters give only a bit of experience, or all monsters I kill give EP depending on my own level, not on their own? Or is just that WoW works like this and if I kill a lvl 12 monster (twice my lvl, 6 lvls of difference) they would give me like 23 EP?
Is it always this hard to level up in WoW?