Jump to content
FORUMS
Sign in to follow this  
Damien

Heroes of the Storm Gazlowe

Recommended Posts

Guest VasaKiller

"However, as Gazlowe is not a hero one usually plays to win, but rather to have fun, it is important to find the talents that you like and prefer yourself.  "

hahhahahahahahhaa

gazlowe 1540 games win rate 58% diamond. If you are trained to perform wombocombo good you are master of all (double stun after lvl16). The only thing you and your team mates should do is to kill them once they are stunned 3.5 sec. As for 1 talent its essential to go reduce, reuse, recycle and collect each scarp you can if its safe. Without it you will quickly run out of mana. As for lvl 13, 30% bigger radius of explodium bomb if crucial for wombocombo. If they have only 1 melee then robogobo or laser is fine. Furthermore if they are to squishy, azmodan's globes will do just fine :D problem with laser build is they can stun-lock you and you will die in a sec or two if enemy team has good focus.

Share this post


Link to post
Share on other sites

"However, as Gazlowe is not a hero one usually plays to win, but rather to have fun, it is important to find the talents that you like and prefer yourself.  "

hahhahahahahahhaa

gazlowe 1540 games win rate 58% diamond. If you are trained to perform wombocombo good you are master of all (double stun after lvl16). The only thing you and your team mates should do is to kill them once they are stunned 3.5 sec. As for 1 talent its essential to go scarp-o-smelter and collect each scarp you can if its safe. Without it you will quickly run out of mana. As for lvl 13, 30% bigger radius of explodium bomb if crucial for wombocombo. If they have only 1 melee then robogobo or laser is fine. Furthermore if they are to squishy, azmodan's globes will do just fine :D problem with laser build is they can stun-lock you and you will die in a sec or two if enemy team has good focus, but that happens rarely in qm.

Edited by VasaKiller

Share this post


Link to post
Share on other sites
54 minutes ago, EDL666 said:

Deth Lazor's tooltip has no mana cost and no cooldown

Thanks! I will add this one and Light of Elune to the list of broken tooltips.

Share this post


Link to post
Share on other sites
Guest Dioskur

Hey there,

my Gazlowe is at lvl 120+ right now, with an 80%+ winrate in TL. So I thought I comment on what I think is a general problem with the way the Gazmaster is played by many, and how he's suggested to be played in this guide. Gazlowe should be treated as an enabler, and his talents should be weighted with that in mind. It comes to no surprise to me, that so many people say he's sub-par, when everyone plays him in a way that doesn't suit his kit. So here are my ideas.

 

a) Forget the Deth Lazor! It's a trap! Use it like 3 times in a whole match, maximum. Reason to follow:

b) Pick Scrap-o-Matic Smelter at level 1 and ARK Reaktor at level 4. Turrets charge timer is 15 secons. Salvager tripples yor recharge timer on all skills. You want, no you need, to keep that effect up whenever humanly possible. You need to trigger the following scenario once to turn yourself into an unstoppable force of destruction: Your turrent charge count is zero with two turrets near you, then hit an enemy with Explodium charge. Once that has happened, just throw down the two new turrets and voila, you won. From now on all you need to do is to salvage and cyrcle turrets all the time for (near) zero mana costs (set up 70, salvage returns 60) and throw explodium charges every 4.5 seconds. if someone is stupid enough to engage you, just target him with the turrets, drop a bomb below you and watch him retreat.

c) On level 7 Rock-It! Turret XL is the only right choice. Deth Lazor is useless and doesn't need an upgrade, avoid it! And while the slow is nice, picking it means you are misunderstanding the hero. Gazlowe doesn't need to run away. Who you want to kite? Any melee who enters your deathzone dies a miserable death by a thousand cuts. And kiting a mage who outranges you makes no sense at all cause you will never outdamage him. No, its the damage increase for the turrets without question. If you get attacked on lane, you have split-second to decide if you want to stay or run. Most melees you stay and win, just never stop attacking and you slay them. place a bomb below you and they have to end the attack early anyway. If you have to run, throw the bomb in your path of retreat and make a chase impossible. Easy as that.

d) Pick Grav-o-Bomb on 10 to dictate the course of every teamfight.

e) on 13 and 16 you pick the auto-drop and the second charge for Explodium. With that, the stun is so powerfull that few if any enemy teams have any chance to win a fight on any objective spot, Boss camp or narrow point. Basically everywhere where it counts you can chain-stun them for 5+ seconds all alone.

 

It's all about constant recycling and mana management plus the currage to sta/engage where others should run. Dont play Gaz as a Goblin, play him like a giant!

Share this post


Link to post
Share on other sites

Hi, as a Gazlowe expert, I can tell you that you're clueless on how to play this hero and I can give great advice.  First off, the correct build (no exceptions, this is perfection at its finest).

Scrap-o-Matic

Clockwerk

Gunk

Grav

X-Tra

Turret Storage

Miniature

 

 

Max deeps.  Max skill.  Max winrate.

Source: I am the greatest gazlowe ever to play the game

  • Haha 1

Share this post


Link to post
Share on other sites
Guest OpticSeagull
On 9/1/2017 at 6:44 PM, positiv2 said:

Do you mean that they should buff the ability itself?

As for the second talent you mention, Reduce, Reuse, RecycleReduce, Reuse, Recycle, it fulfils a similar purpose as ARK ReaktorARK Reaktor, though without having reduced cooldown for Xplodium ChargeXplodium Charge, and being less reliable due to its RNG element. Additionally, heroes with powerful zoning may be able to prevent collecting scrap from minions without taking damage. However, as Gazlowe is not a hero one usually plays to win, but rather to have fun, it is important to find the talents that you like and prefer yourself. 

I came here to talk about Reduce Reuse Recycle.   I feel that E never hits anybody and doesn't yield much. RRR drops TONS of scrap. I think people have this all wrong. RRR is beneficial at the very least on maps with large waves. It's circumstantial whether there are heroes that can deny Gaz getting scrap. He'll get more scrap than E will hit anybody.

Share this post


Link to post
Share on other sites
17 hours ago, Guest Formenis said:

this build is out date with the gazlowe rework that has happened.

It's in the works. Hero is weak, so I'm having a hard time finding the will to test him at a high level for proper data.

Share this post


Link to post
Share on other sites
On 9/10/2020 at 3:57 AM, Oxygen said:

It's in the works. Hero is weak, so I'm having a hard time finding the will to test him at a high level for proper data.

Hmm, doesn't seem that weak on some of the semi-pro going on. XD

Edited by lChronosl

Share this post


Link to post
Share on other sites

Just want to tell you, Gazlowe's class just changed since his rework, he's no longer a Melee Assassin, he's a Bruiser now.

And sometimes I also wonder if there's some good build for the Rock-it! Turret, Deth Lazor and Xplodium Charge? If so, I would like to hear them please. He's one of my favorite hero and I would like to get good with him.

Edited by Sonin
  • Like 1

Share this post


Link to post
Share on other sites
17 hours ago, Sonin said:

Just want to tell you, Gazlowe's class just changed since his rework, he's no longer a Melee Assassin, he's a Bruiser now.

And sometimes I also wonder if there's some good build for the Rock-it! Turret, Deth Lazor and Xplodium Charge? If so, I would like to hear them please. He's one of my favorite hero and I would like to get good with him.

Hey Sonin, thanks for the heads up! We had updated guide for his role change, but forgot to update the menu ?

About the other builds, his rework was not very generous when it comes to Talent diversity. However, we are probably going to see a good balance patch this Wednesday, maybe adding more potential builds to him. As soon as it reaches live I'll be testing it, so guide can be updated, displaying new builds if they become viable!

  • Like 2

Share this post


Link to post
Share on other sites
Guest kirilloid

tooltip for Superior Schematics skill shows "for -4000% damage" in tooltip, it should be 60%.

Share this post


Link to post
Share on other sites
On 7/11/2021 at 8:37 AM, Particle said:

image.thumb.png.963bb6d41a5b54bf5a0e106c36190082.png

Deth Lazor says that it heals for 12% against enemy heroes. It should be 75%.

 

image.thumb.png.3af175f513ef476de8d6cc450114ef95.png

Thank you. I fixed the bug causing this, so the tooltip should read "75%" now.

Share this post


Link to post
Share on other sites

Join the conversation

You are posting as a guest. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By positiv2
      This thread is for comments about our Outlaw Rogue Leveling Guide.
    • By positiv2
      This thread is for comments about our Shadow Priest Leveling Guide.
    • By positiv2
      This thread is for comments about our Vengeance Demon Hunter Leveling Guide.
    • By positiv2
      This thread is for comments about our Holy Priest Leveling Guide.
    • By Staff
      Heroes Developer Blizz_DWarner wrote a personal post on Reddit, thanking the community for the amazing time they've had designing the game over the 8 or so years.
      (Source)
      Hi everyone!
      Just wanted to pop in and give a proper personal thank you and goodbye to all the lovelies that have kept the community alive and thriving over the years.
      I’m gonna get mushy for a bit, but I feel I can’t even begin to express how much this game and its community means to me. Anyone who has worked on any artistic or creative endeavor knows that some portion of ‘you’ goes into your work and becomes inextricably written into your soul. It's painful to look back and see those freshly separated fragments of 'you' suspended in time, but that's life eh?
      I started on this project some 8 or so years ago as an assistant technical designer, originally tasked with simple data implementations of the first sets of maps and heroes. Since then, I’ve touched probably every map, dozens of reworks, several core hero designs and of course several thousand bugs. This work was not spawned out of some special DWarner pocket dimension though, it occurred here, in the real (digital) world, with my hundreds of (very talented and handsome) coworkers and most importantly, you.
      Despite what community consensus might state, designers are usually present in forum discussions, watching popular streams (special shoutout to FollowGrubby, CCL, and the crew of Into The Nexus) and of course sharing dank memes. All of your participation and energy helped us trudge through our difficult days (it’s still a job after all), guide our decision making, and just generally help us feel like we’re part of something more than just data fields and debug maps. We couldn’t have done it without you, so thanks, really.
      If you made it this far, raise a glass of whatever and say cheers to all! Cheers to the passionate, cheers to the haters, cheers to the memers, cheers to the contrarians! Cheers to the goof leaguers, wood leaguers and the most sparkling diamonds! Cheers to the quickmatchers, cheers to the Vs AI’rs, cheers to the ppl that play every night, or only twice a year! Cheers to Spazzo and Notbelial and all the lurkers too! Cheers to CCL, the 323r’s, the 6.5r’s! Cheers to the whole damn lot of you ❤️
      Steaming hot regards,
      Blizz_DWarner
      P.S. I'll see you all in Diablo 4 ?
×
×
  • Create New...