Damien

Heroes of the Storm Lt. Morales

Sign in to follow this  

19 posts in this topic

This thread is for comments about our Lt. Morales build guide for Heroes of the Storm.

Share this post


Link to post
Share on other sites

If you are looking at another Support character's guide, the thumbnail for Lt. Morales on the "Related Guides" section shows Illidan.

Share this post


Link to post
Share on other sites

If you are looking at another Support character's guide, the thumbnail for Lt. Morales on the "Related Guides" section shows Illidan.

Thanks, I'll fit it tomorrow smile.png

Share this post


Link to post
Share on other sites

Regarding Inocultaion, can you confirm that it also affects the self-safeguard proc'ed from Trauma Trigger?

 

About Medivac Dropship, I'd like to suggest making it Situational. It's a great heroic, huge impact but require practices and good coordination. I know this guide is more solo queue oriented but still, marking Medivac as Not Recommended causes an impression that this ability is bad, but it's not.

Share this post


Link to post
Share on other sites

Regarding Inocultaion, can you confirm that it also affects the self-safeguard proc'ed from Trauma Trigger?

 

About Medivac Dropship, I'd like to suggest making it Situational. It's a great heroic, huge impact but require practices and good coordination. I know this guide is more solo queue oriented but still, marking Medivac as Not Recommended causes an impression that this ability is bad, but it's not.

Hey Haven, 

 

Inoculation does not affect Trauma Trigger, as it says "and untalented version of Safeguard" in the talent description. 

 

I disagree. Medivac has the potential of becoming a "dead" Heroic Ability in many Solo Q and even premade 5v5 games, especially if your team falls behind early. Also, it specifically says in the talent description that it can be good if the team is very well coordinated. 

Share this post


Link to post
Share on other sites

 

Regarding Inocultaion, can you confirm that it also affects the self-safeguard proc'ed from Trauma Trigger?

 

About Medivac Dropship, I'd like to suggest making it Situational. It's a great heroic, huge impact but require practices and good coordination. I know this guide is more solo queue oriented but still, marking Medivac as Not Recommended causes an impression that this ability is bad, but it's not.

Hey Haven, 

 

Inoculation does not affect Trauma Trigger, as it says "and untalented version of Safeguard" in the talent description. 

 

I disagree. Medivac has the potential of becoming a "dead" Heroic Ability in many Solo Q and even premade 5v5 games, especially if your team falls behind early. Also, it specifically says in the talent description that it can be good if the team is very well coordinated. 

 

But, but, how about those flashy escape with Medivac, because... second health pool? Just kidding. But it was funny to see those, though

Share this post


Link to post
Share on other sites

 

Regarding Inocultaion, can you confirm that it also affects the self-safeguard proc'ed from Trauma Trigger?

 

About Medivac Dropship, I'd like to suggest making it Situational. It's a great heroic, huge impact but require practices and good coordination. I know this guide is more solo queue oriented but still, marking Medivac as Not Recommended causes an impression that this ability is bad, but it's not.

Hey Haven, 

 

Inoculation does not affect Trauma Trigger, as it says "and untalented version of Safeguard" in the talent description. 

 

I disagree. Medivac has the potential of becoming a "dead" Heroic Ability in many Solo Q and even premade 5v5 games, especially if your team falls behind early. Also, it specifically says in the talent description that it can be good if the team is very well coordinated. 

 

 

Hi!

 

I agree your reasoning in not making medivac a situational talent, however I would still like to hear on your reasoning on the Medbay at level 20, its possible use as a AoE Healing Cooldown (if I now were foolish enough to go down the Medivac path smile.png ), vs Caduceus Reactor 2.0. And also, as the intro in the guide says: 

Here you will learn everything you need to know in order to play Lt. Morales in a competitive environment, whether you play on your own or with a team.

 

 which means, I might be playing pre-made 5-man teams in which we do play with medivac. As I said, I just wanna hear your reasoning behind the talent, it sounds half decent considering it only has a 50 second cooldown, looks quite bursty, and heals both heroes on the ground and inside even while flying smile.png

Share this post


Link to post
Share on other sites

Even if you decided to go Medivac in a fully premade 5-man team, I wouldn't go for Medbay at Level 20. 

 

Caduceus Reactor 2.0 marks the ultimate power spike for Lt. Morales in the late game. Using this talent she removes two of her greatest weaknesses: mana consumption and her lack of self-protection. Remember: When playing as a support it is part of your job to keep yourself alive. If the support player dies early on, the ensuing team fight is already lost. 

 

So all in all, Caduceus Reactor 2.0 is seen as one of the best Level 20 talents in the game (I actually talked to a couple of EU pro players while writing the guide back then) and I think that fact hasn't really changed. 

Share this post


Link to post
Share on other sites

I just like to point that lvl7 talent Clear! is very usefull against Zeratul's ambush on you and gives your teammates time to burst him down before he burst down Lt. Morales. Also followed by Second Opinion at lvl16 makes peeling him after he ambush your backline very painfull situations for him.

Share this post


Link to post
Share on other sites

Hi there Kendric!

 

First of all thank you for all the awesome guides and help and contribution in general to the HotS community :)

 

I just wanted to point out some outdated information in this Morales guide.

 

It's regarding Cleanse. 

 

First you describe:

 

Cleanse cannot be used on yourself.

 

But later you state:

 

Cleanse provides a short crowd control reduction, which means it can be used preemptively on Lt. Morales herself to get her out of dangerous spots in time.

 

So you see, with a quick edit it won't be confusing for newcomers.

 

Thanks again and keep the good job!

 

El GrindCore.

Share this post


Link to post
Share on other sites

Have the stacking of resists changes affected the choice for Inocolation over Shield Sequencer at Lv 16? I can't quite find how they stack (if at all).

Share this post


Link to post
Share on other sites

Hey everyone! 

It is my pleasure to announce our newly updated and converted Lt. Morales Guide! May it guide you to victory - Lt. Morales is quite a hot hero to play right now. She forms an incredible couple with Zul'jin! 

-Kendric

Share this post


Link to post
Share on other sites

After seeing the impact that Troll Warlord has in DoTA2, no surprise at all that Morales is loving playing with Zul'jin.

Share this post


Link to post
Share on other sites

Hey everyone, 

With the upcoming Kel'thuzad Patch, Lt. Morales will receive a significant update.

Please give me a few days to playtest the new talents in Hero League. The guide will be updated ASAP! 

Cheers,

Kendric

Share this post


Link to post
Share on other sites

I'm extremely torn over the rework Morales. Displacement Grenade spam is unrestrained fun, but can be just as disruptive to your team as it can be for the opponent. While she is very easy to play and to get some huge numbers spammed out during the course of a game, she has completely slid off the solo queue scale for me. She had virtually no mobility before, and now has a heavy emphasis on opening up magic ambulance plays and having a strong and highly aware front line who acknowledge that you need more protection than most other supports. Her abilities also take a little bit of planning, preparation and timing more so than other Supports because she has to be constantly mindful of where she's moving to, and the level 20 Stim upgrade no longer gives her a mobility increase either... You stim someone with the upgrade, they turn into Sonic and you're left behind like Norman No Pals unless it's a contested point fight or lockdown is involved. 

Regardless, in a double support comp, she pairs exceedingly well with Tyrande, and I think she has INCREDIBLE potential on Battlefield of Eternity with grenade builds and the right comp; able to stack quickly, environmental danger and small map, able to duck behind towers or a gate and recharge relatively easy, and the team won't be spread as much as on other maps. 

Share this post


Link to post
Share on other sites

I can't speak to comparing the two personally, since the old Morales was so G-D boring I could never bring myself to actually pick her past the first few games to get free levels...  I will say that I like the current version; energy management gives you just enough to do during the numerous "mobile healing fountain" phases that she stays interesting.

Re: level 1 talents in the guide. I think you've under-rated caduceus feedback a bit - especially with the extra range it feels really easy to take free pot-shots and get energy when you most need it - right in the middle of a fight or trade. Life support is solid in a lot of instances - it can often top you off on energy when things work out - but in a lot of cases it ends up not doing much work (safeguard on initiation, my energy is full. safeguard while retreating, IDC if I run out of energy soon cause we need to be out of danger by then anyways). feedback allows me to keep everyone topped off when we're doing well, and keep from hitting zero for those crucial few escape seconds.

Share this post


Link to post
Share on other sites
1 hour ago, Voltorocks said:

Re: level 1 talents in the guide. I think you've under-rated caduceus feedback a bit - especially with the extra range it feels really easy to take free pot-shots and get energy when you most need it - right in the middle of a fight or trade.

The talent is solid and can definitely be picked if you prefer it over the other two, but it is not as strong in comparison, especially against Clear!Clear!
Usually during team fights, the extra range is not needed, and during laning phase, the energy refresh effect is often "unused", so you will not be taking full advantage of the talent that often. 

Share this post


Link to post
Share on other sites

I guess I should have specified that I meant to discuss between the two energy talents. Personally I agree that Clear! is usually the best choice, I prolly take it in 90% or more of games. 

Share this post


Link to post
Share on other sites

Your content will need to be approved by a moderator

Guest
You are commenting as a guest. If you have an account, please sign in.
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoticons maximum are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

Loading...
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan

      Escape from Braxis is the first Heroes of the Storm PvE Brawl. Instead of fighting the enemy team, you will be surrounded by the Omegaswarm and the goal is to press through the onslaught and make it to the extraction point. Win three games to receive a standard Loot Chest.
      Escape from Braxis is probably the best brawl to date. It feels like playing Diablo in Heroes of the Storm!
      Blizzard (Source)
      Things aren’t looking great, soldier. You’re stranded on Braxis and the UED is overrun. The Omegaswarm has surrounded you on all sides, and your only shot at survival is to press through the onslaught, make it to the extraction point, and get off this forsaken rock. Will you fall victim to the Swarm, or can you work together and Escape from Braxis?
      Rules:
      At the beginning of the Brawl, your team will have the following roster of Heroes to choose from: Warrior: Artanis, Arthas, Johanna, Muradin, Sonya, Tyrael, Varian, Zarya Support: Brightwing, Kharazim, Li Li, Lt. Morales, Lucio, Malfurion, Rehgar, Uther Specialist: Azmodan, Gazlowe, Sgt. Hammer, Nazeebo, Xul Assassin: Cassia, Falstad, Greymane, Gul'dan, Illidan, Jaina, Kael'thas, Kel'Thuzad, Ragnaros, Raynor, Thrall, Valla Player Death: When a Hero dies, they can be resurrected by Allies after a short channel time. If all players die, the mission is failed. Players start at Level 10 and have access to their full talents with a few exceptions (i.e. Bribe) Enemy zerg Heroes will spawn periodically throughout the brawl and will drop new active items exclusive to Escape from Braxis. Push through the onslaught and survive to Escape from Braxis and win the Brawl! Rewards
      Complete three matches of Escape from Braxis to earn a Loot Chest!
      Find out more about the Heroes Brawl game mode on our Heroes Brawl site; and as always, you can find more information on this week’s Brawl by clicking the Brawl Info button at the bottom of the play screen when preparing to queue for the Brawl game mode.
    • By Stan

      Blizzard's hosting a Q/A on r/heroesofthestorm on Wednesday, November 29 at 12:00 p.m. PDT. Heroes of the Storm developers will be answering questions about the latest 2018 gameplay update that's now live on test servers.
      Blizzard (Source)
      Greetings, Heroes!
      Mark your calendars—we’re hosting a Q&A here on r/heroesofthestorm on Wednesday, November 29 at 12:00 p.m. PDT!
      We’ve assembled a crack team of seven Heroes developers to answer your questions about the 2018 Heroes of the Storm gameplay update that just hit the PTR, including the new camera perspective, stealth rework, changes to the early game, mercenary camp updates, voice chat, performance-based matchmaking, and more:
      Attending will be:
      /u/Centaurik– Kent-Erik Hagman (Lead Hero Designer)
      /u/BlizzTravis – Travis McGeathy (Heroes Lead Game Designer)
      /u/Blizz_AKlontzas – Alex Klontzas (Heroes Game Producer)
      /u/Blizz_Daybringer – Brett Crawford (Live Designer)
      /u/BlizzCooper – Matt Cooper (Lead Live Designer)
      /u/BlizzNeyman – Alex Neyman (Live Designer)
      /u/BlizzAZJackson – Adam Jackson (Live Designer)
      /u/Blizz_JDeShazer – John DeShazer (Lead Battleground Designer)
      The Q&A will last roughly 1.5 hours, so make sure to post your questions in the thread we’ll be creating on the morning of November 29th. See you there!
      Please note: We’ll also be asking players from non-English speaking communities to partake in the Q&A by submitting their questions to the Community Managers representing their regions. As such, you might see a few Blizzard Community Managers posting questions (in English) on behalf of their communities during the Q&A. Feel free to upvote any questions you’d like to see answered.
    • By Stan

      Blizzard just released a new Heroes of the Storm patch in order to apply a few bug fixes.
      Blizzard (Source)
      Bug Fixes
      Battlegrounds
      Volskaya Foundry: Fixed a bug that could cause players to lose control of their Heroes after exiting a Triglav Protector. User Interface
      Draft Mode: Fixed an issue that made enemy player profiles accessible while in draft. Heroes, Abilities, and Talents
      Alexstrasza: Canceling Dragonqueen after entering or exiting the Haunted Mines will no longer prevent Alexstrasza from casting her other Abilities. Brightwing: Soothing Mist will no longer passively Heal nearby allies while Brightwing is piloting a Vehicle. Zul’jin: Completing the You Want Axe? Quest using the Wrong Place Wrong Time Talent will no longer cause Twin Cleave’s visual effects to disappear during its second revolution. Zul’jin: Fixed an issue causing the Movement Speed bonus granted by Eye of Zul’jin to be lost on death. Zul’jin: Eye of Zul’jin’s Talent description will no longer incorrectly append to the Grievous Throw tooltip. Zul’jin: No Mercy’s Talent description will now correctly append to the Grievous Throw tooltip. Zul’jin: Recklessness is no longer incorrectly categorized as a passive Talent in the Talent Pane. Zul’jin: Voodoo Shuffle’s tooltip now correctly lists a 40% reduction in Regeneration’s Mana cost and cooldown, rather than 33%. Zul’jin: Voodoo Shuffle’s Talent description will now correctly append to the Regeneration tooltip. Zul’jin: Buff icons in Zul’jin’s Buff Bar will now match the order in which their associated Talents were selected.
    • By Vlad
      This thread is for comments about our Aggramar guide.
    • By Stan

      Winter Veil will be very similar to Hallow's End in terms of functionality. During the event, Winter Veil Loot Chests will drop and they have a chance to contain new and old Winter Veil skins. This year, Blizzard added new skins for Kharazim, Malfurion, Malthael and Valla and the Gingerboard mount!
      It seems that all skins have 5 different tints. A special thanks goes to the Heroes of the Storm reddit community and especially redditor iolixir for most of the screenshots.
      Redditor Davesendave posted all new skins on reddit. Some Heroes are getting new tints for their old skins.
      Kharazim Skins (Credit to redditor Davesendave)
      Coal Winter Veil Kharazim Evergreen Winter Veil Kharazim Frozen Winter Veil Kharazim Rosy Winter Veil Kharazim Winter Veil Kharazim
      Lunara Skins (Credit to redditor iolixir)
      Cold Winter Veil Lunara Mistletoe Winter Veil Lunara Snowfall Winter Veil Lunara Starry Winter Veil Lunara Winter Veil Lunara
      Malfurion Skins (Credit to redditor iolixir)
      Coal Greatfather WInter Malfurion Greatfather WInter Malfurion Icy Greatfather Winter Malfurion Naughty Greatfather Winter Malfurion Rosy Greatfather Winter Malfurion
      Malthael Skins (Credit to redditor iolixir)
      Chilling Season's Reapings Malthael Coal Season's Reapings Malthael Hallowed Season's Reapings Malthael Plum Season's Reapings Malthael Season's Reapings Malthael
      Nazeebo Skins (Credit to redditor Davesendave)
      Fruitcake Gingerdread Nazeebo Moldy Gingerdread Nazeebo
      Stitches Skins (Credit to redditor iolixir)
      Ivory Greatfather WInter Stitches
      Sylvanas Skins (Credit to redditor Davesendave)
      Sweet Plum Sylvanas
      Valla Skins (Credit to redditors iolixir & Davesendave)
      Coal Winter's Helper Valla Icewind Winter's Helper Valla Ivy Winter's Helper Valla Plum Winter's Helper Valla Winter's Helper Valla
      Gingerboard Mount (Credit to redditor Davesendave for the Moldy Gingerboard)
      Blueberry Gingerboard Frosted Gingerboard Gingerboard Moldy Gingerboard Strawberry Gingerboard
      Reign-Deer Mount (Credit to redditor Davesendave for the Arctic Reign-Deer)
      Arctic Reign-Deer Iceforged Reign-Deer