Sign in to follow this  
Followers 0
Roarrior

DPS Warrior boot enchant

5 posts in this topic

So for both Arms and Fury you state unequivocally that the boot enchant is Lavawalker. While I understand the value of the added movespeed (I have this enchant on my Disc Priest), I don't really see why it's needed for Warriors. First of all, Mastery isn't that great of a stat for either spec (Crit is better for both, according to you, which I agree with) and Warriors have so many ways to move around on the battlefield that it seems redundant to waste an enchant slot on more movespeed (Charge, Intercept, Intervene and Heroic Leap).

Share this post


Link to post
Share on other sites

There was a similar question somewhere in one of the Warrior guide comments a while back.

The reason why you want Lavawalker is not for the Mastery (although it's a nice bonus, even it is is not a high priority stat), it is for the movement speed increase. Despite what you might think, a passive boost to your movement is an invaluable advantage. It adds up to a lot of extra movement speed and a lot of extra uptime on targets during an encounter. Moreover, it helps you avoid things a lot easier (things like void zones that you need to move out of).

The abilities you mentioned are all great and very useful, but they all have cooldowns and they cannot be used to move out of bad spells. Also, they have a minimum (and maximum) range, which further limits their usage. Finally, Intervene requires you switching to Defensive Stance, which is a loss in DPS.

Share this post


Link to post
Share on other sites

Alright, I get your point. I don't know if this applies to every fight (for instance, you could probably optimise your gearing specifically for Ultraxion, getting a different enchant and so on since you don't need to move), but I guess it works as a general principle.

Is this staying the same in Mists of Pandaria, do you know?

Share this post


Link to post
Share on other sites

The professions are far from finalized in the Mists of Pandaria Beta, so it's hard to say the what the optimal enchants will be. It is, however, safe to say that the movement speed increasing enchant will still be the top choice for Warriors (as well as any other specs that don't have a movement speed increase from their talents).

And yes, you are right that the movement speed is effectively wasted on Ultraxion. If you wanted to min-max your character completely, then you could change it to something else (+50 hit, perhaps, and reforge out of hit somewhere else?), but it's a solid enchant for every other fight in Dragon Soul.

Share this post


Link to post
Share on other sites

I'm just bumping this so that my sticky doesn't appear as the "last post" in this section on the board index :P

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!


Register a new account

Sign in

Already have an account? Sign in here.


Sign In Now
Sign in to follow this  
Followers 0

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Rideordiewarrior
      Hey everyone! Long story short i took a two month break, after some frustrating events with my guild in Nighthold that lead to us disbanding. Now i want to do Tomb because i cant break my WoW addiction. So i would greatly appreciate some assistance getting up to speed!
      Here is my current set up for arms 
      https://worldofwarcraft.com/en-us/character/kiljaeden/ovrux
      I have the helm, but does it really do anything without having tier 20? I have been told opportunity strikes it the way to go until getting T20 2 piece or 4 piece. Right now all i have is T19 and i am not even sure if its worth having equipped. Mostly because the legs/chest being so horribly optimized. I have been researching rotations and most people don't even seem to include bladestorm/ravage in the opener without Tier 20. Also my trinkets are terrible for arms, I have no real good options. I know DoS is pretty much worthless now, and i have seen most top warriors use convergence but i think that is something to do with T20 as well. 
      I am going to simcraft my trinks tonight to see if i maybe have some hidden gems lol. 
      Also are Arm's relics still the same as in if it doesn't have tactician on it don't use it, or has that been alleviated some? 
      I played arms in EN then ditched it in NH because fury was just such a monster during that tier. So i understand the basics, other then the whole deadly calm thing being gone. 
      Anyways fellow warriors any help and guidance is most appreciated because I am pretty confused. 
      Thanks again. 
    • By Sroger
      Hello Guys,
      Fast and Simply i play Arms Warrior newest patch and i want to calculate my stats by myself i heard something about this, something like:
      Strengh is 2Points worth
      Mastery is 3Points worth...
      something like that so i can calculate with different items by myself,
      i hope you understand what i mean and sry for my bad english :)
    • By Damien
      This thread is for comments about our Dragon Warrior Deck List Guide.
    • By Damien
      This thread is for comments about our Control Warrior Deck List Guide.