Peelyon

Pet Battles: Garrison Pet Menagerie Dailies

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 Find out how to grind out your pet charms to help your collection. This guide will allow to you to complete each garrison menagerie daily successfully while trying to keep the overall number of pets to a minimum.

PLEASE NOTE SINCE THE PREPATCH THE FIGHTS THAT USE PANDAREN WATER SPIRIT ARE NO LONGER VIABLE DUE TO CHANGES - I WILL BE LOOKING INTO NEW GUIDES FOR LEGION

Introduction


 
 
Although this is not specifically a gold making guide, I will refer to the pet menagerie dailies in some of my future posts.  Battle pets make up a large proportion of my gold income at this time and I use the garrison dailies to level up my pets and improve their quality as well.
 
Whether you are here just to level your pets, or to help in your gold making, the below will still be very useful to either level your pets quickly, or obtain achievement_guildperk_honorablemention.jPet Charm to help improve your collection.  This standalone guide will help gold makers and general pet battlers alike. 
 
I have tried to ensure that all the pets that are used below are fairly easy to obtain.  The following guide is intended for all players regardless of your experience with pet battles (even if you have never pet battled before you can get started fairly quickly).  
So if you are new to pet battles, do not have access to a wide range of pets, or you are a pet veteran, this guide should still be useful.
 
The majority of the pets that I use can be purchased at the auction house if you do not wish to farm for them.  Due to the fact you will use some of the pets for multiple encounters, those that you may have to purchase should be a good investment and you should get plenty of use out of them.
 
If you are unsure what is an acceptable amount to pay for a particular pet then visit https://wow-pets.com/.  This website (although not always fully accurate) will give new players at least some indication as to what a pet is roughly worth at both level 1 and level 25.
 
Please note that with all pet battles there are a large number of variations of completing them.  The pets and tactics I use below are meant to keep the total number of pets as low as possible. This means that although each individual encounter may not be the most efficient, the below methods should have 100% success rate without having to worry about RNG.
 
 

 

Getting Started


 
 
If you are brand new to pet battles and you are yet to unlock your menagerie I have a Youtube guide that can walk you through the initial quest chain HERE.
 
Please note the pets that I use to unlock the menagerie are pets that you will use for your dailies as well, so like I mentioned above if you do need to spend gold to buy them on the AH they will be a good investment.  Alternatively if you either can't afford to buy them or there are none available on your auction house, you can ask a friend to borrow their pets to unlock the menagerie then trade them back.
 
If you already have a number of pets at level 1 and you are wanting to level them up as fast as possible then use my power leveling guide HERE.  The method uses one of the garrison dailies, so be aware that it is only available once every 15 days.  Please note it is only this one daily quest that still offers experience to your pets!
 

 

 

 

 

Why should I complete the garrison pet dailies?


 
 
 Whether you are a pet collector or a gold maker the garrison pet dailies offer the quickest way to obtain your achievement_guildperk_honorablemention.jPet Charm.  These can be used to purchase a number of items that will either upgrade your pets increasing their levels and / or their quality), or purchase other pets.
 
At this time I use the garrison to level pets for both my own personal collection, and to level pets I wish to sell.  Having large amounts of pet charms will allow you to get your pets to level 25 and rare quality faster, so you can complete your collection or maximize your profits on the auction house.
 
Some of the daily quests only take 2 minutes to complete, so it shouldn't add too much time to your regular garrison routine.
 

 

 

 

 

What pets will I need?


 
 
The pets I use for the dailies are as follows:
 
For 14 of the 15 dailies I use only 8 pets:

 

  • Enchanted Broom is purchasable for 40xability_paladin_artofwar.jpgChampion's Seal Argent Tournament dailies (horde only) or you can buy it from the Black Market Auction House / Auction House.
  • Hydraling is contained in Varasha's Egg a reward from a rare mob event encounter 29,41 Spires of Arak (also available from the auction house).

The only daily quest which does not include the above pets is for Kromli & Gromli which can use any three spider pets (which are fairly easy to tame at high level from a number of zones).
 
The daily quest encounters follow a set round robin rotation which can be found in our menagerie guide HERE.  This means that each daily only appears once every 15 days.  
 
 

Strategies


 
 
i have listed each individual garrison daily quest below.  Each daily has an attached Youtube video that helps to explain each encounter and a list of moves you will need to complete them.
 
 

 

Stitches Jr.


 
 
Pets Required: Pandaren Water Spirit and Chrominius
 
Youtube Guide
 
Start with Pandaren Water Spirit
 
1. Geyser
2. Whirlpool
3. Swap to Chrominius
4. Howl
5. Surge of Power
 
 

 

 

 

 

Manos, Hanos, and Fatos


 
 
Pets Required: Mechanical Pandaren Dragonling & Nexus Whelpling
 
Youtube Guide
 
Start with Mechanical Pandaren Dragonling
 
1. Breath until Manos dies
2. Decoy when Hanos enters the battle
3. Breath until your MPD dies
4. Nexus Whelpling Frost Breath
 

 

 

 

 

Deebs, Tyri, and Puzzle


 
 
Pets Required: Enchanted Broom & Weebomination (plus a pet you wish to level)
 
This method is intended to be used to level up your pets (as it is the only garrison daily that retains experience)  You can level any level 1 pet from 1-22 in four battles (~6-7minutes) and from 1-25 in 6 battles (10-11mins).
 
Youtube Guide
 
Start with Enchanted Broom
 
1. Sweep
2. Swap to leveling pet
3. Swap to Weeb
4. Cleave until your Weebomination dies
5. Enchanted Broom Batter 
 

 

 

 

 

Brutus and Rukus


 
 
Pets Required: Pandaren Water Spirit, Chrominius and Enchanted Broom
 
Youtube Guide
 
Start with Pandaren Water Spirit
 
1. Geyser
2. Whirlpool
3. Swap to Chrominius
4. Howl
5. Bite until Howl is back up
6. Howl
7. Enchanted Broom Batter
 

 

 

 

 

Mr. Terrible, Carroteye, and Sloppus


 
 
Pets Required: Pandaren Water Spirit and Mechanical Pandaren Dragonling
 
Youtube Guide
 
Start with Pandaren Water Spirit
 
1. Water Jet until PWS dies
2. Breath until Sloppus comes in
3. Decoy
4. Breath
 
 

 

 

 

 

The Beakinator


 
 
Pets Required: Nexus Whelpling
 
Youtube Guide
 
Start with Nexus Whelpling
 
1. Arcane Storm
2. Mana Surge
 
 

 

 

 

 

Queen Floret and King Floret


 
 
Pets Required: Pandaren Water Spirit, Chrominius and Mechanical Pandaren Dragonling
 
Youtube Guide
 
Start with Pandaren Water Spirit
 
1. Geyser
2. Whirlpool
3. Swap to Chrominius
4. Howl
5. Bite
6. Bite
7. Surge of Power (Chrominius dies)
8. Whirlpool
9. Water Jet (once or twice depending if PWS dies)
10. Breath
 

 

 

 

 

Kromli and Gromli


 
 
Please note: I am currently revising this method to make improvements (Youtube video guide as well).  It is a long fight regardless what pets you choose to use and is one of the dailies I generally skip.  If you do have two to three spiders available give it a try.
 
Pets required: Two-Three Spiders
 
Youtube Guide
 
1. Brittle Webbing (ensure debuff is applied at all time as my YT video doesn't)
2. Leech life
3. Strike as filler
 

 

 

 

 

Grubbles, Scrags, and Stings


 
Pets Required: ChrominiusEnchanted Broom and Nexus Whelpling
 
Youtube Guide
 
Start with Chrominius
 
1. Howl
2. Bite
3. Bite
4. Pass
5. Pass (Chrominius dies)
6. Enchanted Broom Batter until Scrags dies
7. Clean Up
8. Sweep
9. Batter (Enchanted broom may die at this point)
10. Nexus Whelpling Mana Surge
 
 

 

 

 

 

Jahan, Samm, Archimedes


 
 
Pets Required: Nexus Whelpling
 
Youtube Guide
 
1. Arcane Storm
2. Mana Surge
3. Arcane Storm
 
 

 

 

 

 

Eleanor


 
 
Pets Required: Pandaren Water Spirit, Chrominius
 
Youtube Guide
 
Start with Pandaren Water Spirit
 
1. Geyser
2. Whirlpool
3. Swap to Chrominius
4. Howl
5. Surge of Power
 
 

 

 

 

 

Tirs and Fiero


 
 
Pets Required: Pandaren Water Spirit, Chrominius
 
Youtube Guide
 
Start with Pandaren Water Spirit
1. Geyser
2. Whirlpool
3. Swap to Chrominius
4. Howl
5. Surge of Power
6. Whirlpool
7. Water Jet
 
 

 

 

 

 

Rockbiter, Stonechewer, and Acidtooth


 
Pets Required: Hydraling
 
Youtube Guide
 
1) Deep Bite
2) Deep Bite
3) Shell Armour
4) Deep Bite
5) Shell Armour off cd
6. Deep Bite as filler
 
 

 

 

 

 

Quintessence of Light


 
Pets Required: Pandaren Water Spirit, Chrominius
 
Youtube Guide
 
Start with Pandaren Water Spirit
 
1. Geyser
2. Whirlpool
3. Swap to Chrominius
4. Howl
5. Surge of Power
 
 

 

 

 

 

Blingtron 4999b, Protectron 011803, and Protectron 022481


 
 
Pets Required: Teroclaw Hatchling
 
Youtube Guide
 
1. Nature's Ward
2. Claw
3. Dodge if Reflect is up
4. Nature's Ward when off CD
5. Claw
 

 

 

 

 

Wrap Up!


 
Hopefully you find these guides useful!  Like I have previously mentioned there are a wide variety of solutions to each pet daily, hopefully this will encourage you to do some of the more "difficult" ones and get those achievement_guildperk_honorablemention.jPet Charm!  
 
Try and do as many as you can, and keep an eye out for my future guides on battle pets, and how I utilise them to make gold!

 

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1 hour ago, shann said:

awesome guide tyty

You're very welcome and I'm glad its useful!

It will need an update for Legion due to the incoming changes to the "Hwolbomb" technique so hopefully I can keep the total number of pets down!

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Since the pre-patch Blizzard decided to nerf the "Howlbomb" strategy (it was OP so no real complaints from me.  The rewards have also been nerfed (each garrison daily can only be completed once per account and only rewards half of the pet charms (so 4-5 per day rather than 8-10 per character).

Due to the reward nerfs I don't feel it is worth the time to readjust this guide to meet the new changes.  Obviously WoWhead is a great resource for each fight if you wish to look for alternatives, but the intention of this guide was for players to mass earn pet charms with a small battle pet team.  With this no longer viable I would prefer to use my time preparing for other Legion battle pet encounters!

 

Good luck folks!

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      Marvink: My favorite dungeon by far is Court of Stars. I despise Halls of Valor (I’m look at you Hyrja).
      Mittbitt : My favorite dungeon to run is currently Vault of the Wardens. I enjoy the layout of the dungeon and how it allows me to optimize my cooldowns. My least favorite dungeon to run is Upper Karazhan, I do not enjoy the bosses, nor the tuning for the dot on Mana Devourer.
      Shakib: Favorite dungeon is hands down Lower Kharazan. There’s nothing I love more than pulling big and lower is a goldmine of huge trash packs. Turns out dh’s are also quite strong at doing exactly what I love :). (Seat is really close behind.) My least favorite dungeon has to be Neltharion’s lair. Even though it is a pretty straight forward dungeon there’s something about the environment and the mob type that just gets to me.
       
      What are the easiest affixes and do they vary from dungeon to dungeon?
      Shakib: I would say that the Sanguine, Volcanic, Fortified set of affixes is the easiest for 12 out of the 13 available dungeons. The one that stands out as not a “harder” dungeon but just much slower. A LOT of time gets wasted during the scavenger hallway. I would say that the easiest set of affixes for Blackrook Hold is Teeming, Quaking, Fortified, the pulls are usually really big pulls so adding a couple mobs here and there doesn’t slow you down as much as people may think in there, at least not as much as Sanguine.
       
      Are there some affix combos you just will not get out of bed in the morning for?
      Darkee: Teeming Explosive is a bad joke. Explosive in general is just not fun. It doesn’t help that monks deal 50% less damage to them during our main cd, and our main cd is up at the start of every big pull. I just don’t play unless I have to during Explosive.
      Jdotb: Obviously some of the affix combinations are particularly disgusting, but we’ll run keys most every day regardless. We’re fiends. At the very least, affixes like Bolstering and Tyrannical make you appreciate the Volcanics and Fortifieds.
      Marvink: Bolstering, Explosive, Tyrannical. Not my cup of tea for that amount of trash management, and marathon boss fights are never fun.
      Mittbitt : I will always get out of bed for some mythic plus regardless of the affix combos, however the affix combo that least excites me is Bolstering, Grievous, Tyrannical.
       
      What do you think of the current affixes as they are now? Which should be changed or even removed completely and are there any you’d like to see added in BfA?
      Jdotb: Tyrannical is the big offender at the moment. You don’t have to dive very deep into the analytics to see that all the highest keys are on Fortified weeks. The 40% hp on Tyrannical is the problem - it just makes the bosses take waaaaay too long. The damage bump is fine where it’s at, but the hp buff needs to be cut to at most 25%, maybe even 20%. Bosses are already the hardest parts of high keys because of scaling; making them do more damage AND live almost half again as long is insurmountable.
      Bolstering is probably a bit too punishing. If you screw up, you can’t really undo it without wiping. If the Bolstering buff had a duration (maybe 10-15s) or a cap (maybe 10 stacks) it would be a lot more palatable.
      Explosive starts to feel a little overwhelming on high keys because the orb health scales with the key level so instead of just requiring a global cooldown, the orbs now need people to focus them for several casts.
      Volcanic is a joke now that probably needs to be reworked. It isn’t threatening and half the time it doesn’t even require you to move.
      Quaking for the most part is ok but can be devastating on boss fights where you absolutely need your Prydaz, Xavaric's Magnum Opus shield up to live through certain mechanics. There isn’t a way to play around that currently. If Quaking always did damage to your hp pool directly instead of eating shields, I think it would improve the affix a lot.
      Mittbitt : I feel that Tyrannical needs some tuning, possibly by dropping the hp that bosses receive and beefing up trash more. However, Tyrannical boss hp and abilities get out of control much sooner, and honestly are the least enjoyable mythic plus weeks where we typically farm 20-24 keys.
       
      What’s your favorite, least favorite and funniest “trick” you’ve used in the past to get that tier done in time?
      Jdotb: My favorite trick would have to be keeping the cats in the front of DHT from jumping. That made the instance so much less frustrating.
      Least favorite trick is delaying on the second platform of Viz’aduum. He always targets me with the disintegrate so I have to spend a minute or two running back and forth between two spots.
      Funniest trick was probably taunting Ularogg to keep him from going underground (has since been fixed) - if you were successful, he would instantly punch you really hard and probably kill you on higher keys, so the taunt “winner” would usually be the dead guy.
       
      That's it for the first part of this interview, we had to cut it up into two for, well, obvious reasons! Huge thanks to the Mythic + crew for the insightful answers and you check back in a few days when we finish this up with their thoughts on addons, raiding and its impact on M+,  the Mythic Dungeon Invitational, their suggestions for the future of M+ and much more!
      Part 2.
    • By joat
      Who We Are
      Tequila Sundown is a growing raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 3/11 Mythic, Heroic AOTC Antorus progression.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for raiding the previous raid difficulty.

      Recruitment Needs
      DPS: Will consider all specs, but would love to add a dedicated Shadow Priest & Elemental Shaman.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you a deeper dive into the raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#1832 & saever#4432
    • By Stan

      The latest Alpha Build added Blight - a new Mythic Keystone affix. Damage and healing done is increased when injured, and reduced when healthy.
      Blight is a new interesting Keystone affix added in Battle for Azeroth Alpha Build 26032. Damage and healing done is increased when injured, so it will be up to the healers to find the sweet spot between having party members deal more damage and dead, because healing a player to full health will not be efficient if your party wants to utilize the damage increase.
      Affix Description Blight Damage and healing done increased when injured, and reduced when healthy.
      Relentless is a second affix that might be added in Battle for Azeroth. It has been around for a while, but hasn't been implemented yet. When the affix is active, trash mobs are temporarily immune to Loss of Control effect, meaning they can't be feared, mind controlled, stunned, rooted etc. for a short period of time.
      Affix Description Relentless Non-boss enemies are granted temporary immunity to Loss of Control effects.
      We'll keep you updated about new affixes as they become available.