Overwatch Patch Notes: 12th April, 2016

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A new patch has been released on the Overwatch Beta, with changes including hero balance changes and map changes.

One of the most notable and, as a player that enjoys using Roadhog, welcome changes is to Roadhog's hook vs. smaller targets. It looks like you'll be hooking smaller characters much closer, to ensure your attacks hit the smaller target. 


Another class change is coming to Reinhardt, but it's more of a bug fix than a change. It looks like he will finally follow the same rules as other heroes with their ultimates. He will no longer be able to charge his ultimate ability while using Earthshatter.


It looks like we're also going to be seeing changes to the timing on certain maps. With longer matches appearing, it will be interesting to see if this impacts the defensive team's win percentages on those maps, or if a physical change is required to do so.


Blizzard Icon Patch Notes

Competitive Play
  • Players in Heroic can now be matched into a Competitive Play game with non-Heroic players, but only after waiting in queue for a moderate period of time


  • Implemented several CPU efficiency improvements for CPUs that do not support hyper-threading

Volskaya Industries

  • Increased time required to capture both objectives

King's Row

  • Increased time required to capture the first objective


  • Flashbang
    • Stun duration increased by 0.2 seconds
    • Recovery time (i.e. the time before McCree can shoot again) increased by 0.2 seconds

Developer Comments: This change should help McCree better orient to his targets after stunning them with Flashbang, and give his teammates more opportunities to capitalize on its use. 

  • Earthshatter
    • Reinhardt no longer gains Ultimate charge from using Earthshatter

Developer comments: This is general rule we have in place that prevents heroes from generating Ultimate charge when using their Ultimate, but Reinhardt was previously overlooked. 

  • Chain Hook
    • Now pulls smaller targets closer than larger targets
  • Whole Hog
    • Decreased the movement speed penalty

Developer comments: The change to Chain Hook should enable Roadhog to more reliably kill smaller heroes after a successful pull. Since Roadhog’s primary fire has such a wide spread, this allowed smaller heroes to avoid the majority of incoming damage from Roadhog after they were hooked. For Whole Hog, we feel the movement change helps the ability be more flexible while also making it less dangerous for Roadhog to use.

  • Fixed an issue that caused respawning players to face in the direction of the Kill Cam feed
  • Fixed an issue that sometimes caused players to respawn twice
  • Fixed an issue with Competitive Play that would cause the game to start before all slots on both teams were filled
  • Fixed an issue where the End of Match would only show the Victory Lineup
  • Fixed an issue with the sizing of sprays on specific surfaces in Route 66

User Interface

  • Fixed an issue where Custom Reticle could not be reset to default
  • Fixed an issue where Custom Reticle was not persisting
  • Fixed an issue that caused chat to scroll
  • Fixed an issue where hero-specific bindings would reset after round transition on a Control map
  • Fixed where selecting ALT + Z on the Highlights menu would display a black screen


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    • By Starym
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      We’ve made a lot of additions and changes to the art throughout the map for you to discover as well.
      Fixed a bug that prevented loading screens from displaying the game mode Heroes
      Ana Fixed a bug that prevented Ana’s Naptime achievement from being granted when interrupting Moira’s Coalescence Fixed a bug that caused Ana’s Sleep Dart effect to persist on afflicted targets after changing heroes Brigitte Fixed a bug that caused Junkrat’s grenades to damage Brigitte when hitting her barrier Fixed a bug that caused Brigitte’s Rocket Flail to clip into the ground during her Flail highlight intro on King’s Row Fixed a bug that allowed Brigitte to proc Inspire when hitting gondola omnics with her Rocket Flail in Rialto Fixed a bug that allowed Brigitte to proc Inspire by hitting the motorcycle in the Junkertown attacker spawn room Fixed a bug that allowed Brigitte to use Shield Bash while affected by Steel Trap or Graviton Surge Fixed a bug that prevented Brigitte’s Inspire passive from sometimes healing allies out of line of sight Doomfist Fixed a bug that prevented Doomfist’s Rising Uppercut animation from playing when used after hitting something with Rocket Punch Fixed a bug that allowed Doomfist to use Seismic Slam and escape Graviton Surge when within range Fixed a bug that prevented Doomfist’s Rocket Punch, Rising Uppercut, and Seismic Slam from not playing the appropriate sound effect if these abilities were disabled or on cooldown Fixed a bug that prevented enemies struck by Doomfist’s Rocket Punch from taking additional collision damage when hitting Mei’s Cryo-freeze Fixed a bug that caused Doomfist’s failed Seismic Slams to display the wrong UI information Fixed a bug that prevented the HUD messaging for Doomfist’s Meteor Strike to indicate that players can zoom their camera out Fixed a bug that prevented Rocket Punch’s bonus damage from applying if the enemy used an evasive ability at the same time they hit a wall (e.g. Moira’s Fade, Tracer’s Blink, or Reaper’s Wraith Form) Fixed an issue that prevented Doomfist’s Rocket Punch from impacting some walls D.Va Fixed a bug that caused D.Va’s mech to do a standing pose right before detonating Fixed a bug prevented the South Korean flag decal from displaying when she was in her mech Fixed a bug prevented projectiles from hitting D.Va if she stood behind her mech after it detonated Hanzo Fixed a bug that caused Hanzo’s Storm Bow projectiles to sometimes use the sound effect for Storm Arrow Lucio Fixed a bug that prevented Lúcio from using his Sonic Amplifier when waving hello McCree Fixed a bug that prevented McCree’s Flashbang from giving credit for environmental kills Fixed a bug that caused McCree’s Deadeye targeting markers to persist if the target died while it was active Mei Fixed a bug that prevented Mei from receiving environmental kill credit if her targets were frozen Fixed a bug that caused Mei’s projectiles to appear that they weren’t passing through friendly barriers Mercy Fixed a bug that prevented the cooldown on Mercy’s Guardian Angel from being refunded while Valkyrie was active Moira Fixed a bug that prevented Moira’s Biotic Grasp from damaging barriers Fixed a bug that caused Moira’s Biotic Grasp’s beam to disappear when attaching to barriers from certain angles Fixed a bug that prevented players from receiving the Excuse Me achievement when successfully interrupting Moira’s Coalescence Fixed a bug that allowed Moira’s Biotic Grasp to heal targets behind an enemy barrier Orisa Fixed a bug that prevented players from being awarded Orisa’s Halt State achievement Fixed a bug that prevented Orisa’s Fusion Driver from closing if her Halt projectile was affected by Defense Matrix or Deflect immediately after it spawned Pharah Fixed a bug that prevented Pharah from being knocked back by her Concussive Blast in spawn rooms Reaper Fixed a bug with Reaper’s Shadow Step sound effect continuously playing while moving around on breakable terrain in Petra. Reinhardt Fixed a bug that prevented Reinhardt’s Rocket Hammer eliminations from receiving credit in the Kill Feed Fixed a bug that caused Reinhardt’s Barrier Field from not playing the correct sound effect if it was affected by Sombra’s Hack Fixed a bug that caused Reinhardt’s Barrier Field cooldown to cancel an active hammer swing when it became ready to use Symmetra Fixed a bug that allowed Symmetra to place her turrets inside chests and vending machines Tracer Fixed a bug that caused Tracer’s Pulse Bomb to stick on the opposite side of barriers when thrown at a certain angle Fixed a bug that caused Tracer’s animation to pause at the start of her Bomb Spin emote Widowmaker Fixed a bug that caused Widowmaker’s shooting animation to become stuck if she scoped while firing and then jumped Fixed a bug with the grammar in the flavor text for Widowmaker’s Comtesse skin Winston Fixed a bug where placing Winston’s Barrier Projector while going a step upwards would cause it to fall through the floor Maps
      Rialto Fixed a bug where heroes would move left and right on their own while standing in one of the speed boats in the canal Fixed a bug where players were able to apply a spray on the surface of a body of water