Zadina

Legion Beta: Highmountain Preview

Sign in to follow this  

1 post in this topic

YHfJU9b.jpg

After a short break, Manny is back with a video preview of one of the new zones in Legion: Highmountain.

This is the second Legion zone preview that Manny does; the first one was the Azsuna preview back when the game was still in Alpha stage. Now that he's back in action, let's check out his preview of Highmountain!

Highmountain is an aesthetically imposing zone: it is rich both in beauty and in lore. It is home to the Highmountain Tauren and the Droggbar, two opposing tribes that used to live in peace before the Legion invaded Azeroth. You will learn a lot about both of these tribes, especially the Highmountain Tauren - led by the young and slightly inexperienced Mayla Highmountain. There are various quests involving flashbacks to the War of the Ancients, while Neltharion's Lair is also located in Highmountain.

As its name betrays, this zone features mountains, high peaks and amazing vistas. Manny is correct to suggest that this zone is ideal to check out one of Legion's new features: the extended draw distance.

I played this zone in the Alpha (back when the elevators in the main city weren't working *cry*) and I can spoil a few things about its storyline and the zone itself in general:

Spoiler
  • Highmountain has a lot, A LOT of quests. While this is good for leveling, bear in mind that quite a few of these quests require travelling around this vast zone.
  • Hemet Nesingwary will be there.
  • You will learn a lot about Deathwing and the Black Dragonflight.
  • The zone storyline originally ended with Wrathion re-appearing and explaining his questionable actions between the end of MoP and the beginning of WoD. He finds intact black dragon eggs in Neltharion's Lair and says that he will remake a new, pure Black Dragonflight. He is also shown to have matured into a drake.
  • The whole Wrathion questline was scrapped. Instead, you will meet a new benevolent black dragon.

Make sure to stay tuned, since Manny has a lot of upcoming videos about Legion!

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By joat
      Who We Are
      Tequila Sundown is a growing raid team formed within the <Karma Horde> guild on US-Stormreaver. Lead by a husband/wife team with high-level raiding experience dating back to WotLK, we're a "positively determined" progression team that maintains a light-hearted atmosphere while tackling mythic difficulty content. We're mature adults with jobs and family seeking like-minded players who have a passion for the game but want to avoid the needless angst or drama that often gets associated with progression raiding. We log on to have fun - so come have some fun with us!

      A Team Within a Community
      Our raid team is one of four within the larger guild of <Karma Horde>, which was formed back during WotLK. As such, the guild and Discord are very active and social. There are always people around online and in-game. The community atmosphere is welcoming and friendly to players of all levels. The guild enforces a Code of Conduct that has zero tolerance for hate/offensive speech.

      We care more about the people we play with than their item levels or progression rankings. We want players who are going to log in on non-raid nights and be down for all the other things we're into: pushing mythic+, doing world quests, PVP shenanigans, achievement hunting, hyper-competitive fishing.. there's so much to do and so many ways to enjoy the game. This is our favorite hobby and we'd like to play with you if it is yours, too.

      Progression Goals
      We are 3/11 Mythic, Heroic AOTC Antorus progression.
      We strive for a fun environment that takes the challenges of mythic seriously and giving the content the respect it deserves. Our aim is, as all mythic teams, full clear of content but with always keeping the friendly spirit of camaraderie alive. Performance matters, but so does staying positive and finding the fun in the difficulty of a raid.
      We do not require mythic raid experience to join our team but we do expect mythic-level dedication and accountability from all of our raiders.

      Raid Days/Times
      Our mandatory raids are:
      Tuesdays 8:45pm PT - 11:45pm PT
      Thursdays 8:45pm PT - 11:45pm PT
      Optional:
      Sundays 8:45pm PT - 11:45pm PT
      Sundays are for raiding the previous raid difficulty.

      Recruitment Needs
      DPS: Will consider all specs, but would love to add a dedicated Shadow Priest & Elemental Shaman.

      The Nitty Gritty
      If you're intrigued, please check out our wiki on the <Karma Horde> subreddit. This will give you a deeper dive into the raid team.
      https://www.reddit.com/r/FTH/wiki/tequilasundown

      Contact Us
      You can reach us on bnet: joat#1832 & lambkill#1856
      or Discord: joat#1832 & saever#4432
    • By Stan

      The latest Alpha Build added Blight - a new Mythic Keystone affix. Damage and healing done is increased when injured, and reduced when healthy.
      Blight is a new interesting Keystone affix added in Battle for Azeroth Alpha Build 26032. Damage and healing done is increased when injured, so it will be up to the healers to find the sweet spot between having party members deal more damage and dead, because healing a player to full health will not be efficient if your party wants to utilize the damage increase.
      Affix Description Blight Damage and healing done increased when injured, and reduced when healthy.
      Relentless is a second affix that might be added in Battle for Azeroth. It has been around for a while, but hasn't been implemented yet. When the affix is active, trash mobs are temporarily immune to Loss of Control effect, meaning they can't be feared, mind controlled, stunned, rooted etc. for a short period of time.
      Affix Description Relentless Non-boss enemies are granted temporary immunity to Loss of Control effects.
      We'll keep you updated about new affixes as they become available.
    • By Stan

      Battle for Azeroth goes back to standard weapon drops. Check out new faction-themed weapons from Warfronts!
      Warfronts in Battle for Azeroth drop faction-themed items and our first preview covers weapons!
      We datamined the following weapons related to Warfronts so far (Alpha Build 26032):
      Alliance
      Bows

      Daggers

      Guns

      Maces (1H)

      Maces (2H)

      Off-Hands

      Polearms

      Shields

      Staves

      Swords (1H)

      Swords (2H)

      Wands

      Horde
      Axes (1H)

      Axes (2H)

      Bows

      Daggers

      Guns

      Maces (1H)

      Maces (2H)

      Off-Hands

      Polearms

      Shields

      Staves

      Swords (1H)

      Wands

      Warglaives

    • By Stan

      The WoW MVP program will be moved to an application-based recruitment system soon. Existing MVPs should reapply for the process. Open recruitment begins early next week, after the President's Day holiday in NA.
      Blizzard (Source)
      <This is going to be a bit of a meta discussion, and not something focused on World of Warcraft, as a whole. Those of you who are active on the forums and among the other World of Warcraft communities will probably have more thoughts on this than those who visit the forums on rare occasion.>

      Hey guys!

      Over the past year we've had it on our plate to breathe a bit of life in the MVP program for World of Warcraft (you may have seen me mention it here and there, and I know the MVPs have been eagerly waiting for movement on this). After nearly a year of discussions, we're finally ready to start moving forward with a refresh of the MVP program for World of Warcraft!

      Most of our active posters here know that when the MVP program was founded, it's goal was to recognize active forums poster who contributed to our community through things like high-quality class guides or assisting and guiding new players with helpful information. While being active and posting in a constructive manner will still be something we take into account, we realize that we now live in a world with Icy Veins, Wowhead, Reddit, and numerous other communities that didn't necessarily exist at the onset of this project. This leads our MVP group to not being able to actively fulfill it's original purpose on our singular forums platform.

      All of this led us to think we needed to be realigning the purpose of the program slightly, as we want to more actively empower the group to engage in discussions with us on various community issues, happening on the forums and in our greater community. This would also include working to provide insight into community and gameplay feedback they may see around the community, with direct conversations between the WoW community team and the WoW MVP group as a whole on a regular basis, much as we do in our conversations with folks on Reddit, Discord, etc., something that hasn't been utilized to its best.

      To facilitate this, we will be moving the WoW MVP program to an application-based recruitment system, which will address a few concerns we have currently with the recruitment process, as well as letting us asked targeted questions to candidates during certain recruitment periods, and hopefully widening the audience. We expect to open recruitment early next week, after the President’s Day holiday, so be on the lookout for a thread if you're interested!

      Of note, these changes DO NOT affect any region or franchise outside of World of Warcraft in North America, and these changes also do not apply to our awesome Customer and Technical Support MVPs who do great things.

      We look forward to getting to work on the program and hearing your feedback!
      I hope this doesn't mean Crepe is losing his MVP status. I notice community MVPs are not listed as being spared these changes.
      We're asking the MVPs to reapply for the process, but we will be keeping everyone who is able to meet the newer standards going forward! 

      I wouldn't expect any of the familiar faces you know to go away unless it's their own choice.
    • By Stan

      It seems Blizzard plans to remove First Aid from the game in Battle for Azeroth or completely overhaul it.
      In Alpha Build 26032, First Aid achievement have moved over to Legacy.

      In addition to that, Deep Sea Bandage and Sun-Bleached Linen Bandage have been added to Tailoring instead of First Aid, which leads us to believe that Blizzard either plans to completely remove the now obsolete secondary profession or completely revisit it.