Blainie

Overwatch Hits 10 Million Players!

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That's right! This incredible new venture has managed to break into the double-digits of millions. So what makes it so great?

For the first FPS that Blizzard has developed, I don't think they could have done a better job than they did with Overwatch. This game has been a huge success and the numbers prove it. With 10 million players already answering the call of action, we will most likely see it continue to climb as further content is added.

Later this month, we are likely going to see the introduction of competitive mode, further balancing changes (the first set were released yesterday) and additional hints at new heroes. 

So what is it that makes this game so good?

Firstly, let's take a look at the beta phase of the game. Players were giving feedback, testing the game, enjoying the gameplay and amongst this, we had the godsend of a Game Director that is Jeff Kaplan. His responses were fast, to-the-point and easy to understand. He kept us informed throughout everything, always making sure that he was the one to give us the answers. For me, Jeff has done a fantastic job on this game.

Secondly, the game has free DLC. It has been stated time and time again, that any new maps that will be added, as well as heroes, will be free. If you own the game, you own ALL the content. 

Thirdly, the game lore is just as good as we would expect from Blizzard. Often, shooty-pew-pew games have some fairly weak lore. They focus instead on the gameplay and the story can get left behind. Blizzard went above and beyond with the Overwatch backstory, as well as each hero. The animated shorts were simply incredible, each adding new information to the big picture.

Next up is the stance on cheaters. There is a serious 0 tolerance here. Cheat? Get banned, get banned on your new account, your next account as well. This is a system that truly sets a precedent for the other Blizzard games.

OK. All of this is great, but what if I don't like playing an FPS? No worries! You've got a variety of characters that completely shatter the archetype of FPS gameplay, such as Reinhardt, Mercy, Symmetra and Mei. It's got a hero for everyone.

Lastly, the game is just so fun. At the crux of it all, the game is incredibly enjoyable to play, whether alone, with friends, in a group, in a team, a clan, whatever. 

Overwatch is amazing. Let's keep it that way.

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The blockbuster of games in 2016 for sure! Blizzard has gone a great job with this title and hopefully it'll keep it that way.

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1 hour ago, Torrex said:

The blockbuster of games in 2016 for sure! Blizzard has gone a great job with this title and hopefully it'll keep it that way.

I really hope so. I'm amazed at how well it was made given that it was their first proper FPS.

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I still have mixed feelings about the game. Coming from CS, I feel that aiming skill is too overshadowed by ability usage. I also can't help but notice that visits are very low on our Overwatch section, despite our guides being very well ranked on Google, and that Twitch viewership is on a downwards slope.

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8 hours ago, Damien said:

I still have mixed feelings about the game. Coming from CS, I feel that aiming skill is too overshadowed by ability usage. I also can't help but notice that visits are very low on our Overwatch section, despite our guides being very well ranked on Google, and that Twitch viewership is on a downwards slope.

Hi Damien. You raised some good points and I'm not disagreeing with you about the feeling of the game (didn't play too much CS in my gaming life and I can't make a real comparison) but I really think these two are very different, although both being FPSes. Overwatch Is kind of a MOBA moved into another dimension combined with elements from old school FPS games like Quake 2 and 3 or Unreal Tournament.

Maybe the Twitch viewership is on a downwards slope because more people are playing than watching (it is a new game after all). And this correlates with (the thing that I must say comes as a surprise for me) your guides and Overwatch section viewership. People aren't ready yet to actually learn to master the game by reading and breathing all of its aspects (like I do :D ). Don't know if the vast majority understood the real essence of Overwatch (like teamplay. tactics, battle plans, map vs hero suitability etc.). And really I don't blame them because Overwatch is a very fun game even for those who know the basics and are decent FPS players. I hope with time more and more people will start to get into the details and try to take the gameplay to a new level. Thanks!

 

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On the other hand, Overwatch has slightly surpassed LoL in popularity in South Korea. Check out this reddit thread and the following tweet:

 

 

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22 hours ago, Zadina said:

On the other hand, Overwatch has slightly surpassed LoL in popularity in South Korea. Check out this reddit thread and the following tweet:

 

 

I do wonder if this is, in-part at least, due to the artistic style of the game, as well as the characters themselves. There seems to be a lot of love for the characters worldwide, unlike in a game such as CS:GO, where they just don't exist.

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I think that Overwatch is a fantastic game and will remain popular for a long time.  The style of play is very different from other FPS but it does retain a level of skill to master.  The abilities are there to add a depth of gameplay not detract from it.  Character fluidity is also a very important part of gameplay as is teamwork.  All of this makes Overwatch a unique FPS experience and one that will continue to evolve as Blizzard creates more content for it. 

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On 16 June 2016 at 9:59 AM, Torrex said:

Hi Damien. You raised some good points and I'm not disagreeing with you about the feeling of the game (didn't play too much CS in my gaming life and I can't make a real comparison) but I really think these two are very different, although both being FPSes. Overwatch Is kind of a MOBA moved into another dimension combined with elements from old school FPS games like Quake 2 and 3 or Unreal Tournament.

Maybe the Twitch viewership is on a downwards slope because more people are playing than watching (it is a new game after all). And this correlates with (the thing that I must say comes as a surprise for me) your guides and Overwatch section viewership. People aren't ready yet to actually learn to master the game by reading and breathing all of its aspects (like I do :D ). Don't know if the vast majority understood the real essence of Overwatch (like teamplay. tactics, battle plans, map vs hero suitability etc.). And really I don't blame them because Overwatch is a very fun game even for those who know the basics and are decent FPS players. I hope with time more and more people will start to get into the details and try to take the gameplay to a new level. Thanks!

 

We'll see how the game evolves. Maybe after they add ranked mode, Twitch viewership is going to increase again and visits on the site are going to increase, but I have my reservations. Also, Overwatch games can be confusing to watch, which is going to be a problem for the game to develop as an eSport.

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