Stan

PTR 2.4.2 Build 38044 Patch Notes, Season 7 Conquests

Sign in to follow this  

1 post in this topic

ZW87G806OSYA1403569551648.jpg

The latest PTR patch brings a lot of nerfs to survivability. Read through the patch notes and discover Season 7 Conquests!

PTR Patch 2.4.2 Build 38044

A new build has been datamined and below, you'll find the most interesting changes that come with it. The devs are probably preparing to implement Cheng's changes to end-game and meta by distributing a lot of nerfs. Please note that eventually a lot of data may change or even never go live once the patch's released so take all the information with a grain of salt.

Blizzard LogoPatch 2.4.2 Build 38044 Patch Notes

CLASS CHANGES

Demon Hunter

  • MultishotMultishot
    • Wind ChillWind Chill: Enemies hit are Chilled and have 8% (down from 15%) increased chance to be Critically Hit for 3 seconds.
  • Spike TrapSpike Trap 
    • ScatterScatter : Simultaneously lay 2 traps per Spike Trap charge that detonate each for 960% weapon damage as Fire. (added description)
    • Lightning RodLightning Rod : When triggered, lightning chains and (reworded) hits nearby enemies within 10 yards. / Lightning will also arc between all traps within 25 yards. All enemies are hit for 2010% weapon damage as Lightning over 3 hits.
  • Marked for DeathMarked for Death Cost: 3 Discipline / Mark an enemy. The marked enemy takes 15% (down from 20%) additional damage for the next 30 seconds.
    • Grim ReaperGrim Reaper : 15% (down from 20%) of damage dealt to the marked enemy is also divided evenly among all enemies within 20 yards.
  • CompanionCompanion 
    • Wolf CompanionWolf Companion : Active: Your wolf howls, granting you and your allies within 60 yards 15% (down from 30%) increased damage for 10 seconds. / Passive: Summons a wolf companion that attacks enemies in front of him for 150% of your weapon damage as Physical.

Monk

  • MomentumMomentum Moving 25 (up from 13) yards increases your damage by 20% for 6 seconds.
  • Mantra of ConvictionMantra of Conviction Cost: 50 Spirit / Active: Damage bonus is increased to 16% (down from 20%) for 3 seconds. / Passive: Enemies within 30 yards of you take 8% (down from 10%) increased damage. / Only one Mantra may be active at a time.
    • OveraweOverawe : Passive: Increase the strength of Mantra of Conviction so that enemies take 12% (down from 16%) increased damage.
  • Inner SanctuaryInner Sanctuary
    • Forbidden PalaceForbidden Palace : Enemies inside Inner Sanctuary have their movement speed reduced by 80%. (removed the 30% increased damage taken)
  • Exploding PalmExploding Palm
    • The Flesh is WeakThe Flesh is Weak : Enemies hit take 15% (down from 20%) additional damage for 9 seconds.
  • Blinding FlashBlinding Flash
    • Crippling LightCrippling Light : Enemies that are Blinded deal 25% (down from 40%) reduced damage for 5 seconds after the Blind wears off.
  • EpiphanyEpiphany
    • Soothing MistSoothing Mist : Imbue yourself with water, causing your abilities to heal yourself and allies within 30 yards for 16093 Life (down from 40232). / Heal amount is increased by 4% (down from 10%)  of your Health Globe Healing Bonus.

Witch Doctor

  • Summon Zombie DogsSummon Zombie Dogs
    • Chilled to the BoneChilled to the Bone : Enemies who hit or are hit by your Zombie Dogs are Chilled for 3 seconds. (removed the 15% increased damage taken)
  • HauntHaunt 
    • Poisoned SpiritPoisoned Spirit : Haunted enemies take 20% more damage from your attacks (changed from "all sources"). / Haunt's damage turns into Poison.
  • HexHex Cooldown: 15 seconds / Summon a Fetish Shaman for 12 seconds that will hex groups of enemies into chickens. Hexed enemies are unable to perform offensive actions (removed the 15% additional damage taken)
    • Toad of HugenessToad of Hugeness: Summon a giant toad that pulls in enemies, briefly swallows them whole, then spits them back out with a layer of goo that deals 750% weapon damage as Poison over 5 seconds, Slows them, and increases their damage taken by 15% (down from 25%).
    • JinxJinx : Hexed enemies take 15% additional damage. (reworked from bigger hex)
  • Mass ConfusionMass Confusion
    • ParanoiaParanoia : All enemies in the area of Mass Confusion deal 30% less (reworked from taking 30% more damage) damage for 12 seconds.
  • Big Bad VoodooBig Bad Voodoo Cooldown: 120 seconds / Conjure a Fetish that begins a ritual dance that increases the attack speed and movement speed of all nearby allies by 15% (down from 20%) for 20 seconds.
    • Slam DanceSlam Dance : The Fetish increases the damage of all nearby allies by 15% (down from 30%)

Wizard

  • Elemental ExposureElemental Exposure Damaging enemies with Arcane, Cold, Fire or Lightning will cause them to take 5% more damage from your attacks (reworked from "all sources") for 5 seconds. Each different damage type applies a stack, stacking up to 4 times. / Elemental damage from your weapon contributes to Elemental Exposure.
  • Arcane OrbArcane Orb
    • SparkSpark : Lob an electrified orb over enemies that zaps them for 349% weapon damage as Lightning and increases the damage of the next Lightning spell you cast by 2% for every enemy hit up to a maximum of 15. (added maximum)

Crusader

  • JJudgmentJudgment 
    • ResolvedResolved : Damage dealt to judged enemies has an 8% (down from 20%) increased chance to be a Critical Hit.
  • Laws of ValorLaws of Valor 
    • CriticalCritical : Active: Empowering the Law also increases your Critical Hit Damage by 50%. (down from 100%)

ITEM CHANGES

CalamityCalamity

  • Automatically cast Marked for Death when you damage an enemy.  (reworked from marking enemies hit by you)

Gyana Na KashuGyana Na Kashu

  • Lashing Tail Kick releases a piercing fireball that deals 10.5% (up from 5.25%) weapon damage as Fire to enemies within 10 yards on impact.

The Twisted SwordThe Twisted Sword

  • Energy Twister damage is increased by 1.25% for each Energy Twister you have out up to a maximum of 5 (down from 8).

Girdle of GiantsGirdle of Giants

  • Seismic Slam increases Earthquake damage by 0.8% for 3 seconds (down from 15).

StarfireStarfire

  • Lightning damage is increased by 0.1% for every 10 yards you are from the target up to a maximum of 40 yards (added range limit).

SET BONUSES

Helltooth Harness

  • 2 pieces:  Enemies hit by your primary skills, Acid Cloud, Firebats, Zombie Charger, Zombie Dogs, Gargantuan, Grasp of the Dead, Piranhas, or Wall of Death are afflicted by Necrosis, becoming Slowed, taking 1500% weapon damage every second, and taking 20% increased damage from your attacks (reworked from "all sources") for 10 seconds.

Season 7 Conquests

Virtually the same Conquests will be available in Season 7 as during previous Seasons, some with an increased requirement. Here they are:

bif0Bi5.png05QTidK.pngi4sbZKr.pngC6FxuNC.pngAizKA9m.png063EUYT.pngALNUjs2.png4A8nzYf.pngMyb3Hua.pngGLeofUi.png

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Starym
      As some expected, Diablo 3 will be coming to Nintendo Switch later this year. There was a bit of a leak today, as Forbes published an article that was scheduled for release tomorrow and then quickly took it down, but Kotaku caught the leak.
      Unfortunately this is probably one of the "several Diablo projects" Nevalistis mentioned in a teasing tweet a while ago, so it remains to be seen what else exactly we have to look forward to in the franchise and if there will be any significant new announcements at BlizzCon.
      Meanwhile, the Switch edition, already released under the Eternal Collection for other platforms, will cost $59,99 and include all current content, meaning Reaper of Souls, Rise of the Necromancer and all other patches released so far, as well as a (presumably exclusive) armor set that looks like Ganondorf from The Legend of Zelda. As appropriate for the Switch, the game will also have many co-op options, from 4 players playing on the same console, to each player playing on a separate Switch but without needing to be online, and then of course, a regular online mode.
      Also, this is the first Blizzard game in 15 years to arrive on a Nintendo platform (with the last one being the "Blizzard's Classic Arcade" pack for the Gameboy Advance, including Rock 'n' Roll Racing, Blackthorne and Lost Vikings).
      We'll get the official announcement tomorrow (presumably) and hopefully we'll get to see the Gangondorf armor look then.

      Thanks to MMOChampion for catching the news.
    • By Starym
      Yesterday's leak proved correct and we now have all the info regarding the Diablo 3 Switch port! There's more cosmetics to be had in addition to the Ganondorf transmog, including wings, a portrait frame and Cucco pet!
      And we can now finally see the Zelda themed transmog set, pet and portrait frame:

      And the aforementioned co-op functionality:

      Check out the full details on the official page.
      The Switch port brings a new pet, transmog and portrait frame, as well as impressive co-op options.
    • By Stan
      Blizzard confirmed they're working on multiple new Diablo projects and they will share more details later this year (probably at BlizzCon).
      In the latest video about Diablo released on Youtube, Associate Community Manager Brandy "Nevalistis" Camel confirmed that the team's working on more Diablo projects and they'll have more information to share later this year. She also briefly mentions Themed Seasons and it's likely they'll come up with a new theme for Season 15.
    • By Stan
      Save up to 50% off on select Diablo digital products until July 23, 2018. 
      Season 14 is in full swing and there's an ongoing sale through July 23. All digital versions of the game can be purchased at a 50% discount. If you want to introduce a friend to the game, now's a good time do so (gifting option available). For recommended builds, check out Deadseat's Season 14 Compendium.
      Americas
      Title Price Links Diablo III USD 9.99 19.99 Buy // Gift Diablo III: Reaper of Souls USD 9.99 19.99 Buy // Gift Diablo III: Battle Chest USD 19.98 29.99
      Buy // Gift Rise of the Necromancer DLC USD 9.99 14.99 Buy // Gift Europe
      Title Price Links Diablo III EUR 9.99 19.99 Buy // Gift Diablo III: Reaper of Souls EUR 9.99 19.99 Buy // Gift Diablo III: Battle Chest EUR 19.98 29.99
      Buy // Gift Rise of the Necromancer DLC EUR 9.99 14.99 Buy // Gift
    • By Blainie
      Don't miss out on your chance to grab one!
      The only thing more elusive than a Rainbow Goblin in game is a Rainbow Goblin in real life, but here's your chance to grab one!
      To celebrate the Season of Greed, we are releasing a robust and thorough Goblin farming guide for your murderous, loot-craving pleasure! It will take you through a tried-and-tested goblin farming route, suggest some suitable builds and equipment adjustments for the purpose, and even shed some light on goblin farming metagame and etiquette.
      But enough talk - it's your turn to take blade and spell to their mischievous hides! While using our route (or your own!), take a screenshot with your Season 14 character and a double goblin spawn - and post it in the comments below. Your post will act as an entry in a random raffle to win one of the 20 plush toys we will be giving away.

      For the general rules of our giveaways, please refer to this post. The post-specific rules for this giveaway are as follows:
      You need to be on a Seasonal character. Make sure we can see your character and the goblins in the screenshot. (Console players, do your best with the pause screen, if necessary - we understand it is slightly more difficult to do this than on PC.) The giveaway will end on July 2, 2018 at 23:59 CEST. Multiple entries will be disqualified. Winners will be chosen at random after the contest ends. Grab your guide, grab your nephalem and get finding! You might even be lucky enough to find a Rainbow Goblin in-game and outside - as Abd Al-Hazir put it - a ludicrous notion, truly!
      This contest has now ended - winners will be contacted via PM once we have filtered spam entries, multiple entries and so on. Please note that this can take some time, but we will post here once everyone has been contacted.