Jump to content
FORUMS
Damien

Elemental Shaman 7.3

Recommended Posts

Guest Gistwiki

Hey there, haven't seen anything within the current ele TC (which primarily thrives on the shaman discord) that supports some of the conclusions drawn here. The talent lines in question that have questionable advice are the 15, 75, and 100 talent lines. I'll speak about them in order below:

For the level 15 line, everything seems out of place. The current hierarchy for that line is the opposite of what's indicated here. Totem Mastery >= Earthen Rage > Path of Flame is what all current testing that we've seen has reflected. Earthen Rage is around equal for heavy movement, Totem Mastery stays on top for motionless combat and light movement, and Path of Flame outside of the occasional use for its niche via Flame Shock spreading has no use in a raid setting. Path of Flame has not had a use in a raid setting since it was nerfed from 10% Lava Burst damage to 5% Lava Burst damage.

For the level 75 line, the only issue I see is with the evaluation of Icefury & EF. Icefury for single-target is effectively equal to Elemental Fusion, and while both fall behind Primal Elementalist Icefury at least has a niche for fights that require quick target swaps such as Gorefiend or Archimonde. Elemental Fusion has no such benefit, as even with 2-3 flame shocks it still falls behind PE.

For the level 100 line, the primary issue is with Lightning Rod. With the recent nerf to Lava burst & nerfs to EM along with the recent hotfix buff to LR it has actually pulled very slightly ahead of Ascendance for single-target. As such, all 3 will end up having use in the pre-patch on different fights with different demands. None of the talents on that line are unworthy of use in raids.

I do also see a couple of errors in the descriptions of the spells themselves. Ancestral Swiftness was re-buffed to provide 10% haste but is listed as 8%, and Elemental Mastery is listed as 30% Haste when it has been nerfed all the way to 20%.

The only other thing I found that I disagreed with was the note on Earthquake usage in the rotation section. Earthquake surpasses Earth Shock at 3 targets, not 5.

In addition, this actually helped me out as it listed a trinket I had completely forgotten about when I was testing them out before so thanks for that!

If you wanted to chat with me about these I'd be more than happy to through the shaman discord or if you post in my 7.0 guide thread - http://us.battle.net/wow/en/forum/topic/20745714928?page=1

I'll also try to keep an eye on this for replies as well.

Share this post


Link to post
Share on other sites

Hey Gistwiki, Icefury is actually correctly evaluated on the Rotation page but somehow that update didn't find it's way into the Talents section, good catch :) Going to wait for some more practical data before making any major changes to the end tier as it's pretty difficult to make any absolutely concrete assumptions in a prepatch before the patch itself is even live. I'll also get those descriptions updated ASAP, thanks for the hawk eyes :3

Share this post


Link to post
Share on other sites
Guest Guest Kazgaen

Another detail worth mentioning that in Sims, AS and Echo are practically equal when it comes to raw ST.

Echo, however, is much more lenient on the unavoidable Lava Surge losses that naturally happen. This a considerable gameplay upgrade. Specially, as Gist mentioned, on the fights were PoF can be used. Since both Ancestral Swiftness and Echo of the Elements are very equal on dps, it might be useful the consideration to leave it to personal choice, at least on Single Target fights.

Share this post


Link to post
Share on other sites
Guest Lina

What are the new stat weights? and would you choose a trinket with socket or a WF trinket?

Share this post


Link to post
Share on other sites
16 hours ago, Sora said:

I noticed that a few places it still reads Enhancement instead of Elemental for shaman - specifically on the Stat Priority page.

Also - will there be any pages added to discuss the Artifacts / Relics / Legendaries etc? Would be curious on build paths to follow / best Relics to slot. Thanks!

The only mention was in the stat page and I fixed it :) Artifact stuff will be added when they become available :)

Share this post


Link to post
Share on other sites
6 hours ago, Guest Lina said:

What are the new stat weights? and would you choose a trinket with socket or a WF trinket?

Usually trinkets prefer warforged.

Share this post


Link to post
Share on other sites
Guest Mojo Jojo

Everyone seems to have forgotten about Elemental Focus.

It might be passive, but you can manipulate the usage of Elemental Focus to min-max your damage.

Using Earth Shock when you have Elemental Focus up, guaranteed by Lava Burst.

You can delay Frost Shocks from Icefury, by fitting in LBs or until your next Lava Burst/Lava Surge to gain 10% additional damage on those Frost Shocks,

However, the travel time of Lava Burst delays the Elemental Focus activation, so an instant cast after Lava Burst won't gain the benefit from Elemental Focus. You can fit a single LB during the travel time.

Share this post


Link to post
Share on other sites
2 hours ago, Guest Mojo Jojo said:

Everyone seems to have forgotten about Elemental Focus.

It might be passive, but you can manipulate the usage of Elemental Focus to min-max your damage.

Using Earth Shock when you have Elemental Focus up, guaranteed by Lava Burst.

You can delay Frost Shocks from Icefury, by fitting in LBs or until your next Lava Burst/Lava Surge to gain 10% additional damage on those Frost Shocks,

However, the travel time of Lava Burst delays the Elemental Focus activation, so an instant cast after Lava Burst won't gain the benefit from Elemental Focus. You can fit a single LB during the travel time.

I'll make a note of it to be safe, but part of the benefit of stacking Critical Strike is that Focus is up nearly all the time :)

Share this post


Link to post
Share on other sites
Guest Baluki

I'm a little confused. In Tier 3, why is Lightning Surge Totem considered better than Voodoo Totem? Isn't Voodoo an AOE version of Hex? I would think that hexing a few enemies for 60 seconds would be better than stunning a few enemies for 5 seconds, but I'm sure I'm missing something important there, because Voodoo Totem seems extremely powerful.

Share this post


Link to post
Share on other sites
3 hours ago, Guest Baluki said:

I'm a little confused. In Tier 3, why is Lightning Surge Totem considered better than Voodoo Totem? Isn't Voodoo an AOE version of Hex? I would think that hexing a few enemies for 60 seconds would be better than stunning a few enemies for 5 seconds, but I'm sure I'm missing something important there, because Voodoo Totem seems extremely powerful.

As this is a CC/utility tier you can choose whatever you want and it makes very little difference because it doesn't affect your DPS. That said, LST is recommended because stunning enemies is usually a lot more useful than hexing them, particularly in dungeons and raids. 

Share this post


Link to post
Share on other sites

I appreciate all the work put into your guides!

Quote

While both of these talents have merit, Primal Elementalist Icon Primal Elementalist pulls noticeably ahead on fights where single target is of the highest important, and you can get full effectiveness out of your elemental.

"important" should be "importance"

Share this post


Link to post
Share on other sites
Guest Shammy

I'm a little confused about the aoe rotation.

When you have 3 or more targets do you still maintain the full single target rotation but add earthquake or leave flame shock and lava burst out?

For example: aoe rotation= earthquake, earth shock >= 80 maelstrom and fill it up with chain lightning?

Share this post


Link to post
Share on other sites
2 minutes ago, Guest Shammy said:

I'm a little confused about the aoe rotation.

When you have 3 or more targets do you still maintain the full single target rotation but add earthquake or leave flame shock and lava burst out?

For example: aoe rotation= earthquake, earth shock >= 80 maelstrom and fill it up with chain lightning?

It depends on the context. If your primary goal is to spread you damage as evenly as possible among 3 targets, you can leave out FS and LB. If one target has higher importance than the other targets (as is usually the case) you should leave in FS and LB.

Share this post


Link to post
Share on other sites
1 hour ago, Guest Morf said:

Is the earthquake totem dead ?

 

No, it still deals decent sustained damage, but unfortunately it has a high cost and requires targets to live for most of its duration for it to be effective.

Share this post


Link to post
Share on other sites
Guest will

Is crit really that much more superior than mastery? Granted I don't know what that stat numbers look like in raid gear, but the scaling is far better for mastery than crit. Would mastery not be equal in terms of value with crit with how much damage overload actually copies at 84%, so when you do crit that overload damage also reflects it. Let alone more consistent/predictable damage and MS generation for ES's, also with LR being on par with ascendance would that not also devalue crit to some effect? or does the 40% for LR only effect the initial LB cast and not the overload portion of it?

sorry for the mini wall  thanks for any info

Share this post


Link to post
Share on other sites
26 minutes ago, Guest will said:

Is crit really that much more superior than mastery? Granted I don't know what that stat numbers look like in raid gear, but the scaling is far better for mastery than crit. Would mastery not be equal in terms of value with crit with how much damage overload actually copies at 84%, so when you do crit that overload damage also reflects it. Let alone more consistent/predictable damage and MS generation for ES's, also with LR being on par with ascendance would that not also devalue crit to some effect? or does the 40% for LR only effect the initial LB cast and not the overload portion of it?

sorry for the mini wall  thanks for any info

Why does Mastery "scale" better than Critical Strike?

Mastery loses a lot of value because it doesn't interact with every spell, procs much lower return damage than Critical Strike, and doesn't proc Elemental Focus. Critical Strike also has excellent synergy with Ascendance, though even without Ascendance Critical Strike is still your best stat. The damage and Maelstrom generation also does not scale, so you're look at basically 175% damage and bonus Maelstrom on 3 spells (LB, Chain Lightning, and LvB) versus 250% damage + Elemental Focus on all spells + Ascendance burst. The damage bonus from Elemental Focus is also multiplicative with regular criticals.

Share this post


Link to post
Share on other sites

Is the 4 piece bonus set worth keeping, I've noticed that the buff uptime is about 40%, less if i have good Surge procs.

Share this post


Link to post
Share on other sites
On 7/26/2016 at 7:12 PM, DLanceTF said:

Is the 4 piece bonus set worth keeping, I've noticed that the buff uptime is about 40%, less if i have good Surge procs.

Yep!

Share this post


Link to post
Share on other sites
Guest Noshock

Question for Mastery:  Actually with Shaman also in WoD you geht alot or % out or the # you put. Also the effect of it is not only 75% damage but also in top the Maelstrom. My question, I agree thst crit is better than Mastery, but isnt there a small amount or Mastery what would still make sense?

 

Second question: Is if interesting to go for a Icefury\Aftershock built? Especially Ehen thinking about having no T18-2p.

Share this post


Link to post
Share on other sites
2 hours ago, Guest Noshock said:

Question for Mastery:  Actually with Shaman also in WoD you geht alot or % out or the # you put. Also the effect of it is not only 75% damage but also in top the Maelstrom. My question, I agree thst crit is better than Mastery, but isnt there a small amount or Mastery what would still make sense?

 

Second question: Is if interesting to go for a Icefury\Aftershock built? Especially Ehen thinking about having no T18-2p.

Already answered a little further up in the comments if you want to check that response out. Icefury currently is a little too much sustain/too little burst to be good for HFC (since we're so so deep into farm) but it will be a great choice for EN progress in Legion.

Share this post


Link to post
Share on other sites

Hi, ist it possible to tell what the shaman will look like @110?

 

Personally, I loved the elemental in MoP. Stacking tempo until a certain cap was reached and then going for mastery.

Right now our matery is very very weak, but will this change with 110 or will the ele still favour crit / tempo?

What about the different races? Are they still balanced or will one race do exceptionally well?

Share this post


Link to post
Share on other sites
Guest Kiz

Hi Furty. Thank you for the guide, I found it really useful. I particularly like how you include comments on what is good for questing and dungeons as well as for raids. Thanks again.

Share this post


Link to post
Share on other sites
On 8/3/2016 at 5:16 AM, checkmate said:

Hi, ist it possible to tell what the shaman will look like @110?

 

Personally, I loved the elemental in MoP. Stacking tempo until a certain cap was reached and then going for mastery.

Right now our matery is very very weak, but will this change with 110 or will the ele still favour crit / tempo?

What about the different races? Are they still balanced or will one race do exceptionally well?

Unfortunately Elemental is looking pretty weak currently at 110. Hopefully this will change with a new patch before Legion actually arrives! I'll include some racial sims comments in the Legion version of the guide, but the differences are small enough currently it's more a matter of preference than anything.

14 hours ago, Guest Kiz said:

Hi Furty. Thank you for the guide, I found it really useful. I particularly like how you include comments on what is good for questing and dungeons as well as for raids. Thanks again.

My pleasure, thanks for the feedback ;)

Share this post


Link to post
Share on other sites
Guest
This topic is now closed to further replies.

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By Stan
      Discover everything you need to know about the War Within pre-patch event, Radiant Echoes. Learn about the activities you can participate in, the rewards up for grabs, and the expected release date for the live servers.
      When Will the War Within Pre-Patch Event Start?
      MoP Remix ends on August 19 so we expect the War Within pre-patch to hit live servers alongside this event on August 20, 2024.
      Radiant Echoes Across Azeroth
      Periodically, Azeroth's memories will bubble up in the Dustwallow March, Searing Gorge, and Dragonblight. Here, players must kill mobs to summon an echo of a powerful villain from the past.
      The Radiant Echo culminates in defeating Remembered Onyxia in Dustwallow Marsh, Remembered Firelord in Searing Gorge, and Remembered Lich King in Dragonblight.

      Based on datamining, we are more than certain that the event will be basically the same as the Worldsoul Memory Events in Khaz Algar.
      Trading Post Activities
      The following Trading Post activities are tied to Radiant Echoes.

      Spells
      We found the following spells in the game that are tied to Radiant Echoes:
      Radiant Chord - Release the Radiant Chord at a Radiant Echo allowing you to experience Azeroth's memories.. Able to perceive and interact with Radiant Echoes, experiencing Azeroth's memories. Memory of Cheated Death - The next time you would die within a Radiant Echo, you don't.. Memory of Cheated Death - The next time you die within a Radiant Echo, you won't. Lasts for 5 min and is removed when triggered. Radiant Echoes Currency
      You will be collecting Residual Memories from enemies to purchase rewards from Remembrancer Amuul <Residual Memories Vendor> in Dalaran.
      War Within Pre-Patch Event Rewards
      Remembrancer Amuul in Dalaran is selling all the rewards tied to the pre-patch event. The rewards include gear, pets, bags, and a craftabler Heirloom ring.
      Warbound Gear
      When you're thinking about subscribing to WoW around the time of the event, you will be pleased to learn that you can buy Item Level 493 (1/8 Rank) Champion gear for Radiant Memories.
      The gear carries the "Dalaran's Defender" prefix and you can find a full list of available items over on WoWDB.

      The gear available from the vendor also includes Dalaran-themed weapons.
      Trinkets
      In addition to gear, you can also buy the following trinkets from the vendor:
      Faded Ebony Scale Shriveled Ancient Tentacle Weathered Northrend Crest Bags
      Two bags can be purchased during the pre-patch event:
      Recruit's Reagent Bag (Warbound 30-slot reagent bag); Defender's Hefty Satchel (Warbound 32-slot regular bag). Battle Pets
      3 Battle Pets can be purchased from Amuul. These cost 25 Residual Memories each.
      Remembered Riverpaw Remembered Spawn Remembered Construct
      Mounts
      Two mounts can be purchased during the event:
      Remembered Golden Gryphon
      They love eagles in Stormwind and the gryphon is half eagle. This is why these creatures are a stable to air travel throughout the alliance.

      Remembered Wind Rider
      Hundreds of battles across a dozen campaigns have been fought and won on the backs of these honored creatures.

      Heirloom Ring
      Players must combine three essences (Essence of the Eastern Kingdoms, Essence of Northrend, Essence of Kalimdor) from the event's "bosses" and a Lifeless Stone Ring to create a new Heirloom Ring called Band of Radiant Echoes.
      Lifeless Stone Ring can be purchased from the pre-patch event gear vendor in Dalaran.
      Each essence requires combining 20 memories (e.g. Memory of Kalimdor) that drop from mobs during the event. These are Warbound and shared across all characters on your account. 
      Stay tuned for more details about the pre-patch event!
    • By Stan
      Check out Trove Tally, a new addon developed by Grayvves that helps you track all unique transmog drops in MoP Remix!
      MoP Remix added many new items for transmog and collectors will appreciate an addon that tracks them all!
      Trove Tally tracks every new weapon transmog in MoP Remix. A green checkmark will let you know what items you've collected.

      You can choose to filter items by class or specialization

      When you collect something new, the addon will notify you.

      You can see the addon in action in the following short video
      Download Trove Tally on Curseforge!
    • By Stan
      We're taking a closer look at Worldsoul Memory, a new open-world event that will be part of the War Within pre-patch, and later, Khaz Algar.
      In the War Within pre-patch, the Worldsoul Memory event will take place in 3 different locations across Azeroth. Basically it's the same version as we'll see later in Khaz Algar.
      Places with Worldsoul Memories will be marked on your map, here's one in the southern Isle of Dorn.

      Before you can start the event, you must farm Radiant Echoes from mobs in the open world by combining 10 Radiant Chords.
      When you enter the area with a Worldsoul Memory, there will be this giant Azerite ball that you must interact with to begin the event.

      Subsequently, a new window will open, informing you about the event. As said above, you must deposit 1 Radiant Echo to receive the Worldsoul Memory buff for 5 minutes.

      While under the effect of Worldsoul Memory, you will enter a different phase, where you must kill mobs and elites under 5 minutes.

      These drop Coffer Key Shards that are combined into keys used in the treasure room to open Bountiful Coffers when you complete delves.

      When you complete your first Worldsoul Memory event, you will receive The First Echo and unlock even more difficulties.

      The next time you will start the event, there will be more options for you to choose from, you can:
      Spend 1 Radiant Echo again to start a Radiant Echo; Release 10 Radiant Echoes at once, increasing your rewards from this memory tenfold; Start a Radiant Discord, which is the hardest difficulty for this event and the Mythic Challenge means you will lose the  Worldsoul Memory upon death and be immediately removed from the vision, meaning you must again spend echoes to start anew.
      There are multiple Worldsoul Memory Events available in Khaz Algar and all have long timers, so if you're looking for that endless grind, you will only need a lot of Radiant Echoes.
      Rewards
      Fragments of Memories rewards the Memory Chord toy. Echoes of Danger gives you the Echochaser title.
    • By Staff
      We have confirmation that the only way to get the World Boss mounts in Mists of Pandaria Remix is via Bronze! 
      World Bosses (Source)
      Telinastus: In Remix, yes. But don’t forget that you can go pummel those same bosses on your Dragonflight characters.
      A basic rule-of-thumb for Remix is: quests drop their original loot, but bosses do not.
    • By Starym
      We have an almost quad-feature in the hotfixes today, as retail, Remix and Cataclysm Classic have quite a few improvements, and even Season of Discovery sneaks in with one! From trinket changes in 10.2.7 to cloak achievement and Yak Fur fixes in Remix, class adjustments and double BG honor in Cata, there's plenty to see.
       June 3 (Source)
      Dungeons and Raids
      Neltharus Fixed an issue where canceling Dragon Strike using invisibility will lead to Chargath not casting Grounding Chain. Items
      Fixed an issue where Augury of the Primal Flame would not proc certain effects such as Seal of Diurna's Chosen and Seal of Filial Duty. Fixed an issue where Tome of Unstable Power could proc from non-class spell effects such as self-damage from Vessel of Searing Shadow. Player versus Player
      Victories in Solo Shuffle now reward 5 crests (was 3) and victories in Rated 2v2 and Rated 3v3 Arenas now reward 2 crests (was 1). WoW Remix: Mists of Pandaria
      Mini Mana Bomb (Horde) and Theramore Tabard (Alliance) are now available from Horos at any Infinite Bazaar for players who have completed Theramore's Fall for their given faction on any Timerunner. Developers’ notes: There is no more need to complete it at exactly level 35. Fixed an issue where some steps of the Infinite Power achievements could be skipped for players. Tuft of Yak Fur, am I right? Now they stack. Cataclysm Classic
      Honor rewards from completing a random battleground or a holiday battleground have been increased by 100%. Fixed an issue with Admiral Ripsnarl's visual effect. Fixed a bug preventing the completion of the achievement Acrocalypse Now. Priest Atonement healing will now de-prioritize pets, and will only heal them if their health is very low compared to available player targets. It will treat them as if their health percentage is 50% higher when evaluating targets. Fixed an issue with Shadowy Apparitions that prevented them from being summoned under certain circumstances. Shaman Fixed a problem with Precision where it was granting an unintended additional 1/2/3% chance to hit. Season of Discovery
      Addressed an issue that caused quest "Goblin Solutions" to sneakily steal extra mines from you.
×
×
  • Create New...