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Protection Warrior 7.3

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1 hour ago, Guest Luke said:

I am a little confused... in the stat priority page it puts versatility pretty much on top and haste pretty low... but on the bis and gear recommendations there is not a single item with versatility?? did i miss something here?

The gear in BiS lists is from raid environments only - Emerald Nightmare has barely any Vers gear at all, so you have to make the best of what is there, unfortunately. There's something like 5 total pieces of Vers gear in EN. This means it's better to gear for Haste if you're gearing from EN.

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Guest sarthis

I haven't tested this since the last hotfix/patch, but in late September, Ultimatum-triggered focused rage casts did NOT proc the Vengeance effect. Hence, Ultimatum has no benefit to survivability. 

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Guest DRYLOFFA

Knowing to go 

  1. Strength;
  2. Haste;
  3. Versatility;
  4. Mastery;
  5. Critical Strike.

 is fine but at what weights??

Pawn and ask Mr Robot do not have the weights set very well by default.

Can we please get Pawn string and ask Mr Robot weights??

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Guest Takuhi

Hello everybody, 

In the guide it said that the 4 legendaries that are named are better then all other available legendaries for prot warrior. 
But I gained Mannoroth's Bloodletting Manacles ( You heal 1% of maximum health for every 10 Rage you spend. ) and I get a huge healing boost for myself. Last heroic raid ( xavius ) I was even top healing because the item healed myself for over 30m.

My question is, why is this item not in the list?

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Guest Patchwerk
On 20.10.2016 at 7:35 AM, Guest DRYLOFFA said:

Knowing to go 

  1. Strength;
  2. Haste;
  3. Versatility;
  4. Mastery;
  5. Critical Strike.

 is fine but at what weights??

Pawn and ask Mr Robot do not have the weights set very well by default.

Can we please get Pawn string and ask Mr Robot weights??

sign

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I'm really not shure about the stat prio recommandation. If you're going 4 haste it means a high uptime of SB. In my opinion: the higher uptime you got, the better mastery gets. At this point it makes no sense to stack haste and then go 4 versatility.

So i see exactly 2 options, depending on boss.

Str > haste > mastery > versatility > crit

Or

Str > versatility > mastery > haste > crit

So, i would really appreciate a bref reason of that prio. And plz get away with simulations to prove tanking-states :-)

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Guest Ulf

I don't get how Treckie approves this guide with the stat priority Haste->Versatily->Mastery when he is clearly going Versatility->Mastery->Haste himself.

I guess he just gives his okay to get more people visiting his stream etc.?

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Guest Hausk

Can you help me tune pawn after Icy Veins? Please, after the update it doesn't match. Thank you

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On 28/10/2016 at 2:22 AM, Guest Ulf said:

I don't get how Treckie approves this guide with the stat priority Haste->Versatily->Mastery when he is clearly going Versatility->Mastery->Haste himself.

I guess he just gives his okay to get more people visiting his stream etc.?

Well if he's doing the highest difficulty content you might find the passive setup he's using (mass mastery/vers like most of the high rank warriors) is probably because at that content level that benefit starts to become more important just to live from the big hits in mythic. The guides are usually written to cover most warriors in which case the haste build starts to appropriate.

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19 hours ago, Guest Core said:

Flask of Ten Thousand Scars Icon Flask of Ten Thousand Scars (stronger Ignore Pain Icon Ignore Pains)  ? ^^ IP scale with AP not HP so for "stronger" IP the STR flask is correct .

Yeah i think its more their wording which is incorrect.  The stam flask will increase the cap of your shield stacking, the str will increase the size of each shield on spell use.  Since in most high content reaching the cap when tanking actively is near impossible the stam is really more for survival with big hits, so technically it is probably better as the "burst" reduction one, and the str is technically "stonger IP"

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On 10/19/2016 at 5:46 AM, Guest sarthis said:

I haven't tested this since the last hotfix/patch, but in late September, Ultimatum-triggered focused rage casts did NOT proc the Vengeance effect. Hence, Ultimatum has no benefit to survivability. 

It does.

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On 10/20/2016 at 6:35 AM, Guest DRYLOFFA said:

Knowing to go 

  1. Strength;
  2. Haste;
  3. Versatility;
  4. Mastery;
  5. Critical Strike.

 is fine but at what weights??

Pawn and ask Mr Robot do not have the weights set very well by default.

Can we please get Pawn string and ask Mr Robot weights??

Weights for tanks are pretty much impossible to have for all gear levels. You'll need to sim your character yourself using TMI/ETMI/Dummy sims and go from there. There isn't 1 weight or string that will work for everyone.

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On 10/22/2016 at 3:35 PM, Guest Takuhi said:

My question is, why is this item not in the list?

Just checking back in to let you know that this legendary has been added along with an evaluation, in case you still needed it.

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On 10/24/2016 at 5:50 PM, Allseye said:

So, i would really appreciate a bref reason of that prio. And plz get away with simulations to prove tanking-states

It looks like the priority was updated before your comment, at least by looking at the changelog, so I assume you didn't read the section underneath?

Quote

Versatility and Mastery are very close, and it is generally preferred to take a bit more of Versatility for magic damage encounters, and more Mastery for physical damage encounters (where the damage can be blocked).

The >= simply means that they are very close and that they perform better at different points. 

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On 10/27/2016 at 5:22 PM, Guest Ulf said:

I don't get how Treckie approves this guide with the stat priority Haste->Versatily->Mastery when he is clearly going Versatility->Mastery->Haste himself.

It all depends on the content he is currently pushing. Simply looking at his gear won't help much, since he might be specifically gearing for a certain use of his Warrior, as opposed to a general priority that is intended to cover every form of PvE.

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4 hours ago, Blainie said:

It looks like the priority was updated before your comment, at least by looking at the changelog, so I assume you didn't read the section underneath?

First of all, thanks for your answer. I really apprecciate the guide.

Maybe i didn't read it, that really explains it better. But it is not the answer for my question. Again: why should i focus on haste > versatility > mastery for a bossfight with more/harder magic dmg than physical? In this case versatility > master > haste would be the much better setup, wouldn't it? Otherwise it's haste > mastery > versatility. In a case where a Boss is doing both (magic and pyhsical dmg), we should adjust our mastery and versatililty.

Is it just the reason that you say: Ok, go for haste > versatility >= mastery that you'll stay in solid layout for any fights? Then i do absolutely agree :-).

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8 hours ago, Allseye said:

Is it just the reason that you say: Ok, go for haste > versatility >= mastery that you'll stay in solid layout for any fights? Then i do absolutely agree :-).

Exactly that. The guide is intended as a "do everything" guide for Prot warriors. A player can come here, follow the priority and regardless of the content they are doing, they will still perform well. It was intended as a more balanced approach, rather than focusing completely on one aspect or the other. 

We previously tried having two priorities and people kept asking the question: "Which is better?". No answer we gave really satisfied them, so we've gone for a more balanced approach now.

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Guest Concerned Citizen

I've noticed a slight mistake in the talent section of the guide, it says Safeguard and Warbringer are not really compatible as one requires you to target an enemy, the other an ally, but Warbringer does not at all require you to target an enemy, its effect goes off when used on allies as well.

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Guest madhausk

Could anyone post stat weight? Really confusing with all the changes. Thank you :)

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On 10/31/2016 at 8:43 AM, Blainie said:

Just checking back in to let you know that this legendary has been added along with an evaluation, in case you still needed it.

The misinformation provided is appalling.  Healing for 6% of your max health every few seconds is not "way too low to be useful for raids."  Some numbers for perspective: in our last mythic Ursoc kill, my IP absorbed ~49m damage and my bracers healed me for ~18.5m.  The bracers are insanely good.

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Guest guest prot

Hello guyz are you agree with the Noxxis Weight ?

Stamina [12.07] > Strength [9.07] > Haste [7.57] > Versatility [6.82] > Mastery [6.07] > Crit [4.57]

They look ok for me except the stamina quite huge. What do you think ?

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Guest Buzzbrah

http://us.battle.net/wow/en/character/sargeras/Buzzbrah/simple

I love the haste builds, it allows for a lot more flexibility than just hoping to mitigate damage.

now things could be different for me, but when I finally started getting upgrades I was getting them in Item level chunks of 10-15 Item levels. I ended up with alot of crit, I feel like it rounded me out. I also have this complication with legendaries where I have the wrists, which I love and entirely underrated, the ring and boots. When the stat priority sucks on the ring, it helps boost that physical reduction. Today I acquired the nightbane trinket. It was nearly 300str increase over the goblet(850) so I'm basically analyzing the fight, physical or magical. 

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On 11/1/2016 at 6:17 PM, Guest Concerned Citizen said:

I've noticed a slight mistake in the talent section of the guide, it says Safeguard and Warbringer are not really compatible as one requires you to target an enemy, the other an ally, but Warbringer does not at all require you to target an enemy, its effect goes off when used on allies as well.

Editing - they aren't saying that it requires you to target an enemy. It is more that you will be targeting an enemy to get the most out of Warbringer, generally.

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